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Post by storyteller0910 on Jun 16, 2014 13:58:17 GMT -5
The Way of the Blue TOWN
The Way of the Blue is a Covenant of cooperation among strangers, of individuals pooling their strengths to overcome their weakness. Their backgrounds are many and meaningless; all who have ever cried out for aid on a battlefield are welcome. The Way of the Blue seeks to eliminate the false contenders to the throne of Drangleic and raise the Chosen undead up as the nation's new ruler. Though beset on every side, including from within, by enemies, they rely on their superior numbers and diverse range of power to win the day. Beware, ye traitors: though this is a welcoming Covenant, it is not a forgiving one; none who leave the Way of the Blue can ever return.
WIN CONDITION: All members of the Way of the Blue win if all hostile Covenants have been eliminated at the end of the game.
SPECIAL POWERS: None
TO JOIN: Players who do not start in the Way of the Blue may join it only under very specific circumstances. Players who leave the Way of the Blue may never rejoin under any circumstances.
TO LEAVE: Simply join any other Covenant when offered recruitment.
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