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Post by Chameleon on Feb 12, 2014 16:43:41 GMT -5
Wow, where are you getting this from Meeko? Yes, there is a faction of 3 third-party players, one of whom was Texcat - who flipped as such. How did we know the complete results of Texcat's night one investigation unless we were on the same team? Granted you're giving me a lot of credit for allegedly faking my role PM incredibly well, so thanks for that
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Post by Captain Klutz on Feb 12, 2014 17:20:20 GMT -5
Thanks, Silver Jan. I should have waited a minute before posting. Here's what I have for the death needs of the 12 probable Townies: Dizzymrslizzy (Zurab Khomeriki of Georgia) --> Meeko --> BillMc --> storyteller0910 --> Swammerdami --> Silver Jan --> Sister Coyote --> ?? Dizzy needed Meeko, who needed BillMc, etc. A perfect chain of 7 probable Townies. The remaining five form a chain of three and two singletons. Colby (??) --> Captain Klutz --> Mahaloth --> ?? guiri (Dannie Dannel Englishman) --> ?? Gnarly (Efstathios Floros of Greece) --> ?? From Mahaloth's claim, and gnarlycharlie's death reveal, it looks like Mahaloth's target was gnarlycharlie. No-one claimed guiri as a target, so he was probably not in the chain. So that makes 2 separate chains. So it's a reasonable guess that gnarlycharlie and Sister Coyote are the missing links, making a perfect closed loop. Dizzymrslizzy (Zurab Khomeriki of Georgia) --> Meeko --> BillMc --> storyteller0910 --> Swammerdami --> Silver Jan --> Sister Coyote --> Colby (guessing this is Sister Coyote's target) --> Captain Klutz --> Mahaloth --> Gnarly --> Dizzymrslizzy (guessing this is Gnarly's target) The players not in the loop are: texcat (third party) Paranoia (third party) Chameleon (third party) Pleonast (town or godfather) guiri (defector) Suburban Plankton (scum) patricia (scum)
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Post by Captain Klutz on Feb 12, 2014 17:26:47 GMT -5
Since the two remaining players on my list both claim to be investigators, having them investigate each other works very nicely, both for me and for other townies. An investigator can't confirm someone until they themself are confirmed. So either both investigators are town and confirm each other and all their investigations. Or, one of them is lying scum and we can lynch them and reassess everyone they've claimed is town. Swammi, I am already planning to investigate you toNight. Are you happy to investigate me?
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Colby11
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Post by Colby11 on Feb 12, 2014 17:32:00 GMT -5
Not sure where to go from here, to be honest... will try to post more tomorrow when I have time to actually look through everything.
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Colby11
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Post by Colby11 on Feb 12, 2014 17:33:24 GMT -5
Ha Ha, I don't have tomorrow...
Well, going with gut here, Vote: Vote Pleonast
And Investigate Captain Klutz
I am wary of all of the investigators and everything in this game. Something seems off.
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Post by Captain Klutz on Feb 12, 2014 19:20:26 GMT -5
I said specifically that I think he is the godfather. I said that is why I wanted to investigate him. Then I decided it would be more efficient to investigate Pleonast instead. Even then, you still want to know why I was even thinking of investigating storyteller. It really looks like you are trying to avoid a storyteller investigation. It is interesting that the one investigation that you did NOT boost was storyteller's. I don't mind investigating him, I just don't think he's scum because BillMc needed him dead, an investigation is fine with me. Okay, if you are happy to investigate him then let's go for it. I'll show you: Uninvestigate: PleonastInvestigate: storytellerYour move.
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Post by Captain Klutz on Feb 12, 2014 19:37:37 GMT -5
Last Night Meeko blocked Chameleon and so Chameleon did not block anybody. There was no Night kill. So there are three possibilities:
1. Scum were role blocked 2. Scum were not role blocked, but chose not to kill 3. Scum were not role blocked, but their kill was blocked by Colby
I discount the first option, as the third party group have been investigated and revealed as such, with Swammi stating that third party is distinct from PFK.
