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Post by Hal Briston on Jun 14, 2012 8:08:49 GMT -5
If Pleo posts his message and Hal says that's the same one he got (worded the same way) then Pleo is telling the truth about being a detective. Excellent idea -- how about it, Pleo? Actually, now that I've slept on it, I'd rather Pleo didn't to a full reveal of his PM. Rather, I'd ask that he post an acronym of his PM. For instance, my PM begins "You are Town...", so I'd ask Pleo to begin with "YaT" and continute from there with the rest of his PM. Afterward, I can post my full PM, thereby offering town evidence that we received the same message, rather than just going on my say-so. Basically this would serve to be further soft-confirmation for both of us.
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Post by CatInASuit on Jun 14, 2012 8:37:06 GMT -5
*puts paranoid hat on*
If you receive the same message then great, but I really hope Idle Thoughts did generic Detective PMs to both of you (assuming you are both town), because otherwise we could wind up lynching one of you unecessarily.
Perhaps the Masons could compare PMs first as a test?
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Post by Hal Briston on Jun 14, 2012 8:54:05 GMT -5
*puts paranoid hat on* If you receive the same message then great, but I really hope Idle Thoughts did generic Detective PMs to both of you (assuming you are both town), because otherwise we could wind up lynching one of you unecessarily. Perhaps the Masons could compare PMs first as a test? Well, therein lies the rub. This isn't a "pass/fail" test, it's a "pass/not pass" one. Not passing isn't immediately damning, it'd just be a null tell at best. I'm being optimistic here, and working from the angle that Pleo is what he says he is and this will help confirm him.
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Post by septimus on Jun 14, 2012 9:07:30 GMT -5
*puts paranoid hat on* ... otherwise we could wind up lynching one of you unecessarily. Perhaps the Masons could compare PMs first as a test? Good suggestion but it won't work: I became Mason via substitution and never received anything that looked like an original role PM. The bad news is: I don't think confirming the Detectiveships will be a problem for long. With Doctors dying, I'm afraid we'll see reveals from Idle sooner rather than later.
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Post by cassipietz on Jun 14, 2012 9:28:12 GMT -5
*puts paranoid hat on* ... otherwise we could wind up lynching one of you unecessarily. Perhaps the Masons could compare PMs first as a test? Good suggestion but it won't work: I became Mason via substitution and never received anything that looked like an original role PM. The bad news is: I don't think confirming the Detectiveships will be a problem for long. With Doctors dying, I'm afraid we'll see reveals from Idle sooner rather than later. I feel like we need some sort of nugget to go on before we find out who is night killed...hopefully Pleo will show up soon so we can have a little tidbit to go on... Along the lines of "the bad news" thing...depending on who is killed and who survives I think some suspicions will skyrocket which could be intentional on the part of the scum to get us to mislynch someone or it could be that suspicions are correct...I think we really need to hear from Pleo before night is over...
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Post by CatInASuit on Jun 14, 2012 9:40:26 GMT -5
Well, therein lies the rub. This isn't a "pass/fail" test, it's a "pass/not pass" one. Not passing isn't immediately damning, it'd just be a null tell at best. I'm being optimistic here, and working from the angle that Pleo is what he says he is and this will help confirm him. I'll pretty much ditto this.
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Post by Hal Briston on Jun 14, 2012 9:50:06 GMT -5
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Post by cassipietz on Jun 14, 2012 9:58:14 GMT -5
LOL I saw that too and was like WTH?
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Post by CatInASuit on Jun 14, 2012 10:21:05 GMT -5
If you set your profile to invisible, it leaves it at the last time you logged in when visible.
Then only the admins can see when you last logged in.
