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Day 4
Mar 17, 2010 5:06:31 GMT -5
Post by luvbwfc on Mar 17, 2010 5:06:31 GMT -5
Is it time to try to reconcile the known night actions against people's claims?
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Day 4
Mar 17, 2010 6:44:38 GMT -5
Post by special on Mar 17, 2010 6:44:38 GMT -5
do you think there could still be 2 more Scum? IMO, the number of scum is likely to be 0 or 1 (I'm still stuck on the similarities between IS and SC pms). Sister claimed after Inner though, maybe she just copied his style. Though, that ID Doctorer is something that should have made her claim look real.
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Day 4
Mar 17, 2010 6:46:18 GMT -5
Post by special on Mar 17, 2010 6:46:18 GMT -5
Is it time to try to reconcile the known night actions against people's claims? I've already claimed my actions. I have no idea why you didn't die when I tried to kill you. It appears that you redirected me to Sister last Night.
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Day 4
Mar 17, 2010 9:04:26 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 9:04:26 GMT -5
Is it time to try to reconcile the known night actions against people's claims? Sure. I did nothing. I have nothing I can do.
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Day 4
Mar 17, 2010 9:08:53 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 9:08:53 GMT -5
NETA: If I wasn't playing this role, I would be suspicious of anyone with this role. I would be worried that they were a scum Daykiller who wasn't limited in the number of kills they had overall. Probably some other restriction that prevents them from killing each Day. Would be an amazing strategy to claim town and to only have 1 kill. Sure you catch some suspicion at first, and the heat is on, but after you use your "1 kill" everyone pretty much ignores you the rest of the game.
I guess what I am getting at is that if we are stumped and don't have a good lynhc candidate Today, I suggest we lynch me or no lynch. Lynching me would be a mislynch, but pretty much everyone else in the game is at least 10 times more useful than I am at this point.
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Day 4
Mar 17, 2010 9:10:54 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 9:10:54 GMT -5
Maybe Ed was right and the robots that Shaggy created can make other robots. If that's the case, then removing Shaggy didn't end the threat against our wincon. We may still be racing him to the finish line. I suggest that Mental uses his gloves Tonight to try to reduce the threat.... even if it is ever so slight.
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Day 4
Mar 17, 2010 9:19:43 GMT -5
Post by special on Mar 17, 2010 9:19:43 GMT -5
NETA: If I wasn't playing this role, I would be suspicious of anyone with this role. I would be worried that they were a scum Daykiller who wasn't limited in the number of kills they had overall. Probably some other restriction that prevents them from killing each Day. Would be an amazing strategy to claim town and to only have 1 kill. Sure you catch some suspicion at first, and the heat is on, but after you use your "1 kill" everyone pretty much ignores you the rest of the game. I guess what I am getting at is that if we are stumped and don't have a good lynhc candidate Today, I suggest we lynch me or no lynch. Lynching me would be a mislynch, but pretty much everyone else in the game is at least 10 times more useful than I am at this point. While everything you say is true in general, having you say it strikes me as trying for a little pre-emptive Townie Cred. Wouldn't a Town player actually try to find the Scum instead of just shrugging his shoulders and saying well, 'you guys try to find Scum, but if you can't, lynch me' And, your power does seem to fit a Scum Strongman...with 1 public DayKill on top of the Scum kills. Why would you think they would have no limit on the number of kills? To me, a Strongman usually has 1 kill above and beyond the Scum Kill and it's unstoppable. Much like what you displayed. All that said, it does also fit with a 1-shot DayVig. I've seen you play as Scum, and you're not beyond taking a risky gambit. So, I'm pinged a bit by this, and I feel it's worthy of discussion. What was your motivation for volunteering to be a lynch?
