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Day One
May 20, 2010 14:44:59 GMT -5
Post by oredigger77 on May 20, 2010 14:44:59 GMT -5
and what are you, oredigger? Post your complete PM please! I'm an Ascendant but I don't see how my complete PM will help any one. Why don't you give up some information over there Zuma?
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Day One
May 20, 2010 14:45:27 GMT -5
Post by oredigger77 on May 20, 2010 14:45:27 GMT -5
So far we have HOC, Ascendant, and Deck Master brought up if you're not one of those what are you? is this at me? Yep.
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Day One
May 20, 2010 14:48:15 GMT -5
Post by NAF1138 on May 20, 2010 14:48:15 GMT -5
Let's nip this in the bud. The color isn't as clear as it could be on the question of Ascendants. So while it is explicitly stated in everyone's PM if you are an Ascendant or not it might not be stated in the most clear way possible. I can understand why there might be confusion.
For the purposes of the game "Ascendant" is roughly equivalent to "player." There are some non ascendants in the game, and I am fairly certain they know who they are. If you are unsure if you are an ascendant or not, you probably are.
If you want just a quick verification about your status as an ascendant, PM me (not the authors) and I will give you a yes/no answer.
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Day One
May 20, 2010 14:51:50 GMT -5
Post by Hal Briston on May 20, 2010 14:51:50 GMT -5
My PM mentions Ascendants and the Master of the Deck, but does not specifically say that I am an Ascendant. It is like Pleonast except it's missing that line. Does it read like mine?: Since it states that the MotDoD is looking to kill Ascendants, and that I won't be safe until he's dead, I assumed I was an Ascendant even though my PM doesn't specifically state so.
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Day One
May 20, 2010 14:56:09 GMT -5
Post by Hal Briston on May 20, 2010 14:56:09 GMT -5
NETA: I'll take NAF's response to mean that yes, I am an Ascendant. Hmm...I wonder if it means these guys are the enemy.
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Day One
May 20, 2010 15:28:09 GMT -5
Post by Holy Moley! on May 20, 2010 15:28:09 GMT -5
Ok here's how I'm reading this:
1) The ascendant group is effectively town. 2) The "other" group (house of chains?) is effectively scum. 3) The town apparently can't win as a whole group, only as groups of clans. 4) There may be exceptions to rules 1, 2 and 3.
I'm also going to throw out there the theory that the Master of the Deck of Dragons, as mentioned by Pleonast, is a serial killer-type role.
I also would like to throw a few cards on the table right now. This is my power (quoted directly from my mod PM):
"During the last twenty-four hours before Dawn, you can choose a target to whom you will grant the ability to change its night action should it so desire. (You will want to make sure all Authors are informed of this so there is time to do so.) The Authors will then inform that target that it can change any or all of its currently chosen action for that Night."
In other words, I can apparently make a single exception to the 24-hr rule per night. Since my role is completely dependant on others' roles, I'm throwing it out there. Anybody who wants me to make use of it, PM me, but try to do it early.
(On a setup-related note, it kinda sucks that a role like this was given to the guy who's six hours ahead of everyone else's schedule! But never mind, I'll do my best.)
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Day One
May 20, 2010 15:29:15 GMT -5
Post by peekercpa on May 20, 2010 15:29:15 GMT -5
ok, apparantly i am an ascendant.
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Day One
May 20, 2010 15:35:30 GMT -5
Post by peekercpa on May 20, 2010 15:35:30 GMT -5
Let's nip this in the bud. The color isn't as clear as it could be on the question of Ascendants. So while it is explicitly stated in everyone's PM if you are an Ascendant or not it might not be stated in the most clear way possible. I can understand why there might be confusion. For the purposes of the game "Ascendant" is roughly equivalent to "player." There are some non ascendants in the game, and I am fairly certain they know who they are. If you are unsure if you are an ascendant or not, you probably are. If you want just a quick verification about your status as an ascendant, PM me (not the authors) and I will give you a yes/no answer. well then, let's make this easy. if you are NOT an ascendant please form a line to the left.