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Post by wombat99 on Jun 14, 2012 10:49:46 GMT -5
Good suggestion but it won't work: I became Mason via substitution and never received anything that looked like an original role PM. The bad news is: I don't think confirming the Detectiveships will be a problem for long. With Doctors dying, I'm afraid we'll see reveals from Idle sooner rather than later. I feel like we need some sort of nugget to go on before we find out who is night killed...hopefully Pleo will show up soon so we can have a little tidbit to go on... Along the lines of "the bad news" thing...depending on who is killed and who survives I think some suspicions will skyrocket which could be intentional on the part of the scum to get us to mislynch someone or it could be that suspicions are correct...I think we really need to hear from Pleo before night is over... This is my concern, also. If Hal is killed and Pleo is not, Pleo will be under a lot of suspicion. If we can "confirm" his role, then if there is a doctor remaining, he can be protected (and also not mislynched).
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Post by Hal Briston on Jun 14, 2012 10:53:09 GMT -5
If you set your profile to invisible, it leaves it at the last time you logged in when visible. Ahhh, I see...
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Post by dizzymrslizzy on Jun 14, 2012 12:03:33 GMT -5
This is my concern, also. If Hal is killed and Pleo is not, Pleo will be under a lot of suspicion. If we can "confirm" his role, then if there is a doctor remaining, he can be protected (and also not mislynched). My best guess is that if there ARE any Doctors left they would be protecting Hal over everyone else at this point.
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Post by Suburban Plankton on Jun 14, 2012 12:30:22 GMT -5
I'd just like to know what we're going to do if we get down to Lylo and it's only lurkers left. We lose Regarding Pleo and Hal posting their PMs (or some facsimile thereof): I'm not prepared to assume that story sent out identical PMs to all Detectives, so I think the usefulness of such a scheme is very low. My highest suspicions from this list would be gnarlycharlie (for his previously noted careful play), crys (Kagemoto's case on her was convincing and then he ended up dead), and whichever one of Suburban Plankton or Inner Stickler it is who keeps coming back and apologizing for not playing (I think it's SP but I'm not sure), because the repeated apologizing does seem scummy. Yep...that would be me. Sorry, I'll try to remember not to apologize again.
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Meeko
FGM
I raccoon it's time to play Mafia
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Post by Meeko on Jun 14, 2012 12:39:25 GMT -5
If you set your profile to invisible, it leaves it at the last time you logged in when visible. Then only the admins can see when you last logged in. Obligtory Meeko Response : " I would expect an Anti-Town Pleonast to do that."
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Meeko
FGM
I raccoon it's time to play Mafia
Posts: 2,474
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Post by Meeko on Jun 14, 2012 12:42:16 GMT -5
The Vanilla Town Role PM is very basic. Three words Basic.
Can we conclude that other PMs are as basic, and therefore, they aren't unique, especially among like types?
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Post by Hal Briston on Jun 14, 2012 12:55:13 GMT -5
The Vanilla Town Role PM is very basic. Three words Basic. Can we conclude that other PMs are as basic, and therefore, they aren't unique, especially among like types? Mine is what I would call "reasonably power-role basic". A couple of short sentences describing detective powers. I'm in favor of this idea specifically because I do not expect other detectives to have different role PMs -- it's not like we have unique role names with backstories and such. This is a basic game, so I'm expecting the PMs to be basic as well. If they differ from one another, then it would only be because Idle was actively trying to thwart this type of handshake. And I gotta say, maybe I'm being a little on the impatient side here, but I'm finding it a bit...let's call it surprising...that we haven't heard from Pleo yet toNight.
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Post by Archangel on Jun 14, 2012 13:01:46 GMT -5
The Vanilla Town Role PM is very basic. Three words Basic. Can we conclude that other PMs are as basic, and therefore, they aren't unique, especially among like types? Idle's an experienced moderator and he said we could post PMs. Usually when players are allowed to post PMs and there has been no sample PM posted it means the PMs are reliably standard. (When I mod I write my PMs off the cuff and they're heavy on colo(u)r and thus not always standard, so I make it a practice to forbid posting the PM but allow paraphrasing.) At any rate, Hal, your version of this plan seems solid/useful, if Pleo shows up in time. It may not prove anything either way, but if they're the same it could "clear" Pleo.