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Day 4
Mar 17, 2010 9:41:41 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 9:41:41 GMT -5
NETA: If I wasn't playing this role, I would be suspicious of anyone with this role. I would be worried that they were a scum Daykiller who wasn't limited in the number of kills they had overall. Probably some other restriction that prevents them from killing each Day. Would be an amazing strategy to claim town and to only have 1 kill. Sure you catch some suspicion at first, and the heat is on, but after you use your "1 kill" everyone pretty much ignores you the rest of the game. I guess what I am getting at is that if we are stumped and don't have a good lynhc candidate Today, I suggest we lynch me or no lynch. Lynching me would be a mislynch, but pretty much everyone else in the game is at least 10 times more useful than I am at this point. While everything you say is true in general, having you say it strikes me as trying for a little pre-emptive Townie Cred. Wouldn't a Town player actually try to find the Scum instead of just shrugging his shoulders and saying well, 'you guys try to find Scum, but if you can't, lynch me' And, your power does seem to fit a Scum Strongman...with 1 public DayKill on top of the Scum kills. Why would you think they would have no limit on the number of kills? To me, a Strongman usually has 1 kill above and beyond the Scum Kill and it's unstoppable. Much like what you displayed. All that said, it does also fit with a 1-shot DayVig. I've seen you play as Scum, and you're not beyond taking a risky gambit. So, I'm pinged a bit by this, and I feel it's worthy of discussion. What was your motivation for volunteering to be a lynch? I didnt say I wasn't going to look for scum. I said that at end of Day if we have no good lynch candidate i would advocate my own lynch. I think you misunderstand the way I represented the scum strongman possibility. Not that he had an endless number of Daykills each Day, more like his power could be used each Day. But that would be too powerful, so in this case there would have to be some sort of restriction to limit the amount of killing going on. My motivation for volunteering to be lynched is simple. I don't want to end up lynching a town power role when I am sitting around with no power, no way of being confirmed other than a town cop (who would be better off confirming someone more powerful than me or attempting to find scum with their investigation, and all in all a pretty bad gut instinct this game. I only bring this up now because at this point every person in the game I look at with my scumdar in full gear comes back with a town reading. With the info that we have I am at a loss. I will go back and analyze everyone's interaction with who we now know is scum and hopefully that will give me some clue, but for now... i am at a loss. I'm still suspicious that you might be PFK Ed... and that be why we are still playing. But I am a little hesitant to pursue that train of thought because I don't think it likely that Pede only put 3 scum in this game and your apparent role would be much to powerful in scum hands.
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Day 4
Mar 17, 2010 10:54:18 GMT -5
Post by peekercpa on Mar 17, 2010 10:54:18 GMT -5
Um peeker wtf is that vote for? Of course I was in Luv's room, I got redirected there along with every single other person. Oh and my investigation results! I know you're all waiting with bated breath....SisC was a shill! Shocking I know. At this point, I consider luv to be 90-95% likely Town. Mass redirect like that would be major overpowered for a scum role, but is a very useful Town role. i wasn't redirected. and a big fat apology to the everyone in this game. i have had heck on wheels at work for the last two weeks and have really not been paying that close attention. just trying to keep up and continue to give ed shit has been about my only contribution.
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Day 4
Mar 17, 2010 10:56:08 GMT -5
Post by peekercpa on Mar 17, 2010 10:56:08 GMT -5
and crap on a stick. sorry guys i am really not with it these days. i guess that's why i saw everyone. i was redirected.
shit call the short bus.
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Day 4
Mar 17, 2010 11:00:03 GMT -5
Post by peekercpa on Mar 17, 2010 11:00:03 GMT -5
and dirx can slap me with a fish.
why would nook be investigating someone who is going to get whacked?
[bill]i'll be arsed if i am going to track his claim down at this point.[/bill]
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Day 4
Mar 17, 2010 11:27:52 GMT -5
Post by peekercpa on Mar 17, 2010 11:27:52 GMT -5
Alive (8): peeker (Mason/watcher??) Special Ed (Modular or power stealer) luvbwfc (Redirector) redskeezix (Mason/ ) mentalguy (Jack of all trades) paul (One shot vig-used) Dirx (Hitman) Nanook (Investigator) <snipped> and of course from my knowledge standpoint and believing that the powers claimed are pretty much spot on. no fracking trust in alignment claims, as should be understood. peek town skeez town luv most likely town. all sorts of weird stuff could have occured if he didn't let the sis stuff go down. mental most likely town. his role smells like a town reprise of the whole pimkin thing from the first game. and no offense mental no way are you making that shit up. dirx no read one way or the other paul smells like a scum role. plus the way it played out. get some consensus from other townies and then FALCON PUNCH a townie (whom he would have know to be town). one shot, yet fits the profile. nook plays the same way all the time. and i realize his redirect invest on sis was necessitated by luv. seems convenient, however. ed i have a real difficult time with my friend. and it is almost entirely metagame. poor reasoning at this point but it did nab drain.
