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Day Two
Dec 6, 2010 19:25:52 GMT -5
Post by bufftabby on Dec 6, 2010 19:25:52 GMT -5
Upon rising in the morning, you make your way once again to the hall where just last Night, the innocent Pleonast was executed. You fear what may lie inside, and upon entering, you see that your fear was justified. You feel as though you've entered an upside-down world, where the ass is king, man is four-legged, the young rule the old, sleepwalkers hold the rudder, citizens spin like squirrels in their cage's wheel, and as many other paradoxes as the imagination can disjoin and join. Although you know you saw the sun shining through the windows when you awoke, the hall is barely lit, and you could swear you feel the night breeze on your skin. As everyone mills about uneasily, the breeze you thought you felt grows to a gale, blowing out the candles lighting the hall and thrusting the room into pitch blackness. Someone screams, and a light flashes so intensely that it may as well still be dark for all you're able to see. As your eyes recover, you see that someone is lying on the floor, surrounded by more blood than you thought a single person could contain. You don't recognize the face of the person, but the card lying upon his chest is clearly XVIII. The Moon. Someone else must recognize the body, however, as you hear someone cry out, "Merestil!" You look around to see who cried out, but you are unable to tell. Filled with rage and fear at the death of yet another companion, you vow to find the killer, and bring them to justice, no matter what it takes.
MHaye, Town Mason, is dead.
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Merestil Haye
FGM
Grudge Keeper
[on:Slumming it in the Middle-Earth][of:In the halls of Manw
Posts: 1,077
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Day Two
Dec 6, 2010 19:45:20 GMT -5
Post by Merestil Haye on Dec 6, 2010 19:45:20 GMT -5
Bah humbug.
Can I be spoilered please, O Bufftabby?
(Only if it won't compromise Dark Knight though.)
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Day Two
Dec 6, 2010 20:09:00 GMT -5
Post by Inner Stickler on Dec 6, 2010 20:09:00 GMT -5
Hmm. Now the question I have that probably can't be answered, is was his death by relative chance or did he drop a mason tell somewhere?
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Day Two
Dec 6, 2010 22:36:21 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on Dec 6, 2010 22:36:21 GMT -5
Bah. Bye Mhaye. If he dropped a masonly tell, I didn't catch it.
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Post by Paranoia on Dec 7, 2010 1:44:09 GMT -5
It just looks like the death of another experienced player who I guess dies early around here.
At this point I'm revising my cause of death as an experienced player at this site who likes bumping off people they see as threats early rather than deal with them for any period of time.
At this point I don't think it really relates to dropping tells in regards to role as much as it probably relates to experience.
Is there anyone here who is particularly vicious about that? Or is the games around here so concentrated with oldbies that it's something hard to avoid?
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Post by ComeToTheDarkSideWeHaveCookies on Dec 7, 2010 3:30:05 GMT -5
We usually do have a majority of experienced players in games here, and there are people who tend to die earlier than later, but I don't know how much insight can be teased out of such anecdotes.
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Post by CatInASuit on Dec 7, 2010 4:37:29 GMT -5
Suckage - Bye MHaye.
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Post by peekercpa on Dec 7, 2010 9:16:01 GMT -5
We usually do have a majority of experienced players in games here, and there are people who tend to die earlier than later, but I don't know how much insight can be teased out of such anecdotes. i kind of have to agree with cookies here. the majority of the folks have played together a lot over the years (one reason why the newer folks need to keep coming back) and i think, at least for me, there are some folks that i always keep an eye on. mhaye is one of those souls. he's a strong player and he wouldn't have to drop any town power hints for me to vote to whack him if i were scum just on farking principle.
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Post by Inner Stickler on Dec 7, 2010 9:25:55 GMT -5
Still, Mhaye is not usually one of those players, I don't think; if only because it tends to be the experienced prolific posters who get NKed and Mhaye is not usually one of those.
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Post by brewha on Dec 7, 2010 9:35:31 GMT -5
Only one death? That's good - I think. So, can we assume that there's no vigs/SKs? Or did our protection roles do what they needed to do?
That really sucks that we lost a mason this early in the game. In EDII, there were only two masons. If we had lost one right away, the other would have been unconfirmable. I guess this could work out to be a good thing, though. At least we know that there are masons. It should be a safe assumption that if there's one mason, there's at least two. When the time comes for other masons to claim (which shouldn't be any time soon) the claim should be easier to believe.
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Post by metallicsquink on Dec 7, 2010 9:54:41 GMT -5
Only one death? That's good - I think. So, can we assume that there's no vigs/SKs? Or did our protection roles do what they needed to do? <snip> I don't think we can assume that we have no vig or SK since we don't even know if MHaye was killed by scum, unless you know something that I don't.
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Hockey Monkey!
Borogrove
This is supposed to be a happy occasion. Let's not bicker over who killed who.
Posts: 371
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Day Two
Dec 7, 2010 10:08:54 GMT -5
Post by Hockey Monkey! on Dec 7, 2010 10:08:54 GMT -5
Only one death? That's good - I think. So, can we assume that there's no vigs/SKs? Or did our protection roles do what they needed to do? <snip> I don't think we can assume that we have no vig or SK since we don't even know if MHaye was killed by scum, unless you know something that I don't. Indeed, Brewha, what leads you to the conclusion that scum made the kill last night?
