Death By Irony
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Post by Death By Irony on Mar 14, 2008 22:36:23 GMT -5
What it says on the box.
Man, this game is gonna be nuts.
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Post by Boozahol Squid, P.I. on Mar 14, 2008 22:40:58 GMT -5
I just hope nobody's taking it too seriously. This game is going to be quick, dirty and nasty... and hopefully: hilarious!
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RoOsh
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Post by RoOsh on Mar 14, 2008 22:45:43 GMT -5
And for Spoiled Discussions just ask Me or Dio for the PW, and we'll get you the inside scoop.
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Merestil Haye
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Post by Merestil Haye on Mar 15, 2008 4:13:02 GMT -5
Ooook.
*Starts shelling peanuts.*
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Death By Irony
FGM
The Former Mandate of Heaven/Current Gastard Night Mod
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Post by Death By Irony on Mar 16, 2008 1:48:57 GMT -5
I fully expect this to be a Bastard Mod game, complete with variant roles/sanities/effectiveness. ;D Speculation in spoilers below: And everybody's rolename is Batman! ;D
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Post by Boozahol Squid, P.I. on Mar 16, 2008 1:56:05 GMT -5
Damn. You got us.
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RoOsh
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Post by RoOsh on Mar 16, 2008 2:23:05 GMT -5
For substitutions, should we say something like- if no response by Weds next week, we'll have them replaced?
I think it's a fair policy. That way the Subs themselves can get lined up and all that as well.
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RoOsh
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Post by RoOsh on Mar 16, 2008 2:24:11 GMT -5
Apparently a karmic level of 185 makes me friends with Mhaye.... Weird. I've no longer manipulated the system!
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Post by Boozahol Squid, P.I. on Mar 16, 2008 3:06:05 GMT -5
I've no longer manipulated the system! But you are still a dork.
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RoOsh
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Post by RoOsh on Mar 16, 2008 23:45:36 GMT -5
Well, the Cogs have been turned, the imps whipped, the pies left on the shelves to cool, and The Game begins!
Dio, :drops keys into hand: it's your show now for the Day, I left it open for you to put in your rules and such, but I'll be watching to help out. Fill it up with some Gas though by the time you get it back to me though, A'ight?
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RoOsh
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Post by RoOsh on Mar 17, 2008 0:38:02 GMT -5
:pulls up a Sofa, and warms up the Nachos:
So, who's watching along side me, back here in the peanut gallery? Since I'm not playing I've gotta get my posting urges out SOMEWHERE, so better here than anywhere else I suppose!
I hope this game goes well, as I'm a HUGE Batman fan (fav. Hero in the DC world- Spidey's my fav. in the Marvel world).
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Merestil Haye
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Post by Merestil Haye on Mar 17, 2008 8:49:39 GMT -5
*Flops down on the sofa.*
It looks like it's going to be properly paranoid fun. The only reason I'm not in is that I've been struggling to keep up with two games, rp commitments and deal with rl priorities, and I can't cut back on rl.
So - what's with the nachos? Melted cheese? Salsa?
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Post by sachertorte on Mar 17, 2008 8:57:19 GMT -5
Interesting start. I'm glad that Rysto and I are unspoiled in the SDMB discussion thread, otherwise we'd be dancing perilously close to cross-contamination again. Rysto has expressed my views fairly well, but I'd have emphasized more the importance of lynching what I've been calling "clean nosers" -- people who have managed to keep all suspicion off themselves by avoiding controversy. Lurking is one way to keep a clean nose, but not the only way.
I would not have started lurking in YST if Town hadn't established a pattern of lurking already. (I might have still, but if the precedence wasn't there, I would have had a much harder time allowing myself to lurk).
I hope I haven't led zuma astray. He was correct in identifying me as scum in YST, but while my posting style was vastly different between Sekham and YST, he didn't read Conspiracy where I think my posting style connects the dots. If I recall, I intentionally shut my trap in that game quite a bit. Zuma himself notes that 'change in post style' should only be veteran v. veteran. Sekham was my first game; since then, I've learned the importance of listening and setting traps.
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RoOsh
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Post by RoOsh on Mar 17, 2008 9:39:59 GMT -5
:nod: Sach, your play in YSI was downright evil and scummy. Watching it as an outsider with full info, I couldn't believe how screwed the Town was, especially when they all but trusted you and Pleo on the basis of Past games. I hate that sort of "Reputation Trust", and it always increased my paranoia of someone that I "trust." (Most notably- Storyteller. i always get a townie vibe from him. So i just inherently try to distrust him. Which led to problems in Dotchan's game).
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RoOsh
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Post by RoOsh on Mar 17, 2008 9:40:37 GMT -5
So - what's with the nachos? Melted cheese? Salsa? I'm always a fan of sour cream, chives, olives, and melted cheese. With Salsa on the side.
