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Post by Inner Stickler on May 8, 2012 10:59:04 GMT -5
[color=blue][b] Vote: NAME [/b][/color]
It's important that you leave between the name and the tag or else it won't work.
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Post by Inner Stickler on May 8, 2012 10:59:36 GMT -5
Huh, that's weird. Ignore the noparse tags.
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Post by kagemoto on May 8, 2012 11:35:37 GMT -5
I just re-checked the Day 0 thread and there are several players who did not confirm.
Of the 60 players on the player list (61 players, #26 mel dropped out): 32. bec 33. adorasaurusrex 34. Inner Stickler (posted in Day 1 before this post) 39. Patricia (posted in Day 1 before this post) 41. allyjayne MOD Question: would anything happen to these unconfirmed players if they do not show up at all in Day 1?
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Post by annem on May 8, 2012 11:58:59 GMT -5
Afternoon, all
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Post by wombat99 on May 8, 2012 12:09:44 GMT -5
If you cast your vote early in the "day" won't you miss out on potentially valuable information? What would be the advantage of voting early... unless you are trying to influence others' votes... hmmm, every move is suspect. Or is it too early to read much into votes?
Just thinking out loud here...
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Post by Pleonast on May 8, 2012 12:09:59 GMT -5
Mr Special Ed from D0.142: The moderator has specifically said there are two teams: Two teams: Town (good team) and Scum (bad team) Furthermore, we know scum will kill one player each Night: Meeko from D0.146: I answered that in the same post you quoted: Scum want to know my specific role so that they can react appropriately. Knowledge of my role doesn't really help town--we know there could be multiples of almost all the roles, so a claim of any one of them is unhelpful. THE MOST VOTES on a person will get the lynch. That's an interesting twist on mafia: the votes will be lynched, not the player. ;D Afternoon all Vote: Pleonast in anticipation of the expected town claim (Psst, try reading Day Zero.) Can you elaborate exactly why you're voting? Are you voting because of a town claim in general? Or are you voting because specifically Pleonast made a town claim? I can get behind that Vote: Pleonast Can you explain the reasoning behind your vote? He's Already Done it. Back on Day 0. Vote Pleonast.I assume my vote for him didn't carry over. Can you explain the reasoning behind your vote? For the newbies, this is what we call a "bandwagon". Yep. And not just any bandwagon, but a "me-too" bandwagon where the votes have little explanation other than a "me-too" sentiment. This is classic anti-town (meaning detrimental to our goals) behavior. Even if the voters are town, by not giving reasons for their votes, they 1: don't give us any insight into their motivations (useful for others to determine their team) and 2: create an easy place for scum to hide their votes. Policy Voting : Essentially you are using your vote to say "I don't Think so" to something that is effectively 'larger' than the current game or game state. Pleonast ALWAYS does this, and it takes away from the game -- Greatly. He does it so much, I would much rather use my Day 1 vote on it than anything else. And here's another anti-town behavior: voting for someone because they don't play the game the way the voter prefers. Meeko doesn't like my playstyle, so regardless whether I'm town or scum, they vote for me. In order for town to win, we need to lynch scum, not players who play in a way we don't like.vote Meekofor voting based on playstyle rather than team. Pleonast is Dead Wrong. Scum MIGHT have to drink that wine if indeed you are Town. Town is FORCED to drink this wine, regardless of your alignment. You are taking away game space from other things that actually matter on Day 1. You are being a Distraction. You are making Noise. Because at this point, Pleonast, it IS static... It is no longer Dynamic. It is the exact same thing. You have this elitist holier than thou attitude that monopolizes the game. You are playing the game, Yes. But what we have to work with is only a sad tired artifact of your delusion. You believe you are affecting the game one way. The Good News : You are Affecting the game in multiple ways. The Bad News : None of those ways are good for you. NETA : Aren't Power Town roles survived by effectively hiding until they _Need_ to come out. Even if you give Pleonast the benefit of the doubt, and he is telling the absolute truth, this is still bad play. Further evidence that Meeko is more concerned about pushing their opinion about how to play the game instead of actually playing the game by looking for scum.
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Post by LightFoot on May 8, 2012 12:22:49 GMT -5
If you cast your vote early in the "day" won't you miss out on potentially valuable information? What would be the advantage of voting early... unless you are trying to influence others' votes... hmmm, every move is suspect. Or is it too early to read much into votes? Just thinking out loud here... Some players vote early and often ( you can unvote) it can be used to get a reaction start a dialog or what not
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Post by wombat99 on May 8, 2012 12:27:14 GMT -5
If you cast your vote early in the "day" won't you miss out on potentially valuable information? What would be the advantage of voting early... unless you are trying to influence others' votes... hmmm, every move is suspect. Or is it too early to read much into votes? Just thinking out loud here... Some players vote early and often ( you can unvote) it can be used to get a reaction start a dialog or what not Ah - you can unvote. That makes sense now.
