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Post by Captain Pinkies on Jun 2, 2010 0:00:09 GMT -5
I know of one Night roleblocker in the game who did not target BillMc last night, and was not redirected. Hmmm.... so you are saying you think there are 2 people who can role block in this game...
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Post by moodymitchy on Jun 2, 2010 0:15:27 GMT -5
I'd still like to hear from BILLMc regarding my earlier enquiry about him letting us know he was blocked last Night
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timmy
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Post by timmy on Jun 2, 2010 0:34:16 GMT -5
Copy/pasted for verification:
Win Condition: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
There's so much information going around, I need to go back and reread the past days' posts.
But I think Bill's vote on story is without merit. While I'd like to hear story's reasoning of his reversal on voting Special Ed, I don't think it makes him HoC/MotD. And because story is being away/unable to post as much, and having SisC's vote forced upon him, it looks like he's being setup.
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Post by ComeToTheDarkSideWeHaveCookies on Jun 2, 2010 1:39:48 GMT -5
The word on the street is that Mahaloth might be the Day killer who took out Idle Thoughts. I'm going to vote based on this rumor and see where things fall. Call me crazy, just don't call me late for dinner.
Vote Mahaloth
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Total Ullz
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Post by Total Ullz on Jun 2, 2010 3:04:12 GMT -5
I don't understand the part about a PM to Ed - why not share the information in here.
My PM says: Win Condition: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
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Post by BillMc on Jun 2, 2010 4:22:44 GMT -5
Interesting.... did you do nothing by choice or because you have nothing to do? I'm assuming that who ever blocked you might have got a message saying that the block had been successful... now they no that they didn't stop anything.... I'm just curious as to why you have made this information IE you not making any action last Night ... public knowledge? Curiosity killed the cat.
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Post by BillMc on Jun 2, 2010 4:27:16 GMT -5
As Pleo has mentioned - we need information in this funny ole game.
Publically disclosing information may trip up the HoC/MotD who may have claimed something to the contrary in a clan discussion.
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Post by BillMc on Jun 2, 2010 4:27:44 GMT -5
I know of one Night roleblocker in the game who did not target BillMc last night, and was not redirected. Hmmm.... so you are saying you think there are 2 people who can role block in this game... Do you have reason to doubt Drain?
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Post by guiri on Jun 2, 2010 4:48:06 GMT -5
My win condition is as follows: Win Condition: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out. And reviewing the Day so far (snips galore): The daykill ability I suspect will turn out to be the MoDD. Why? Why not the Nightkill ability? Just because the Day target was neither the MotDoD or HoC but the Night target was a HoC wouldn't lead me to this conclusion. It seems like a day killer would unbalance the game because he/she could just join a clan and give the clan a kill everyday. Unless the day killer can't join clans or something, which would make him his own clan with a unique win condition. This in an intriguing suggestion. It does make sense that any killer, Day or Night, joining a clan would imbalance the game in that clan's favor however there's been no indication that some players cannot join clans - in fact the Everything... thread states the exact obvious. [the person who killed] Idle, on the other hand, I don't see being someone with the same win condition as me. He was as close to a confirmed ascendant as they come, and nobody that I'm aware of was seriously suspecting him to be HoC. While we now know he was neither HoC not MotDoD, I don't understand why he was "as close to a confirmed ascendant as they come"? Is it because he mentioned that the MotDoD was his enemy too? And again, I'm quite sure that everyone here is an Ascendant as everyone has a power - including the HoC and MotDoD. This game suggests that reasoning may be faulty; with the number of players and the likelihood that everyone has a power* that could mean a player may have a continuing Day-kill power, or there may be more players with single Day-kill powers. *I base this on the absence of Town and Scum roles; I could be wrong, though. You are correct, from the sign-up thread: Each an every one of you will be a third-party actor, playing for keeps -- and your own win condition. There are no "vanilla" roles in this game: everybody has a power. Back to the Day kill thing again. I think it could be through the game and not a one off.. And wondered if there was any significance in the fact that it wasn't revealed until Day end... I also wonder if there was any significance in the fact that some (one?) Day actions resolve on the 24 hour deadline while apparently others resolve at nightfall. Assuming this is accurate, we have a redirector in the game. Or mis-direction by persons of nefarious intent. But let's assume this statement is true; what is it about storyteller that drew the attention of the nonny poster, and what was the intent? To investigate, or kill? What's a "nonny poster"? I presume you mean that the intent was to investigate or kill Sister Coyote and not Storyteller, right? If the redirector is the "whatever happens to A happens to B instead" type, then either Story was being protected from all actions or someone doesn't like Sister. If the redirector is the "whatever action A takes will take effect on B" type, then someone was playing with Pleo's power or doesn't want Sister's vote to count, and if the redirector is the "swapping actions" type, then they were just having fun with everyone. so while eliminating a known threat is a good thing and primary goal i think it myopic that everyone in this game has the same agenda as to what happens in the interim. I agree but I don't think this has been happening. By the end of the Day yesterday I think people were happy with the luv lynch because we were removing a potential killing power, irrespective of whether he really was HoC or not. If the rumors about Mahaloth gain any momentum, we may see the same toDay, whether he's potentially the MotDoD, a HoC, a Day killer or just "not in my clan". Also kinda interesting that three of the four folk mentioned in that post were the first out of the game. Did Red strike a nerve with his comments on Story? I'm not inclined to place any degree of trust in Pleo, but SisC kinda verifies his claimed action (unless he forced SisC to vote Story), then there was Story's flip flop on trusting or not trusting Ed. [/color][/quote] I understand the bit about flip-flopping with Ed but I don't understand how Red's comments relate to your vote on Story. Is it because you think that the HoC don't know who the other members are and Red suspected Story? Do you believe the members of the HoC need to kill each other? your later confirmation of your vote in #65 is clear but doesn't explain the reasoning behind your initial vote.
