Colby11
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Post by Colby11 on Jan 22, 2014 1:14:26 GMT -5
My apologies for not voting, I thought I had put down a vote, but apparently not
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Post by swammerdami on Jan 22, 2014 1:34:45 GMT -5
A number of players have stated that townie's targets must be town (or benign third party), otherwise the extra condition is redundant. If this is true then we should all reveal our targets. Then scum cannot kill us without confirming a townie. In addition, if any scum have scum as targets, they will be in a bit of a pickle: do they make up a name, or do they potentially expose a fellow scum? So here we are again: is it worth all of us revealing our targets? This is what I mean earlier by "handshaking" and I think some variant of this will work unless the Mod has done something to monkey-wrench it. I'm not sure exactly how to do the handshaking, but a good first step should be for each player to announce clearly whether or not they have the secondary condition, and whether or not the condition is a player's death. In fact, I hereby point FOS at anyone who does NOT make such an announcement. (I've already stated that I need another Player's death to win.) After everyone's committed, we can challenge any scummy-looking Players who've claimed the extra condition, asking them to go first as we reveal more details. (The conditions make much less sense for Scum. Mod might have provided them to Scum to prevent handshaking, but probably not and, even if so, their covers may fall apart.) "Your name is (redacted). You are (redacted), and in fact prior to this excursion you had never actually left (Redacted) ... I'm not sure you redacted enough! I've a hunch you're my target. (Is the reason you never left Redacted because it's relatively (Redacted)?) Don't worry: I won't vote to Lynch (though I might vaguely hope Scum NK's you. ) OOG: Several of us are in this game and Pleo's AM-2. I do not know how you guys and gals do it! I can barely follow a single game. I apologize to one and all for trying to play two games at once; it was definitely a mistake. I have an errand tomorrow so won't be around anytime near EOD. I'll try to finalize my Lynch vote nine hours or so from now.
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Post by swammerdami on Jan 22, 2014 1:37:09 GMT -5
Oops. In the preceding post, almost everything inside the "Quote Silver Jan" box is actually written by me.
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Colby11
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Post by Colby11 on Jan 22, 2014 2:25:20 GMT -5
Honestly I think that gnarly was bouncing from one target to the next early in the Day. I am not sure if it was because he was wanting to find a target, or he was suspicious of numerous people (which is what I think is going on since he was bouncing from a select few targets)
I agree that Mahaloth has been quiet, but so have I.
I am not sure what to do.....
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Post by Silver Jan on Jan 22, 2014 3:31:37 GMT -5
Oops. In the preceding post, almost everything inside the "Quote Silver Jan" box is actually written by me. If you do need me dead that's okay with me, I would like to try and live as long as possible just so that Town get that extra bit of info but I don't need to be alive to win
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Post by Captain Klutz on Jan 22, 2014 7:09:54 GMT -5
Vote: Mahaloth for his unusual quietness and drive-by posting.
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Post by storyteller0910 on Jan 22, 2014 8:54:28 GMT -5
Captain Klutz, the other problem with your plan is that it does appear that some players may start as one alignment and later convert to another. So it might not confirm as many as we might hope.
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Post by storyteller0910 on Jan 22, 2014 8:56:00 GMT -5
Oh, and I'm not sure if my previous statements count as an explicit announcement, so: I do have a secondary condition, and it does involve the death of another player.
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Post by patricia on Jan 22, 2014 12:20:52 GMT -5
I want to move my placeholder vote from Unvote: Gnarly Charlie as he wasn't the person that had both his vote and investigate on the same person.
I'm still good with Meeko as investigate today (as other have said I wouldn't mind a investigate so why is Meeko?) because he has something to hide!
I would also be good to vote for Meeko today but I guess that can wait till tomorrow after we get results.
I also have a second win con that involves another person being dead by game end - I don't see any flaws of sharing this person name is we decide to do so.
As for a vote today - I'm on the fence between Texcat and Mahaloth. For now I'm going with Vote: texcat as I have been known to be low poster as well - I think I post more when I'm scum because I don't want to get called out for low posting. I'm tend to be lazier about posting when I'm town.
