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Post by The Real FCOD on Dec 11, 2009 15:37:40 GMT -5
Last entry: Dec 12 at 1:27pm EST -- Lottery will end at 1:27pm EST today, Dec 14, unless there is another entry.If you would like to host a game, enter the lottery by posting to this thread. You must have your game ready in 6-8 weeks, to start immediately after Marvel Civil War ends. The lottery will remain open until Friday, December 18th, 5:00pm Eastern Time, or until 48 hours have gone by with no entries, whichever comes first. Lottery rules: * I will conduct the drawing using random.org with a pre-determined random seed so that you all know it's not fixed. The entrants will be listed in the same order in which they enter. * You get one chance to win for each time you've submitted your name to a lottery since the last time you hosted. For example, if you have entered two lotteries since the last time you hosted, your current entry will be worth three chances. This way, people who are waiting longer to host have a better chance of winning. People who have more than one chance if they enter this lottery: FlyingCowOfDoom (2), Idle Thoughts (2), Mister Blockey (2), Pollux Oil (2), paulwhoisaghost (2), peekercpa (2), Hoopy Frood (3), SisterCoyote (3), julie (3), MiteyMouse (3), pedescribe (4), bufftabby (4). Entrants names will be listed for X lines in a row, where X is the number of chances the entrant has accumulated. * You cannot enter another lottery after you have hosted until at least three games have passed. This excludes Pleonast, CatInASuit, and storyteller from entering. Please feel free to ask me any questions about the drawing, comment, or bitch and moan in this thread. I am planning to enter myself in the lottery. Since I am doing the drawing using a public seed, I do not see any conflict of interest. However, if anyone objects I will have an uninterested third party perform the drawing using a public seed they can post now or at a later date. Entrants: Name | Chances | FlyingCowOfDoom | 2 | Pedescribe | 4 | Idle Thoughts | 2 | Meeko | 1 | Hoopy Frood | 3 |
Results:Player list: FlyingCowOfDoom FlyingCowOfDoom Pedescribe Pedescribe Pedescribe Pedescribe Idle Thoughts Idle Thoughts Meeko Hoopy Frood Hoopy Frood Hoopy Frood Random seed: random.org pregenerated for 2009-12-15Winner: PedescribeRunner-up (in case of Pedescribe's untimely demise ): Hoopy Frood Congratulations to the winner, and make sure your game is ready when Marvel Civil War ends. --FCOD
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Trepa Mayfield
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Post by Trepa Mayfield on Dec 11, 2009 16:06:30 GMT -5
In again.
And what's the seed? I see you mentioning a public one, but not what that public seed will be.
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Post by The Real FCOD on Dec 11, 2009 16:08:42 GMT -5
In again. And what's the seed? I see you mentioning a public one, but not what that public seed will be. Eh, I'm just gonna use the predefined random.org seed. They generate one every day for public use. This way I can end the lottery earlier if nobody is entering. --FCOD
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Post by Sister Coyote on Dec 11, 2009 16:31:18 GMT -5
I'm afraid I need to sit this one out; I don't expect to be ready to run for a while yet. Do the previous times entered carry over?
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Post by Idle Thoughts on Dec 11, 2009 16:33:02 GMT -5
Sure thing, put me in again, please.
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Post by The Real FCOD on Dec 11, 2009 16:35:56 GMT -5
You don't lose your extra chances until you host, so don't worry Sister.
--FCOD
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Post by Sister Coyote on Dec 11, 2009 16:50:55 GMT -5
Not worried, just curious.
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Post by Pleonast on Dec 11, 2009 17:04:11 GMT -5
Still can't jump in.
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Meeko
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Post by Meeko on Dec 12, 2009 9:57:35 GMT -5
What are the stipulations on the actual Game? I mean, I am guessing it has to be a Mafia game, or at least relate to Mafia in some way? Not like we could have a game of Haggle spring out of this, is it?
That being said, I do have a Mafia / Feud Hybrid I could start tommorow, and I also have a Themed Mafia game that NAF has been helpping me set up. -- That one needs more work, but the skeleton is in place, and I could meet the deadline.
So, I guess I'm in then. Wouldn't be surprised if I win, just so fate can show me how little I know about modding a Mafia game. [Texas Fold em anyone?]
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Meeko
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Post by Meeko on Dec 12, 2009 10:00:39 GMT -5
I am going to dare to ask, but I know that a discussion with "hurty math" will result......
.... seed ? And what does it matter if random is random?
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Post by Pollux Oil on Dec 12, 2009 12:09:59 GMT -5
I'm gonna sit this lottery out since I just won the one over on Giraffe. Good luck to everyone.
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Post by NAF1138 on Dec 12, 2009 13:27:02 GMT -5
Put down Hoopy's game again please.
