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Post by The Real FCOD on May 14, 2009 14:04:53 GMT -5
The people trapped within Town Hall didn't really talk about much toDay. Mostly, they argued about how to deal with Pleonast and his frustrating claim. In the end, the consensus was that they should kill him, if for no other reason to just be done with him!
Captain Hammer said, "Let's not waste any more time!" He ran over to Pleonast, said, "It's curtains for you...lacy, gently wafting curtains!" and punched him, sending him flying across the room to slam into the opposite wall, clearly breaking his neck and back.
...Or did it? Pleonast stood up, dusted himself off, and said, "Ow!" Captain Hammer looked on in shock! "That's....never happened before!"
Suddenly, someone yelled out from the crowd, "Hey where is sachertorte? He isn't here!" They found him in the bathroom, laying on the floor, dead.
Sachertorte (aka Professor Normal), Vanilla Town is dead.
Night Two will end on Saturday, May 16 at 3:00pm Eastern, or whenever all Night actions have been submitted, whichever comes first.
Oh yeah, if you want spoilers, PM me.
--FCOD
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Post by storyteller0910 on May 14, 2009 14:07:20 GMT -5
Seriously? Seriously? Fucker doesn't even die? So he's Scum/anti-Town, immune to being lynched or Night killed, and how the hell are we supposed to deal with that?
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Post by sachertorte on May 14, 2009 14:09:55 GMT -5
I kind of thought that would happen.
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Post by storyteller0910 on May 14, 2009 14:10:21 GMT -5
Oh, and I never say this in these games, but I'm making an exception:
I told you so.
Dammit.
I knew it.
Dammit dammit dammit dammit dammit.
We deserve to lose.
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Post by Almost Human on May 14, 2009 14:10:50 GMT -5
Seriously? Seriously? Fucker doesn't even die? So he's Scum/anti-Town, immune to being lynched or Night killed, and how the hell are we supposed to deal with that? Well, immune to being lynched today at any rate. There has to be some mechanism to deal with him but I'm damned if I know what it is just yet.
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Post by storyteller0910 on May 14, 2009 14:12:05 GMT -5
Seriously? Seriously? Fucker doesn't even die? So he's Scum/anti-Town, immune to being lynched or Night killed, and how the hell are we supposed to deal with that? Well, immune to being lynched today at any rate. There has to be some mechanism to deal with him but I'm damned if I know what it is just yet. Yeah, but isn't that the problem? Do we try again toMorrow? What if the power isn't a one-shot? If we try again toMorrow and the same shit happens, we're even more up a creek than we were before, and then what?
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Merestil Haye
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Post by Merestil Haye on May 14, 2009 14:15:30 GMT -5
That really hurt us.
Not only did we fail to lynch someone who it now appears has misled us and steered us into a mislynch, but we've lost a vocal and clear-thinking player from the Town side.
I don't believe that there is no solution to the problem of Pleonast. There has to be some way to deal with him.
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Natlaw
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Post by Natlaw on May 14, 2009 14:17:20 GMT -5
Well, where do we go from here? Ah, no that was Once More With Feeling.
Cow said color is just color and sachertorte didn't (couldn't) vote Pleonast (in case of a bomb/crazy townie), but I'll ask anyway: Did sachertorte die instead of Pleonast?
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Post by Almost Human on May 14, 2009 14:17:39 GMT -5
Well, immune to being lynched today at any rate. There has to be some mechanism to deal with him but I'm damned if I know what it is just yet. Yeah, but isn't that the problem? Do we try again toMorrow? What if the power isn't a one-shot? If we try again toMorrow and the same shit happens, we're even more up a creek than we were before, and then what? I know. Right now I'd suggest our vig if we have one takes another shot at him - maybe his powers are one offs - anyway it's better to go for someone you know is anti town than guess right? If he's still around tomorrow I don't know. If he really is Dead Bowie as he claims then maybe normal killing isn't the answer - maybe if someone has a pyrotechnic ability they could incinerate his smelly corpse.
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Post by The Real FCOD on May 14, 2009 14:19:23 GMT -5
Did sachertorte die instead of Pleonast? Well, sorta. I mean sachertorte is dead now and Pleonast is not. --FCOD
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Post by storyteller0910 on May 14, 2009 14:23:43 GMT -5
Did sachertorte die instead of Pleonast? Well, sorta. I mean sachertorte is dead now and Pleonast is not. --FCOD But... I mean... Do we get to know if there were two separate actions? Was it: 1. We failed to lynch Pleonast; and 2. Somebody killed sachertorte. Or was it: 1. We failed to lynch Pleonast, lynching sachertorte instead. I think the answer is quite definitely relevant.
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Post by The Real FCOD on May 14, 2009 14:28:29 GMT -5
I would agree, the answer is quite definitely relevant. I think you guys should discuss it some more.