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Post by texcat on Jan 22, 2014 13:03:09 GMT -5
I want to move my placeholder vote from Unvote: Gnarly Charlie as he wasn't the person that had both his vote and investigate on the same person. I'm still good with Meeko as investigate today (as other have said I wouldn't mind a investigate so why is Meeko?) because he has something to hide! I would also be good to vote for Meeko today but I guess that can wait till tomorrow after we get results. I also have a second win con that involves another person being dead by game end - I don't see any flaws of sharing this person name is we decide to do so. As for a vote today - I'm on the fence between Texcat and Mahaloth. For now I'm going with Vote: texcat as I have been known to be low poster as well - I think I post more when I'm scum because I don't want to get called out for low posting. I'm tend to be lazier about posting when I'm town. My problem with Mahaloth is not really low posting. He has now posted several (3 iirc) times Today, but has done not a bit of scum hunting. His only posts have been a willingness to reveal all, and yet has he revealed anything? Add this to his vote Yesterday on the claimed doc which he refused to remove unless Colby posted his PM in its entirety.
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Post by Chameleon on Jan 22, 2014 13:45:06 GMT -5
I want to move my placeholder vote from Unvote: Gnarly Charlie as he wasn't the person that had both his vote and investigate on the same person. If you look back at page 1 (sorry I'm not seeing post numbers), he voted to lynch and investigate Paranoia in the same post. It was only for a few minutes and then he changed his vote, but technically you weren't wrong.
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Colby11
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Post by Colby11 on Jan 22, 2014 14:31:59 GMT -5
I want to move my placeholder vote from Unvote: Gnarly Charlie as he wasn't the person that had both his vote and investigate on the same person. I'm still good with Meeko as investigate today (as other have said I wouldn't mind a investigate so why is Meeko?) because he has something to hide! I would also be good to vote for Meeko today but I guess that can wait till tomorrow after we get results. I also have a second win con that involves another person being dead by game end - I don't see any flaws of sharing this person name is we decide to do so. As for a vote today - I'm on the fence between Texcat and Mahaloth. For now I'm going with Vote: texcat as I have been known to be low poster as well - I think I post more when I'm scum because I don't want to get called out for low posting. I'm tend to be lazier about posting when I'm town. My problem with Mahaloth is not really low posting. He has now posted several (3 iirc) times Today, but has done not a bit of scum hunting. His only posts have been a willingness to reveal all, and yet has he revealed anything? Add this to his vote Yesterday on the claimed doc which he refused to remove unless Colby posted his PM in its entirety. I really don't wish to reveal my PM in it's entirety. It's irrelevant. If scum wanted to, they could try to shoot me... But I am looking at the person who wants me to reveal information that would be revealed upon my death. Vote: Vote Mahaloth
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Post by Paranoia on Jan 22, 2014 15:53:20 GMT -5
I can get on board a Mahaloth wagon, and nice catch to Texcat on his behavior. Gnarly is still my favored lynch choice but it doesn't look like it's happening.
Unvote: GnarlyCharlie
Vote: Mahaloth
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Post by FruitAndGarbage on Jan 22, 2014 16:00:36 GMT -5
Votes: Mahaloth [4]: texcat (76), Captain Klutz (95), colby11 (101), Paranoia (102) texcat [3]: gnarlycharlie (26), gnarlycharlie (40), Silver Jan (42), dizzymrslizzy (45), Chameleon (-78), patricia (98) gnarlycharlie [2]: Paranoia (24), texcat (37), patricia (48), Chameleon (78) Silver Jan [1]: Pleonast (51), Pleonast (59) Swammerdami [1]: Pleonast (51), Suburban Plankton (52) Suburban Plankton [1]: Swammerdami (58) Paranoia [0]: Swammerdami (16), gnarlycharlie (25) Chameleon [0]: gnarlycharlie (30) Meeko: [0] Pleonast (51) storyteller0910 [-1]: texcat (17), Swammerdami (-35)
Investigations: Meeko [8]: Captain Klutz (9), Meeko (-11), Silver Jan (12), Swammerdami (16), texcat (17), patricia (18), dizzymrslizzy (20), Paranoia (24), Chameleon (29), Mahaloth (33), Swammerdami (-35), storyteller0910 (46), Suburban Plankton (55) Paranoia [2]: gnarlycharlie (25), Swammerdami (35) Captain Klutz [1]: Meeko (11) Silver Jan [0]: Chameleon (13)
With these votes, Mahaloth will be lynched and Meeko will be investigated. Day two ends in 7 hours.
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Post by Mahaloth on Jan 22, 2014 16:08:10 GMT -5
Yeah, I want to find out about people because I also have a requirement that one other person end up dead for me to win(in addition to town winning, naturally). And that person has yet to be revealed.
