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Post by Malacandra on Jun 18, 2007 3:57:56 GMT -5
Question. If the Doc protects Steele from here on, every Night...and Steele choose to "block" on the Doc...wouldn't that mean they'd be invincible for the rest of the game? Granted it would mean Steele would become useless, mostly, in trying to find out more info, but at least it would keep two confirmed crew in for all the rest of it. Or is there something or a rule of some sort that safeguards against them doing that for each other? Livesey can't save anyone two nights in a row, and Steele fails to block one time in three. Admittedly it would be difficult for the pirates to break down this mutual protection, but not impossible.
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Post by KatiRoo on Jun 18, 2007 13:24:19 GMT -5
testing the spoiler function and wanting to shout I suspect MadTheSwine of being a pirate.
Finally Someone Else Sees It! I always thought my not-very-aggressive attack on MTS on Day 1 was the catalyst to the bandwagon that killed me. Following what has happened since then, I still have a strong feel that he's scum.
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Post by storyteller0910 on Jun 18, 2007 14:34:36 GMT -5
KatiRoo -
Wow, really? I don't understand the reasoning behind that:
1. Even before the results of last Day's lynch, I thought it was pretty likely that Mad's role claim was for realsies. At this stage, if he is lying, why on Earth would the real Steele stay quiet? Catching a second pirate right now would be a hugeadvantage for the town, given that there probably are not that many pirates to begin with.
But given that
2. Mad was precisely, out of nowhere right about Hal Briston, I'd say he's completely confirmed at this point. How would anyone, scum or not, be able to pinpoint Dick Deadeye in one like that?
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Post by Idle Thoughts on Jun 18, 2007 16:16:23 GMT -5
Plus Mal said earlier (to zuma in here) that he (Mad) had perfectly good reasoning to vote for him (zuma). To me, that implies that Mad was/is Steele.
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Post by NAF1138 on Jun 20, 2007 15:42:36 GMT -5
Well I was gonna wait till I was officially dead to come on in. But...meh.
So, who wants answers?
I figure this place is password protected so I won't have to be too circumspect about what we were thinking.
I will not be telling you who my compatriots are though.
I think that they probably have you all fooled though. I was supposed to the the big shiny "look at me" pirate. And I think that plan worked. Only time will tell I guess.
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Post by Kyrie Eleison on Jun 20, 2007 16:26:16 GMT -5
So, who wants answers? ... I will not be telling you who my compatriots are though. Ok, I'll bite. How many pirates were there at the beginning of the game? (Better spoiler that one; some might not want to know.)
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Post by zuma on Jun 20, 2007 16:26:29 GMT -5
I know who one of your compatriots is, and it looks like someone is on to him/her. It'll be interesting to see if that gets persued tomorrow.
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Post by NAF1138 on Jun 20, 2007 16:36:40 GMT -5
I know who one of your compatriots is, and it looks like someone is on to him/her. It'll be interesting to see if that gets persued tomorrow. Is that who you investigated? I was almost certain it was me or auto. I was fairly sure you didn't actually investigate Idle. Also for those of you who would like to know there were 4 pirates at the start. I know AZ talked a lot about how unbalanced the game was, but I really think this was the right number if you crunch all the numbers. We took a bad beat losing zuma and then Hal like that. If it is any consolation, zuma, I and at least one other pirate didn't want to target you the night we wasted our kill. I wanted to kill Pleonast that night, who I thought was the Doc. I think Flint has a good head though and we actually have a good shot at winning this whole thing.
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Post by Idle Thoughts on Jun 20, 2007 16:43:57 GMT -5
Haha, and now you know why I installed the spoiler box, NAF. I'm thinking, right now, those left in the game are wondering why and of what use it would be mostly.
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Post by NAF1138 on Jun 20, 2007 16:49:06 GMT -5
Haha, and now you know why I installed the spoiler box, NAF. I'm thinking, right now, those left in the game are wondering why and of what use it would be mostly. I know I was. It is a good thing to have in here though, not everyone wants to know.
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Post by ArizonaTeach on Jun 20, 2007 18:17:25 GMT -5
I know AZ talked a lot about how unbalanced the game was, but I really think this was the right number if you crunch all the numbers. We took a bad beat losing zuma and then Hal like that. Eh, that was part of a scheme to keep gong on and on about anything I could think of to distract everyone away from FCOD, which worked on everyone but zuma. I did think that more than 3 pirates+Flint was unbalanced though. 4 (or more) pirates+Flint+Dick+Sam+Ben would have been 1/3 the crew, and with a possible two kills a night, the game could have been over in, what, three days if everything went the Pirates' way. That's why I figured it HAD to be less than 4 pirates+Flint. Still wish it was less, though. And how the hell did you get the password already?!?
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Post by NAF1138 on Jun 20, 2007 18:19:47 GMT -5
Idle figured I was dead already and I promised to be good.
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Post by NAF1138 on Jun 20, 2007 18:22:08 GMT -5
Also, to all of you who want to post to the how NAF should snuff it contest, you have about 4 hours. Then I am writing my post.
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Post by NAF1138 on Jun 21, 2007 10:16:03 GMT -5
So, is it always this quiet here on Skeleton Island?
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Post by Malacandra on Jun 21, 2007 10:43:21 GMT -5
73 posts since the start of the game... it's a drop in the ocean compared to the game forum.
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Post by NAF1138 on Jun 21, 2007 10:49:22 GMT -5
True. I guess since it is only dead players in here it takes a while for things to start cooking.
