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Post by Pleonast on Oct 2, 2009 14:00:33 GMT -5
Another Day for plotting!
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Post by Natlaw on Oct 2, 2009 14:14:29 GMT -5
ROFL, What the hell happened last Night .
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Post by Natlaw on Oct 2, 2009 14:16:31 GMT -5
The extra death might indicate another Warlock (Idle or julie) NAF, watch out! The other might be a second Witch Doctor -or- the Town secret power caused the second revive.
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Post by Natlaw on Oct 2, 2009 14:28:30 GMT -5
Not entirely complete:
01. storyteller - Killed Night One - Undead - Necromancer 02. Sister Coyote - Killed Night Four - Claimed Witch Doctor, claimed enchant a dead person Night Three - blocked Night Four 03. Special Ed - Killed Night One - Wolf - Alpha Wolf - attacked Parzival Night One, but blocked - Cookies claimed he used secret power Night One but failed because he didn't kill 04. Idle Thoughts - Killed Night Three - Raised Day Five - FCoD was redirect to him Night Three 05. NAF - Claims Warlock, target N1: Story, N2: ?, N3: ?, N4: BillMc 06. Flying Cow - Claims free-mason, MHaye, Cookies and ? are not - Possibly killed Idle Night Three (recruited as Vampire by Blockey?) 07. Cookies - Claims last Wolf - Attacked MHaye Night Three, was blocked 08. Kat - Claims Vampire, killed Story Night One 09. CatInASuit - Killed Night Two - Town Vigilante 10. Nanook - Claims Vigilante, killed Meeko N1, bufftabby N2 confirmed by DBI, didn't kill N3 11. BillMc - Killed Night Four - Witch 12. julie - Killed Night Three - Raised Day Five 13. paulwhois - Killed Night Two - Wolf 14. Parzival - Lynched Day Three - Town Magician - Redirect special ed to bufftabby N1 15. pedescribe - Witch (claimed Seer) - investigate Blockey N1, i forget ? as Town N2, idle as Town N3 - most likely self-protected N4 16. Natlaw - Lynched Day Four - Claimed last Wolf 17. Mister Blockey - Lynched Day Two - Undead - Necromancer - recruited Vampire on lynch as secret power? 18. Meeko - Killed Night One - Wolf - Omega Wolf 19. hockeyguy - Claims Magician 20. PrecambrianMollusc - Claims Vicar? 21. Boozy Squid - Lynched Day One - Cabal - Cabalist 22. Death by Irony - Killed Night Four - Claimed Detective, Vampire killed Story, Nanook killed bufftabby, Vampire killed peekercpa (? I think) 23. peekercpa - Killed Night Two - Town Witch 24. MHaye - Claimed Scotsman, but Cookies claimed kill attempt N3 didn't reach him 25. bufftabby - Killed Night Two - Wolf
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Post by Natlaw on Oct 2, 2009 14:32:57 GMT -5
Updates as they happen . 12. julie - Killed Night Three - Raised Day Five - Claims Witchdoctor (self enchanted N3?) - was killed by Kat! N3 -> FCoD very likely the killer of Idle
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Post by Natlaw on Oct 2, 2009 14:37:04 GMT -5
Night Three kills: BillMc was killed by Kat! (redirected by MHaye) SisterCoyote was blocked and killed by Cookies/FCoD DeathByIrony was killed by FCoD/Cookies Nanook did not attack or failed to kill protected pedescribe (redirected by NAF)
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Post by Natlaw on Oct 2, 2009 14:40:28 GMT -5
Argh, Kat! is definitely ruled out as Cabal because she killed julie (barring 'Cabal-secret-power-is-a-kill'). Still could lynch her as 'there is another killer out there' -or- subtly suggest Nanook take her out for that reason (plainly asking will show a Cabal motivation though).
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Post by Natlaw on Oct 2, 2009 14:49:41 GMT -5
Ai, not looking to good for MHaye - then again the Scotsman claim was to trigger it. No, both: You where redirect unto a protected player .