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Post by Mahaloth on Jan 22, 2014 16:09:39 GMT -5
I'll claim.
Here is my role PM.
Your name is *********, and you've been in the intelligence business a long time. You've worked with or for just about every major country at least once in your life, it seems like, but you always seem to come back to your native Norway. It was you who intercepted that message before this whole thing started, and even though you're frustrated you weren't able to prevent it, you're going to make sure it ends the way you want it to.
While you're here, you figure you might as well take care of some other business as well: you'd been watching a member of the NATO security team for a few weeks leading up to the conference, and you're pretty sure he's up to no good. Ex-cop, lost family to the war, some history of violence, then out of the blue quits his job to become a bodyguard? It all adds up to sabotage, as far as you're concerned. He might even have been the reason they were able to get everyone here to where they are. Well, you've got a few tricks up your sleeve to make sure things don't go the way he and the people he works with want.
You have three one-shot abilities you may choose to use. You may only use one on any given night, but may use them in any order you please. You may choose and kill a player; you may choose a player and grant them protection from kills for that night; or you may choose a player to investigate and pick one of the following things to learn about them: their name, their nationality, their role, or their alignment. You are a town-aligned jack-of-all-trades.
As a member of the town, you win when all threats to the town are eliminated. However, you must also ensure that ****** is killed before the game ends: if the town is victorious but ******* is alive at the game's end, you do not win. You can win whether you are alive or dead so long as the town wins and your target is eliminated.[/quote]
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Post by Mahaloth on Jan 22, 2014 16:10:52 GMT -5
I deleted my name and the name of the persons I'm looking for. And I investigated someone Night One and got roleblocked. I was investigating the name of Captain Klutz. My message said:
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Post by texcat on Jan 22, 2014 16:28:23 GMT -5
Hmmm...I was thinking that a scum roleblocker would have targeted Colby last Night.
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Post by Mahaloth on Jan 22, 2014 16:46:11 GMT -5
Hmmm...I was thinking that a scum roleblocker would have targeted Colby last Night. Apparently not. Or there is more than one out there.
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Post by Paranoia on Jan 22, 2014 16:48:54 GMT -5
I deleted my name and the name of the persons I'm looking for. And I investigated someone Night One and got roleblocked. I was investigating the name of Captain Klutz. My message said: bit of emphasis here. I know we all have people we need dead but chances are they're likely to get knocked out via standard play than anything, and anyway why investigate for name when we need alignment information more than anything right now? Also I think it's dangerous to assume scum would not have targets in town and visa versa. It seems like it'd make things too easy to clear people if town all had to target other townies.
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Post by Chameleon on Jan 22, 2014 17:05:50 GMT -5
Hmmm...I was thinking that a scum roleblocker would have targeted Colby last Night. Apparently not. Or there is more than one out there. Or they're not scum.
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Post by Chameleon on Jan 22, 2014 17:10:15 GMT -5
bit of emphasis here. I know we all have people we need dead but chances are they're likely to get knocked out via standard play than anything, and anyway why investigate for name when we need alignment information more than anything right now? Also I think it's dangerous to assume scum would not have targets in town and visa versa. It seems like it'd make things too easy to clear people if town all had to target other townies. Agree with your first point - alignment seems like the most valuable thing a Townie should be investigating for. As for your second point, I thought we already sorted the idea of Town having scum targets as being unlikely/redundant/pointless since Town will need all Scum to be dead anyway.
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Colby11
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Post by Colby11 on Jan 22, 2014 17:19:03 GMT -5
Hmmm...I was thinking that a scum roleblocker would have targeted Colby last Night. I agree. What if it was a town roleblocker? For the record, I.... Well, I should have checked my own messages..... "You gather what limited equipment you have, intent on ensuring that no harm comes to yourself this night. You slip quietly out of your room– and wake up hours later with a slight pain in your neck and a POUNDING headache. Either you got bitten by the world's largest underground mosquito and fainted from fright, or someone got the drop on you with a syringe full of God-knows-what. You have been roleblocked"
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Post by Pleonast on Jan 22, 2014 17:21:13 GMT -5
If you do need me dead that's okay with me, I would like to try and live as long as possible just so that Town get that extra bit of info but I don't need to be alive to win Got to be sure we all know how valuable you are, huh? You have three one-shot abilities you may choose to use. You may only use one on any given night, but may use them in any order you please. You may choose and kill a player; you may choose a player and grant them protection from kills for that night; or you may choose a player to investigate and pick one of the following things to learn about them: their name, their nationality, their role, or their alignment. Those are quite useful powers for scum. That's somewhat suspicious, but there's a lot of leeway on how a game designer can assign powers. I was investigating the name of Captain Klutz. But then you don't even use your power in a general pro-town way. Or even in a way that'll help your specific win conditions. Why wouldn't you use your one-shot investigation to check for alignment? You're more likely to find a player you need to kill checking for alignment, than checking for name. Play not consistent with claimed victory conditions is a good scum tell, in my experience. I'd be happy to see you lynched, but I think Silver Jan is a better option.