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Merestil Haye
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Post by Merestil Haye on Mar 17, 2008 10:39:42 GMT -5
Sounds cool, hold the olives.
The problem Storyteller has is that he's just too good. His coup in M2 means everyone worries about him all the tme. If you're Town you can never actually trust him, and if you're scum and he's not sooner or later he'll get a sniff and go after you. Look at You-Solve-It; again, when he finally sunk his teeth into the problem he ID's a scum and got them lynched. That pretty much signed his death warrant in YSI, and certainly did so in 3K; he was beginning to think about me so I offed him before he could prove his suspicions.
*sits back and waatches the game unnfold a bit more, aka reads the thread.*
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Post by sachertorte on Mar 17, 2008 11:05:47 GMT -5
Honestly, the only reason storyteller lived as long as he did was because two scum had a private attribute that matched his public attribute. We felt we could frame him. When it became clear that Pleonast would not have the opportunity to kill for quite some time, we decided to kill storyteller.
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Post by sachertorte on Mar 17, 2008 11:37:59 GMT -5
Lots and lots of questions. I've been wondering some of the same things. If I had to guess, I'd say that the police force would be the masons. The true nature of things is that Batman is a vigilante and - except for Gordon - the police would arrest him if they could. So, maybe there's undercover cops 'commited' in the asylum - that are also trying to out Batman. So, if the town wins that Masons win - but they're not neccisarily on our side. This makes no sense to me. It's wild speculation. I just don't see scum making this post. Town List: brewha Scum List:
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Death By Irony
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The Former Mandate of Heaven/Current Gastard Night Mod
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Post by Death By Irony on Mar 17, 2008 12:12:27 GMT -5
Strangely enough, I'd actually SUSPECT brewha - his post reads like he has extra information, and he's trying to paint Gordon et al as pro-Town Masons, possibly with an alternate win condition.
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Post by sachertorte on Mar 17, 2008 12:25:09 GMT -5
What extra information would it be? Are you saying that brewha is a scum policeman and is trying to lay the groundwork for a "I'm a policeman, but I'm not scum" claim? If this is true then either 1) brewha is telling the truth and therefore brewha is a pro-town mason 2) brewha is lying and is scum
If 2) then why on earth would brewha even bring this issue up? It would be much better to false roleclaim or whatever than to be a scum policeman and try and convince the town that you are both a policeman and not scum.
Or was there something else that made you suspicious of brewha?
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RoOsh
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Post by RoOsh on Mar 17, 2008 13:41:58 GMT -5
Being a Mod is so weird. It's just a completely different mentality. There's no "Ah, he's looking scummy, or he's looking townie" in my books (cuz obviously, I'd know the answers to all that). But instead it becomes an "awww.... lookit them thinking so hard! I wonder if they'll win!" sorta thing. I'm just rooting for everyone to win, even though I know that's not possible. But it's great to see 3 pages already on the first Day. I want lots to read and see!
Though, as a personal note, I do hate players that try to outguess the Mods. I dislike doing it as a player, and its just not a tactic I like to employ. But its fun to watch them try!
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Post by sachertorte on Mar 17, 2008 14:44:03 GMT -5
At first glance, I liked storyteller's idea. The distinction between name claim and role claim is important. Especially in a closed game such as this one. Giving away names gives nothing about powers, and with a Day start, it puts scum in an uncoordinated position.
However, I offer the following disadvantages Hit Lists: When designing BladeRunner there was a point in time when the SK's win condition was predicated on certain people being dead. As it came to finality, the SK's win condition became more 'traditional' for balance, but still contained a specific kill target (NAF's role, The Creator) needed to die. Now in Blade Runner, the SK wouldn't know from a name-claim only, but I'm wondering if there exist roles in Batman who need specific named players dead.
Game Design: The game should have been designed to prevent utility of name claims. So I don't really see how doing so would necessarily be helpful. Batman should have been furnished with a fake name.
I'm not too thrilled about following through storyteller's plan, but as a stated plan, it is good in the sense that it promotes discussion.
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Merestil Haye
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Post by Merestil Haye on Mar 17, 2008 15:26:13 GMT -5
The Firefly game had a number of names (my first role included) that were made up out of whole cloth, and named roles that were on the side opposite to the one canon familiarity would have suggested (my second role being an example). Not to mention that everybody knew that the Reavers were evil Alliance scum that ate their victims... except I wasn't.
While it might be unreasonable to make up names out of whole cloth, characters switching sides and really obscure enemies would make for fun name claims.
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Post by sachertorte on Mar 17, 2008 15:27:31 GMT -5
Hee! Move over, my ego needs more room. I kinda love getting referenced in all these games that I'm not playing in.