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Post by Natlaw on Oct 2, 2009 14:51:27 GMT -5
NETA: were redirected Also NAF N2 + N3 actions were placing the curse on pedescribe. I'll make a fixed up summary post when everyone has claimed, for now I'm just spamming
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Post by Natlaw on Oct 2, 2009 16:29:22 GMT -5
This is fun! ;D If FCoD is a Vampire he couldn't have killed Idle. But then where does the third kill come from? That would mean Idle is lying and is Wolf (not Vampire as he got killed at Night). Idle's accusation of julie-raised-as-vampire could be true, but it could also be himself. Thanks Sister Coyote for not revealing the real one . We can use this a Cabal-julie-got-raised-as-vamp. Note: julie is the most obvious raised Vampire, since if she knew she raised julie her claim as Vampire makes more sense. Updated guess at the living players: Cabal (4 total, 2 dead): Town (12 total, 5 confirmed dead): - 10. Nanook - Vigilante
- 15. pedescribe - Witch
- 19. hockeyguy - Magician
- 20. PrecambrianMollusc - Vicar
- 04. Idle Thoughts - Killed Night Three - Raised Day Five - Vicar
Undead (3+1 total, 2 confirmed Necros dead): - 12. julie - Killed Night Three - Raised Day Five - Claimed Witchdoctor, possible raised Vampire (was town)
- 08. Kat - Claimed Vampire
Wolf (6 total, 4 confirmed death): - 06. Flying Cow - Claimed free-mason
- 07. Cookies - Claimed Wolf
So the total setup: 12 Town - 3 Witches, 2 Magician, 2 Vicar, 2 Vigilante, 1 Detective, 1 Witchdoctor, 1 (julie) - secret power 6 Wolves - 1 Alpha, 1 Omega, 4 Wolves - Take over power of Alpha kill 4 Cabal - 4 Cabalists - 4 redirects 3 Undead - 2 Necromancers, 1 Vampire - Vampire can raise one kill as Vampire Except now I have an unaccounted kill Night Four. So I need an extra Vampire or a secret extra kill (wolves?).
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Post by Natlaw on Oct 2, 2009 16:33:45 GMT -5
That's 6 confirmed dead town and julie is now Vampire.
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Post by Merestil Haye on Oct 2, 2009 17:36:30 GMT -5
Idle is wrong about the "common knowledge."
That was the secret power of the Vampire in C1. It was no part of the game in C2 (which Idle didn't play.) He's also (I think) weong about the Witchdoctor action, but I'll have to check that.
Also I think we've got a good chance of getting a killer lynched Tonight. Probably Kat.
Also, is it not possible that Idle is false claiming and has been Wolf all along? Cookies knew she was blocked N3, which means she took an action. If she did, FCoD couldn't be a Wolf. If FCoD is Vampire he couldn't have killed a Vicar, but could have killed a Wolf.
I'm confused.
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Post by NAF1138 on Oct 2, 2009 17:45:15 GMT -5
Also, is it not possible that Idle is false claiming and has been Wolf all along? Cookies knew she was blocked N3, which means she took an action. If she did, FCoD couldn't be a Wolf. If FCoD is Vampire he couldn't have killed a Vicar, but could have killed a Wolf. I'm confused. Pede investigated Idle. He's town. I can't imagine he would lie about the alignmnt of an investigation result.
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Post by Merestil Haye on Oct 2, 2009 17:49:18 GMT -5
Scrap Idle being a Wolf all along. I'd forgotten the Witches testified to his pre-death Towniness.
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Post by NAF1138 on Oct 2, 2009 18:59:30 GMT -5
When Kat says that there are 4 killers out there other than her...that is mostl likely the result of us redirecting her right? She thinks there is another killer, but really it's her kill that she doesn't recognize.
Tell me I am right about that.