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Trepa Mayfield
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Post by Trepa Mayfield on Dec 12, 2009 16:22:30 GMT -5
I am going to dare to ask, but I know that a discussion with "hurty math" will result...... .... seed ? And what does it matter if random is random? Technically speaking, there is no way of creating a truly random number from a computer, simply because of the rigidity that a computer has to follow. The closest (and it's darn close, FTR) they've come is to take a 'seed' and feed it into a complex mathematical equation that will produce a number. Because this seed comes from elsewhere, it can be more truly random. One common seed is the timestamp that the operation was performed at, which appears to be what we are using. As for the second question, it matters because the seed method isn't random. That is, if you use the same seed, you always get the same random number. As such, an untrustworthy FCoD could pick a seed in advance that picked him to run the next game. However, because he has not yet picked one, this isn't an issue.
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Post by The Real FCOD on Dec 14, 2009 9:20:28 GMT -5
The actual game has to be a Mafia game or a similar variation.
The seed is, like pede described, used to generate a pseudo-random number. The same seed gets the same number for the same method of generation, so it's a way to verify that the drawing is legit. Random.org generates a seed every day based upon atmospheric noise, which is what I will use. This way, I have no control over nor do I know in advance what the seed is. In addition, anyone can verify my results by putting in the names in the same order and using the same seed. It's mathy.
The last entry was Dec 12 at 1:27pm EST, so the lottery will end at 1:27pm EST today, Dec 14, unless there is another entry.
--FCOD
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Post by Høøpy Frøød on Dec 14, 2009 18:29:14 GMT -5
Put down Hoopy's game again please. Thanks, man. Hadn't gotten a chance to log in to the boards all weekend. Didn't want to miss the next lottery.
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Post by NAF1138 on Dec 14, 2009 18:30:29 GMT -5
We better win soon. We have passed the one year anniversary of the start of game development.
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Post by Høøpy Frøød on Dec 14, 2009 18:53:00 GMT -5
I am going to dare to ask, but I know that a discussion with "hurty math" will result...... .... seed ? And what does it matter if random is random? Technically speaking, there is no way of creating a truly random number from a computer, simply because of the rigidity that a computer has to follow. The closest (and it's darn close, FTR) they've come is to take a 'seed' and feed it into a complex mathematical equation that will produce a number. To get more technical, the rigidity exists because computers base everything off of algorithms composed of hardware. (Even software algorithms just get translated into hardware algorithms at a lower level.) Hardware which is made up logic gates. Logic gates which are made up of transistors. And transistors are nothing more than switches with two values: on and off. You can't create randomness from a solid state machine simply because any change you make to that machine is predictable. You flip a logic gate in an algorithm, you can predict exactly what comes out the other end. And the same setup will always produce the same result. Essentially all a Random Number Generator does is flip transistors on and off by a complex process. And frequently they are setup via feedback, whereas the output of the first calculation becomes the input for the second calculation (essentially self-seeding). Hence, why you always get the same result for the same initial seed. However, most modern computers have such advanced algorithms for generating apparently random numbers that it's pretty much indistinguishable from rolling a die.
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Post by Høøpy Frøød on Dec 14, 2009 18:55:35 GMT -5
We better win soon. We have passed the one year anniversary of the start of game development. Woohoo! I wonder if its a record. Also winning will finally motivate me to put the finishing touches on it. I'm in my final stages of prepping my house to go on the market, so I should have a bit extra time. (Which will be good for modding the game now that I can't access these boards from work anymore.)
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Trepa Mayfield
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Post by Trepa Mayfield on Dec 14, 2009 20:10:09 GMT -5
Technically speaking, there is no way of creating a truly random number from a computer, simply because of the rigidity that a computer has to follow. The closest (and it's darn close, FTR) they've come is to take a 'seed' and feed it into a complex mathematical equation that will produce a number. To get more technical, the rigidity exists because computers base everything off of algorithms composed of hardware. (Even software algorithms just get translated into hardware algorithms at a lower level.) Hardware which is made up logic gates. Logic gates which are made up of transistors. And transistors are nothing more than switches with two values: on and off. You can't create randomness from a solid state machine simply because any change you make to that machine is predictable. You flip a logic gate in an algorithm, you can predict exactly what comes out the other end. And the same setup will always produce the same result. Essentially all a Random Number Generator does is flip transistors on and off by a complex process. And frequently they are setup via feedback, whereas the output of the first calculation becomes the input for the second calculation (essentially self-seeding). Hence, why you always get the same result for the same initial seed. However, most modern computers have such advanced algorithms for generating apparently random numbers that it's pretty much indistinguishable from rolling a die. Of course, technically speaking, the die is not truly random, as if you have the same starting position, die, surface, thrust and angle, and air conditions, you'll always get the same result. But that's neither here nor there.
