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Day 4
Feb 15, 2009 19:02:24 GMT -5
Post by shaggy on Feb 15, 2009 19:02:24 GMT -5
I was not told who atacked me, I was just told you were attacked, you survived, do you want to counter attack and kill them? So I said yes hoping it was SCUM, but obviously with not being told who tried to NK me, i did not know, and am so sorry it was a fellow town person.
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Day 4
Feb 15, 2009 19:11:07 GMT -5
Post by Paulwhoisaghost on Feb 15, 2009 19:11:07 GMT -5
I believe you, I just think you didn't think it through and were just thinking that with the way your percentage of survival being lowered rapidly, you might not survive the next night. More a PFK thought process then a town. However you very well may be town... We all make mistakes.
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Day 4
Feb 15, 2009 19:14:39 GMT -5
Post by shaggy on Feb 15, 2009 19:14:39 GMT -5
oh and no problem for stepping forward, as I said I just figure with the way last day went, I see no point in not stepping up and coming out. Especially now that I used my power, so for all intense and purposes, I am vanilla now. So they really is no point in trying to hide who I am.
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Day 4
Feb 15, 2009 19:16:38 GMT -5
Post by shaggy on Feb 15, 2009 19:16:38 GMT -5
I believe you, I just think you didn't think it through and were just thinking that with the way your percentage of survival being lowered rapidly, you might not survive the next night. More a PFK thought process then a town. However you very well may be town... We all make mistakes. Believe me, when it comes to this game I still make lot's of the mistakes. I do not even pretend to be a good player. I got alot to learn, but I am trying.
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Day 4
Feb 15, 2009 19:39:05 GMT -5
Post by harmless little bunny on Feb 15, 2009 19:39:05 GMT -5
Well since you all are talking about solid snake and I have one vote on me. The way I see it, if yesterday is any indication I am going to get lynched today anyways. So if you want lynch me go ahead but atleast this way when you do, you will see I was not telling a lie. I am town and I am solid snake and here is my PM: I figured last night, well I am most probably going to get lynched anyways, and my percentage of surviving a night kill was down to 50% cause you all kept saying my name instead of quoting me and then talking. So I was like why not, let's kill the person who tried to kill me. Sorry blockey , I really had hoped it was a SCUM I was taking out. Though now my survival chance of a night kill is zero. So I am really powerless and all. For what it is worth, I say waste not a lynch on me and leave me to the SCUM or if we do have another vig/SK out there, let them take me out now. But if you want, go ahead and lynch away. Well, I think if you are PFK or Scum this is a smart thing to claim to stay alive, but I think if you are town that was a horrible thing to do. For one, the Scum and PFK are definitely not going to target you if you are telling the truth. Why kill a player who is pretty much vanilla when there are juicier targets. You might have just gotten a more important town role NKed in your place. You also should have thought through your choice to kill who targeted you. You were tied for 2nd in the votes so you would be the first person a vig would target. Why would scum nightkill a player that is as likely to be lynched tomorrow as not?
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Day 4
Feb 15, 2009 19:49:53 GMT -5
Post by Gir! on Feb 15, 2009 19:49:53 GMT -5
Well, it'd be extremely unlikely for scum to have even been considering him for killing, as he was one of the top runners for lynching. They would probably have had an easy time getting us to lynch him toDay.
He could still be PFK, but he's plummeted down to the bottom of my list of scum suspects and fallen onto the floor.