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Day One
May 20, 2010 15:39:23 GMT -5
Post by Holy Moley! on May 20, 2010 15:39:23 GMT -5
Another point here: Special Ed was apparently unaware, at the start of page two of this thread, that "factions" existed. That's very odd, considering my own role PM mentions at least two, and others have mentioned them also. I also notice that Zeriel doesn't mention the ascendants in his list of "factions" in this post: psychopathgame.proboards.com/index.cgi?action=display&board=ada&thread=1366&page=2#63274 Zeriel, was there any particular reason you left this group out? I'm going to go with my instinct here and vote Special Ed.
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Day One
May 20, 2010 15:55:38 GMT -5
Post by special on May 20, 2010 15:55:38 GMT -5
Another point here: Special Ed was apparently unaware, at the start of page two of this thread, that "factions" existed. That's very odd, considering my own role PM mentions at least two, and others have mentioned them also. I also notice that Zeriel doesn't mention the ascendants in his list of "factions" in this post: psychopathgame.proboards.com/index.cgi?action=display&board=ada&thread=1366&page=2#63274 Zeriel, was there any particular reason you left this group out? I'm going to go with my instinct here and vote Special Ed. Ascendants are not a faction. Needing a specific person (master of the deck) dead also does not indicate a faction. Even needing a group of people (house of chains) dead does not indicate a faction. So, which factions are specifically mentioned in your PM or what led you to believe that they were factions?
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Day One
May 20, 2010 16:06:17 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on May 20, 2010 16:06:17 GMT -5
Seems like everyone needs to agree on a common definition of what a faction is before we start citing use of the word as to intent.
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Day One
May 20, 2010 16:11:36 GMT -5
Post by Holy Moley! on May 20, 2010 16:11:36 GMT -5
Another point here: Special Ed was apparently unaware, at the start of page two of this thread, that "factions" existed. That's very odd, considering my own role PM mentions at least two, and others have mentioned them also. I also notice that Zeriel doesn't mention the ascendants in his list of "factions" in this post: psychopathgame.proboards.com/index.cgi?action=display&board=ada&thread=1366&page=2#63274 Zeriel, was there any particular reason you left this group out? I'm going to go with my instinct here and vote Special Ed. Ascendants are not a faction. Needing a specific person (master of the deck) dead also does not indicate a faction. Even needing a group of people (house of chains) dead does not indicate a faction. So, which factions are specifically mentioned in your PM or what led you to believe that they were factions? By "faction" I'm referring specifically to "House of Chains" and "Ascendants". I thought this was clear enough before Special Ed posted, although reading back I can see how he may not have thought so. Still, I'd like to hear from him before / if I take my vote off him.
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Day One
May 20, 2010 16:12:37 GMT -5
Post by Holy Moley! on May 20, 2010 16:12:37 GMT -5
Wait... I was replying to Special Ed just then, wasn't I? Unvote Special Ed.
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Day One
May 20, 2010 16:32:27 GMT -5
Post by special on May 20, 2010 16:32:27 GMT -5
Ascendants are not a faction. Needing a specific person (master of the deck) dead also does not indicate a faction. Even needing a group of people (house of chains) dead does not indicate a faction. So, which factions are specifically mentioned in your PM or what led you to believe that they were factions? By "faction" I'm referring specifically to "House of Chains" and "Ascendants". I thought this was clear enough before Special Ed posted, although reading back I can see how he may not have thought so. Still, I'd like to hear from him before / if I take my vote off him. a faction is a group that works together and wins together. 1. I am unaware if the Master of the Deck is able to work with anyone or if he works alone. 2. I'm unaware if any members of the house of chains must/may/cannot work together 3. I'm fairly certain that the Ascendants need not work together. I don't see any factions involved there at all.