If scum's kiil was blocked by Colby then his protection target is certainly not scum. However, we don't know if scum attempted a kill, but they do. So Colby, I suggest you do NOT reveal who you protected, as that just tells scum who will not be protected toNight.
It case I haven't made myself clear, I'll explain it again a bit differently:
- Colby cannot protect the same target twice in a row - If Colby reveals who he targeted then that tells scum who will not be protected toNight - If scum did attempt a kill last Night then they already know who Colby protected, so in this case it would be good to know who it was, as that is certainly a non scum - However, if scum did not attempt a kill then revealing the protection is giving away too much
We don't know whether or not scum attempted a kill, so I would prefer to play it safe and avoid giving scum that bit of info.
Colby, you were not blocked last Night. Was there iny indication that your protection was successful (that is, you actually stopped a kill, rather than just "xxxx was protected"). If there is an indication that you stopped a kill then it is probably worth revealing your protection as scum would already know.
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Post by Captain Klutz on Feb 12, 2014 19:43:45 GMT -5
Captain Klutz, why do you feel so strongly that story is a Godfather? I really don't get it. I've had the suspicion (to varying degrees) since Day 3. It is what Sherlock Holmes described as "the curious incident of the dog that did nothing in the nighttime". In this case, it was something that scum did NOT do. It's a bit of an essay, so I may post it toNight, or possibly later toDay. When is the end of toDay (give the number of hours remaining, I'm very unclear on time zones)
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Colby11
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Post by Colby11 on Feb 12, 2014 22:11:10 GMT -5
All I know is that I was not blocked
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Post by Chameleon on Feb 12, 2014 22:19:13 GMT -5
Ha Ha, I don't have tomorrow... Well, going with gut here, Vote: Vote Pleonast And Investigate Captain KlutzI am wary of all of the investigators and everything in this game. Something seems off. If Pleonast is the last Scum and we lynch him today you realize you can't win right? I do however agree that something seems a bit too "tidy".
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Post by swammerdami on Feb 12, 2014 22:40:55 GMT -5
Since the two remaining players on my list both claim to be investigators, having them investigate each other works very nicely ... Swammi, I am already planning to investigate you toNight. Are you happy to investigate me? We're approaching end-game; there is another way to confirm you as Townie -- to Lynch you! (Colby needs you dead for his win anyway.) Similarly we can dispose of any suspicions about Storyteller by simply Lynching him. If Players really think story might be the last Scum (I don't) we can postpone his Lynch ... but let's not postpone it too long. Better to have a few Townies lose than run the risk of Scum victory. So, to answer your question: I might waste an Investigation on you, but not just because the probable Godfather asks me to.
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Post by storyteller0910 on Feb 12, 2014 22:43:54 GMT -5
All, I'm really sorry about my absence so far toDay - I have been trying to get a game off the ground on the Dope, which is a horrible reason, and have also been sick, which is only marginally better. I'll catch up in the morning, assuming the Day isn't over.
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Post by Silver Jan on Feb 13, 2014 0:49:19 GMT -5
Uninvestigate Pleonast
Investigate Storyteller
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Post by Captain Klutz on Feb 13, 2014 1:18:15 GMT -5
Swammi, I am already planning to investigate you toNight. Are you happy to investigate me? We're approaching end-game; there is another way to confirm you as Townie -- to Lynch you! (Colby needs you dead for his win anyway.) Similarly we can dispose of any suspicions about Storyteller by simply Lynching him. If Players really think story might be the last Scum (I don't) we can postpone his Lynch ... but let's not postpone it too long. Better to have a few Townies lose than run the risk of Scum victory. So, to answer your question: I might waste an Investigation on you, but not just because the probable Godfather asks me to. I'm now the probable godfather? I suppose that means you now think Pleonast is town. What changed your mind? Note also that it was Pleonast who suggested that we investigate each other.