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Day 4
Feb 15, 2009 20:31:08 GMT -5
Post by Pollux Oil on Feb 15, 2009 20:31:08 GMT -5
Mislynched twice (MM and Chucara) and I count eight dead town power roles (though everyone seems to have some power anyway). Actually, as I noted in my post, that quote was from Day 3, where Chucara wasn't lynched yet. That just adds another notch in the "isn't reading correctly" column for you. I figured last night, well I am most probably going to get lynched anyways, and my percentage of surviving a night kill was down to 50% cause you all kept saying my name instead of quoting me and then talking. So I was like why not, let's kill the person who tried to kill me. Sorry blockey , I really had hoped it was a SCUM I was taking out. Though now my survival chance of a night kill is zero. So I am really powerless and all. For what it is worth, I say waste not a lynch on me and leave me to the SCUM or if we do have another vig/SK out there, let them take me out now. But if you want, go ahead and lynch away. oh and no problem for stepping forward, as I said I just figure with the way last day went, I see no point in not stepping up and coming out. Especially now that I used my power, so for all intense and purposes, I am vanilla now. So they really is no point in trying to hide who I am. Hey shaggy? Shaggy, hey Shaggy hey Shaggy hey. Hey. Shaggy are you listening? Shaggy shaggy shaggy hey shaggy hey shaggy hey. Shaggy. Hey. If you're town, please listen to the following. If you are PFK or scum, just ignore this. First of all, you were being talked about as a possible target for paul last Night when people were assuming paul could bonk somebody on the head and kill them. Secondly, you had a lot of suspicion on you. Chances were (as other people have pointed out already) a vig would go after you. PFK and scum had no reason to kill you because you had a good chance of being lynched toDay. So using your power at this junction was highly anti-town. If you had been under-the-radar and out of the blue somebody tried to kill you, it might have been a better idea to set off the bomb, but under these circumstances it wasn't a good idea. Second, now that you've announced that your vanilla and have no powers, the scum and PFK have no reason to target you so now they have a better chance at killing off a townie WITH powers. Of course, hey scum, he could still be the PFK that is obstructing your win condition. So nyaaaaah you have to kill him now. Neener. If shaggy's role is exactly as he says, I think he's town because he's given the choice to blow up whoever attacked him. A scum or PFK would have no reason to have a choice because why would they ever choose not to blow up whoever was attacking them? But of course there could be an alteration to the PM so who knows. That being said: Unvote all1. Vote Natlaw 2. Vote peekercpa 3. Vote molefanThe reason I added peeker in there is because I feel like peeker has been contributing a lot of fluff and a lot of "I have no flippin idea what's going on in this game I don't understand the color what's going on woe is me" posts so his content-to-fluff ratio is skewed in a bad way. I know that's partly peekerstyle but again, it's gut.
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Day 4
Feb 15, 2009 20:31:34 GMT -5
Post by peekercpa on Feb 15, 2009 20:31:34 GMT -5
Sure sounds like the player whose name can not be mentioned is a PFK. This is Evil Dead all over again. We can hardly afford to lynch him but we need him to act in a townie manner. But we can't trust him totally, either.
Gadzooks, Robin. Off to the Bat Cave, I've got to GO.
Seriously, potty time.
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Day 4
Feb 16, 2009 0:11:05 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 0:11:05 GMT -5
Paul, can you explain the benefit to the town of the surrogate's owner claiming? It doesn't seem like anything close to a good idea to me. I wouldn't even presume that they were the intended target - their pet could have been sent to protect someone else for all we know. The surrogate would know. According to the description, the surrogate stands in for the player. So it would be reasonable to assume the surrogate died in place of the player. In which case: 1) The player who had the surrogate would know they were targeted. 2) Whoever targeted the surrogate, knows that their target survived, and is likely to be exposed. 3) The target is now confirmed town since their town surrogate died, and if you haven't noticed, our number of confirmed sits at zero right now. So yeah, there are a good number advantages for the player to claim, and if they are now vulnerable, there's really no reason not to. Do you disagree?
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Day 4
Feb 16, 2009 0:21:18 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 0:21:18 GMT -5
Hoopy has been unusually quiet... is he away or something? Yes. I went out for dinner with the girlfriend Saturday evening. Liz and I then went to a birthday party for a friend of ours afterwards, and I've been spending most of today with her.
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Day 4
Feb 16, 2009 1:35:14 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 1:35:14 GMT -5
Second, now that you've announced that your vanilla and have no powers, the scum and PFK have no reason to target you so now they have a better chance at killing off a townie WITH powers. Which isn't saying much because we all have powers. I really think the benefit of reducing our pool of unconfirmed is greater than the risk of the scum targetting one of us that still has powers. ( I use the term unconfirmed here because no one has the questioned the validity of anyones Role Claim as a whole... some questions have been raised at certain aspects of a claim, but not the claim as a whole) Of course, hey scum, he could still be the PFK that is obstructing your win condition. So nyaaaaah you have to kill him now. Neener. Ummm... same goes for us. If shaggy's role is exactly as he says, I think he's town because he's given the choice to blow up whoever attacked him. A scum or PFK would have no reason to have a choice because why would they ever choose not to blow up whoever was attacking them? But of course there could be an alteration to the PM so who knows. It makes perfect sense as a PFK role. Especially if his role is similar to that of a Survivor. (meaning his win condition is that he has to be alive when the game ends) The built in choice eliminates his protection from NKs. So he has to choose between protection, or eliminating someone who wanted him dead. I do however think this power is more skewed towards eliminating a town vig or another PFK, because the scum would probably just try again if they really wanted him dead. I also think that he wasn't planning on Pedescribe to share the fact that he was no longer protected from NKs. That isn't built into his role PM and has already had an effect on the game.