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Post by Mahaloth on May 8, 2012 13:17:49 GMT -5
If you cast your vote early in the "day" won't you miss out on potentially valuable information? What would be the advantage of voting early... unless you are trying to influence others' votes... hmmm, every move is suspect. Or is it too early to read much into votes? Just thinking out loud here... Getting your vote out early is a nice idea, since it allows time for people to analyze it.
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Post by annetastic on May 8, 2012 13:49:34 GMT -5
Good Morning/Afternoon or what ever it is where you are based ..... it's only Day 1 and it looks like the more experienced players amongst you are falling out already and confusing the hell out of us 'noobs' can we please have explanations as to game play as we go along so 'we' know what we are doing too.
Thank you
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Post by LightFoot on May 8, 2012 14:09:31 GMT -5
With the number of players that have never played before. Let alone even seen many of us. I dislike the paths that feel meta.
One of my first games I remember being really put off that players were referencing other games as part of their ‘cases’ on others.
It’s no fun for a n00b to have a whole other game played over their heads.
I’m not saying I haven’t or won’t but can we get a rolling start before this becomes an ‘us’ and ‘them’ game?
By us and them I mean players with some experience and those with out
It’s still a Town V Scum game.
newer players, mix it up, ask questions, share opinions. Jump in with both feet. It's the only way we get to know anything about you
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Post by Pleonast on May 8, 2012 14:21:45 GMT -5
it's only Day 1 and it looks like the more experienced players amongst you are falling out already and confusing the hell out of us 'noobs' can we please have explanations as to game play as we go along so 'we' know what we are doing too. Ask a specific question about something that's confusing you. Quote it, or copy and paste it. Someone will explain it. Most of the game is simply talking/discussing/arguing, so joining the conversation, even if only to ask newbie questions, is mostly all you need to do.
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Post by cathi on May 8, 2012 14:27:17 GMT -5
I'm on the noob-team. What do we do? Just pick anyone and vote? I know we're looking to lynch a scum person, but how do we know if we're right? What happens if you die?
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Post by Gadarene on May 8, 2012 14:28:18 GMT -5
If the site I normally play on was working, I'd point the newbies to some really awesome and easy-to-understand strategy guides. But the site's down. Also! I am a Townie! Exclamation point!
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Post by annetastic on May 8, 2012 14:33:21 GMT -5
thank you for the advice of 'jumping in ' but no idea what to jump into ha ha ..... and I appreciate the 'no reference to old games' comment thank you.
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Post by LightFoot on May 8, 2012 14:35:35 GMT -5
I'm on the noob-team. What do we do? Just pick anyone and vote? I know we're looking to lynch a scum person, but how do we know if we're right? What happens if you die? all we have is what players do/say interact. Sure most of the time Town kill the wrong player because they don't know At the end of the game if you were on the winning side you win too. you just can't play after you are dead.
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Post by cathi on May 8, 2012 14:39:24 GMT -5
Okay, thank you. Guess I'll be reading for a while, ha!
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Post by Pleonast on May 8, 2012 14:47:27 GMT -5
What do we do? We want to lynch players who are scum and not lynch players who are town. The fun part of the game is that there's no simple and easy way to do that.
Just pick anyone and vote? That sometimes works, if you have no better ideas. But it's better to try something more thoughtful. Here are the basic differences of town and scum:
Town: Most players are town. They usually don't know who is on their own team. They try to lynch scum. They tell the truth.
Scum: Only a few players are scum. They do know who is on their own team. Although it's better for them to lynch town, they often don't care who they lynch. They tell the truth or lie, whichever is more convenient.
Given these basic differences, examine other players' posts and think "is this something town would post" or "is this something scum would post". You'll be wrong a lot. Even the best, most experienced players are wrong a lot. But you still need to try your best.
I know we're looking to lynch a scum person, but how do we know if we're right? We find out when that player dies.
What happens if you die? You don't get to post in the game threads any more. But the game is not over for you--you still win or lose with your entire team.
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Post by kagemoto on May 8, 2012 15:08:34 GMT -5
With the number of newbie players in this game, the "newbie" title can be overused by some. I understand that some new players have no idea what to do now, but as the name suggests, mafia is never a kind game to new players, and the only way you learn it is to play it.