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Day Two
Dec 7, 2010 10:14:30 GMT -5
Post by Inner Stickler on Dec 7, 2010 10:14:30 GMT -5
Or that the vig held their fire, or the vig, sk, or scum killer got roleblocked, or the SK is a variation and could choose to take a different action. There are more possibilities here, and frankly I'm not sure it's worth worrying about until we know more about the game state.
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Day Two
Dec 7, 2010 10:27:26 GMT -5
Post by brewha on Dec 7, 2010 10:27:26 GMT -5
Only one death? That's good - I think. So, can we assume that there's no vigs/SKs? Or did our protection roles do what they needed to do? That really sucks that we lost a mason this early in the game. In EDII, there were only two masons. If we had lost one right away, the other would have been unconfirmable. I guess this could work out to be a good thing, though. At least we know that there are masons. It should be a safe assumption that if there's one mason, there's at least two. When the time comes for other masons to claim (which shouldn't be any time soon) the claim should be easier to believe. Ok, leave off the vigilante part. I mean to write PFKs/SKs. Can we safely assume that there is scum and they are going to try to kill town? I mean this is mafia right? We can't automatically assume that there are third parties. So, we can assume that there are no third parties or that our protection roles did their jobs. That's not an earthshattering statement, is it?
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Day Two
Dec 7, 2010 10:33:05 GMT -5
Post by brewha on Dec 7, 2010 10:33:05 GMT -5
Squick, I'm sure I know things that you don't- like what color boxers I'm wearing. But, if you're wondering if I know who the scum are or who killed MHaye, I can assure you I don't.
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Day Two
Dec 7, 2010 10:45:11 GMT -5
Post by Suburban Plankton on Dec 7, 2010 10:45:11 GMT -5
I think some people are coming down just a bit hard on brewha this morning. Is it a sure thing that there are no killing roles besides Scum in this game? No, of course not. But is it surprising that we've only had 2 deaths in 2 Nights? I think it is.
Sure, there are a whole bunch of reasons why that could be, and there's not a whole lot to be gained from trying to list them all at this point. But I hate it when we come down too hard on people for simply saying out loud what everyone was thinking to themselves.
On MHaye, I don't see anything that looks like a 'Mason tell'...but then again, I wouldn't expect a Mason to do any sort of breadcrumbing in the first place (assuming a traditional Mason role).
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Day Two
Dec 7, 2010 11:06:56 GMT -5
Post by texcat on Dec 7, 2010 11:06:56 GMT -5
Looking back at yesterDay's votes, I see that MHaye voted for Mahaloth. It's always possible that his vote rather than a mason tell caused his unfortunate killing.
Also looking back at yesterDay's votes, I see that 6 people did not vote. I feel pretty strongly that everyone should vote. We should try and force scum to vote to leave a trail, and town should vote so that we have a majority. If a full one-fourth of the town is not voting, it makes it pretty easy for the scum to control the results.
Not voting on Day One: Total Ullz, BillMc, Crazypunker, Mr. Blockey, Paranoia, and Storyteller.
Vote: Total Ullz for advocating lynching a lurker without naming one and especially for not voting.
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Day Two
Dec 7, 2010 11:14:40 GMT -5
Post by texcat on Dec 7, 2010 11:14:40 GMT -5
NETA: Pleo was lynched with only 5 votes on him. If you think that there might be 5 or 6 scum in a game this size, you can see how easy it would be for the scum to control the lynch with so few voters.
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Day Two
Dec 7, 2010 11:17:01 GMT -5
Post by metallicsquink on Dec 7, 2010 11:17:01 GMT -5
Squick, I'm sure I know things that you don't- like what color boxers I'm wearing. But, if you're wondering if I know who the scum are or who killed MHaye, I can assure you I don't. I assume this is for me and I'm not sure if your typo is on purpose or not. There are a lot of possible explanations for what happened last Night and I think it's too early to make any assumptions. There are also a few possible explanations for your comment: you either are a scum who made a slip or a townie who is being shortsighted. I didn't think your post should have gone without comment. I'm not sure why are being so defensive about it.
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Day Two
Dec 7, 2010 11:34:26 GMT -5
Post by peekercpa on Dec 7, 2010 11:34:26 GMT -5
Still, Mhaye is not usually one of those players, I don't think; if only because it tends to be the experienced prolific posters who get NKed and Mhaye is not usually one of those. i don't know about that conclusion. mhaye reminds me of bill and nook. they don't say a heck of lot (number of posts) but when they do it is normally insightful and rather pointed. that's why i am always wary of them because they are all good enough to come across as town when scum and pretty durn successful at sussing out scum when town. so yeh, i could totally see an mhaye NK coming from scum.