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Post by Captain Klutz on Feb 13, 2014 1:28:02 GMT -5
Uninvestigate PleonastInvestigate Storyteller Thanks Silver Jan. I think that puts storyteller in the lead for an investigation. Vote count please
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Post by swammerdami on Feb 13, 2014 1:39:16 GMT -5
I'm now the probable godfather? I suppose that means you now think Pleonast is town. What changed your mind? Note also that it was Pleonast who suggested that we investigate each other. Sorry for the confusion. As you point out, the request originated with Pleonast; and that's who I meant by "probable Godfather."
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Post by swammerdami on Feb 13, 2014 1:40:29 GMT -5
Investigate Storyteller
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Post by Captain Klutz on Feb 13, 2014 1:46:59 GMT -5
Here we go, why I suspect storyteller: On Night 1, BillMc made the following post: Guiri looks like he was a townie who could be recruited. My pm tells me that there is a traitor in the town - and that person is West German. So I would guess that they are godfatherlike. I would also suggest that names, nationality and roles are important. Notice his reference to a town traitor who is West German, and his suggestion that he is a godfather I made the following reply: You mention a traitor in the town - I thought guiri would fit that description, but he was not West German. So yes, it sounds more like a scum godfather. Now look at it from scum's viewpoint. They have just seen 2 townies agree that there is an anti town player who is West German. They quickly compare notes and find that none of them are West German. This provides an excellent opportunity for a scum to look very busy and pro town, suggesting that everyone start looking for any West Germans. Scum won't know haw many West Germans there are. It may be that there are several of them, it which case they will all fall under a bit of suspicion. Or it may be that there is only one, in which case there is a very good chance of getting that player lynched. But no matter what happens, it will provide a big distraction and likely cast doubt over some players, while leaving scum in the clear - even the scum that started this whole witch hunt can point out that they were just following a lead from 2 other players. But Day 2 came and went without a peep. Nothing. Not any suggestion of doing anything with this info. That gave me pause. My conclusion: that there was indeed a scum player who was West German. I was going to start Day 3 with a suggestion that we should indeed now look for any West German players. But then Day 3 started with the BillMc/storyteller show. It was clear that Bill was just talking about his target. It looked like another of these town on town things, with Bill perhaps just being a bit over enthusiastic in the reading of the colour in his role PM. So I put this on the back burner. Also it was clear that there was just a single West German, so no need to do any searching. I did ask Bill some questions about his target and what his role PM said about it, but he didn't answer any of them. I did have earlier doubts about storyteller. His lukewarm response to my suggestion of all of us revealing our targets really rubbed me the wrong way. I have mentioned this before, but here was his reply again: Day 2 "Captain Klutz, the other problem with your plan is that it does appear that some players may start as one alignment and later convert to another. So it might not confirm as many as we might hope." This really struck me as a poor reason to abandon the idea, especially since the player who could change alignment was not actually anyone's target. But many of his other posts had a strong town feel, so I didn't pursue it. As the game continued, some of the colour turned out to be accurate. I certainly remember Colby's claim, where he describes my character as someone who "...has been feeding bad information...". So colour can certainly be accurate. In any case, during Day 2 scum had no reason to doubt BillMc's description of a West German godfatherlike player. Their inaction makes me think that it is accurate. So yes, I think that storyteller is the best bet for the scum godfather.
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Post by Silver Jan on Feb 13, 2014 2:16:41 GMT -5
I need to read more PM's but haven't there been a few that have said something about someone being a traitor. I'm not sure I agree with you. Ok going to read more.
