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Post by peekercpa on Nov 23, 2010 11:11:16 GMT -5
quick question burb. bread or cornbread stuffing?
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Post by Pleonast on Nov 23, 2010 11:17:16 GMT -5
Looks like I'm " vanilla by destiny" this game. Night actions, should they exist, may be used toNight. This is not a normal Night Zero, someone will die.
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Post by Pleonast on Nov 23, 2010 11:23:15 GMT -5
I've always stuffed the bird, and put the extra around it on the outside. I stick the thermometer through the stuffing to make sure it reaches the right temperature. It's not that difficult.
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Post by bufftabby on Nov 23, 2010 11:48:09 GMT -5
I'll be eating Quorn chick'n cutlets with goat cheese and cranberry sauce. Yum!
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Post by Mister Blockey on Nov 23, 2010 12:09:33 GMT -5
PM received and understood.
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Post by peekercpa on Nov 23, 2010 12:17:12 GMT -5
Looks like I'm " vanilla by destiny" this game. Night actions, should they exist, may be used toNight. This is not a normal Night Zero, someone will die. such being the reasoning behind allowing strategy and the length. although with the thanksgiving holiday and the fact that it is titled Night while in the rules thread it states no strategy during Night but is explicity allowed during this Night makes me wonder how that balances with folks just checking in and then planning on showing up early next week. serious no b.s. question. do we actually get it on or do we just let everyone who has a Night action, which i am assuming there are some, just fire wildly into the crowd? or do we just treat this as a normal cycle with no lynch type of deal?
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Post by Mahaloth on Nov 23, 2010 13:05:09 GMT -5
serious no b.s. question. do we actually get it on or do we just let everyone who has a Night action, which i am assuming there are some, just fire wildly into the crowd? or do we just treat this as a normal cycle with no lynch type of deal? :let's get it on....: I think we should talk. Perhaps someone will slip and help out the town power roles. Did bufftabby say anything about this game being "odd" or are we we expecting a pretty typical mafia game?
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Post by peekercpa on Nov 23, 2010 14:33:47 GMT -5
Did bufftabby say anything about this game ... or are we we expecting a pretty typical mafia game? <snipped a couple of ways for effect> you used buff and typical in the same sentence. jeebus you crack me up maha.
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Post by Pleonast on Nov 23, 2010 14:41:58 GMT -5
I think we should talk. Perhaps someone will slip and help out the town power roles. That is a very interesting statement.
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Post by Mahaloth on Nov 23, 2010 14:53:32 GMT -5
I think we should talk. Perhaps someone will slip and help out the town power roles. That is a very interesting statement. What, you don't want someone to slip and help out our town power roles? Gee, that would be kind of nice, wouldn't it? Or are you scum and you don't want the town power roles to know whom to target with their powers?
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Post by Suburban Plankton on Nov 23, 2010 14:58:22 GMT -5
quick question burb. bread or cornbread stuffing? I like both, but for Thanksgiving it has to be traditional bread stuffing. Preferably with nuts and raisins, but I won't be too picky if someone else is doing the cooking. As long as there's lots of it. On a game related note...I think this statement This is not a normal Night Zero, someone will die. is assuming facts not in evidence. Unless Pleonast knows something the rest of us don't? But he's claiming vanilla, so by definition he knows nothing. Unless he does. Isn't this fun?
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Post by Renata on Nov 23, 2010 15:10:59 GMT -5
Not really.
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Post by Pleonast on Nov 23, 2010 15:18:15 GMT -5
What, you don't want someone to slip and help out our town power roles? No, I actually do not want to out our town power roles. Why do you? I think it would be better if we had as little in-game discussion as possible, so that our town power roles do not slip and out themselves. This is not a normal Night Zero, someone will die. is assuming facts not in evidence. It's hardly a giant leap to assume that the scum in this game can kill at Night.
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Post by brewha on Nov 23, 2010 15:22:42 GMT -5
So what strategy can we possibly strategerize about? Unless scum wants to go ahead and identify themselves.
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Post by brewha on Nov 23, 2010 15:27:40 GMT -5
So, what's the terminology here? Light's the good guys. What do we call the bad guys, darks? Anyone wanna bring me up to speed on Tarot cards? I'm assuming there's good cards and bad cards - are they labeled dark and light? I'd better read some Wikis
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Post by special on Nov 23, 2010 15:41:40 GMT -5
reminds me of an old SNL skit.
"You can't put too much water in the nuclear reactor."
does it mean, it's OK to put as much water in as you want, or be careful not to put in too much water?
Did Mahaloth mean he wanted to assist in outing the Town power roles or did he mean he wanted to assist the Town power roles in outing the Scum?
it's rather dubious.