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Day 4
Mar 17, 2010 12:51:48 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 12:51:48 GMT -5
Alive (8): peeker (Mason/watcher??) Special Ed (Modular or power stealer) luvbwfc (Redirector) redskeezix (Mason/ ) mentalguy (Jack of all trades) paul (One shot vig-used) Dirx (Hitman) Nanook (Investigator) <snipped> and of course from my knowledge standpoint and believing that the powers claimed are pretty much spot on. no fracking trust in alignment claims, as should be understood. peek town skeez town luv most likely town. all sorts of weird stuff could have occured if he didn't let the sis stuff go down. mental most likely town. his role smells like a town reprise of the whole pimkin thing from the first game. and no offense mental no way are you making that shit up.dirx no read one way or the other paul smells like a scum role. plus the way it played out. get some consensus from other townies and then FALCON PUNCH a townie (whom he would have know to be town). one shot, yet fits the profile. nook plays the same way all the time. and i realize his redirect invest on sis was necessitated by luv. seems convenient, however. ed i have a real difficult time with my friend. and it is almost entirely metagame. poor reasoning at this point but it did nab drain. We just found out that Sis was scum and could make false claims that had an authentic moderator look to them. (suggesting that Pede wrote them for her) so Mental could be scum and been provided a false role PM that SisC "made".
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Day 4
Mar 17, 2010 13:23:44 GMT -5
Post by peekercpa on Mar 17, 2010 13:23:44 GMT -5
oh sheesh laweez paul.
there is no doubt about the potentiality of all sorts of stuff.
my point was that mental's role as stated sniffed town based on what i know about our mod.
hey, freaking sis is a player. so she can come up with stuff that is modish looking. i expect nothing less from her. same with the rest of you. i am just trying to say that your claim looks to be the scummiest of all. the way you used it is very consistent with a scum one shotter. hey, am i right, let's see.
i jumped on sis Day one for the whole confusedled stuff. stayed on drain when she was wriggling. and now i am inclined to believe mg - yep.
hey, look i am just letting my opinions get out there.
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Day 4
Mar 17, 2010 16:06:08 GMT -5
Post by luvbwfc on Mar 17, 2010 16:06:08 GMT -5
My guess as to Sis' role is that she coudl eitehr investigate, or concoct a realistic fake claim (ie if that aspect of power was used, pede provided one authentic fake claim)
peek - why are you asking Nanook why he investigated Sis? He had no choice - I redirected everyone.
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Day 4
Mar 17, 2010 19:01:52 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 19:01:52 GMT -5
oh sheesh laweez paul. there is no doubt about the potentiality of all sorts of stuff. my point was that mental's role as stated sniffed town based on what i know about our mod. hey, freaking sis is a player. so she can come up with stuff that is modish looking. i expect nothing less from her. same with the rest of you. i am just trying to say that your claim looks to be the scummiest of all. the way you used it is very consistent with a scum one shotter. hey, am i right, let's see. i jumped on sis Day one for the whole confusedled stuff. stayed on drain when she was wriggling. and now i am inclined to believe mg - yep. hey, look i am just letting my opinions get out there. Are you confused? Cuz you sure sound confused. I have no problem with you being suspicious of me. I already said I would be if I was you. Nor am I "squirming" as you seem to imply. You said you believed Mental partially because his role PM looked and sounded like something Pede would write. If you had read SisC's role as it was revealed at the beginning of today you would realize that one of her powers was the ability to concoct fake role PMs in a mod-like fashion. The fact that one of her powers was that, and not just keen and creative attribute of hers as a player, tells me that she could request PMs from Pede. I was pointing out the possibilty that one of those requests was for Pede to draft up a fake claim for Mental who was taking some heat at the time. So yeah, the claimed role sounds town based on what you know about our mod, but that very well could be because it was given to SisC as a fake claim. In no way is my pointing this out an effort to say "No don't look at me! Look a unicorn!" It's just a possibility that no one else has brought up and I thought people might be overlooking. Either way, the fact that Ed and Mental both claimed town and both seem to have a multitude of powers strikes me as unlikely. I think one of them is lying. I think one of them is either scum or PFK and the one of them is the last person that we are playing against for the win.