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Merestil Haye
FGM
Grudge Keeper
[on:Slumming it in the Middle-Earth][of:In the halls of Manw
Posts: 1,077
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Karma:
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Post by Merestil Haye on Jun 21, 2007 11:03:21 GMT -5
Sorry for my silence recently, I've been distracted (my fiancee came to visit.) But she's gone home now, so I'll start following more closely again.
Nice to know I got one thing right - the number of pirates. Still, now the player roster is thinning down, the recent successes actually mean the next couple of lynches are more likely to hit crew again. I've lost count on the number of players over the last Day or so though, so I'm not sure if they're back to the original ratio yet.
More later. Maybe.
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Post by NAF1138 on Jun 21, 2007 13:09:47 GMT -5
Sorry for my silence recently, I've been distracted (my fiancee came to visit.) But she's gone home now, so I'll start following more closely again. Nice to know I got one thing right - the number of pirates. Still, now the player roster is thinning down, the recent successes actually mean the next couple of lynches are more likely to hit crew again. I've lost count on the number of players over the last Day or so though, so I'm not sure if they're back to the original ratio yet. More later. Maybe. I think at this point, the ratio is balanced in favor of the crew. Though if the crew loses one more member it should be back to perfectly balanced.
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Post by NAF1138 on Jun 21, 2007 16:27:03 GMT -5
Holy cow guys, I cannot tell you how much it is killing me that I am not able to discuss on the pirate boards anymore. They are planning a very interesting move for tonight, which will either lock the game for us or lose the game for us. Either way, tomorrow is going to be VERY interesting.
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Post by Idle Thoughts on Jun 21, 2007 18:00:30 GMT -5
Gee thanks, NAF! Like I needed any more reasons to stay on here and constantly refresh the page.
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Post by NAF1138 on Jun 21, 2007 18:09:04 GMT -5
No problem Idle. ;D
What good is having a person with access to the pirate boards on Skeleton Island if I can't tempt the dead crew with juicy gossip.
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Post by ArizonaTeach on Jun 21, 2007 20:26:08 GMT -5
You should see what they're talking about in the Officer's Lounge, especially now that Mad has access.
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Post by Kyrie Eleison on Jun 21, 2007 20:42:12 GMT -5
AZTeach, your attention is requested briefly in the Mornington Crescent game. I'm afraid to say that this game might just distract me from mafia games for awhile.
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Post by ArizonaTeach on Jun 21, 2007 20:49:50 GMT -5
Before anyone freaks out, I WAS KIDDING!
Mornington Crescent? via Hispaniola? Can you do that?
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Post by Idle Thoughts on Jun 21, 2007 22:42:29 GMT -5
Now that is one game I just don't get.
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Post by Malacandra on Jun 22, 2007 3:50:19 GMT -5
The pirates are buggered, as you'll soon see. Sir Blah went after FCoD, who protected himself and was witnessed by Steele. That means the Doctor lives and FCoD is going to be outed. I don't see how it's even theoretically possible for the pirates to win from here. There is no way for Captain Flint to kill either Steele or the Doctor without being seen at least. Remind me never to bet against Mad The Swine. You'll see from the logs that not only has he guessed right an amazing number of times, but the random failure chance hasn't bitten him any time when it mattered. And to think the crew were looking dead and buried with six men down and two Officers outed!
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Post by ArizonaTeach on Jun 22, 2007 10:49:17 GMT -5
I think you mean Sir Blah is going to be outed. But Mad is playing close to the vest again. Interesting. Poor Hal - tagged twice by Steele!
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Post by NAF1138 on Jun 22, 2007 11:23:16 GMT -5
The pirates are buggered, as you'll soon see. Sir Blah went after FCoD, who protected himself and was witnessed by Steele. That means the Doctor lives and FCoD is going to be outed. I don't see how it's even theoretically possible for the pirates to win from here. There is no way for Captain Flint to kill either Steele or the Doctor without being seen at least. Remind me never to bet against Mad The Swine. You'll see from the logs that not only has he guessed right an amazing number of times, but the random failure chance hasn't bitten him any time when it mattered. And to think the crew were looking dead and buried with six men down and two Officers outed! Told you it was a risky play. I would have advised against it personally. It was KILLING me that I couldn't say anything. But oh well. It was an all or nothing gamble, hopefully we can play it out to endgame. Our last remaining pirate is quite good as well. But we are fairly well toasted.
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Post by Malacandra on Jun 22, 2007 11:47:20 GMT -5
The only thing that gives the pirates any chance at all is that the crew won't know there's only one pirate left after Sir Blah goes down. Otherwise FCoD and Steele could protect themselves/each other (as necessary) until the end of the game. There's one faint possibility: it comes down to an ending of Steele, Doc and Flint. The Doc (having self-protected and been wounded the previous Night) gets Steele to protect him but Steele Witnesses accidentally and the wounded Doc dies. Then it finishes 1-1 which is a pirate win. Not a proposition you'd bet money on.
Of course Ben Gunn is no use to the pirates except in bringing about this ending - he can be certain of not targeting the two key Crew.
The irony is that once again Steele left himself wide open!
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Post by NAF1138 on Jun 22, 2007 11:54:56 GMT -5
I know, my advice would have been to go after him last night. Bigger risk, but a better payoff. I decided to spoiler this next bit because it potentially gives away the identity of the last pirate. I am not explicit, but if you know about some of the meta-game things that have been happening to people you can probably figure out what I am talking about. We pirates did have it tough this game though. Special circumstances that made things extra difficult. Also, I think that the reason I got killed is because I made my night post before MtS claimed and the other pirates weren't paying close enough attention to the game at that point to realize that there was a better move open to them. The thing that kills me, is that I think if we hadn't hit these meta-game problems we could have taken the whole thing even with MtS playing as well as he has been.
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