Rysto's post about YST needs some clarification. All during Night One I was debating whether or not revealing Dossiers was helpful to Town or not. Around Dawn, I concluded that dossiers were likely to hurt town more than help; but my conclusion was based on the false assumption that revealed traits would point to Town just as much, if not more than scum. I didn't know that 40% of traits would point exclusively to scum, and that 40% of traits would point to only one townie and scum. Had I known that, I would have pushed for dossier reveals. The remarkably lopsided arrangement of traits was a major component of my disillusionment with the YST game.
I also fully expected Town to figure out what was going on when HazelNutCoffee died. All the data was there. There simply wasn't enough cover for scum. I was surprised that they didn't, but by that point of the game I think everyone was a bit tired.
Anyway, I say all this because everyone seems to think I argued against revealing Dossiers because it would hurt scum, which is not the case. I took a stance that I thought would prove to be pro-town. The point is, scum don't argue things that will pan out to eventually look obvious that they took a stance because it is pro-scum. To do so is suicide.
However, in Batman, if storyteller is a SK or some-type role whose win condition (hitlist) is unknown and not knowable, then pushing for a name-claim can "look Town" and "help scum" at the same time without being detectable. Essentially, he could push for the name-claim without future evidence showing that his motivations were selfish.
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RoOsh
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Post by RoOsh on Mar 17, 2008 16:53:49 GMT -5
I also fully expected Town to figure out what was going on when HazelNutCoffee died. All the data was there. There simply wasn't enough cover for scum. I was surprised that they didn't, but by that point of the game I think everyone was a bit tired. Anyway, I say all this because everyone seems to think I argued against revealing Dossiers because it would hurt scum, which is not the case. I took a stance that I thought would prove to be pro-town. The point is, scum don't argue things that will pan out to eventually look obvious that they took a stance because it is pro-scum. To do so is suicide. In the games i've played in, I must say, I agree with you on that point. However, then again, When I played Scum, that's exactly what I did. (Basically going balls to the wall vs. Sinjin in BR mafia, but at that point i knew I was running on a time limit with a limited lifespan so it was worth the risk). But it is something i've noticed in previous games.
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Death By Irony
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Post by Death By Irony on Mar 17, 2008 17:50:21 GMT -5
What extra information would it be? Ick, that was horribly unclear. If brewha indeed does have extra information about the policemen, then he most likely is a truth-telling mason. However, a case could be made that he's a scum who's speculating about policemen, and then casting suspicion on them by saying, "hey, maybe masons have an alternate win condition". (Shades of Malacandra speculating about the Geniuses in Psycopath, as it were.)
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Death By Irony
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Post by Death By Irony on Mar 17, 2008 18:35:27 GMT -5
That whole "roles looking for other rolenames to kill" would definitely be one of my arguments against a mass nameclaim. Of course, in my own themed game, I made it so a mass nameclaim would definitely screw Town over (because both powerroles and scum have a strong incentive to lie), so I'm biased.
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RoOsh
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Post by RoOsh on Mar 17, 2008 22:34:54 GMT -5
Parzival, you have been approved to enter the spoilerz ModCave. Your pw for the boards was sent to you a while ago. Enjoy.
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Parzival
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Post by Parzival on Mar 18, 2008 1:27:35 GMT -5
woohoo!
I know stuff you guys don't!
(Actually I don't yet ... since I haven't read anything there.)
I did find it interesting in BR that just knowing a name didn't necessarily reveal a lot about the character in relation to the other power roles. Mass role claiming wouldn't have changed the game much. In Firefly, it would have (but I think it was still balanced).
I think that with this being another closed game, and with so many names and potential roles, people's opinions today on that subject will be more revealing by the end of the game. On the other hand, even the power roles might not know enough to make a judgment at this point on what the effects of claiming will be. I just think the power roles, if they're smart, will be closely watching what they say.
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Post by sachertorte on Mar 18, 2008 8:54:11 GMT -5
Why is it that players agree with me when I'm not in the game, but don't listen to me when I am in the game?
storyteller's plan is going down in flames, and I think it is the correct choice. He backed down pretty quickly. I would have expected storyteller to have acknowledged being convinced otherwise, but he's taken a slightly pouty attitude. That seems Town to me.
The PM mess is intriguing. The statements of molefan indicate that someone has a messaging ability, which is not without precedence (storyteller introduced this power in Blade Runner, but Kat died before she used it). However, I wonder why the message sender would have chosed molefan. For metagame reasons, I would have thought such messaging would have gone to someone with an established profile, and not someone new. Something is going on there. It could be a random message, or the power is tied to molefan in some way.
Also, I don't see the issue in revealing the name of the message sender. Doing so says nothing about who sent it. i.e., He could reveal that he was contacted by The Joker, but by not saying who that person is, it doesn't help scum.
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