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Day 4
Feb 16, 2009 1:39:09 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 1:39:09 GMT -5
Hoopy has been unusually quiet... is he away or something? Yes. I went out for dinner with the girlfriend Saturday evening. Liz and I then went to a birthday party for a friend of ours afterwards, and I've been spending most of today with her. Ok that explains it... I was really curious to hear your opinion on the claim/don't claim topic concerning the Ice Climber. Also what do you make of Shaggy's Role Claim?
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Day 4
Feb 16, 2009 6:19:56 GMT -5
Post by Holy Moley! on Feb 16, 2009 6:19:56 GMT -5
Second, now that you've announced that your vanilla and have no powers, the scum and PFK have no reason to target you so now they have a better chance at killing off a townie WITH powers. Which isn't saying much because we all have powers. Without questioning your logic here, do you know this for a fact? That there are no vanilla about, I mean?
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Day 4
Feb 16, 2009 7:03:11 GMT -5
Post by harmless little bunny on Feb 16, 2009 7:03:11 GMT -5
What I have been doing so far isn't really working so I am going to change up a bit. I noticed in Pollux's list that there are a couple of players who I wonder about. I went back to read some posts and noticed a few things about KidV.
I am going to post a summary of his posts from my perspective. Most of these posts aren't particularly scummy, but there are a couple of interesting things.
Day 1- Voted Hoopy and Peeker because they voted Nanook.
Changed to 1.Mitey 2.Zeriel 3.Ed when mason debacle started, without waiting to hear from Mitey. Notably, he gives no reasons, just "order of suspicion."
Changed to 1.Zeriel 2.Ed 3.Mitey because he liked that Mitey had no fear posting her PM.
Asks all town facing lynch to post PM.
Night 1-Fluff.
Day 2- Asks Sin why he didn't post a vote count day 1 even though Sin had already explained why.
States that 3rd place Ed votes might be considered suspicious.
Posts a few posts about things Ed is saying. Not necessarily egging him on, but definitely conversing with and/or about him.
Votes 1.Ed 2.Aubby. At this point Aubby was already gaining a lot of suspicion and had 9 votes. He states that his reasons should be obvious.
Says he is tempted to place molefan number three... but he could be town. I think at that point anybody but Ed could be town right?
Can't decide whether Shaggy is scummy or confused. Shaggy already has 12 votes at this point.
Changes vote order to 1.Ed 2.Molefan 3.Aubby. He had been back and forth with Molefan all day.
Makes a couple more comments about what Ed is posting. First person to suggest ending the day early.
Night 2-Nothing that stands out.
Day 3- Says he will not vote day 3 unless something big happens. He will be away for a week.
Posts unofficial vote of 1.Mole 2.Aubby 3.Kidv
Night 3-Nothing.
Day 4- Nothing so far.
As I said, most of these posts aren't really all that scummy, but none really stand out as town either. I found it slightly strange that he would be carrying on with Ed and then also be the first to suggest ending the day because of Ed. All of his votes except for Molefan seem to be pretty safe. The Molefan one seems a little defensive, but I can't call it scummy. I see a few good points on either side of the arguments between them. Also, He never responds when Pollux points out his votes in the mason debacle that had no reasoning. Hopefully he can ease my suspicion of him when he has a chance to catch up after missing a week's worth of posts.
For now Vote KidV 3
I am interested to hear what you have to say.
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Day 4
Feb 16, 2009 7:04:33 GMT -5
Post by harmless little bunny on Feb 16, 2009 7:04:33 GMT -5
I just realized that my last post is kind of hard to read. I should have bolded the day and nights or something. Sorry about that.
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Day 4
Feb 16, 2009 7:08:45 GMT -5
Post by harmless little bunny on Feb 16, 2009 7:08:45 GMT -5
Which isn't saying much because we all have powers. Without questioning your logic here, do you know this for a fact? That there are no vanilla about, I mean? Nobody can know for certain, but it does fit the color (tires don exit) and there has been evidence. Everyone who has died so far has had some sort of power. I believe that there are no vanillas, but again, nobody can know for certain.
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Day 4
Feb 16, 2009 7:28:30 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 7:28:30 GMT -5
Which isn't saying much because we all have powers. Without questioning your logic here, do you know this for a fact? That there are no vanilla about, I mean? No, I don't know this for a fact. But we all have roles based on characters from SSB. All those characters have powers so it makes sense. I support this with the fact that everyone who has been lynched or NK'd has had a power role. So, if there are any vanilla out there then they are few and far between.