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Day 4
Mar 17, 2010 19:19:48 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 19:19:48 GMT -5
1. Sister Coyote 2. Meeko 5. peeker 7. Special Ed 8. luvbwfc 11. redskeezix 13. mentalguy 15. paul 16. Shaggy 17. Dirx 19. Nanook
This is from the Players List thread..... I hope it's not accurate. If it is I am missing something huge.
Here's what I believe to be accurate.
5. peeker 7. Special Ed 8. luvbwfc 11. redskeezix 13. mentalguy 15. paul 17. Dirx 19. Nanook
I'll take out the people I believe to be town.
7. Special Ed 8. luvbwfc 13. mentalguy 17. Dirx 19. Nanook
That's a much easier list to work with. So here is what I am thinking. I'm most suspicious of either Ed or Mental.... but the fact that Nanook has no useful results yet bothers me. I'm leaning town on Luv and Dirx.... but not by much... I have a pretty "meh" feeling about both of them. Today I am going to either land on Mental or Ed.... or both... yeah probably both.
Vote: Ed for 1st place (3 points) Vote: Mental for 2nd place (2 points)
Ed gets first place because I think his power sounds more like a PFK than Mental's does. Either way I think their powers sound pretty over powered to both be town. Besides that, Mental was pretty forthcoming and asked for help with his role early in the game. (which I see as a townie who is hesitant to make a mistake and accidentally harm fellow town).
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Day 4
Mar 17, 2010 20:03:27 GMT -5
Post by special on Mar 17, 2010 20:03:27 GMT -5
Ed gets first place because I think his power sounds more like a PFK than Mental's does. Either way I think their powers sound pretty over powered to both be town. Besides that, Mental was pretty forthcoming and asked for help with his role early in the game. (which I see as a townie who is hesitant to make a mistake and accidentally harm fellow town). My role sounds like a PFK? I think you meant it sounds more like a 3rd party. The 3rd party serial killer we already lynched. I don't see Mental as being overpowered since he really has no idea what his powers do (at least according to his claim). You say I'm over powered, despite the fact that I started the game with the power to vote only. By being the last to vote on Day 1, I gained the power I already had. By being the last to vote on Day 2, I gained a killing power. (Which didn't seem to work the first time and which we can't be sure worked the second time and I've subsequently used up) By being the last to vote on Day 3, I gained an investigative power. In a game which is obviously going to be short, I don't see this as overpowered. I think your reaction so far toDay is interesting. 1. You offer yourself up as a lynch target before any real action started toDay. You stated that your role sounded a bit like a Scum role 2. I agree with you, but point out you could be Town 3. Peeker also agrees that your role does sound scum-like. 4. You change tactics and decide to accuse Mental and Me of having roles which don't sound like they could be Town (precisely what you said about yourself). 5. You vote for us, while being careful not to accuse us of being Scum, but of being PFK. 6. You've cast 2 votes, promoting 2 candidates. You've made me first, knowing I already have the suspicion of the masons. And you've backed it up with Mental in case he can gain traction as well. that's enough for this: Vote: paul with a 3 point 1st place vote On another point, and I apologize if this rambles, I wrote part of it before taking a quick nap What's also interesting is that you don't point any suspicion on Dirx, stating that he strikes you as Town, despite his claimed power is very much like a Scum Strongman (unstoppable kill). Sounds remarkably like yours once we get past the difference in claimed limitations, doesn't it? Dirx does have the benefit of having claimed the kill on FCOD, who flipped Scum. No one countered that claim or explained it with redirection, etc. However, it's important to keep in mind that Meeko had a kill that Night and died that same Night. I know people have claimed redirection and blocking on that, so I'd have to go back and check to see if it's possible that Meeko killed FCOD. and, Paul, to get back to Mental or Me being PFK, what type of PFK are we? We've killed a 3rd party Serial Killer. We've killed a PFK Mad Bomber. I can't see a PFK role that would need a variety of powers. Maybe Chia Bingo Master, I suppose. I'm not saying it's impossible, pede is very creative. I'm just not seeing it.