(I'm sorry, it's too easy to come off sounding like a bastard here. I'm not trying to be, but I can't reveal that sort of thing)
--FCOD
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Post by storyteller0910 on May 14, 2009 14:29:26 GMT -5
I would agree, the answer is quite definitely relevant. I think you guys should discuss it some more. (I'm sorry, it's too easy to come off sounding like a bastard here. I'm not trying to be, but I can't reveal that sort of thing) --FCOD I'm not trying to be a rules lawyer, but frankly that sort of sucks. Don't you think we should know whether we lynched sachertorte or not?
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Post by Almost Human on May 14, 2009 14:29:34 GMT -5
Actually I'm still kind of confused.
Pleonast basically outing himself to get one town doesn't make a great deal of sense. The benefits outweigh the costs as one scum is worth more to the scum team than a single town.
If he can do this multiple times it makes more sense though it's crazy powerful if that's the case so there must be some way of stopping it.
What seems to me more likely is that he can do this multiple times but his lifespan's limited so after X number of Days he'll decompose or something.
Or maybe he needs to get lynched to stay alive in a vampiric sort of way (takes the lifeforce of someone else)
No doubt you guys will think up other possibilities too but right now I think we shouldn't try to lynch him tomorrow!
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Post by The Real FCOD on May 14, 2009 14:31:05 GMT -5
I will think about this and get back to you.
--FCOD
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Post by storyteller0910 on May 14, 2009 14:31:56 GMT -5
Fair enough.
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Post by The Real FCOD on May 14, 2009 14:34:50 GMT -5
All right, I think that it's fair to reveal one thing:
The town did not successfully lynch anyone.
--FCOD
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Post by Natlaw on May 14, 2009 14:40:48 GMT -5
Not lynch him again sounds like a good idea to me. Maybe his body just hasn't taken the hint yet and he'll turn up dead for real Tomorrow. Maybe a vigilante did take a shot at him Night One and failed similarly.
If we didn't do a successful lynch, I would say a bomb / crazy townie didn't get to act and it couldn't have gotten redirected either. Two other events that could be related are vote block / die at Dusk, we'll have to discuss that among ourselves I guess.
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Post by sinjin on May 14, 2009 15:17:19 GMT -5
Oh, and I never say this in these games, but I'm making an exception: I told you so.Dammit. I knew it. Dammit dammit dammit dammit dammit. We deserve to lose. OK, this is just seriously bullshit. We do not deserve to lose for trying to lynch an anti-town player who said he was night-kill resistant and actually survived Night 1. You can do better than that storyteller. So what were we supposed to do? Just let him go until end game and then what? I see a number of possibilities: 1) Pleo is a scum Scotsman and used up his one time kill resistance on the lynch today. But, then why didn't our vig take him out last night? a) We don't have a vig. b) We have a vig. who decided not to try for Pleo last night. c) We have a vig., he tryed to off Pleo but was blocked last night. d) Pleo was a super-Scotsman who could resist both a lynch and a night-kill. 2) Scum have a one time daykill ability. It can't be an everyday thing because they didn't use it yesterday. 3) Scum have a Bus Driver (god I hate that role) and switched the lynch from Pleo to sachertorte. I don't think this is the case based on what FCOH said above about town not successfully lynching anyone today. 4) This is a Gastard mod game and town can't win because Pleo is an unlynchable/un-night-killable scum. #4 is just bullshit. If you believe that you may as well quit playing now. The one thing that is quite clear is that Pleo is NOT on town's side. He may be scum, he maybe third party but he needs to get dead for us to win. We just have to figure out how to do it. So can we stop with the waily, waily, wailys and get on to trying to figure this out.
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Post by The Real FCOD on May 14, 2009 15:18:24 GMT -5
This is NOT a Gastard mod game.
--FCOD
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Post by Pleonast on May 14, 2009 15:52:02 GMT -5
That was pretty much the worst case scenario for me. I'm sorry I couldn't delay my PM post to the very end of the Day. It looks like scum blocked the lynch once they got what they needed from my PM. I expect to be recruited ToNight.
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Post by sinjin on May 14, 2009 16:00:33 GMT -5
That was pretty much the worst case scenario for me. I'm sorry I couldn't delay my PM post to the very end of the Day. It looks like scum blocked the lynch once they got what they needed from my PM. I expect to be recruited ToNight. If that was really your fear why did you post anything at all? You certainly didn't give town any information with that self-serving made up role PM. While we're at it care to answer why your power mentioned you were kill resistant and not NIGHT-kill resistant? And why you didn't mention that little tidbit to us even once while you kept insisted you wanted to be lynched so you could win with town.
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Post by sinjin on May 14, 2009 16:09:06 GMT -5
Since you're still claiming to be town right now how about telling us how to get rid of you after you're recruited by scum tonight. If you're going to try to keep up this line of bs at least pretend to play pro-town for a change.
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Post by RoOsh on May 14, 2009 16:41:14 GMT -5
There's got to be a way to eliminate Pleonast- otherwise if he's town, and it comes down to a three handed, we win. And if he turns scum and it's coming down to a 3 handed, then it's impossible for Scum to lose.