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Total Ullz
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Post by Total Ullz on Jun 2, 2010 4:51:49 GMT -5
i know that whole fucking story and sis sitting in a tree was kind of fucking tounge in cheek (don't go there ulla) but crap. You said that just to make sure I did, didn't you? Knowing me too well Not to flatter the mods of this game too much... but NAF is really, really great when it comes to balancing a game. As in... really, really great! Having a Day-killer (killing every Day) seems to either be too much of a benefit for that players clan or to have some sort of in-game-twist to balance it off. Or - to be a power given to a player with a different wincon than the rest of us. The rumor Cookie is referring to has also reached me and I'm willing to go along with her way of thinking for now. Vote MahalothAgreeing on the need for information in the game thread, I'd just like to point of that we really can't trust each other. So no matter what "information"-tank we might try to build would be flooded with dis-information as well and there for no more than words, we can either choose to trust or distrust.
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Post by BillMc on Jun 2, 2010 5:12:22 GMT -5
Is it because you think that the HoC don't know who the other members are and Red suspected Story? Do you believe the members of the HoC need to kill each other? While it is possible that the HoC don't know each other, having to kill each other didn't occur to me. Why do you think that the HoC need to kill each other??
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Post by guiri on Jun 2, 2010 5:17:27 GMT -5
I don't, I'm trying to understand the reasoning behind your vote on Story. You quoted Red, wondered "Did Red strike a nerve with his comments on Story?" and then proceeded to vote Story. Given that Red was a member of the HoC, why would his suspicions of Story make you want to vote for Story? I don't get it.
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Post by BillMc on Jun 2, 2010 5:23:47 GMT -5
Having a Day-killer (killing every Day) seems to either be too much of a benefit for that players clan or to have some sort of in-game-twist to balance it off. Or - to be a power given to a player with a different wincon than the rest of us. Why do you think this? In a traditional town v scum game, a day kill every day would skew the balance to the scum. But in this game, it wouldn't skew the balance since we are all third parties. On one hand, I could see the MotD being a killing role, but the MotD is essentially a survivo/pfk rrole -- everyone appears to want MotD dead. And if the killing power is in the hands of a pfk, then every clan is at a disadvantage. However, based on your vote, that would imply that Mahaloth is MotD, which I would disagree with. Given that after the MotD and HoC are dealt with, the remain clans still need to kill off each other -- so to me, it would seem advantageous to keep killers around - if they can be trusted. Removing the killing roles early benefits the MotD/HoC since they only need to then avoid the lynch.
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Total Ullz
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Post by Total Ullz on Jun 2, 2010 5:27:22 GMT -5
Having a Day-killer (killing every Day) seems to either be too much of a benefit for that players clan or to have some sort of in-game-twist to balance it off. Or - to be a power given to a player with a different wincon than the rest of us. Why do you think this? In a traditional town v scum game, a day kill every day would skew the balance to the scum. But in this game, it wouldn't skew the balance since we are all third parties. On one hand, I could see the MotD being a killing role, but the MotD is essentially a survivo/pfk rrole -- everyone appears to want MotD dead. And if the killing power is in the hands of a pfk, then every clan is at a disadvantage. However, based on your vote, that would imply that Mahaloth is MotD, which I would disagree with. Given that after the MotD and HoC are dealt with, the remain clans still need to kill off each other -- so to me, it would seem advantageous to keep killers around - if they can be trusted. Removing the killing roles early benefits the MotD/HoC since they only need to then avoid the lynch. But you're forgetting we have redirectors as well. Having a killer how's identity is known is the real danger to us all right now. We run the same risk as we did it the game on Giraffe. Giving an unknown redirector the power to kill. I don't want to run that risk - do you?