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Post by special on Nov 23, 2010 15:44:14 GMT -5
What, you don't want someone to slip and help out our town power roles? No, I actually do not want to out our town power roles. Why do you? I think it would be better if we had as little in-game discussion as possible, so that our town power roles do not slip and out themselves. is assuming facts not in evidence. It's hardly a giant leap to assume that the scum in this game can kill at Night.[/quote] It did seem a large leap for me. When I saw that Night 1 powers culd act, I didn't assume it would start with a Kill, I assumed it was giving a head start to investigators and the like. of course, maybe I was wrong to assume that.
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Post by special on Nov 23, 2010 15:44:58 GMT -5
PS, there may have been stuff on page 2 that I can't see because of my school filters. I think I'd seen some of it last night.
I can see page 3 just fine.
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Post by texcat on Nov 23, 2010 15:57:00 GMT -5
Looks like I'm " vanilla by destiny" this game. I had thought we had generally decided that claims on Day 1 or Night 0 were not good things. Why the claim, Pleo?
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Post by Sister Coyote on Nov 23, 2010 16:02:01 GMT -5
No, I actually do not want to out our town power roles. Why do you? I think it would be better if we had as little in-game discussion as possible, so that our town power roles do not slip and out themselves. Are you actually advocating non-participation, here? Because if you are, I'm profoundly confused. I mean, really, what's the point? I am one of those players who generally thinks lynching the liars comes out well for Town. And don't hold grudges. So, what's the terminology here? Light's the good guys. What do we call the bad guys, darks? Anyone wanna bring me up to speed on Tarot cards? I'm assuming there's good cards and bad cards - are they labeled dark and light? I'd better read some Wikis No, there are not "good" cards and "bad" cards; there are just the cards. Some have more positive meanings than others in their base (or "upright") state, but when you "reverse" them they take on more negative meanings. For example, the Fool card tends to have positive connotations when upright, but those positive connotations are turned on their heads if the Fool comes up reversed in a spread. Likewise, the Tower card tends to have negative connotations when upright, but those negative connotations are turned on their heads if it comes up reversed. And a lot depends on the cards around a given card, too; although one-card readings are possible they're a lot like trying to figure out what a sentence means if you can only see the word "tangerine."
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Post by Suburban Plankton on Nov 23, 2010 16:04:01 GMT -5
It's hardly a giant leap to assume that the scum in this game can kill at Night. I had a whole post typed out about how there wouldn't be any Night 0 kills because that wouldn't be 'fair' (since they make it quite likely that at least one player gets killed before they have a real chance to play), but the more I think about it, I think you may be right. bufftabby simply said "Night actions" may be used Tonight. She didn't put any conditions on that statement, so there's no reason to assume she meant "all Night actions except for kills". Of course, that still doesn't guarantee that someone will die. In the last couple games I've been in, there seemed to be quite a few Nights where nobody died, for various reasons...
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Post by sachertorte on Nov 23, 2010 16:05:56 GMT -5
Assuming scum can kill this Night Zero is not a huge stretch. It might be correct, it might be incorrect, but as an assumption, I don't think it unreasonable. That is, I don't think the assumption itself indicates alignment one way or the other. I myself was leaning towards the expectation that someone would die. No so much that I would state it as brazenly as Pleonast, but I'm not as brazen as Pleonast in general. I've been doing some light reading on Wikipedia: There are 22 Major Arcana Cards and 56 Minor Arcana Cards. The 22 Major Arcana cards are without suits, while the 56 Minor Arcana cards are pretty much a standard playing deck with an extra "court card." (i.e., four suits, 2-10,A,K,Q,J, plus a Knight card). We have 26 players. Therefore there can not be a one-to-one correspondence between Major Arcana Cards and players. Hypothesis 1: Town are 22 Major Arcana cards and scum are 4 without cards. Rejected: A mass claim would break such a game. Conclusion: Scum also have Major Arcana Identities. (The above discussion implies that I have a Major Arcana identity, which I do. I assume almost everyone does. However, by the numbers probably not everyone does. If you don't, you should probably not speak up about it until an opportune time arises, which is most certainly not now.) Anyway, if the Major Arcana cards account for 22 identities, then we are missing 4. Hypothesis 2: There exist duplicates. - A quick scan of the Major Arcana cards shows that duplication doesn't make a whole lot of sense for most cards (For example, The Fool, not a Fool). Of the Major Arcana cards, the only one that makes sense to be duplicated is "The Lovers." Stretching a bit, one could argue that the non-specific "Strength," "Death" and "Temperance" are not necessarily restricted to one and only one. - I'm "meh" on this one. Hypothesis 3: Some players are Minor Arcana Cards - 4 suits fills out the roster - 4 court cards fill out the roster even better. (King, Queen, Knight, Page/Jack). - If I were designing a game, this is the route I'd take. Of course I'd probably stick to the 22 Major Arcana cards and have a 22 player game. Major Arcana: None (0 or 22) The Fool 1 The Magician / The Juggler 2 The High Priestess / The Popess 3 The Empress 4 The Emperor 5 The Hierophant / The Pope 6 The Lovers 7 The Chariot 8 or 11 Justice 9 The Hermit 10 Wheel of Fortune 11 or 8 Strength / Fortitude 12 The Hanged Man / The Traitor 13 Death 14 Temperance 15 The Devil 16 The Tower / Fire 17 The Star 18 The Moon 19 The Sun 20 Judgment / The Angel 21 The World Based on name alone, 12, 13 and 15 look the most "Bad."