Pleonast- does your role have ANYthing to do with Sach's Death? Because all FCOD's said is that WE didn't successfully lynch anyone. Did your role PM have anything in there about anyone else getting harmed or hurt or anything like that (since you said details omitted)?
And why do you think Scum blocked the lynch if you know you're unkillable? Wouldn't it just be that the town didn't lynch you because of your unkillableness? Color me confused by your last comments.....
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Post by RoOsh on May 14, 2009 16:49:58 GMT -5
Though one interesting thing: Professor Normal is also a member of the ELE. So a mass claiming of names is def. out- that wouldn't prove if you're town or scum (Note, I never advocated this positon, I'm just stating the obvious here). So scum probably haven't been given fake role claims if the roles aren't to canon (vs. Batman, where everything was to canon, hence the need for fake role PMs so that a mass claim wouldn't screw up the scum who all had "good guy" names). Good to know that at least. Wonder if Sach could have been recruited, since he'd probably have been in the same shoes as Dead Bowie as they both seem to be ELE Members who've seem to be kicked out of the club/town.
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Post by Total Ullz on May 14, 2009 16:52:19 GMT -5
That's not good I've only watched the show once - but since Captain Hammer tried to kill Pleo and failed. Would that make Pleo Dr. Horrible? Because then we might have a "Penny" that could deal with him? And could someone remind me who RoOsh thought Pleo might be yesterDay??
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Post by Pleonast on May 14, 2009 16:58:41 GMT -5
I don't see any connection between sach's death (or "vote") and my role.
I also don't see any connection between my role and my resistance to lynching. Unless the moderator includes "lynch" as a subset of "kill", but that's a very non-standard usage of the term.
I'm not sure what's confusing about my last comments. The only players who'd want to stop my lynch are scum. Why would they do that unless they expect to recruit me?
Now that my role name is out, can anyone tell me if it means anything in terms of the color?
sinjin, you keep accusing me of playing anti-Town, which is useless in this situation. Normally, I'd ask you to point to specific examples, since otherwise your accusation is little more than a smudge. But since I think we all agree I need to die, it would be a waste of space for us to argue the details.
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Post by sinjin on May 14, 2009 17:54:06 GMT -5
I also don't see any connection between my role and my resistance to lynching. Unless the moderator includes "lynch" as a subset of "kill", but that's a very non-standard usage of the term. I'm not sure what's confusing about my last comments. The only players who'd want to stop my lynch are scum. Why would they do that unless they expect to recruit me? Now that my role name is out, can anyone tell me if it means anything in terms of the color? sinjin, you keep accusing me of playing anti-Town, which is useless in this situation. Normally, I'd ask you to point to specific examples, since otherwise your accusation is little more than a smudge. But since I think we all agree I need to die, it would be a waste of space for us to argue the details. Day One Page One: Day Two, end of Day from role pm: When you are lynched you are in essence killed. On Day One you specifically stated that you were Night-kill resistant. That is NOT what the little bit of your "quoted" pm states. There is also nothing in the "quoted" portion of your pm that gives any indication that you are recruitable. The fact that you were a former member of the ELE is meaningless. In the Firefly game I was the evil Dr. that did bad things to River. I was town. This is a typical method of setting up games so that mass claims don't break the game. In addition there was nothing in the bits of the pm you quoted that indicated any kind of anti-recruiter exists. There is nothing in your role PM as posted that indicates you would investigate as a Miller. You are an experienced player. There is no way you are this naive. FTR, I am not trying to smudge you. I think you are scum. If you are not scum why did you ignore my question about how we get rid of you if you survive another night? Surely you know that from your role pm. If you are town then help us!!!!! Stop playing these coy games.
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Post by sinjin on May 14, 2009 17:56:31 GMT -5
Tell us how to make you die. That is all. Thank you.
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Post by Pollux Oil on May 14, 2009 19:39:50 GMT -5
That was pretty much the worst case scenario for me. I'm sorry I couldn't delay my PM post to the very end of the Day. It looks like scum blocked the lynch once they got what they needed from my PM. I expect to be recruited ToNight. Seriously? You're going to try and pull this bullshit? I also don't see any connection between my role and my resistance to lynching. Unless the moderator includes "lynch" as a subset of "kill", but that's a very non-standard usage of the term. Oh for fuck's sake. That would have been a great clarification question to ask the mod after seeing your PM, wouldn't it? I would think that's a question FCOD would answer, and that you seem to have not asked is just dumb. But since I think we all agree I need to die, it would be a waste of space for us to argue the details. Oh PLEASE. As far as I'm concerned, you're relegated to the whiny emo kid in the corner. "Wah wah I should die." Everyone TRIED to lynch you, it FAILED because you didn't understand your powers correctly. Now, DEAL with it because if we waste another Day on this shit it will just put us further behind. If you're really pro-Town, you should just admit that you made a mistake in how you played. If you didn't notice the nearly unanimous reaction to your role PM (which should have been posted a lot earlier) was "crap we shouldn't be lynching Pleonast." Ugh. This entire situation blows.
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