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Post by Holy Moley! on Jun 2, 2010 5:30:08 GMT -5
Guiri. To the best of my recollection Idle was the first one to claim. While that doesn't absolutely absolve him, it's a pretty ballsy move if he's HoC or MoDD (as we know he's not). The important part isn't that I didn't think Idle was HoC or MoDD though (to be strictly accurate I suspected him very early on for his early vote on Luv, before someone pointed out to me that he'd claimed and I looked it up, after which I changed my mind), it's that I don't know of anybody else who did either.
As for your other question - why do I think the MoDD killed Idle? Seriously? Can you guys please read my posts before you ask questions please? In answer to your question: I think the MoDD is most likely a serial killer-type role (based on my own wincon), I haven't any evidence to suggest he was blocked, and I think he's more likely to have targeted Idle than Red. What part of that haven't I already made clear?
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Total Ullz
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Post by Total Ullz on Jun 2, 2010 5:31:11 GMT -5
The most memorable redirector I've come across was the one in the Princess Bride game. It can't have been the Princess Bride game - wasn't that the game where the mod turned into a ghost and SiS-C saved the game? And i'm pretty sure I was the town killed by the vig, so it must have been Alpha Centauri.
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Post by Holy Moley! on Jun 2, 2010 5:45:29 GMT -5
Oh, and I can definitely get behind a Mahaloth lynch. I don't like lynching somebody on "rumour" because the player can't defend themselves. Fortunately, there are other reasons. Here's a Mahaloth quote from day one: psychopathgame.proboards.com/index.cgi?action=display&board=ada&thread=1366&page=5#63380"3. How to choose who to lynch. Wow. This is actually a really difficult question, as there are no specific scum, unless you kind of consider the Master of the Deck his own scum. I'm assuming the votes will be spread out since I'm guessing our wincons conflict and we have different goals for what role of players we are trying to kill. With, I'm guessing, a wide variety of roles, I have no idea how to even find anyone suspicious and what would constitute "suspicious" behavior." Second sentence seems somewhat odd if Mahaloth shares the wincon that I have. "Different goals for what role of players we are trying to kill" yet nobody had really mentioned needing to kill anyone but the MoDD or HoC members. I think it had become fairly clear by that point that a lot of people share this wincon. Makes me think maybe Mahaloth isn't one of those people. Other than that and throwing out a vote for Pinkies yesterday he hasn't really contributed that much publicly. It'll be interesting to see what specifically has been said privately, but for now I'm quite happy to add my vote to the Mahaloth wagon and see where it rolls.
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Post by BillMc on Jun 2, 2010 5:50:51 GMT -5
But you're forgetting we have redirectors as well. Having a killer how's identity is known is the real danger to us all right now. We run the same risk as we did it the game on Giraffe. Giving an unknown redirector the power to kill. I don't want to run that risk - do you? I've not forgotten. In a traditional game it would be a risk - but in this set up, it would be in the clans who have redirectors interest to also keep killers alive; indeed, it would probably be in the those clans interest not to divulge who the killers are. So then it goes back to the source of the mahaloth rumour - why would that person want it generally known?
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Total Ullz
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Post by Total Ullz on Jun 2, 2010 6:18:49 GMT -5
But you're forgetting we have redirectors as well. Having a killer how's identity is known is the real danger to us all right now. We run the same risk as we did it the game on Giraffe. Giving an unknown redirector the power to kill. I don't want to run that risk - do you? I've not forgotten. In a traditional game it would be a risk - but in this set up, it would be in the clans who have redirectors interest to also keep killers alive; indeed, it would probably be in the those clans interest not to divulge who the killers are. So then it goes back to the source of the mahaloth rumour - why would that person want it generally known? You're asking me to second-guess the motivation of players I know only play to live and win with their Clan? Or at least with one of their Clans? There are more answers to that one question than ever dreamt of in my philosophy
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Post by Renata on Jun 2, 2010 7:31:31 GMT -5
I see Ed's keeping himself busy.
My win condition is: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
The rest needs some actual thought.
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Post by Drain Bead on Jun 2, 2010 7:47:19 GMT -5
I know of one Night roleblocker in the game who did not target BillMc last night, and was not redirected. Hmmm.... so you are saying you think there are 2 people who can role block in this game... Well, possibly more than that, as there appear to be Day and Night counterparts to almost every action that I've come across. Or Bill is lying. Or the Mods are more gastardly than I thought.
