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Post by Paranoia on Jun 4, 2013 0:31:50 GMT -5
DAY Six
And then the day opens with Dizzymrslizzy dead, presumably from getting too dizzy.
Dizzymrslizzy has been killed in the night!
With 13 alive, it takes 7 to lynch. Day ends in 120 hours at 12:01 PM on June 9th.
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Post by guiri on Jun 4, 2013 2:39:25 GMT -5
Farewell Dizzy. My guess is that we've lost the nun and the bishop. Alive: 11. Pleonast - claimed expanded (2nd vote on Peeker) 12. Texcat (3rd vote on Peeker) 14. Colby11 - claimed Basic Gravedigger 19. Guiri 20. Cookies - claimed Basic Assasin, investigated non-spy by Swammer 23. Swammerdami - (5th on Peeker) claimed Basic Investigator
Spoilsports: 2. Wombat99 - MIA 5. BillMC - MIA, claimed Basic 6. mahaloth - MIA? 8. sario - MIA? 16. JustBeingGinger - MIA, claimed non-basic, investigated non-spy by Swammer 18. PolluxOil - MIA 24. Hal Briston - MIA
Departed: 17. Peeker - Elder Summoner 15. silverjan - Basic Survivalist 9. Patricia - (Presumed) Basic 21. SilverJan - Basic Hunter 10. Crys - (Presumed) Basic 13. Sai - Elder Entertainer 3. Scathach - Holy Priest 4. LaurieRn - Basic Innkeeper 22. gnarlycharlie - ? 1. Idle - Bishop? Not spy 7. Dizzymrslizzy - Nun?
Unclaimed roles: - 2 Elder Witches - 3 Junior Witches - 3 spies - 1 Holy (Acolyte) - 1 Basic
Unclaimed characters: 3. Judge 4. Dirty Old Bastard 5. Benevolent 6. Inquisitor 7. Acolyte 8. Gambler 9. Recluse 11. Fanatic 12. Loose Cannon 15. Magician 20. Zealot 23. Oracle 24. Wizard Vote Texcat I suspect you're a witchy judge, call it a gut feeling...
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Colby11
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Post by Colby11 on Jun 4, 2013 7:19:55 GMT -5
How do you figure that Idle was the Bishop and Dizzy the nun?
Not going to try to get an inactive lynched?
(Ps I wish people would play more. This game really is fun)
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Post by dizzymrslizzy on Jun 4, 2013 7:20:19 GMT -5
Good luck compadres
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Post by guiri on Jun 4, 2013 7:37:50 GMT -5
How do you figure that Idle was the Bishop and Dizzy the nun? Not going to try to get an inactive lynched? (Ps I wish people would play more. This game really is fun) It's my guess based on how she vouched for Idle earlier in the game, her reaction to my case on him, how she was so sure that Idle was a villager and not a witch, and how she refused to answer my question about her apparent PIS. Swammer's claim that Idle was not a spy, coupled with his claim of one of the iii, and Dizzy's death this morning pretty much limits them to being the nun & the bishop, right? Am I wrong? As for trying to get an inactive lynched, did you see how many active players remain?
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Post by swammerdami on Jun 4, 2013 7:39:49 GMT -5
Active players, even united, are inadequate to lynch Texcat even if he votes himself (which is against the rules IIRC).
It's very bad practice to change rules in the middle of a game, but perhaps an exception should be made here: Make 70% (or 65%) of voting Players adequate for Lynch, even if not 51% of all Players.
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Post by texcat on Jun 4, 2013 9:17:08 GMT -5
Vote Texcat I suspect you're a witchy judge, call it a gut feeling... Sorry to hear about your gut. Hope you feel better soon.
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Post by guiri on Jun 4, 2013 12:12:51 GMT -5
Vote Texcat I suspect you're a witchy judge, call it a gut feeling... Sorry to hear about your gut. Hope you feel better soon. I'm actually feeling pretty good about this
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Post by Pleonast on Jun 4, 2013 13:09:01 GMT -5
There's one obvious Witch to me and I can't see me voting for anyone else unless a good case is made. deadline vote swammerdami
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Post by texcat on Jun 4, 2013 18:10:04 GMT -5
Vote: Wombat I think our only hope of getting to a majority for a lynch. We were close Yesterday.