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Day 4
Mar 17, 2010 20:27:06 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 20:27:06 GMT -5
1. You offer yourself up as a lynch target before any real action started toDay. You stated that your role sounded a bit like a Scum role 2. I agree with you, but point out you could be Town 3. Peeker also agrees that your role does sound scum-like. 4. You change tactics and decide to accuse Mental and Me of having roles which don't sound like they could be Town (precisely what you said about yourself). 5. You vote for us, while being careful not to accuse us of being Scum, but of being PFK. 6. You've cast 2 votes, promoting 2 candidates. You've made me first, knowing I already have the suspicion of the masons. And you've backed it up with Mental in case he can gain traction as well. I didn't change tactics at all. I offered myself up IF we didn't have a better option for lynch. No where did I say that I wasn't going to vote for the people I think are most likely to be anti-town roles. You seem to be dwelling on me offering myself up as a last resort and using that against me to denounce my attempts to do the only thing I can.
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Day 4
Mar 17, 2010 20:40:10 GMT -5
Post by special on Mar 17, 2010 20:40:10 GMT -5
1. You offer yourself up as a lynch target before any real action started toDay. You stated that your role sounded a bit like a Scum role 2. I agree with you, but point out you could be Town 3. Peeker also agrees that your role does sound scum-like. 4. You change tactics and decide to accuse Mental and Me of having roles which don't sound like they could be Town (precisely what you said about yourself). 5. You vote for us, while being careful not to accuse us of being Scum, but of being PFK. 6. You've cast 2 votes, promoting 2 candidates. You've made me first, knowing I already have the suspicion of the masons. And you've backed it up with Mental in case he can gain traction as well. I didn't change tactics at all. I offered myself up IF we didn't have a better option for lynch. No where did I say that I wasn't going to vote for the people I think are most likely to be anti-town roles. You seem to be dwelling on me offering myself up as a last resort and using that against me to denounce my attempts to do the only thing I can. Way to comment on a very small part of the case I've made against you without getting mixed up with those pesky details that actually make up the case.
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Day 4
Mar 17, 2010 20:53:57 GMT -5
Post by MentalGuy on Mar 17, 2010 20:53:57 GMT -5
With us having eliminated three scum, I am not worried about us being at lynch or lose in regard the the scum team. There are, however, six robots and only eight of us remaining. I don't know if the robots still mean anything with Shaggy dead, but with a lynch toDay and a NK toNight along with possibly two more robots, we may be looking at a robot apocalypse. I am not sure there is anything we can do to prevent it. I can use my magnetic gloves, but I don't know what they do and I assume it will only affect one robot anyway.
That said, I assume if we lynch the final scum toDay (I am assuming there is only one more due to the beginning numbers), we could end the game with a Town win. It looks as if everyone has the powers they claim, but I don't really see anyway to totally confirm anyone (I pretty much consider Nanook confirmed, though).
I am going to have to go back and look over Dirx, but I think paul is the most likely scum. With Meeko being a half-vig and Dirx having a killing power(I know we don't know for sure Dirx is Town), I think paul's is the most likely to balance that out somewhat. He also readily jumped in to vig a Town player and did it at an early point in the game where it would not look so fishy.
On top of that I agree with Ed's analysis of his play toDay.
Vote: paulwhoisaghost (3 points)
As I said, I still need to take a look at Dirx and I also had some suspicion of luv that I want to review, but paul is definitely my top suspect.
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Day 4
Mar 17, 2010 21:51:37 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 21:51:37 GMT -5
I didn't change tactics at all. I offered myself up IF we didn't have a better option for lynch. No where did I say that I wasn't going to vote for the people I think are most likely to be anti-town roles. You seem to be dwelling on me offering myself up as a last resort and using that against me to denounce my attempts to do the only thing I can. Way to comment on a very small part of the case I've made against you without getting mixed up with those pesky details that actually make up the case. What are you talking about ED? Your case against me, other than the points I replied to can be summed up by saying that you don't think my case against you and Mental makes any sense. Well, that and that I didn't suspect Dirx. But you pretty much negate that whole point by only providing one reason to be suspicious of him and cancelling that with the fact that he killed FCOD who flipped scum. Which is exactly why I am leaning towards him being town. So what exactly were you expecting me to reply about? You want me to further argue semantics over me having a feeling that you and Dirx both being town doesn't add up?
