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Post by storyteller0910 on Aug 20, 2007 10:27:07 GMT -5
I think NAF's remark was what we might call "scum morale." I thought the closing remark read a bit more angry and spiteful than most posts of this kind have been. I was unpleasantly surprised by it. That said, it's worth noting that like many things said by scum, it's not so. We are not "losing badly" - we have lynched four players, and have a 50% scum-kill rate. Unfortunately, we've had bad luck twice with ancillary deaths ( JSexton's kill of mhaye and the collateral death of Kat, but if we maintain a 50% scum-kill rate (or better) we should be right in this thing nonetheless. Why does this matter? Well, because I think this remark was intended by NAF to unsettle - to get the group thinking that we are in especially deep trouble and hopefully force some kind of ill-considered, risky decision-making on our part. It also means that I retract my position of the previous Day on the subject of the Doctor. If #Town+1 is required for a scum win, than one successful protection does buy us an extra Day in the final analysis. The Doctor is thus much more important to our chances than I'd suggested. Mea culpa; I should read the damn rules before I start blathering. One general thought: We've now played only four Days, but I feel like we've had a tremendous amount of activity. The post count hasn't been overwhelming, but what has been said has been focused, intense, relatively low on fluff posts. I tend to think of these games in terms of "storylines" - little pockets of loosely related activity that produce a bit of a plotline when looked at as a whole. In this particular game, we have generated a lot of storylines. As a result, our thinking could become regimented. Roosh, above, talks about having grouped and paired off a lot of players in his head, and I don't doubt that many of the town players - whether or not they've said so explicitly - have done the same. I want to argue that this is a bad thing, especially now. We now have some very useful information about the alignments of key players. Knowing Malacandra / NAF's identity will be incredibly valuable in interpreting (or re-interpreting) the events of Days 1 and 3, in particular. I'd just like to suggest that the pro-town folks can maximize our ability to use this information by trying to fight off the preconceptions we have so far. Go back the beginning: address each player as a blank slate, see how he or she actually acted in the context of what you now know, instead of relying on the impressions you have of their actions (impressions that were generated when you had less information). And look at the players who've managed to stay out of the storylines altogether - I'd wager that at least one of the scum is someone who's stayed pretty much beneath suspicion throughout the game. We ignore any given player at our peril - being ignored is the Holy Grail of Scumhood, I think.
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Death By Irony
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Post by Death By Irony on Aug 20, 2007 10:31:23 GMT -5
And NAF's comments make me feel uneasy now, but maybe he's trying to make us feel uneasy? Well, let's look at the death toll so far. We lost a Genius, the Cop, the Cupid, the Crazy Townie, the Chia Bingo Master, and two Normal Townies, whereas the scum are down two of their number. It certainly doesn't look good for us, but it's not hopeless.
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Post by NAF1138 on Aug 20, 2007 11:00:18 GMT -5
I think NAF's remark was what we might call "scum morale." I thought the closing remark read a bit more angry and spiteful than most posts of this kind have been. I was unpleasantly surprised by it. Not to add the the town's mounting zombie problem, but I just wanted to say that my closing remark was meant to come off as more "rah team, you guys suck" than angry and spiteful. Sorry if it was misinterpreted.
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Post by capybara on Aug 20, 2007 11:04:58 GMT -5
Oh, poor NAF. I knew what you meant.
[straps on lawnmower. . .].
Good brief game-- you had me chastened and uncertain at moments.
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Post by storyteller0910 on Aug 20, 2007 11:37:34 GMT -5
I thought the closing remark read a bit more angry and spiteful than most posts of this kind have been. I was unpleasantly surprised by it. Not to add the the town's mounting zombie problem, but I just wanted to say that my closing remark was meant to come off as more "rah team, you guys suck" than angry and spiteful. Sorry if it was misinterpreted. OK, fair enough. Sorry for misinterpreting It just seemed like maybe you were upset on a personal level or something, and am glad to hear that's not the case. [game on] But I'm glad you're dead.
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RoOsh
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Post by RoOsh on Aug 20, 2007 11:39:37 GMT -5
gg
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Post by NAF1138 on Aug 20, 2007 11:40:52 GMT -5
Not to add the the town's mounting zombie problem, but I just wanted to say that my closing remark was meant to come off as more "rah team, you guys suck" than angry and spiteful. Sorry if it was misinterpreted. OK, fair enough. Sorry for misinterpreting It just seemed like maybe you were upset on a personal level or something, and am glad to hear that's not the case. [game on] But I'm glad you're dead. Naa. I probably came off a bit brusk because it was first thing in the morning for me. I didn't play long enough for it to be personal, though I wish I'd had a chance to play longer, this was tons of fun. Stepping in as a sub is a strange experience.