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Post by Drain Bead on Jun 2, 2010 7:49:22 GMT -5
Also, the following is a direct quote of the entire PM I sent to Ed yesterday.
(special, author)
The following is a direct quote of my wincon in my role PM:
Win Condition: You win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and your Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
Just to make it clearer, thought:
I win when the Master of the Deck is dead, all members of the House of Chains have been eliminated, and my Primary Clan cannot be prevented from killing all other players before all Primary Members of the clan itself is wiped out.
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Post by Drain Bead on Jun 2, 2010 7:50:59 GMT -5
Well, Occam's Razor says there's some sort of daykiller, based on the two deaths yesterDay. It seems like a day killer would unbalance the game because he/she could just join a clan and give the clan a kill everyday. Unless the day killer can't join clans or something, which would make him his own clan with a unique win condition. Not that I have any other suggestion for how we got two people killed instead of one yesterDay. I had heard the same rumor about Mahaloth. As such, this post jumped out at me like a sore thumb. Vote: Mahaloth
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Post by The Authors on Jun 2, 2010 9:01:30 GMT -5
Hey guys, just wanted to remind you all that you have just under 10 hours to get your Day Actions in.
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Post by Mahaloth on Jun 2, 2010 9:30:48 GMT -5
No!!!!
I'm not the Day Killer and you have all been deceived! I really want to stay in this game super badly! Please! Whomever is telling you this stuff must be aligned with the House of Chains or Master of the Deck.
I think they have simply chosen me to blame because they saw I had limited internet yesterday and were hoping I'd not be back to defend myself.
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Post by Mahaloth on Jun 2, 2010 9:31:39 GMT -5
I'm going to vote Cookies, as that is who started this bandwagon on me.
Vote Cookies
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Post by Renata on Jun 2, 2010 9:53:20 GMT -5
What are you then, Mahaloth?
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Day Two
Jun 2, 2010 10:03:03 GMT -5
Post by Sister Coyote on Jun 2, 2010 10:03:03 GMT -5
The most memorable redirector I've come across was the one in the Princess Bride game. Sis C was a town remorseful vig who had to target herself to be killed if she killed a townie...which she did. The scum redirector then targeted Sis C's self-kill to other townies every night thereby giving the scum team an extra kill every night. It can't have been the Princess Bride game - wasn't that the game where the mod turned into a ghost and SiS-C saved the game? And i'm pretty sure I was the town killed by the vig, so it must have been Alpha Centauri. Ulla's right; it was Alpha Centauri. I was NKed 1st night in Princess Bride, and Ulla, you're confusing that one with the gastard game on Giraffe that Dogmom took over. Now that we've got all that cleared up : I'm not either, but I'm guessing that it goes a little like this. Pleo hit storyteller with his vote canceling power, which inflicts storyteller with the condition of having no vote count except one for storyteller. The power was redirected, but the condition wasn't changed, so sister coyote was hit with the condition of having no vote count except one for storyteller. Pretty much this, as it has been explained to me. Here's the PM I got from the Mods: Now, as I understand it from other conversations, my purchased vote can be changed with a little discussion with Pleo. But I think Bill's vote on story is without merit. While I'd like to hear story's reasoning of his reversal on voting Special Ed, I don't think it makes him HoC/MotD. And because story is being away/unable to post as much, and having SisC's vote forced upon him, it looks like he's being setup. I don't necessarily disagree with the first part of this, but as to the second: I could only see this as a set-up if my vote were intentionally being forced on him. However, story was originally meant to have his vote "nullified" by being forced to vote himself; my vote on him is the result of being redirected and is therefore less intentional than a setup would imply. I don't know what to think about the Mahaloth votes. I haven't heard this rumor.
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timmy
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Day Two
Jun 2, 2010 10:04:27 GMT -5
Post by timmy on Jun 2, 2010 10:04:27 GMT -5
I'm going to vote Cookies, as that is who started this bandwagon on me. OMGUS much? I'm not following this bandwagon, but that doesn't help to allay my suspicions.
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timmy
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Day Two
Jun 2, 2010 10:08:04 GMT -5
Post by timmy on Jun 2, 2010 10:08:04 GMT -5
guiri: I thought Pleo's post was from an anonymous source, since he asked people to PM him with information and he'd pass it along to the rest of us. I don't, I'm trying to understand the reasoning behind your vote on Story. You quoted Red, wondered "Did Red strike a nerve with his comments on Story?" and then proceeded to vote Story. Given that Red was a member of the HoC, why would his suspicions of Story make you want to vote for Story? I don't get it. I'm having trouble following Bill's reasoning, too.
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