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Post by dizzymrslizzy on Jun 14, 2012 13:03:42 GMT -5
Okay here goes another thought for those around in Day 7.
Night 1 we had two Townie oldies killed. The newer players assigned as scum would have no clue one player from another, and whether an old player like Bill would be a good person to kill or not. It was said multiple times by Special Ed/Archangel that Bill would be a great player to target for a NK because he's amazingly good at the game.
So lets look at the scum list so far:
LaurieRN Lightfoot Annem Lianne Texcat
Of them only Texcat has played before, but I get the feeling Texcat is a newer player (older players you can confirm that or not). Would she be able to have guided the other newer players towards Bill and Sister?
So what other elder players do we have that aren't confirmed that could have helped guide the Night 1 Kills? And maybe we should focus there for Day 7?
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Post by dizzymrslizzy on Jun 14, 2012 13:05:57 GMT -5
NETA: Archangel I know you didn't say that Bill was a good target, but you took over for Ed, and we have to consider what Ed said when we consider your 'character' Sorry!
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Post by Hal Briston on Jun 14, 2012 13:14:36 GMT -5
So lets look at the scum list so far: LaurieRN Lightfoot Annem Lianne Texcat Of them only Texcat has played before, but I get the feeling Texcat is a newer player (older players you can confirm that or not). Would she be able to have guided the other newer players towards Bill and Sister? Something to keep in mind -- three of those five were found by my investigations, which have been all on players with whom I'm unfamiliar (I don't know if I did that consciously or not, but thems the facts). So we can't reliably state too much about the makeup of the scum team from this.
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Post by dizzymrslizzy on Jun 14, 2012 13:33:07 GMT -5
Hal I understand that we got 3 of them from investigations, but I don't see what that has to do with the fact that there have to be some experienced players in the mix of the scum team in order to have gotten the N1 results we got.
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Post by Archangel on Jun 14, 2012 13:34:29 GMT -5
Okay here goes another thought for those around in Day 7. Night 1 we had two Townie oldies killed. The newer players assigned as scum would have no clue one player from another, and whether an old player like Bill would be a good person to kill or not. It was said multiple times by Special Ed/Archangel that Bill would be a great player to target for a NK because he's amazingly good at the game. So lets look at the scum list so far: LaurieRN Lightfoot Annem Lianne Texcat Of them only Texcat has played before, but I get the feeling Texcat is a newer player (older players you can confirm that or not). Would she be able to have guided the other newer players towards Bill and Sister? So what other elder players do we have that aren't confirmed that could have helped guide the Night 1 Kills? And maybe we should focus there for Day 7? Texcat is an experienced player; I've played with her in Alias mafia games, which are this on STEROIDS. However, I agree with you that there is most likely at least one more experienced player still a living scum. (My bet is Gnarlycharlie or Surburban Plankton, though the latter did make me laugh above.) DizzyMrs.Lizzy, no need to apologize-- you're correct that you have to take what Ed said into account when judging me. I took exception to Oldred saying it because it was coupled with an untrue statement indicating I only contribute when I'm called out, and then saying she thought I was scummy because she thought Ed was scummy. Considering I've posted more than 125 posts now and have never come close to being lynched, I felt that was a smudge, but then I saw Hal investigated her and she's most likely town, so it's most likely not a smudge, but her real belief, no matter how misguided it is. I am unsure, though, why you think a scum Ed would announce in the daytime that Bill is a likely NK target when that would merely get any doctors who were around (and at that time there were several) to protect him that night if they thought he was town? Please explain further, because I just don't get this. I can't answer it anyway, since I'm not ACTUALLY Ed so I don't know what he was thinking. But this I just don't get. (I do get the people who think Ed was scummy for pointing out that Francesca was probably a detective. I would have thought that was scummy myself if I'd been in the game at that time.)