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Day One
May 20, 2010 16:33:38 GMT -5
Post by special on May 20, 2010 16:33:38 GMT -5
Wait... I was replying to Special Ed just then, wasn't I? Unvote Special Ed.I did think that was kinda odd, but I thought maybe my answer wasn't clear enough for you.
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Day One
May 20, 2010 16:50:26 GMT -5
Post by Holy Moley! on May 20, 2010 16:50:26 GMT -5
SE, it remains to be seen what everybody knows about everybody else. I stand by my point that this is looking more and more like a regular game in which the town ("ascendants") need to kill the scum ("house of chains") to win. In the meantime, it's somebody's job ("the master of the deck of dragons") to kill all of the ascendants. There's your scum night kill (or day kill, or whatever) right there. That's what I mean by "factions". Clan rivalries aside, it seems that at least some of the ascendants need to eliminate all of the members of the house of chains to win. Possibly all of them.
That's what makes this game so interesting - there's two distinct sides to it. The ascendants (hereafter referred to as "Asc" to save me some wrist strain) need to work together, yet if they do manage to eliminate the house of chains (henceforth "HoC"), they may not all win. Unless they're in the same primary clan, of course.
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Day One
May 20, 2010 16:56:20 GMT -5
Post by special on May 20, 2010 16:56:20 GMT -5
SE, it remains to be seen what everybody knows about everybody else. I stand by my point that this is looking more and more like a regular game in which the town ("ascendants") need to kill the scum ("house of chains") to win. In the meantime, it's somebody's job ("the master of the deck of dragons") to kill all of the ascendants. There's your scum night kill (or day kill, or whatever) right there. That's what I mean by "factions". Clan rivalries aside, it seems that at least some of the ascendants need to eliminate all of the members of the house of chains to win. Possibly all of them. That's what makes this game so interesting - there's two distinct sides to it. The ascendants (hereafter referred to as "Asc" to save me some wrist strain) need to work together, yet if they do manage to eliminate the house of chains (henceforth "HoC"), they may not all win. Unless they're in the same primary clan, of course. Why are you assuming that the house of chains is working together? Why do you assume they'll have a "night kill"? This is a quote from the initial post in the sign-up thread (bolding and underlining mine) Welcome to the Mafia Game of the Fallen, a game based on the fantasy series by Steven Erikson. This will be a game unlike any you've played before. There is no Town. There are no scum. Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power.
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Day One
May 20, 2010 17:02:19 GMT -5
Post by Holy Moley! on May 20, 2010 17:02:19 GMT -5
And since I've made it obvious enough anyway where I stand, here's the rest of my role PM (other than some fairly pointless colour):
You are T'riss, Queen of High House Life, Goddess of Divination, the Queen of Dreams. Your aspect is High House Life.
Name: T'riss, Queen of High House Life
After the "power" bit, which I've already quoted in a previous post:
One more thing, the Authors in our infinite wisdom have decided to grant you an additional piece of knowledge in the form of a warning: The Master of the Deck of Dragons is an avowed enemy of all the Ascendants and it is his goal to destroy all of you. Until he is killed, you will not be safe. Do with this knowledge as you see fit.
Win Condition: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
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Day One
May 20, 2010 17:05:32 GMT -5
Post by Pleonast on May 20, 2010 17:05:32 GMT -5
Welcome to the Mafia Game of the Fallen, a game based on the fantasy series by Steven Erikson. This will be a game unlike any you've played before. There is no Town. There are no scum. Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power. We know this is not strictly true--several of us have the same win condition. So while there may not be a scum faction in the strict sense, there certainly could be a group of players who share a Night kill. Or there may not be. I'm going to assume the worst for now and assume that the House of Chains is such a group and the Master of the Deck of Dragons is some sort of solo killer.