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Post by storyteller0910 on Aug 20, 2007 11:47:22 GMT -5
I had a similar experience in the Hispaniola game, actually - I got subbed in for the King Bad Guy during a Night phase, and pretty much got to play about half a game Day before the scum were forced to concede. It was a bit frustrating.
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Post by diggitcamara on Aug 20, 2007 11:48:41 GMT -5
Looking back at the closing events of Day 3 (the run-off, added to the possibility of an added kill by JSexton, supplemented with the sudden apparition of a Bingo Manager, by the name of MHaye), makes me wonder. Malacandra, to be fair, had wondered about JSexton's polling of opinions before MHaye role-claimed. But in this post he says (snip) Well, this looks like saving my life after all, but it's rough on BlaM and (once again in view of the supposed deadline) hardly fair. I wonder, like I have wondered before (sorry, couldn't find the specific post) if Malacandra's not so sudden "kill me, don't kill BlasterMaster" came because it would be better to lose one psychopath ( Malacandra) instead of losing a psychopath ( BlasterMaster) and the town gaining a Therapist ( HockeyMonkey)...
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Post by capybara on Aug 20, 2007 12:25:54 GMT -5
I wonder, like I have wondered before (sorry, couldn't find the specific post) if Malacandra's not so sudden "kill me, don't kill BlasterMaster" came because it would be better to lose one psychopath ( Malacandra) instead of losing a psychopath ( BlasterMaster) and the town gaining a Therapist ( HockeyMonkey)... Why not, rather, better to lose one psychopath than to lose ANYONE-- town or scum-- and town gaining the therapist? Do you have any other reasons for suspecting Blaster in general? At this point with so few players and things narrowed down the sudden reappearance of the therapist would be terrible for the scum--possibly the worst possible thing for them. Or is it that that's not really the "point" of your post, per se?
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Death By Irony
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Post by Death By Irony on Aug 20, 2007 12:36:31 GMT -5
The Day Three Chia Bingo Master Fiasco, condensed (I skipped the fluff and a few minor discussion posts, please feel free to correct this summation if I missed anything major)
Post #148 - JSexton claims Crazy Townie, offers to kill Malacandra
Post #150 - Mal declares JSexton's intent to be inconceivable.
Post #151 - JSexton explains his reasoning.
Post #152 - Mal says: "Dude, I'll take that bullet to see you off the town team."
Post #156 - nesta points out Mal's post #152 is a scumtell
Reply #160 - mhaye suggests a BlasterMaster kill
Reply #167 - mhaye claims Chia Bingo Master
Reply #175 - Mal expresses disbelief.
Reply #177 - MadtheSwine believes mhaye, wants to test the role
Reply #183 - nesta isn't sure what to make of the claim
Reply #190 - Mal says: "Well, this looks like saving my life after all, but it's rough on BlaM and (once again in view of the supposed deadline) hardly fair. "
Reply #198 - BM brings up the issue of the Forbidden Forum
Reply #200 - mhaye answers BM's question
Reply #201 - BM opines that mhaye's late claim is anti-town
Reply #204 - JSexton doesn't believe mhaye either, points out that Mal's attempt to shut down discussion is anti-town.
Reply #205 - mhaye answers the other question, on why he didn't claim earlier
Reply #207 - JSexton asks for mhaye's list
Reply #214 - pygmyrugger doesn't believe mhaye at all, snarks at him about the list
Reply #217 - mhaye posts The List
Reply #221 - storyteller doesn't believe mhaye either
Reply #223 - BM analyzes the list, doesn't buy it
Reply #226 - I don't believe mhaye either (d'oh!)
Reply #229 - dnooman smells a rat
Reply #231 - Mad defends mhaye
Reply #233 - IT finally shows up, declares JSexton to be the Crazy Townie.
Reply #239 - JSexton says: "Done. Good Luck, town."
Reply #244 - storyteller explains why he found mhaye's claim fishy
Reply #260 - Roosh analyzes everything, believes mhaye to be lying scum or honest town whose powers have a side-effect
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Post by diggitcamara on Aug 20, 2007 12:39:37 GMT -5
I wonder, like I have wondered before (sorry, couldn't find the specific post) if Malacandra's not so sudden "kill me, don't kill BlasterMaster" came because it would be better to lose one psychopath ( Malacandra) instead of losing a psychopath ( BlasterMaster) and the town gaining a Therapist ( HockeyMonkey)... Why not, rather, better to lose one psychopath than to lose ANYONE-- town or scum-- and town gaining the therapist? Do you have any other reasons for suspecting Blaster in general? At this point with so few players and things narrowed down the sudden reappearance of the therapist would be terrible for the scum--possibly the worst possible thing for them. Or is it that that's not really the "point" of your post, per se? I guess you're right. The worst case scenario for the psychopaths was for the town to gain a confirmed power role, no matter what else happened. I guess I'll have to look at Blaster Master's record, and take this possibility only as an incidental point.
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