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Post by Merestil Haye on Oct 2, 2009 19:04:35 GMT -5
When Kat says that there are 4 killers out there other than her...that is mostl likely the result of us redirecting her right? She thinks there is another killer, but really it's her kill that she doesn't recognize. Tell me I am right about that. That's how I interpret things, yes. To be honest, I half expected the response. Remember tha the people we've redirected don't know we've redirected them. Nanook was told he failed to kill me, not Pedescribe. Kat probably got told she'd killed whoever it was she named, and that player is still alive. Wouldn't you be confused if that happened? I would.
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Post by NAF1138 on Oct 2, 2009 19:46:28 GMT -5
Good point. Ok, so we only have 3 killers we need to get lynched in order to win.
That's not too bad.
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Post by Merestil Haye on Oct 3, 2009 9:52:27 GMT -5
I began, Yesterday, to organise the claims and revealed roles. By the time I'd got it done the mass claim had started, so I put it aside. I'm going top post it here, broken down into parts (and updated for Today''s events of course).
Part one I called The Quick and the Dead.
The Quick 04. Idle Thoughts - Killed Night Three - Raised Day Five. Claim Vicar 05. NAF Claim Warlock 06. Flying Cow Claim Freemason 07. Cookies Claim Wolf 08. Kat Claim Vampire 10. Nanook Claim Vigilante 12. julie - Killed Night Three - Raised Day Five Claim Witchdoctor 15. pedescribe Claim Witch 19. hockeyguy Claim Magician 20. PrecambrianMollusc Claim Vicar 24. MHaye Claim Scotsman
The Dead 21. Boozy Squid - Lynched Day One - Cabal - Cabalist 03. Special Ed - Killed Night One - Wolf - Alpha Wolf 18. Meeko - Killed Night One - Wolf - Omega Wolf 01. storyteller - Killed Night One - Undead - Necromancer 17. Mister Blockey - Lynched Day Two - Undead - Necromancer 09. CatInASuit - Killed Night Two - Town - Vigilante 23. peekercpa - Killed Night Two - Town - Witch 13. paulwhois - Killed Night Two - Wolf - Werewolf 25. bufftabby - Killed Night Two - Wolf - Werewolf 14. Parzival - Lynched Day Three - Town - Role Nightfall D5 16. Natlaw - Lynched Day Four - Faction Nightfall Today - Role Nightfall D6 02. Sister Coyote - Killed Night Four - Faction Dawn D6 - Role Dawn D7 11. BillMc - Killed Night Four - Faction Dawn D6 - Role Dawn D7 22. Death by Irony - Killed Night Four - Faction Dawn D6 - Role Dawn D7
(What can I say. I like the pretty colours...)
Pedescribe must, at this point, be considered confirmed Town. He revealed Peeker's role before Pleo did, and his claim was backed by Bill. The Witch investigations Pede has claimed were Mr. Blockey (Undead), PCM (Town) and Idle Thoughts (Town). There's very little chance we could get PCM lynched. Idle's claim deserves a bit of time on its own.
If people push me about not dying Yesterday I''m going to pont out that it's not in the antiTown faction's interests - even the Cabal - to widen the pool of confirmed Town, as that reduces the room they have to hide in. Thus, who would attack me last Night? Only a Vig. Nanook did claim to target me, and said he was told his kill failed.