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Post by peekercpa on Nov 23, 2010 16:07:11 GMT -5
No, I actually do not want to out our town power roles. Why do you? I think it would be better if we had as little in-game discussion as possible, so that our town power roles do not slip and out themselves. is assuming facts not in evidence. It's hardly a giant leap to assume that the scum in this game can kill at Night. It did seem a large leap for me. When I saw that Night 1 powers culd act, I didn't assume it would start with a Kill, I assumed it was giving a head start to investigators and the like. of course, maybe I was wrong to assume that.[/quote] i have no clue what in the world i did to screw the pooch on the above but it came from ed. and i kind of thought the same thing initially. but buff seems to have pulled the trigger on night actions. originally posted by our wonderful and glorious mod, the fantastic bufftabbyDo not be afraid to act as you please toNight, though you may choose not to act at all if you like.sure sounds to me on re-read that fracking scum can get started whacking away right now. unless as pleo points out scum have no NK abilities. that would be odder than odd.
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Post by peekercpa on Nov 23, 2010 16:12:46 GMT -5
Looks like I'm " vanilla by destiny" this game. I had thought we had generally decided that claims on Day 1 or Night 0 were not good things. Why the claim, Pleo? this is why i love this game and you folks. sersiously.
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Post by sachertorte on Nov 23, 2010 16:13:14 GMT -5
Are you actually advocating non-participation, here? Because if you are, I'm profoundly confused. I mean, really, what's the point? The point is this is Night Zero. We don't need 'information' until we actually need to lynch someone, which isn't going to happen for nearly two weeks. Deep analysis at this time will more likely help scum than town as scum are in a better position to optimize whatever night actions they have while at town actors will be acting essentially randomly. If Town will be acting randomly anyway, why not shut down discussion and prevent scum from being able to act on any possible Town slips/impressions? Pleonast's point of view has a solid reasoning behind it. I'd support it too if it weren't so boring.
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Post by peekercpa on Nov 23, 2010 16:26:54 GMT -5
Are you actually advocating non-participation, here? Because if you are, I'm profoundly confused. I mean, really, what's the point? The point is this is Night Zero. We don't need 'information' until we actually need to lynch someone, which isn't going to happen for nearly two weeks. Deep analysis at this time will more likely help scum than town as scum are in a better position to optimize whatever night actions they have while at town actors will be acting essentially randomly. If Town will be acting randomly anyway, why not shut down discussion and prevent scum from being able to act on any possible Town slips/impressions? Pleonast's point of view has a solid reasoning behind it. I'd support it too if it weren't so boring. you are out of your gourd. what fracking planet do you come from where you think that town gets their primary information from lynches? call freaking chronos and make this mathematical. yeh, that works real well. aaaaiiiieeeeee.jeebus creebus
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Post by peekercpa on Nov 23, 2010 16:30:23 GMT -5
sorry.
but seriously sach cite me a couple of games where the votes led to the majority of scum lynches as opposed to just discussion in thread. maybe it is confirmation bias but shoot it seems like town catches scum by making them talk and take positions not because you voted for xyz.
but i could be wrong and will welcome you rapier analysis to prove me so.
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Post by Renata on Nov 23, 2010 16:34:39 GMT -5
FOS Pleonast and Special Ed for taking a grammatically ambiguous statement ("help out the town power roles") and calling out Mahaloth on the worst possible (and dubiously plausible) interpretation thereof. Slightly stronger FOS to Ed than to Pleonast, maybe, since he was second to the topic and clearly did notice the "innocent" interpretation, yet treated the "scummy" one as plausible anyway.
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Post by texcat on Nov 23, 2010 16:35:45 GMT -5
Pleonast's point of view has a solid reasoning behind it. I'd support it too if it weren't so boring. What point of view is that? The point of view where he claimed vanilla early on Night 0? Or the point of view where he doesn't want to expose the town power roles? Seems to me the best way to expose the town power roles is to have all of the vanillas claim. Doesn't seem like solid reasoning to me.
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Post by peekercpa on Nov 23, 2010 16:39:25 GMT -5
[color=bluevote sach[/color][/b]
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