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Day Two
Dec 7, 2010 11:37:22 GMT -5
Post by peekercpa on Dec 7, 2010 11:37:22 GMT -5
Squick, I'm sure I know things that you don't- like what color boxers I'm wearing. But, if you're wondering if I know who the scum are or who killed MHaye, I can assure you I don't. [fluff coming up] you don't even have to guess the colors of my boxers since i prefer commando. [fluff going away]
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Day Two
Dec 7, 2010 11:41:45 GMT -5
Post by Suburban Plankton on Dec 7, 2010 11:41:45 GMT -5
ParanoiaI gotta ask, are you going to give us more than one post Today? It looked like you were heading toward a lynch Yesterday for non-participation until you rescued yourself with a long and detailed breakdown of Night 0. I hope you don't plan to wait until close to Dusk again before you give us your thoughts on Day 1.
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Day Two
Dec 7, 2010 11:42:40 GMT -5
Post by Mahaloth on Dec 7, 2010 11:42:40 GMT -5
Yeah, MHaye isn't super out-spoken, but his contributions are usually really good. Nanook of the North shore(or something like that) is similar.
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Day Two
Dec 7, 2010 11:54:58 GMT -5
Post by NAF1138 on Dec 7, 2010 11:54:58 GMT -5
Hey all, sorry I didn't come back sooner. Having cycles start so late in the Day is going to make me always feel a bit behind.
Ok, I think I can actually play toDay.
1) I am still not happy with Paranoia. He didn't participate yesterDay! Even when he came back and started participating, his one big infodump post was an empty shell. There was no there there and I am a little disappointed that it got him some unvotes. Had I been around I would have been pushing hard for his and since I am here now...
Vote: parinoia
2) I don't want to see TL fall to the same sort of bad reasoning that we lost Pleo to. TexCat, TL hasn't voted on Day One in her last several games. You were just in a game with her where she did the exact same thing on Day 1 and was town. Her not voting isn't a tell, and it's a really bad vote. Be mad at her for continuing to sign up for games she can't play in (I am, it's fucking annoying*) but voting for her is dumb.
3) I am only going to say this once because I don't want to spend so much time on a soapbox toDay, but Masons should start seriously considering claiming right now. Seriously considering it. If there are only 2 masons alive YOU MUST CLAIM. A solitary living mason is useless and the risk of one of you getting killed at random is too high, particularly this early in the game.
Ok, imma shut up for a bit now.
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Day Two
Dec 7, 2010 11:58:48 GMT -5
Post by NAF1138 on Dec 7, 2010 11:58:48 GMT -5
To expand on my point about Paranoia a bit, since I don't think my last post did a great job. While it was one thing to vote him for non participation, his behavior when he did come back is what I am finding suspicious now. The fact that he made no comments at all on the events of the Day yesterDay bugs me a whole lot and coming back and making one big meaningless post after being called out for not playing smacks of true lurking to me. Yes yes, he did a breakdown of Night 0, woohoo. Not good enough, and way too safe. That's why he is getting my vote again, and why he shouldn't have been unvoted yesterDay.
Ok, I think that makes a bit more sense.
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Day Two
Dec 7, 2010 12:18:49 GMT -5
Post by special on Dec 7, 2010 12:18:49 GMT -5
In other games that she is currently modding, Total Lost has stated that RL is occupying her mind more than mafia for a while.
I am also in agreement with NAF that paranoia's participation is mostly non-existant.
However, I'm not prepared to vote yet on that.
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Day Two
Dec 7, 2010 12:38:33 GMT -5
Post by peekercpa on Dec 7, 2010 12:38:33 GMT -5
Not voting on Day One: Total Ullz, BillMc, Crazypunker, Mr. Blockey, Paranoia, and Storyteller. <snipped> yaknow this is an interesting set of folks. wifom time. i know that total and bill have expressed some rl stuff going on. and as much as you can trust anyone in this exercise i just gotta believe them. i mean the real players don't make up stuff to avoid accountability or confrontation. blockey is a flake so who in the world knows. never played with paranoia (i don't think) so kind of meh - but not a real strong meh. story on the other hand is a real conundrum. he knows how this stuff works and a no vote is not real kosher. and he did get engaged yesterDay at some point. hmmm, wonder what it means. going to posit a touch and then back with a vote.
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Day Two
Dec 7, 2010 12:38:58 GMT -5
Post by Mister Blockey on Dec 7, 2010 12:38:58 GMT -5
I did vote yesterday I was just seconds too late when I did so. I'm one of those dastardly rl is interfering with my mafia people. I'm certainly going to try but I'm not going to be able to be as involved with the game as I have been in the past. Combine that with my standard detestation of day 1 and there's just not much for me to say and less time for me to say it in.
That said I'm going to open up with a bit of a prod and Vote Charr. Until there's an explanation for voting someone with no reason whatsoever, I'm good with that vote.
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Day Two
Dec 7, 2010 12:45:21 GMT -5
Post by bufftabby on Dec 7, 2010 12:45:21 GMT -5
Vote Count
total ullz (1): texcat [16]
paranoia (1): naf1138 [23]
charr (1): mr blockey [27
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Day Two
Dec 7, 2010 12:45:58 GMT -5
Post by peekercpa on Dec 7, 2010 12:45:58 GMT -5
neta:
i forgot about punker
i seem to recall being scum with him in another game and he was pretty participatory, if i recall correctly. so meh x 2.
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