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Colby11
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Post by Colby11 on Jun 4, 2013 23:31:59 GMT -5
How do you figure that Idle was the Bishop and Dizzy the nun? Not going to try to get an inactive lynched? (Ps I wish people would play more. This game really is fun) It's my guess based on how she vouched for Idle earlier in the game, her reaction to my case on him, how she was so sure that Idle was a villager and not a witch, and how she refused to answer my question about her apparent PIS. Swammer's claim that Idle was not a spy, coupled with his claim of one of the iii, and Dizzy's death this morning pretty much limits them to being the nun & the bishop, right? Am I wrong? As for trying to get an inactive lynched, did you see how many active players remain? Only way we have a chance is if we get something at Halftime that helps. And your idea is right on the money regarding Idle, he was the Bishop.
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Post by ComeToTheDarkSideWeHaveCookies on Jun 5, 2013 9:08:32 GMT -5
Work work work. Grumble. Active players, even united, are inadequate to lynch Texcat even if he votes himself (which is against the rules IIRC). It's very bad practice to change rules in the middle of a game, but perhaps an exception should be made here: Make 70% (or 65%) of voting Players adequate for Lynch, even if not 51% of all Players.I feel your pain but I don't think re-balancing on the fly has much of a chance to work out to a more balanced game then just letting sleeping dogs lie. They just don't necessarily need to be living as they lie there. Odds are there are some Witches in the stack of low-participators and/or no-shows. I don't know how good the odds are that there are witches in both, but I know it is greater than one. I think the best we can do is try to drive for that elusive judge-trumping consensus + miracle that some of these people may actually show up, and I think we should take out some dead weight before HalfTime triggers. The dead weight players are only counting as warm bodies toward win conditions one way or the other. They aren't going to be firing their HalfTime payloads if the are truly awol. We have Colby who can at least provide some degree of insight into who/what they were so long as we kill one or two of them. We've got to be getting close to Halftime, so we may not have the chance to dump more than one dead weight, but who knows. Vote Wombat
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Post by Pleonast on Jun 5, 2013 12:58:24 GMT -5
Too bad about Idle. Not that I expected to win anyway with all the structural disadvantages town has in this game, but I think it's impossible to win now?
We started at 23 players with 7 scum vs 16 town. With ten deaths and only one known scum dead, that leaves us at 6 scum vs 7 town right now. It's lynch or lose. Is there any argument that Wombat is scum? We don't have the luxury of randomly lynching lurkers; we need to lynch someone we think is scum.
I think swammerdami is scum. While I'd like you all to vote for them also, if you don't please vote for someone you do think is scum. And make a case for it.
I haven't worked through all the possible combinations of what can happen at Halftime, which will be on Night Seven the "first night there are half or fewer players left living". Since we started with 23 players, half or fewer means 11 or less. It's vaguely possible that Halftime powers will work to town's advantage, but since the powers can be either town or scum, there's no reason to expect that.
I don't think there's any reason to concede, simply because we'll lose outright sooner rather than later.
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Post by ComeToTheDarkSideWeHaveCookies on Jun 5, 2013 13:26:19 GMT -5
I may very well be out of touch with some subtleties, but aside from the people that Colby has reported results on, how do we know there aren't any other dead Witches in our wake besides peeker?
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Post by texcat on Jun 5, 2013 13:32:16 GMT -5
I thought that there were 2 known dead witches: peeker and Sai. That makes 5 vs 8. I am pretty sure that if we leave it in the judge's hands that he will kill a townie. So while we know nothing about Wombat, I still like those odds better than leaving it in the judge's hands. And even if Wombat is town, isn't it better to lose an inactive town rather than an active town?