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Post by supermel on Jun 14, 2012 13:38:20 GMT -5
Hal I understand that we got 3 of them from investigations, but I don't see what that has to do with the fact that there have to be some experienced players in the mix of the scum team in order to have gotten the N1 results we got. I agree- someone knows what they are doing on scum- it can't be all newbies and inexperienced players-
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Post by patricia on Jun 14, 2012 13:42:40 GMT -5
I am town - I guess that is ok to post since the scum already know that. I am also new and have been looking at meeko/pleo since the beginning of the game mainly because they have both been posting early and a lot and they both seem to be long time players who know what is what.
I have thinking that Meeko was scum since day one - However, now I'm not so sure. I'm going to try to lay out some reasons/cases for other to add input too!
First Case - Meeko and Pleo are both scum - And as long time players set out from the start to help each other avoid a lynch by confusing all the new players
2nd Case - Meeko is right Pleo is the scum and he has been on to him since day one because of his experience playing the game
3rd Case - Pleo is a detective and is looking at the luckers because he wants to know about the players who aren't posting/playing as much
I'm leaning towards 2nd case atm and plan to vote for Pleo when day 7 starts (Inless a night kill changes my mind)
On a side note - I hope their is a doc left to protect Hal as he is doing a great job scum hunting.
I did also like dizzy post about looking at who maybe leading/teaching the new scum players. I wish I knew more about how that works - do they all vote at random during the night and the ones with the most votes are NK's? or do they discuss and decide as a group? then let idle know? and why can't we know how many? they know how many we have. Seem fair to let both side know how many on each team.
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Post by Archangel on Jun 14, 2012 13:43:24 GMT -5
Ah, dizzymrslizzy, thanks for your post! I'd forgotten about Sister. I'm not sure Texcat had enough experience playing ON THIS BOARD to steer people towards wanting to take out sister, so that makes me more suspicious of the players who have played a lot here (Suburban Plankton, Inner Stickler, Total Ulla, and I'd add Paranoia to the list but he appears to have disappeared entirely? Though I suppose he could do that as scum just as much as town.)
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Post by Archangel on Jun 14, 2012 13:48:15 GMT -5
Patricia, scum get to talk/decide as a team who they will NK. Some moderators just have a scum NK (as in no particular person has to give the order), while others designate a particular person to give the order.
Normally the latter is done in games where there are roleblockers (someone who can prevent another power from using his/her power), because the roleblocker can't say "I block scum," s/he has to say "I block Player X." We don't have a roleblocker in this game based on what Idle said about the powers, though, so I would lean towards thinking scum has a group kill (no one in particular has to designate it).
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Post by Archangel on Jun 14, 2012 13:49:12 GMT -5
Oh, I'd have to add CatInASuit to my list of experienced players who would know enough to get rid of Sister, but he is striking me as pro-town right now so I'll have to put him on the end of that list. :/
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Post by Archangel on Jun 14, 2012 13:50:48 GMT -5
Also, re Meeko, I think he sort of proved he's town with the post above by saying the vanilla town PM has 3 words. Would he say that without a sample vanilla town PM if he weren't sure of it?
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Post by dizzymrslizzy on Jun 14, 2012 13:51:40 GMT -5
I am unsure, though, why you think a scum Ed would announce in the daytime that Bill is a likely NK target when that would merely get any doctors who were around (and at that time there were several) to protect him that night if they thought he was town? Please explain further, because I just don't get this. <snipped> I don't think I specifically said I thought Ed/You were scum because of the Bill comments. It was just what led me to think about what experienced players are out there to steer the Scum team to kill Bill and Sister. I'll be honest, I did at the time find it a little Scum cuddling, like sort of pointing out what a good job Scum did in Killing off a Town Bill. But, it also could have just been a "helpful" statement, like alot of other things Ed said on D1/N1/D2.
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Post by wombat99 on Jun 14, 2012 13:55:02 GMT -5
Also, re Meeko, I think he sort of proved he's town with the post above by saying the vanilla town PM has 3 words. Would he say that without a sample vanilla town PM if he weren't sure of it? Idle posted the Town PM for all to see.
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