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Post by swammerdami on Feb 13, 2014 2:38:17 GMT -5
I'll accept that Story and Pleo are the two candidates for Godfather. No problem. When we're down to six Players (or five, if 6 gets bypassed due to NK) we Lynch whichever of the two is least likely to be Godfather. Then, when down to four (or three) we Lynch the other one. If we guess wrong and Lynch the Godfather first, then 3rd Parties and about two Townies lose. To guard against a one-time bullet-proof or Scum double-kill, we might want to start this with 7 players, letting one more Townie lose. Would it be ungracious to point out that, since I am Story's alleged target, we may as well keep me alive as, in the Story=Scum case, my death benefits no Townie.
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Post by Silver Jan on Feb 13, 2014 2:40:56 GMT -5
I found Swammi's post which says that some Icelandic pencil pusher might even be the mole. Well I know that's not true. My PM tells me that I am the only person that knew that a Russian was involved, SisC was Town. It's a pity we don't have BillMc's actual PM unless I missed it. Will go back and look again.
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Post by Silver Jan on Feb 13, 2014 2:47:54 GMT -5
To me, it seems there was some form of mass block on N1. As I have previously stated, I was also blocked on N1. My PM states that there is a belief that the West German is a defector, and that my town wincon needs the west german dead. Now if it is indeed, town on town between Story and I, then having the town tear itself apart killing each other would seem to make it far too easy for a scum win. Part of me is wondering whether we actually have a scum team at all, is it just town and third parties? Story's reaction to my vote was uncharacteristic of him - so either genuine shock, or disgust at being caught. More interesting is the number of folk who immediately wrote it off as town on town - which seems to suggest they have additional information they aren't sharing. Fruit seems to have gone to great lengths to keep everything in colour - the day/night colour, the investigation results or fails all have detailed colour. Yet, the one thing that is glaringly not in color is Klutz's claim - kill the jack of all trades and explicitly stating that this says nothing about their alignment - this seems out of character compared to everything else. Similarly, the colour refers to the scum as commies or soviets - not "the mafia" - yet both klutz and patricia's claims state "the mafia" - collaborative fail in faking claims? Here BillMc says that there is a belief that the West German is a traitor, it's not stated as a fact. I don't know if I am being as stubborn as Pleo is at the moment , I like my thought that all Townies need other Townies dead except for guiri who could be recruited.
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Formerly known as Swammerdammi
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Post by Formerly known as Swammerdammi on Feb 13, 2014 4:40:30 GMT -5
Just a note that I am unable to log in, or to access idlemafia.com. Anyone else having trouble?
I remembered the "psychopathgame" alias; it allows gues posting....
Will try again in an hour.
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Post by Silver Jan on Feb 13, 2014 5:14:19 GMT -5
Just a note that I am unable to log in, or to access idlemafia.com. Anyone else having trouble? Same here, don't know how I managed this.
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Post by Captain Klutz on Feb 13, 2014 6:21:17 GMT -5
I need to read more PM's but haven't there been a few that have said something about someone being a traitor. I'm not sure I agree with you. Ok going to read more. Yes, other descriptions have subsequently come to light which refer to things like moles. Indeed, I mostly downplayed it when BillMc revealed it was simply his extra condition target, rather than special information about a town traitor. However, at the time it was given (Night 1) it looked (to me) to be special information. I responded to it as such. And scum not doing anything with that information is what raised my eyebrows.
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Post by Captain Klutz on Feb 13, 2014 6:39:36 GMT -5
And as you can see, I don't have any problem logging in.
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Post by Chameleon on Feb 13, 2014 6:59:27 GMT -5
For me the board wouldn't load at all for a while but it seems to be ok now.
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Post by Silver Jan on Feb 13, 2014 7:32:04 GMT -5
I am back for the moment.
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Post by swammerdami on Feb 13, 2014 9:37:54 GMT -5
Unless anyone poses an objection between now and then, the end of this Day will be on Wednesday the 12th at 9:00 PM. So, Day 5 ended 9 hours ago or so, depending on what time zone F & G is in?
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Post by Silver Jan on Feb 13, 2014 10:06:13 GMT -5
It's already Thursday evening here. No wonder I never know when Day ends.
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