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Day 4
Mar 17, 2010 22:08:10 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 22:08:10 GMT -5
With us having eliminated three scum, I am not worried about us being at lynch or lose in regard the the scum team. There are, however, six robots and only eight of us remaining. I don't know if the robots still mean anything with Shaggy dead, but with a lynch toDay and a NK toNight along with possibly two more robots, we may be looking at a robot apocalypse. I am not sure there is anything we can do to prevent it. I can use my magnetic gloves, but I don't know what they do and I assume it will only affect one robot anyway. That said, I assume if we lynch the final scum toDay (I am assuming there is only one more due to the beginning numbers), we could end the game with a Town win. It looks as if everyone has the powers they claim, but I don't really see anyway to totally confirm anyone (I pretty much consider Nanook confirmed, though). I am going to have to go back and look over Dirx, but I think paul is the most likely scum. With Meeko being a half-vig and Dirx having a killing power(I know we don't know for sure Dirx is Town), I think paul's is the most likely to balance that out somewhat. He also readily jumped in to vig a Town player and did it at an early point in the game where it would not look so fishy. On top of that I agree with Ed's analysis of his play toDay. Vote: paulwhoisaghost (3 points) [/color] As I said, I still need to take a look at Dirx and I also had some suspicion of luv that I want to review, but paul is definitely my top suspect. [/quote] So wait a second... you think I balance out the scum team? I had one day kill, and somehow that added to a roleblocker, a negator, and an investigator/id doctor somehow balances out against 3 protection powers (one of which cannot be redirected, 2 killing powers, a depowerer, a lover role that kills anyone who kills the other lover, a player who gains an ability from pretty much anyone who gets lynched, an inventor, a powered masonry, an investigator, AND a powered masonry? I think you need to recheck you math. One single extra kill would not balance it out. Both you and Ed have provided weak reasonings to mask your OMGUS votes against me. Do better. My case may be weak against you, but yours' is laughable at best. If you are intent on lynching me Today you better start thinking about who you want to lynch Tomorrow right now.
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Day 4
Mar 17, 2010 22:22:15 GMT -5
Post by special on Mar 17, 2010 22:22:15 GMT -5
Way to comment on a very small part of the case I've made against you without getting mixed up with those pesky details that actually make up the case. What are you talking about ED? Your case against me, other than the points I replied to can be summed up by saying that you don't think my case against you and Mental makes any sense. Well, that and that I didn't suspect Dirx. But you pretty much negate that whole point by only providing one reason to be suspicious of him and cancelling that with the fact that he killed FCOD who flipped scum. Which is exactly why I am leaning towards him being town. So what exactly were you expecting me to reply about? You want me to further argue semantics over me having a feeling that you and Dirx both being town doesn't add up? I feel that you missed a few points. I'll be more clear, I can see how some of the finer points might not stand out. 1. You claimed my role and mental's seem too overpowered for Town. 1a. You provide no evidence for that. You just kinda state it as fact. 1b. You also state that our roles are inherently similar. 2. I countered with the inherent weaknesses make both roles actually not terribly powerful at all. I also counter that the roles that seem more similar are yours and Dirx's 2a. Mental claims to not know what his powers will actually do 2b. I didn't even have a power other than voting until Night 2. no comment from you on any of this3. You made 2 specific moves early in the Day that really seemed to look like an appeal fr Townie Cred. 3a. You pointed out that your role claim looks suspiciously like a Scum Role PM. 3b. You volunteered yourself or a lynch if nothing better turned up. Please, it's Day 3, everyone has suspicions. Everyone has stated suspicions. We've got boatloads of information. I'm certain we can come up with a lynch target. no comment on this from you4. I agreed with your point about the role PM. Then peeker did as well. 4a. Immediately following that, you suddenly had a case against me. It's weak. It's based on my role 'seeming' to be too powerful for Town, therefore I'm likely PFK. 4b. You cover your bases. If Ed happened to turn up Town, then Mental must be the non-Town, because they can't both be Town. 4c. You also provide votes for both of us. That just seems to be a move to provide 2 targets other than yourself. 4d. My thought here is you realized you were going to get heat and wanted to deflect it immediately. I think you picked me because you know I'm already suspicious to the Masons, and therefore more likely to get some traction for my bandwagon. your comment was that you didn't change tactics because you never stated you weren't going to make a case.I think there's a bit there that you failed to comment on