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Day One
May 20, 2010 17:06:50 GMT -5
Post by Sister Coyote on May 20, 2010 17:06:50 GMT -5
I have to admit, Moley, I'd also like an answer to Ed's questions.
I am Us to Me (until I find or form a clan, at which point my clan becomes Us), while the rest of you are Them, per the moderators as quoted by Ed. We're all 3rd party PFK.
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Day One
May 20, 2010 17:07:09 GMT -5
Post by Holy Moley! on May 20, 2010 17:07:09 GMT -5
SE, it remains to be seen what everybody knows about everybody else. I stand by my point that this is looking more and more like a regular game in which the town ("ascendants") need to kill the scum ("house of chains") to win. In the meantime, it's somebody's job ("the master of the deck of dragons") to kill all of the ascendants. There's your scum night kill (or day kill, or whatever) right there. That's what I mean by "factions". Clan rivalries aside, it seems that at least some of the ascendants need to eliminate all of the members of the house of chains to win. Possibly all of them. That's what makes this game so interesting - there's two distinct sides to it. The ascendants (hereafter referred to as "Asc" to save me some wrist strain) need to work together, yet if they do manage to eliminate the house of chains (henceforth "HoC"), they may not all win. Unless they're in the same primary clan, of course. Why are you assuming that the house of chains is working together? Why do you assume they'll have a "night kill"? This is a quote from the initial post in the sign-up thread (bolding and underlining mine) Welcome to the Mafia Game of the Fallen, a game based on the fantasy series by Steven Erikson. This will be a game unlike any you've played before. There is no Town. There are no scum. Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power. Eh? I don't think I'm assuming either of those things. The house of chains may not know who they are - given the opening colour, I think it's likely that they don't. As for "them" having a night-kill, I speculated that the Master of the Deck of Dragons (henceforth MoDD) was a killing role. Considering my own win condition confirms that his job is to eliminate the Asc, I'd say this was a logical supposition at this point in the game. I assume somebody has a killing role - if not, this game could go on for a very long time!
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Day One
May 20, 2010 17:10:54 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on May 20, 2010 17:10:54 GMT -5
I have to agree with Ed, Moley. Leaning too heavily on Mafia experiences doesn't seem prudent.
I am willing to consider factions (for lack of a better word) in this game to be groups of people who share at least a portion of their wincon, and I think such people will likely be trying to seek each other out to leverage advancement toward what goals they have in common while gathering as much information as possible about what they don't have in common.
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Day One
May 20, 2010 17:25:43 GMT -5
Post by Holy Moley! on May 20, 2010 17:25:43 GMT -5
I have to agree with Ed, Moley. Leaning too heavily on Mafia experiences doesn't seem prudent. I am willing to consider factions (for lack of a better word) in this game to be groups of people who share at least a portion of their wincon, and I think such people will likely be trying to seek each other out to leverage advancement toward what goals they have in common while gathering as much information as possible about what they don't have in common. I think you're right about the game, but you're wrong about my "leaning on mafia experience". I'm using familiar mafia terminology to try and explain the way I see an unusual situation, yes. But that doesn't mean that I'm basing my assumptions on previous games of mafia. My assumptions are based on two facts that I know to be true, because they're mod confirmed: 1) I, as an Asc, can't win unless the members of the HoC are dead, and 2) the MoDD's job is to eliminate the Asc. Everything else I've surmised (and bear in mind that it is ONLY surmise at this point) comes directly from those two irrefutable facts.