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Post by The Real FCOD on Dec 15, 2009 9:22:44 GMT -5
The winner is posted above in the OP. Congrats!
--FCOD
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Post by special on Dec 15, 2009 10:18:00 GMT -5
[quote author=flyingcowofdoom board=temp thread=1258 post=58373 time=1260563860Winner: PedescribeRunner-up (in case of Pedescribe's untimely demise ): Hoopy Frood [/quote] Is there such a thing as a timely demise? well, certainly not in pedescribe's case.
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Post by NAF1138 on Dec 15, 2009 11:23:38 GMT -5
Now we just have to hope that Pede bites it so we can run our game... He FCoD/Idle/ any other admin type who might be hanging out, do we really want to wait until Civil War ends? There is the potential and real possibility that it will be an unusually long game.
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Post by The Real FCOD on Dec 15, 2009 11:35:37 GMT -5
We had the debate about running more than one game simultaneously before, so I dunno if things have changed since then. Maybe we should open a new poll to see if people want more than one game?
--FCOD
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Post by NAF1138 on Dec 15, 2009 11:59:34 GMT -5
We had the debate about running more than one game simultaneously before, so I dunno if things have changed since then. Maybe we should open a new poll to see if people want more than one game? --FCOD I just think that the Civil War game is special circumstances. Day 1 has the potential to last as long as a typical game.
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Post by The Real FCOD on Dec 15, 2009 13:10:35 GMT -5
I see. Well, I suggest we see how it goes. If 8 weeks have gone by and the game is still in Day Two, maybe we'll run a second game.
--FCOD
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Post by Idle Thoughts on Dec 15, 2009 15:18:15 GMT -5
My worry is just that there won't be a lot of sign ups for the other game (the one running alongside the longggg one). But yes, for about half a month, we did try running two at a time..and there was an alarming number of people who didn't like and voted "No, just one, please". As FCoD said, I think we should just wait and see and play it by ear. Later on, down the line, if another poll is formed about the number of games at one time, I'm thinking that the option that gets the majority will win....BUT ONLY if at least 25 players (the average number who play in one game on here) vote on it. Because, really, I'm not going to have a winner come of 1 person voting for "One game at a time" and 2 voting for "Two games at a time".
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Post by special on Dec 15, 2009 16:00:04 GMT -5
My worry is just that there won't be a lot of sign ups for the other game (the one running alongside the longggg one). But yes, for about half a month, we did try running two at a time..and there was an alarming number of people who didn't like and voted "No, just one, please". As FCoD said, I think we should just wait and see and play it by ear. Later on, down the line, if another poll is formed about the number of games at one time, I'm thinking that the option that gets the majority will win....BUT ONLY if at least 25 players (the average number who play in one game on here) vote on it. Because, really, I'm not going to have a winner come of 1 person voting for "One game at a time" and 2 voting for "Two games at a time". I think if we have enough immigrants from the Dope and Giraffe over to here, that this would be the prime site for running 2 games at once. Giraffe has been capable of running 2 at once, though I'm not sure how much longer that will be true. The problem I see with this board is that it's obviously centered on Mafia. With Giraffe, there is more traffic in general. That said, I think we we do get enough die-hard immigrants, we can do 2 games here.
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Post by The Real FCOD on Dec 15, 2009 16:14:26 GMT -5
Debate/vote herePersonally, I don't think there are enough people here to merit two games...but hey if that's what the majority of you want maybe we should consider it. --FCOD
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Post by Idle Thoughts on Dec 15, 2009 16:24:59 GMT -5
Ed, I agree, but the thing is...a lot of people on the Dope and Giraffe (who are not here yet) have said they have no DESIRE to come over here. And the reasons they gave as to why? Because they have all they need over at those boards mafiawise. See the circular problem here? Yes, Giraffe has ran two games at once. And that is what is actually KEEPING people from coming here. Why would they need to come here if they're getting their mafia fix over at Giraffe? I know of, at least, three people at Giraffe who have already told me they're not going to sign up over here because there's already always two games going on over there.
Thus, this site is at that slight disadvantage. Not saying everyone should sign up here and not play mafia elsewhere..just saying (like FCoD said in the post before this) I don't think there's enough people yet to successfully run two games at once. Yes, Giraffe can do it. Giraffe has more players. If people can get more players to sign up here, willing to play here too, then we can probably run two games at once. I certainly would love it.
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Trepa Mayfield
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Post by Trepa Mayfield on Dec 15, 2009 16:48:51 GMT -5
I don't see what all the fuss is about. I, personally, am a fan of the method we have now, which is One Biggie/One Mini at a time. The minis can provide things that the biggies simply can't do, and vice versa. If we ran two Biggies at a time, then the minis would curl up and die, I'm sure. And I don't want that.
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