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Post by Merestil Haye on Oct 3, 2009 11:27:50 GMT -5
A review of the claimed actions to date. Idle Thoughts [/i]. No useful actions to claim, as both Necromancers died before Night 2. Claims he was killed by FCoD. Notes : Natlaw redirected FCoD onto Idle N3, which would suggest that FCoD has a killing role. If Idle is telling the truth, that role must be Werewolf. This needs to be considered in the light of DarkCookies' roleclaim (qv).[/ul] NAF [/i] NAF claims to have enchanted Storyteller Night 1, Pedescribe Nights 2 and 3 and BillMc Night 4. The failure of an extra death to occur Night 2 is attributed to the fact that a Vampire killed Storyteller. The failure of Bill's killer to die will likewise be attributed to a Vampire kill.[/ul] Flying Cow [/i] FCoD claim to have tried to investigate Storyteller (Undead), me (Cabal) and DarkCookies (claimed Wolf). If he's telling the truth, he's comprehensively missed Town. We know he was redirected to Idle N3 (whatever he did) and Idle claims he killed. It seems likely he's a killing role.[/ul] Cookies [/i] This claim is likely true, at least as to role. No Townsperson would make it, a Vampire probably wouldn't, and we know she''s not Cabal. A Vampire claiming Wolf would not claim that they are the last Wolf, since there are no functional differences - eliminate the player, elmiinate a Nightkill.) Claimed actions : Mr. SE attacked Parzival N1, Paul attacked CIAS N2 and DarkCookies attacked me but failed to kill. This is a point in favvour of truth here - we roleblocked her. To find that out she'd have to have taken some sort of action. I think. DarkCookies claimed not to kill anyone last Night. This might or might not be true.[/ul] Before we carry on, let's look at the complication. DarkCookies attacked me N3. (This is likely true.) On the same Night, FCoD attacked a claimed Vicar, who is immune to Vamopire attacks, and succeeded. Therefore he must also be a Wolf. How can the Wolves have two attacks of a Night? The answer must lie with the secret power of FCOD's faction. Either the Vampire's secret power bypasses the Vicar's immunity, or the Wolf secret power has not been used and grants an extra attack, perhaps with benefits. I've considered it likely from the start that the Wolves secret power was a variant on the first game's power - lycanthropic infection. If so, it can only be used by the Alpha Wolf of the day, and attacking a Wolf does not dischaarge it. In this scenario FCoD used the power N3, but not against Idle. DarkCookies attempted the regular Wolf kill that Night, against me - getting blocked for her pains. I know DarkCookies claimed the power was lost with SE. I don't believe it. It's plausible, if you don't know that FCoD and DarkCookies both acted that Night. But we have reason to suppose just that. I consider it less likely to be a Vampiric power, unless all vampires have it. So in summary, FCoD is likely either Alpha Wolf, having inherited the role after SE died, or Vampire, and used his special power that Night. This would mean that Idle is no longer Town (!) and is bussing FCoD for Town cred. This (imo) backs up the FCoD as Wolf thesis. You'll note that Idle has stressed Vampires can recruit by killing, but not mentioned Wolves doing it, when he knew from C1 that both factions had this power? More on killing roles later. Kat [/i] Alleged kills; Storyteller N1, no other attacks revealed. I really don't see much to doubt about this claim. It's not likely that she's Wolf claiming Vampire in any case, and we are fairly sure she acted last Night. Dot's investigation result supports this claim.[/ul] Nanook [/i] Claimed actions. Killed Meeko N1 and Bufftabby N2. Declined to attack anyone N3. Attacked me N4, kill failed. Again, perfectly plausible claim, even to his reasoning for the attack on me N4. I have to publically support that as in the Town's interests...[/ul] julie - Killed Night Three - Raised Day Five [/i] Straightforward claim, plausible choice of protection N3. Interesting secret power claim, to be able to resurrect one player. If true, we might expect SC back at the dawn of Day 6. This will help ameliorate the high rate of attrition. The one bright spot in this is that it's not Bill who's being resurrected. Does this power, and the large number of Witthcdoctors, support a two-Vampire hypothesis?[/ul] pedescribe [/i] The single most confirmed claim in the game. Pede is basically unlynchable now - calling Peeker's role and with support from Bill before the latter's sad and untimely death. *keeps a straight face*[/ul] hockeyguy [/i] Drove the Parzival lynch for all the wrong reasons - that there "cannot be" two of the same role. Maybe he could be a Cabalist in hiding? Can we twist that?[/ul] PrecambrianMollusc [/i] Pedescribe confirms PCM is Town, so this claim is likely true.[/ul] MHaye [/i] Best slanted as able to become a confirmed Townsman on death by any reason. A clear-thinking Vampire or Wolf won't want to target me since as long as I'm unproven they can continue to hide behind my strong self - as soon as my protection is used I'll bne a confirmed Townsman. On the other hand, Nanook is likely to keep coming for me until he gets through, unless we can find him a better target. Lynching may not be a good idea if there are still a large number of killers around - the lost lynch may set Town back a beat and mean they lose to one of the killing roles. I can live with that, if the worst comes to the worst. Also, no-one will believe a two-person Cabal, and I'm probably more exposed.[/ul] Anyway, that's my (somewhat long) analysis of the claims. We can feewd bits of this to the game, but let's be selective in what we tell them.