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Day 4
Feb 16, 2009 7:58:45 GMT -5
Post by Trepa Mayfield on Feb 16, 2009 7:58:45 GMT -5
Votes: Player | Vote 1 | Vote 2 | Vote 3 | Pollux Oil | Natlaw | peekercpa | molefan | crazypunker | | | KidVermicious |
Totals: Votee | Total | Voters (#1) | Voters (#2) | Voters (#3) | Parzival | 5 (5) | Natlaw | 3 (3) | Pollux Oil | | | peekercpa | 2 (2) | | Pollux Oil | | KidVermicious | 1 (0) | | | crazypunker | molefan | 1 (1) | | | Pollux Oil |
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Day 4
Feb 16, 2009 10:06:35 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 10:06:35 GMT -5
Also what do you make of Shaggy's Role Claim? I disagree with you that it makes for a better PFK role. No survivor is going to give up protection to take out a killer at this point. It's way too early. But then again, I wouldn't think a townie who was a logical vig choice would do it either, so from a player standpoint, that argument doesn't hold. However, from a metagame standpoint it does. PFK bombs serve little purpose. And honestly, with this many killers running about, I really don't see scum having a bomb. So I believe shaggy from a metagame standpoint. But he's been playing very anti-town. We now have an essentially vanilla who kept himself alive to take out a vig. That's a horrible, horrible trade.
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Day 4
Feb 16, 2009 12:52:55 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 12:52:55 GMT -5
Now. I do want to make a point.
In spite of our precarious situation, we haven't actually done that badly as a team. (Hear me out before you start lauging.)
We've had 2 mislynches out of 3 Days.
What has hurt us is the kills. We had what (likely) was a justified town on town kill when blockey whacked zeriel. (I don't know for certain that's how it went down, but it's a reasonable assumption. That was not a bad play. It didn't turn out well for us, but strategically it was sound.
We then had a strategically bad town on town kill, assuming shaggy was town, where a one shot took out an active power.
But our other kills? I don't think they're town on town. I can't see blockey shooting randomly, he's too good for that. The Zeriel targeting was smart. The Shaggy targeting was smart. It seems that brokenghost was not a killer, but a compulsory vote slammer. So even though brokentree had questionable targets, she didn't acutally seem to cause any real harm.
But the other killers have decimated us. This is why SK are a net gain for scum. I think it's either KidV or hawkeyop who talk about SK shouldn't be given scum points on JSexton's scale because a kill of scum is more damaging to them than town, so it should balance.
But that's false.
SK's remove data points. Something that town desperately needs to win. Town's lynches and vig kills serve strategic purposes. So do scum's kills. Both can give town data because town is trying to defeat scum, and scum are trying to defeat town. (Although it's a bit WIFOM, it's never bad to consider "why" scum took someone out.) And each side has multiple people, all of whom produce data. SK kills only serve one person, the SK. If they reveal information, it's generally inadvertant. In fact, SK's usually try not to nail the roles that will give out data points, since it can lead to their exposure.
So the SK is a net to scum in balancing because the SK brings town closer to lylo (each town death is one half-day closer to lylo, while each scum death is one half-day further from lylo, however, with much more town than scum, SK's speed up the game to lylo) while at the same time removing potential data for town to utilize later.
Also, the mason thing was a net scum gain. Even if you can say that the 2 for 1 was an even trade in numbers and/or power, it was a horrible distraction for the early game, and hurt us in that respect. I hope ped considered this in the balancing.
The kills have hurt us, big time. We can take a bit of solace in the fact that if the SK doesn't start taking out scum soon, the SK is sealing his own doom. Because scum know who scum aren't. And any town who get confirmed (either by death or by an in-game mechanic), will narrow the pool the SK can hide in. If he doesn't try to balance the game back, he likely loses.
Now, he can try to just take out town to the fact that we're past lylo, in which case we don't lose yet because he's still alive. Which means we can't even touch him until all scum are dead. Which might be good for him in the fact that we won't take him out until the last Day, but at the same time, scum only have to take him out to win, and he's likely to be exposed to them before then. SK vs. town can win for the SK. SK vs. scum is a sucker bet for him.
We also might want to consider a mass claim in the near future. I don't think toDay is good, because if we have any protective roles remaining (I'm guessing one at most) we don't want them exposed, but since we're this close to lylo, toMorrow might be a reasonable time. I guess it'll largely depend on how this cycle goes.