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Post by Captain Klutz on Jan 22, 2014 18:00:41 GMT -5
Captain Klutz, the other problem with your plan is that it does appear that some players may start as one alignment and later convert to another. So it might not confirm as many as we might hope. Yes, that is a possibility. Still, "more likely town than scum" is still an improvement over "unknown". guiri (Dannie Dannel) was such a player. Did anyone have him as a target?
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Post by Captain Klutz on Jan 22, 2014 18:14:46 GMT -5
"You gather what limited equipment you have, intent on ensuring that no harm comes to yourself this night. You slip quietly out of your room– and wake up hours later with a slight pain in your neck and a POUNDING headache. Either you got bitten by the world's largest underground mosquito and fainted from fright, or someone got the drop on you with a syringe full of God-knows-what. You have been roleblocked" What? Colby was blocked but not killed!? If town, he was an obvious target for a scum roleblock and kill. But why would they only do half the job? Or, if he is actually scum - what town roleblocker would risk blocking a claimed doctor? I can think of 2 possibilities: 1. The scum kill was blocked 2. Scum figured that a town vig might have a swing at Colby, on the basis that, if truthful, Colby would self protect and therefore be safe. So scum just blocked him, hoping for a vig kill. Mahaloth is also claiming to be blocked, which is interesting. However, I have another issue with Mahaloth, which I'll detail in a separate post.
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Post by Captain Klutz on Jan 22, 2014 18:30:28 GMT -5
In another development - Mahaloth, the Jack of All Trades, is my target.
There is one slighly unusual thing which is worth mentioning. The two quoted PMs (fom Silver Jan and Mahaloth) make no reference to the target's alignment. Mine however, says the following:
Notice the specific disclaimer about the Jack's alignment (also, the name is Jack of All Trades rather than jack-of-all-trades).
There is also the slightly curious thing in that my target is identified by role type rather than character name.
Mahaloth has also used his ability in a very non town way - alignment is everything, name is far less important.
However, I do have a conflict of interest, as I need Mahaloth dead to win. So I am torn.
For the moment, Unvote: Mahaloth
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Post by Paranoia on Jan 22, 2014 18:49:11 GMT -5
In another development - Mahaloth, the Jack of All Trades, is my target. There is one slighly unusual thing which is worth mentioning. The two quoted PMs (fom Silver Jan and Mahaloth) make no reference to the target's alignment. Mine however, says the following: Notice the specific disclaimer about the Jack's alignment (also, the name is Jack of All Trades rather than jack-of-all-trades). There is also the slightly curious thing in that my target is identified by role type rather than character name. Mahaloth has also used his ability in a very non town way - alignment is everything, name is far less important. However, I do have a conflict of interest, as I need Mahaloth dead to win. So I am torn. For the moment, Unvote: MahalothI'm not sure there's much of a conflict. Mahaloth has been pretty suspect before this and if you need him dead, you need him dead. From my point of view I think people are going to get cross-alignment targets just for that extra bit of wine.
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Post by Paranoia on Jan 22, 2014 18:53:07 GMT -5
Like I think we should still be making lynch decisions based on how someone acts given context and votes and stuff. I feel like its likely targets are going to die naturally over the course of the game and I do not think making assumptions over something we have no idea what it implicates in the long run is an enormously stupid idea.
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Post by Mahaloth on Jan 22, 2014 19:38:15 GMT -5
In another development - Mahaloth, the Jack of All Trades, is my target. There is one slighly unusual thing which is worth mentioning. The two quoted PMs (fom Silver Jan and Mahaloth) make no reference to the target's alignment. Mine however, says the following: Wow, I did not forsee that some folks would receive "roles" instead of names for their targets. :throws hands up: I guess you have every reason to lynch me, captain klutz. Funny that I was investigating you.
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