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Post by Merestil Haye on Oct 3, 2009 13:59:48 GMT -5
On the killing roles, and role distribution generally.
We started with 25 players, four of whom we knew to be Cabal. That's the number I would have expected a priori given the relative sizes of the three games. Three will be a hard sell; we have to come up with a plausible secret power that would justify the lower number, especially after the bloodbath in C1, where two Cabalists were killed in a single Night.
The Cabal needs four players, that's the trouble.
At the outset I would have guessed three Undead. Since we now have two known Necromancers (probably put in after C2 to give them some chance in the event of Vampire-on-Necromancer action) there may only be one Vampire.
Wolves. At the start I guessed six. DarkCookies claims that, with the four dead there were a total of 5.To be honest, the wolves were badly hurt in both previous games by crossfire (in C1 we lost Fretful Porpentine and Fluiddruid on successive Nights, then wasted our power because I wasn't awake enough; in C2 Drain Bead the Omega Wolf was absolutely marginalised - it was always "Cabal today and maybe we'll kill you Tomorrow." Terribly demoralising. Thus six wolves seems more likely,
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Post by Natlaw on Oct 3, 2009 14:01:32 GMT -5
Argh, but if FCoD is an Alpha Wolf who used his secret power (extra kill + recruit) on Night Three who made the third kill Night Four?
Kat! killed BillMc, Wolves one normal kill. We need an extra Vampire: FCoD who raised Idle who is now lying about being (originally) a Vicar. But then there are only five Wolves total, so julie must have been a Wolf but raised by the Witch doctor. -Or- Sister Coyote comes up as Wolf and false claimed as Witchdoctor.
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Post by Merestil Haye on Oct 3, 2009 14:53:50 GMT -5
Addendum o the claims. Dotchan reported, among other things, that Storyteller was killed by a Vampire, that Nanook killed Bufftabby and that a Vampire killed Idle Thoughts. This will be relevant when discussing the kills. Now on to the actual kills themselves. N1 : three kills. The candidates for the kills were Mr. SE, Nanook, CIAS, Kat and this mysterious Other Killer. Nanook claimed Meeko's death, and Kat responsibility for Storyteller. Mr. SE, we know, attacked Parzival (testinmony from both Parzival and DarkCookies.) Since Parzival was Town, we can probably accept this without reservation. Mr. SE was roleblocked N1. Thus it's likely he was using the Wolf secret power, since if he was making the regular kill that would have been blocked. If it was not blocked, Wolves were immune to it (whatever it was). It's possible, I suppose, that Parzival's redirect took place before our block, so all we did was save Bufftabby. But, to be honest, if the Alpha Wolf was the sole repository of the secret power he had no business making a regular Wolf kill and exposiong himself to Detective risks. We do not and can not know what CIAS did. He could quite possibly have blown the stuffing out of Mr. SE. Or not. However, even if CIAS did kill Mr. SE, we cannot quite rule out the extra killer. A Vampire killer might have been lost or hidden in several different ways. - The killer could have attacked a Vicar.
- The killer could have attacked Kat.
- The killer could have attacked any one of the three dead players,
- The killer could have attacked the player the Witches protected.