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Day 4
Mar 17, 2010 22:41:39 GMT -5
Post by special on Mar 17, 2010 22:41:39 GMT -5
With us having eliminated three scum, I am not worried about us being at lynch or lose in regard the the scum team. There are, however, six robots and only eight of us remaining. I don't know if the robots still mean anything with Shaggy dead, but with a lynch toDay and a NK toNight along with possibly two more robots, we may be looking at a robot apocalypse. I am not sure there is anything we can do to prevent it. I can use my magnetic gloves, but I don't know what they do and I assume it will only affect one robot anyway. That said, I assume if we lynch the final scum toDay (I am assuming there is only one more due to the beginning numbers), we could end the game with a Town win. It looks as if everyone has the powers they claim, but I don't really see anyway to totally confirm anyone (I pretty much consider Nanook confirmed, though). I am going to have to go back and look over Dirx, but I think paul is the most likely scum. With Meeko being a half-vig and Dirx having a killing power(I know we don't know for sure Dirx is Town), I think paul's is the most likely to balance that out somewhat. He also readily jumped in to vig a Town player and did it at an early point in the game where it would not look so fishy. On top of that I agree with Ed's analysis of his play toDay. Vote: paulwhoisaghost (3 points) [/color] As I said, I still need to take a look at Dirx and I also had some suspicion of luv that I want to review, but paul is definitely my top suspect. [/quote] So wait a second... you think I balance out the scum team? I had one day kill, and somehow that added to a roleblocker, a negator, and an investigator/id doctor somehow balances out against 3 protection powers (one of which cannot be redirected, 2 killing powers, a depowerer, a lover role that kills anyone who kills the other lover, a player who gains an ability from pretty much anyone who gets lynched, an inventor, a powered masonry, an investigator, AND a powered masonry? I think you need to recheck you math. One single extra kill would not balance it out. Both you and Ed have provided weak reasonings to mask your OMGUS votes against me. Do better. My case may be weak against you, but yours' is laughable at best. If you are intent on lynching me Today you better start thinking about who you want to lynch Tomorrow right now. [/quote] Let's look at your math. You claim this looks imbalanced: A Scum roleblocker A Scum Negator A Scum Investigator with fake role PMS and a Scum Strongman with an unblockable DayKill. You claim Town had: 3 protection powersMeeko could only protect every other NIght and could not self protect. That's a seriously nerfed 1/2 time Doc Were you counting Inner? Her was a paranoid Doc who also roleblocked his target. Obviously he couldn't self-protect. I think this is a serious nerf in an all-power game And fluid, a weak Doc. And let's not forget, fluid and Inner died together as lovers. (though, Inner could have killed fluids killer, I suppose, the point you do bring up, despite what actually happened) That really strikes me as significantly less than 3 protective powers. 2 Killing powersby this I assume you mean Meeko again, who could only kill half the time and Dirx, who could only kill when when his target was protected in some fashion. a depowerer, sinjin. *shrugs* I don't know how useful this is. Ed, the guy who gets power from lynchings...as long as I'm the last to vote....which, obviously hasn't won me many admirers or powers. an inventor, mental,...you leave out the fact that he doesn't know what his inventions do an investigator, Nanookand a powered masonry, peeker and red, who, I still maintain are potentially 3rd party. and from whom we haven't seen the fruits of much power. I'd say, on first look, that it could be relatively balanced even if none of these people turn out to be PFK or 3rd party, and heck, we could even have a 5th Scum. I think the only reason we're at such an advantage is that we've managed to take out 3 Scum and it's still just Day 4. How different would the game be if Dirx had killed a Town instead of FCOD? I think we'd be worrying about lynch or lose at this point. I think you started looking for a defense, and instead of presenting the Town as it really is, you tried to argue points making us look more powerful than we really are. Or maybe the Town just really looked that powerful from your point of view. Also, please review my case. Does it really look like OMGUS to you? Are you really going to try to dismiss it as that and continue to ignore the points I brought up? I don't think it's an iron clad case, but I don't think it's the worst case. I'm going to go to bed. hopefully there will be some reaction to what's gone on by tomorrow.