Participation and careful reading are important in this game. You can ask questions, or say what you think to any aspect of the game, no matter how little, how stupid or how irrelevant it seems. Saying "I am a new player, I don't know what to do, I am confused" or simply remain quiet would be an easy way, but it adds to nothing to the game, as you are supposed to be confused, particularly at the start of Day 1. If you are not contributing to the game, you will be more likely become the target.
Be prepared for confrontation and accusation. Arguments are common in any mafia games, and sometimes it may heat up and you may be targeted. But it is a game, and the person who points at your direction would be pointing at the supposed game role, not you as a person. Don't get emotional in the game.
Also, veterans are not necessarily better players. First time players can do great in mafia games, and it is not unusual for veteran players to make mistakes. Do your best in this game, and if you make a newbie mistake, no big deal, it is just a game, and there might be others on your opposing team making mistakes too. Just have fun.
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Post by wombat99 on May 8, 2012 15:09:27 GMT -5
If it turns out he was town, then we'll have to look at the vote record. Were those who jumped on him early a little too eager? Could they have been scum trying to make up a case against Pleonast? Or was it a case of town-against-town -- a mislynch? I think Pleonast does indeed have a power or at least is Town (why create a bandwagon knowing all of us n00bs who don't know who else to kill off would jump on it)... so i think I'd look closely at those who vote for Pleonast as possible scum. Or maybe that's just what he wants me to think, WIFOM and all that
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Post by Hal Briston on May 8, 2012 15:14:18 GMT -5
Also, Are you defending Pleonast? Dear God Why?! At best your cuddling him. How in the world are you reading that as defending him? What I'm doing is explaining to the new folks the way the game is played and how the actions people take will be interpreted post-lynch. Read it from the perspective of someone who's never played the game before. If anything, I'd be in favor of lynching Pleo simply for referring to himself in the third person upthread.
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Post by annetastic on May 8, 2012 15:16:25 GMT -5
Also! I am a Townie! Exclamation point![/quote]
so am I correct in thinking if the above statement is true and I was scum I should vote for you, but if I am town I shouldn't but then again you might be saying you are town to confuse the issue because if you WAS town the scum would vote for you to go but if you was scum the town would not vote for you thinking you are town so really only scum would vote for you ... if that makes sense ... by jove I think I got it !!
and thank you pleonast for a bit of clarity of play in the last post
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Post by lianne on May 8, 2012 15:24:42 GMT -5
Hmm well I'm new to all this too but as the advice seems to be to jump in with both feet, I'd have to say my current inclination would be to vote for Meeko (although I'm not actually doing that yet - just stating an opinion - as I'm a little scared of voting so ealry) as he/she seems to be either bullying/picking on Pleonast (probably for earlier game issues that I know nothing about) or else knows something more and is trying to hide it.
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Post by wombat99 on May 8, 2012 15:35:24 GMT -5
I wonder if experienced players are more likely to have been assigned powers or scum.
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Post by LightFoot on May 8, 2012 15:37:57 GMT -5
I wonder if experienced players are more likely to have been assigned powers or scum. In most games the roles are handed out randomly ( randed) so don't bet on it.
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Post by Gadarene on May 8, 2012 15:38:45 GMT -5
so am I correct in thinking if the above statement is true and I was scum I should vote for you, but if I am town I shouldn't but then again you might be saying you are town to confuse the issue because if you WAS town the scum would vote for you to go but if you was scum the town would not vote for you thinking you are town so really only scum would vote for you ... if that makes sense ... by jove I think I got it !! and thank you pleonast for a bit of clarity of play in the last post As alluded to in the Day Zero thread, the standard goal of scum is to achieve parity -- to make it so there are the same number of Town players and Scum players alive after a given day. If they do this, they win. To accomplish this goal, the Scum need a certain number of mislynches (that is, lynches of townies). They can achieve this in a number of different ways, whether by staying mostly out of the way and letting the Town lynch its own people, or by aggressively making cases on why they think certain Townies could be scum, in order to influence the vote. Along the way, the scum's primary concern is that they don't get caught -- generally, they try to keep from doing something that looks too suspicious. Now, what does "suspicious" mean in this context? (In other words, as a Townie, how do you catch scum?) It means a couple of different things. First, the thing is, the scum are operating with more information than the town has -- they know who else is on their team! Thus, townies lack this information, and scum will try to conceal the fact that they have this information. Finding instances where it seems like someone has more knowledge about other people's roles than they're pretending to can be a good way to try and ferret out the scum, especially when you go back and examine the interactions of people with known Townies and known Scum after the fact, as people start dying and more information is