If the mysterious extra killer was the regular Werewolf kill, then only two of those possibilities; attacking Storyteller or the Witch-protected player - would not have resulted in an extra death. This is very much less likely. N2 : four deaths. This could have been two Vigs, Kat-the-Vampire and regular Wolf kill, or it could have been Wolf, Kat, Nanook and Mysterious Extra Killer. Just for once, we didn't have a finger in the Nightkilling pie. If the Mysterious Extra Killer took a hand, it was almost certainly a Vampire. N3 : two deaths. CIAS was dead and Nanook took a Night off. DarkCookies attests that she tried to kill me (and got blocked.) Kat went out and killed Julie (says Julie) while Idle claims he was killed by FCoD (who we redirected on to Idle.) That makes it clear that the Mysterious Extra Killer - FCoD - is a Vampire. It's good to review the material systemattically, as sometime you miss small details and wind up drawing wrong conclusions. (Natlaw, that answers your question, I hope.) Something else has just cropped up in my brain. Consider. - Dot said a Vampire killed Idle.
- Idle said he is a Vicar, who cannot be killed by Vampires.
Those statements cannot both be true. If Dot is revealed Town, we can accept her statement as true, which means that Idle is lying. That should be enough to get him lynched, despite the Witches investigating him N3. His own arguments against Julie can be turned against him to show that he could have been recruited. (I rather think he was). The really frightening question is, what if Kat had the same power, and used it on Julie? There could be four Vampires running around right now. Unlikely. I hope. N4 - three kills. We know that Kat killed Bill (oh dear, I've done it again. At least this time it wasn't driven by the film.) We also know that Nanook's hit failed. I think we're forced to the conclusion that DarkCookies and FCoD were the other two killers. It does not matter who killed who, does it? That a Wolf lied should not come as a surprise to anyone.) What does this mean for the future? See next post.
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Post by Natlaw on Oct 3, 2009 15:09:57 GMT -5
Nice catch!
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Post by Natlaw on Oct 3, 2009 15:19:02 GMT -5
But ugh, that means -three- Vampires alive now. Plus one or two wolves (for six total), mostly likely julie.
If Cookies is truthful about the Wolf secret power, it's not unlikely each Alpha Wolf can do it once. -special ed failed (we blocked his kill, Parzival saw his secret power fail because it triggers on death) -If paul was the next alpha, he might have gotten a extra kill from CIAS or an investigation from peekercpa - except he never got a chance to use it -Then Cookies is the next Alpha, but was blocked Night Three so also didn't get a power -Night Four cookies then most likely killed Sister Coyote and might be able to enchant a Wolf to resurrect again. If julie is a Wolf-raised-again, she can actually backup that claim using Cookies stolen power, but perhaps will just use it on herself. -When Cookies dies, julie might become Alpha and kill + steal a power again.
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Post by Merestil Haye on Oct 3, 2009 15:30:49 GMT -5
The very very wrst case for Town is that there are (wait for it) four Vampires in play right now. If that's the case they've probably one, so we'd better hope for 3. (I'm assuming that Kat burned her recruitment power Night 1.)
Lynching Kat looks like the most likely scenario, so we go into Night with 3 killers plus Nanook out of 10 players.
If we risk letting Nanook off the leash, he might kill me rather than go for a Vampire (assuming he doesn't realise the danger). The two Vampires know who each other are, so avoid crosskils. DarkCookies also makes a kill. Thus we could wake up with 2 Vampires and one Wolf out of 6, or 7 if Sister Coyote has the same special power Julie claims. (This assumes that Julie is telling the truth, and was not brought back by Kat! using her vampire-raising ability.)
We have to keep town paranoia focussed on the number of Vampires so they can't spare the time for us. Judicious roleblocks of Nanook to prevent the nubmer of vampires falling at Night so the Town have to spend their lynches on Vampires, or lose to Undead.
it might even be worth one of us coming into the open to keep the pot stirred. Something to discuss later.
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Post by Merestil Haye on Oct 3, 2009 15:33:59 GMT -5
We cannot block special powers, remember? Special Ed was using his special power N1, or I doubt Parzival's power (we have to assume at this stage that he really is a Magician) would ever have triggered.