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Day 4
Mar 17, 2010 22:48:29 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 22:48:29 GMT -5
1. My intention was to state my opinion that you and Mental can't both be town. Alone your powers don't seem overpowered. Yes they each have weaknesses, but the combined advantage they provide town seems a bit much.
2. Yes they each have weaknesses, but the combined advantage they provide town seems a bit much. You know that games have a balance. Look at the game as we know it right now. Which power do you think scum could possibly have that would balance out what town has? So far, scum seems to be.... lacking.... That's my opinion... since you seem to be picky about people stating their opinions and suspicions as fact.
3. Specifically 3b. You say everyone has stated suspicions and boatloads of information.... and yet your vote for me is based on my admittedly weak vote against you and my actions solely on from early Today? Why are you not asking questions about anyone else? Why are you not pressing anyone else? Where are your stated suspicions?
4. My vote for you has nothing to do with the masons. Peeker seems to have his head elsewhere... possibly up his ass.... and seems to be missing things left and right. Red is still with holding information, possibly with good reason, and seems to be participating somewhat limitedly considering he is one of the closest things to confirmed that we have.
Further more you statement in 4d doesn't make sense to me. I volunteer to be lynched but then take action to try to deflect?
I'm sorry I missed these points the first go around. It wasn't obvious to me that you needed further explanation on my reasons for my vote.
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Day 4
Mar 17, 2010 22:58:41 GMT -5
Post by Paulwhoisaghost on Mar 17, 2010 22:58:41 GMT -5
We cross posted. I still dont think a one time Day Vig scum would be enough to balance out scum. I mean... it's inherently scum suicide. The only way to not end up lynched at the end of the Day would be to play it like I did. Which of course doesn't help me out any right now, but that's exactly my point. Even if it is played the way I played it, you still end up on the verge of being lynched for much of the rest of the game.
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Day 4
Mar 17, 2010 23:47:19 GMT -5
Post by MentalGuy on Mar 17, 2010 23:47:19 GMT -5
paul, I tried to reply twice, but every time I hit preview it takes me back to the idlemafia home page. I will have a response tomorrow.
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Day 4
Mar 18, 2010 0:49:31 GMT -5
Post by Dirx on Mar 18, 2010 0:49:31 GMT -5
Dirx does have the benefit of having claimed the kill on FCOD, who flipped Scum. No one countered that claim or explained it with redirection, etc. However, it's important to keep in mind that Meeko had a kill that Night and died that same Night. I know people have claimed redirection and blocking on that, so I'd have to go back and check to see if it's possible that Meeko killed FCOD. shaggy claimed he redirected meeko onto sinjin that Night. See my post from Day 3 for all known and claimed Night actions of Nights 1 and 2. Also, isn't your Kirby Suck power a killing power? It's similar to yours, but not the same. Your power gets you a power that's related to the individual killed, but not necessarily the same. As far as I can tell, Kirby Suck yields the same power as that of the killed player.
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Day 4
Mar 18, 2010 6:52:20 GMT -5
Post by special on Mar 18, 2010 6:52:20 GMT -5
Also, isn't your Kirby Suck power a killing power? It's similar to yours, but not the same. Your power gets you a power that's related to the individual killed, but not necessarily the same. As far as I can tell, Kirby Suck yields the same power as that of the killed player. No, my Kirby Suck is not a killing power. I think I get a part of someone's power. I think Bill could kill, but when he did so, He also stole their power. I got the stealing the power part, which I already had. When we lynched drain, I got a killing power. When we lynched shaggy, I got an investigative power. I've thought about this, but there's no solid explanation. Maybe I get killing powers from killing Scum? Maybe I get what's listed by a specific number (but that means shaggy had an investigative power)? Maybe pede decided ahead of time what I'd steal from someone? (He would have had to plan for both Bill and I stealing powers, and probably which powers FCOD and sinjin would negate?) Maybe the power is pretty random and he just ties it into the color?
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