revealed. Second, Townies should have as their foremost motivation a desire to solve the game by figuring out who's scum and who's town. Since scum already know everyone's alignments,* it is often hard for scum to mimic the kind of thought processes and tone of Townies. Put simply, Townies are wrong a lot, and Townies can get confused a lot, but Townies will (ideally) always be genuine in their wrongness or confusion, and it's tough for scum to replicate Townie cluelessness in this fashion. If you read someone's posts and you can't really understand what their thought process is or how they got from point A to point B; if it seems like their arguments aren't genuine; if their posts don't seem natural and free-flowing but instead seem contrived or concocted...then you should be suspicious of that person. This, by the way, is why it's very important for Townies to try their best to clear themselves from suspicion by working to solve the game and to maintain an open and transparent attitude about their own thought processes -- every Townie that is correctly thought of as "clear" by most of the rest of the player pool is a Townie that the scum will not be able to mislynch...thus frustrating the scum's attempts to achieve victory. (A strong secondary concern of the scum is to eliminate the town power roles -- especially the town Detectives, who will be able to discern players' alignments during the night. This can be the subject of a whole 'nother post, though, and I'll let someone else take a crack at it right now. ) *assuming that there's only one scum team -- it's trickier if there are multiple scum teams, since a scum can legitimately blend in by trying to hunt the scum who they don't have any information about. Hope this is at least somewhat helpful. ;D
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Post by LightFoot on May 8, 2012 15:39:03 GMT -5
I see the bear is very busy eating posts. If you have a nice post copy/ paste it to another doc ( I use Word) before you hit reply
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Post by Gadarene on May 8, 2012 15:40:15 GMT -5
Ugh, that's not as readable as I was hoping. Let me try again. Some Thoughts by Gadarene on How to Catch ScumAs alluded to in the Day Zero thread, the standard goal of scum is to achieve parity -- to make it so there are the same number of Town players and Scum players alive after a given day. If they do this, they win. To accomplish this goal, the Scum need a certain number of mislynches (that is, lynches of townies). They can achieve this in a number of different ways, whether by staying mostly out of the way and letting the Town lynch its own people, or by aggressively making cases on why they think certain Townies could be scum, in order to influence the vote. Along the way, the scum's primary concern is that they don't get caught -- generally, they try to keep from doing something that looks too suspicious. Now, what does "suspicious" mean in this context? (In other words, as a Townie, how do you catch scum?) It means a couple of different things. First, the thing is, the scum are operating with more information than the town has -- they know who else is on their team! Thus, townies lack this information, and scum will try to conceal the fact that they have this information. Finding instances where it seems like someone has more knowledge about other people's roles than they're pretending to can be a good way to try and ferret out the scum, especially when you go back and examine the interactions of people with known Townies and known Scum after the fact, as people start dying and more information is revealed. Second, Townies should have as their foremost motivation a desire to solve the game by figuring out who's scum and who's town. Since scum already know everyone's alignments,* it is often hard for scum to mimic the kind of thought processes and tone of Townies. Put simply, Townies are wrong a lot, and Townies can get confused a lot, but Townies will (ideally) always be genuine in their wrongness or confusion, and it's tough for scum to replicate Townie cluelessness in this fashion. If you read someone's posts and you can't really understand what their thought process is or how they got from point A to point B; if it seems like their arguments aren't genuine; if their posts don't seem natural and free-flowing but instead seem contrived or concocted...then you should be suspicious of that person. This, by the way, is why it's very important for Townies to try their best to clear themselves from suspicion by working to solve the game and to maintain an open and transparent attitude about their own thought processes -- every Townie that is correctly thought of as "clear" by most of the rest of the player pool is a Townie that the scum will not be able to mislynch...thus frustrating the scum's attempts to achieve victory. (A strong secondary concern of the scum is to eliminate the town power roles -- especially the town Detectives, who will be able to discern players' alignments during the night. This can be the subject of a whole 'nother post, though, and I'll let someone else take a crack at it right now. ) *assuming that there's only one scum team -- it's trickier if there are multiple scum teams, since a scum can legitimately blend in by trying to hunt the scum who they don't have any information about. That should be a little better.
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Post by annetastic on May 8, 2012 15:40:19 GMT -5
I wonder if experienced players are more likely to have been assigned powers or scum. my thoughts as well seeing as us noobs would't know what to do with powers ha ha
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Post by Gadarene on May 8, 2012 15:41:04 GMT -5
I see the bear is very busy eating posts. If you have a nice post copy/ paste it to another doc ( I use Word) before you hit reply I very nearly got caught by that stupid bear.
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