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Post by texcat on Jun 5, 2013 13:36:24 GMT -5
I may very well be out of touch with some subtleties, but aside from the people that Colby has reported results on, how do we know there aren't any other dead Witches in our wake besides peeker? Colby has reported on all of the day kills. I guess he could be fibbing to us, but I'm not sure I see what the point of that would be. I presume that all of the night kills have been non-witch.
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Post by Pleonast on Jun 5, 2013 13:49:56 GMT -5
I may very well be out of touch with some subtleties, but aside from the people that Colby has reported results on, how do we know there aren't any other dead Witches in our wake besides peeker? We don't know. It's possible that the Witches might kill one of their own. They certainly have the numbers to spare, but the kind of mind game that would lead to it is not likely. I thought that there were 2 known dead witches: peeker and Sai. That makes 5 vs 8. I am pretty sure that if we leave it in the judge's hands that he will kill a townie. So while we know nothing about Wombat, I still like those odds better than leaving it in the judge's hands. And even if Wombat is town, isn't it better to lose an inactive town rather than an active town? You are right; I missed that somehow. So we are at 5 scum vs 8 town, which gives us one mislynch. But I'd rather not waste that mislynch on a player we have no suspicions on. I would rather try to lynch scum, let the mislynch account for mistakes. Of course, given we have only 6 active players and need 7 to lynch properly, we're not going to make it anyway.
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Post by ComeToTheDarkSideWeHaveCookies on Jun 5, 2013 14:52:44 GMT -5
I forgot about Sai too, and I thought there were some day kills that Colby hadn't reported on yet. All caught up now.
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Colby11
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Post by Colby11 on Jun 5, 2013 18:47:02 GMT -5
I forgot about Sai too, and I thought there were some day kills that Colby hadn't reported on yet. All caught up now. I can't see the alignment of people killed at Night. I have reported on everyone that I have information on.
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Post by guiri on Jun 7, 2013 10:42:32 GMT -5
It's a pretty close race, wombat's got two votes and TexCat and Swammer have one each - anything could happen over the remaining 60 hours or so, a nail biting end to an epic Day.
Vote shorter cycles or cycle...
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Post by Pleonast on Jun 7, 2013 12:35:29 GMT -5
Heck, let the Judge and Witches put in their orders for Day Six, Night Six, and Day Seven, and simply skip ahead to Halftime on Night Seven. There's nothing we living, active players can do here...
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Post by texcat on Jun 7, 2013 15:40:06 GMT -5
We are now at 13 of 24 alive. One more dead = halftime. But I agree once again with shorter cycle(s).
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Post by Pleonast on Jun 7, 2013 16:20:23 GMT -5
We are now at 13 of 24 alive. One more dead = halftime. We started with 23 players.
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Post by ComeToTheDarkSideWeHaveCookies on Jun 7, 2013 16:39:12 GMT -5
Then the mods are mis-labeling the days. They've been counting down out of 24.
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Post by texcat on Jun 7, 2013 17:52:36 GMT -5
And the alive part of "13 alive" is relative.
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Post by Paranoia on Jun 7, 2013 18:38:58 GMT -5
How does 96/24 sound for cycle lengths?
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Colby11
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Post by Colby11 on Jun 7, 2013 20:56:33 GMT -5
Paranoia- sounds good
Also, Vote: Swam cause I don't trust him. Period
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Post by Paranoia on Jun 9, 2013 1:04:04 GMT -5
Day ends in a little less than 11 hours!
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Post by swammerdami on Jun 9, 2013 8:34:45 GMT -5
Another harrowingly tight race to the gallows as we approach EOD.
Unvote Deadline Vote: TexCat
Coming up on Halftime, some Village killers will want impressions about alignments. Having had a fleeting premonition of impending demise, I'd best tell now:
Witches: Texcat, Cookies, Ginger, Pleonast?
Not Witches: Guiri?, Sario?, BillMc?
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Post by texcat on Jun 9, 2013 10:53:03 GMT -5
Swammer, I assume that you've continued your spy inquiries. Would it make sense to share those as well, since the witches will have that information at halftime anyway?
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