I think Mr. SE's power failed because he wound up attacking a Wolf, and the Wolves were (sensibly) immune to the Power. I wonder if Pleo thought of that ahead of time, or did he have to make an on-the-spot ruling?
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Post by Natlaw on Oct 3, 2009 15:46:16 GMT -5
We cannot block a special power but we could have blocked his regular kill which caused his secret power not to trigger. Otherwise I would have expected Cookies kill+plus special power to have gone through as well (but that's assuming she had and used the secret power). But then Parzival probably shouldn't have gotten any indication something happened, so failed-because-redirected-onto-Wolf more likely yeah.
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Post by Natlaw on Oct 4, 2009 2:50:35 GMT -5
Ah, I think redirect is the most mischievous role every invented! Totally loving the game setup . CIAS (Vig) said in D2 P23 that it would have been insane for a remorseful vig to kill night one - so I suspect that he would not have been a killer. Although he may have lied. More evidence there were two Vampires at the start. SisterCoyote said that someone was coming back. If she had the same secret power I had, she could have brought Idle back through her secret power even if she didn't enchant him before his death. The Town secret power(s) is for the Witchdoctor(s) to resurrect someone on the Day/Night? That's could mean Sister Coyote brought someone (Idle/julie) back Day Four and julie could have had it auto-trigger to bring herself back. Either way unlikely julie can still bring a Witch back. I disagree. I think we should lynch someone else. I found this funny right in the heated argument between FCoD and Idle . Some info I requested about recruits: If someone was recruited and then later dies, will the reveal include the original faction, the recruited-to faction or both? Today's lynch seems to swing between Kat! (because obviously Vampire) or not Kat! (because prevents Cabal win). The alternatives seem to be Idle or Cookies, not sure which one we would prefer. Cookies will be semi-confirmed Wolf when I flip Cabal, so will gain the don't-lynch-prevents-Cabal-win defense. But Kat! also has that. Either reduces the Night kills by one, leaving three or four kills depending if we block Nanook. If we don't lynch Kat!, Nanook might take her or Idle out if we don't block him. And in return Nanook, pedescribe are the best scum targets, since PCM (Vicar), hockeyguy (Magician) and MHaye (Scotsman) have kill protections. I don't think the other scum will try to target us, but perhaps to optimistic about that. So a Cookies lynch seems the best to me so Nanook has Vampires to kill instead of us. I don't think the Vampires will kill the Wolf, since she's no threat to them ever.
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Post by NAF1138 on Oct 5, 2009 12:11:56 GMT -5
Ok, so where now?
Kat's going to swing toDay and we can probably count on one of the other killing entities getting taken out toNight, but I don't know how we are going to manage to get another one lynched after toDay.
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Merestil Haye
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[on:Slumming it in the Middle-Earth][of:In the halls of Manw
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Post by Merestil Haye on Oct 5, 2009 12:56:12 GMT -5
I think we've got two possible strategies.
One (which will be good anyway) is that we keep blocking Nanook. Firstly it'll stop him killing me, and secondly ir'll prevent him going commando and reducing the number of Nightkill threats to Town, thus forcing Town to choose between Cabal elimination and Nightkiller elimination. If we manage that right, Town will be forced into a choice of who to lose to.
The second thing to do is for one of us to "slip" and out ourselves as Cabal. Let's face it, no-one will believe a two-player Cabal team. Natlaw's death will be helpful to us here, as is the complete lack of a Coroner. We can suggest that someone who died of a Night is Cabal, but sooner or later I think one of us needs to be thrown to the Town in order that the other may survive.
This should be accompanied by us devising a false secret power that at least partially explains what's been going on. I haven't much in the way of inspiration at the mo, but unless somnething goes seriously wrong we should have until Dawn Tomorrow (at least) to come up with it.
One thing I want it to do is squarely point a finger at FCoD as a false-claiming killer to keep the pot stirred as far as Townspeople go.
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