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Day One
May 20, 2010 17:41:31 GMT -5
Post by The Authors on May 20, 2010 17:41:31 GMT -5
It occurs to me that you people might appreciate a vote count.
peeker (0): special ed 4 Oredigger (1): guiri 34 luvbwfc (6): special ed 36, Zeriel 39, Oredigger 43, Idle 45, peeker 48, skeezix 51 special ed (0): Moley 98
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Day One
May 20, 2010 17:55:08 GMT -5
Post by special on May 20, 2010 17:55:08 GMT -5
Welcome to the Mafia Game of the Fallen, a game based on the fantasy series by Steven Erikson. This will be a game unlike any you've played before. There is no Town. There are no scum. Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power. We know this is not strictly true--several of us have the same win condition. So while there may not be a scum faction in the strict sense, there certainly could be a group of players who share a Night kill. Or there may not be. I'm going to assume the worst for now and assume that the House of Chains is such a group and the Master of the Deck of Dragons is some sort of solo killer. Welcome to the Mafia Game of the Fallen, a game based on the fantasy series by Steven Erikson. This will be a game unlike any you've played before. There is no Town. There are no scum. Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power. We know this is not strictly true--several of us have the same win condition. So while there may not be a scum faction in the strict sense, there certainly could be a group of players who share a Night kill. Or there may not be. I'm going to assume the worst for now and assume that the House of Chains is such a group and the Master of the Deck of Dragons is some sort of solo killer. It seems odd to assume that the killing powers are not distributed among the non-house of chain players as well. I would expect a decent mix of killing, protecting, and investigating powers...finding a good mix might be the basis of forming a clan. And it's the clans which are trying to eliminate the other clans. With that, there's actually very little use for any sort of Scum...
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Day One
May 20, 2010 17:55:56 GMT -5
Post by special on May 20, 2010 17:55:56 GMT -5
how the heck did that happen?
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Day One
May 20, 2010 18:17:35 GMT -5
Post by peekercpa on May 20, 2010 18:17:35 GMT -5
SE, it remains to be seen what everybody knows about everybody else. I stand by my point that this is looking more and more like a regular game in which the town ("ascendants") need to kill the scum ("house of chains") to win. In the meantime, it's somebody's job ("the master of the deck of dragons") to kill all of the ascendants. There's your scum night kill (or day kill, or whatever) right there. That's what I mean by "factions". Clan rivalries aside, it seems that at least some of the ascendants need to eliminate all of the members of the house of chains to win. Possibly all of them. That's what makes this game so interesting - there's two distinct sides to it. The ascendants (hereafter referred to as "Asc" to save me some wrist strain) need to work together, yet if they do manage to eliminate the house of chains (henceforth "HoC"), they may not all win. Unless they're in the same primary clan, of course. boy, moley i don't think that i can disagree strongly enough. unless the mods are deliberately messing with us your underlying foundation is built on sand. the way i understand this game to work is that their are no "sides" and it is pretty much everyone for themselves. could there be a preformed bad side, maybe. but i don't think it is going to be "them" against "us" type of set up.
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Day One
May 20, 2010 18:26:11 GMT -5
Post by peekercpa on May 20, 2010 18:26:11 GMT -5
screw it.
unless this game is not what it is advertised to be moley know something more than he should, or is trying to misdirect us (or he could just not be paying attention). either ways i don't freaking get it.
unvote all
vote moley
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Day One
May 20, 2010 18:37:01 GMT -5
Post by Idle Thoughts on May 20, 2010 18:37:01 GMT -5
mod question: can a member of the house of chains (if it does exist) or the master of the dragons (or whatever - if shehe exists) declare primary allegiance to another clan? This strikes me two ways: 1. It tells me you didn't get any wincon that mentions the House of Chains or Master of the Deck of Dragons, and while there could be many possible reasons for it, the most likely would seem to be because it doesn't apply to you. In other words, you would be one of those groups. Otherwise you would use words like "if it does exist" because your role PM would plainly say it does exist. 2. This is a question I'd ask if I were a member of the House of Chains. Sneaky, tricky, making it seem like I don't know anything about it. No, this isn't a smudge. This is an outright "I'm suspicious of you".
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Day One
May 20, 2010 18:37:53 GMT -5
Post by Idle Thoughts on May 20, 2010 18:37:53 GMT -5
In the above post "would" = "wouldn't"
"Wouldn't use words like 'if it does exist'."
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