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Day 4
Feb 16, 2009 13:52:29 GMT -5
Post by Natlaw on Feb 16, 2009 13:52:29 GMT -5
Actually, as I noted in my post, that quote was from Day 3, where Chucara wasn't lynched yet. That just adds another notch in the "isn't reading correctly" column for you. Guilty, though you did have the quote of misterblockey's death at Day Four between. Actually on Day Three there weren't three, but five dead power roles, but I corrected with the Day Four dead count, while responding to your vote for me. I guess you are not counting the masons, even though they did have powers besides being part of the masonry. Quoting from locked thread is not simple (you can use the add quote link to add a quote to a cookie, but doesn't work nicely with multiple tabs open). Also annoying is that the 'link to this post' link doesn't work from search (doesn't add the page number to the URL). Hoopy Frood: you could be right about misterblockey not killing Day Two and that we had a SK kill D2 and D3 (and perhaps our myriad of blockers/protectors stopped him D1), but with SCUM possibly trophyfying again, we'll be at LyLo real fast if he keeps killing.
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Day 4
Feb 16, 2009 14:17:53 GMT -5
Post by Natlaw on Feb 16, 2009 14:17:53 GMT -5
Link (SCUM Doctor) 3. You may not do the nightkill unless the trophy-making equipment is still available, in which case, that's what you use. Ugh, I really wasn't reading clearly last night. I earlier assumed the trophyfy gun was an extra kill, but as Pollux de Fuego already said in respone to the PM he found, it seems to be used by some SCUM that otherwise cannot be the killer at Night. So my previous LyLo count isn't correct, as I didn't account for the SK killer either. It gives us three mislynches, if the SK doesn't kill town anymore. Other notes: -If the trophyfy gun is like the Necromonium book in Evil Dead, killing the SCUM carrying it might destroy the gun or have it looted by the killer. Or there might be another way to disable the equipment. -If we kill all killing capable SCUM, we'll probably only see trophyfies as the scum Night -And if we manage to do both, we could get toothless scum.
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Day 4
Feb 16, 2009 14:28:10 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 14:28:10 GMT -5
Also what do you make of Shaggy's Role Claim? I disagree with you that it makes for a better PFK role. No survivor is going to give up protection to take out a killer at this point. It's way too early. But then again, I wouldn't think a townie who was a logical vig choice would do it either, so from a player standpoint, that argument doesn't hold. I don't think you are considering the fact that every mention of his name, or any variation of his name or role subtracted 1% from his chance to be protected. As it was, he admits that he was already down to 50% at the beginning of last Night due to the amount of suspicion he was under. Add that to the fact that he was second in votes and probably going to end up on the chopping block again, and I don't see how it would be a good idea to choose the wanin protection over the kill. What good is a 15% chance that you will survive a NK?
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Day 4
Feb 16, 2009 14:33:44 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 14:33:44 GMT -5
Link (SCUM Doctor) 3. You may not do the nightkill unless the trophy-making equipment is still available, in which case, that's what you use. Ugh, I really wasn't reading clearly last night. I earlier assumed the trophyfy gun was an extra kill, but as Pollux de Fuego already said in respone to the PM he found, it seems to be used by some SCUM that otherwise cannot be the killer at Night. So my previous LyLo count isn't correct, as I didn't account for the SK killer either. It gives us three mislynches, if the SK doesn't kill town anymore. Other notes: -If the trophyfy gun is like the Necromonium book in Evil Dead, killing the SCUM carrying it might destroy the gun or have it looted by the killer. Or there might be another way to disable the equipment. -If we kill all killing capable SCUM, we'll probably only see trophyfies as the scum Night -And if we manage to do both, we could get toothless scum. My theory here is that the trophy making equipment has either a cooldown timer on it, or is a conditional weapon. Perhaps it has a condition that limits its usefulness. i.e. Can only be used if no scum have been voted that day. Or can only be used by someone who had no votes that day. Either explanation would account for us only having one trophy so far. ... .... ... of course, now that I have said something, I'll probably get trophified tonight.
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Day 4
Feb 16, 2009 15:12:00 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 15:12:00 GMT -5
I don't think you are considering the fact that every mention of his name, or any variation of his name or role subtracted 1% from his chance to be protected. As it was, he admits that he was already down to 50% at the beginning of last Night due to the amount of suspicion he was under. Add that to the fact that he was second in votes and probably going to end up on the chopping block again, and I don't see how it would be a good idea to choose the wanin protection over the kill. What good is a 15% chance that you will survive a NK? How about realizing that when you are one of three significant vote-getters the previous Day that you have high odds of being targeted by a pro-town power, very low odds of being targeted by a scum power, and not much better than that odds of being targeted by a 3rd party. If he survives, he's vanilla. An unconfirmed vanilla. His power was the ability to bomb a non-town role. That's it. Using it when he was attacked was bad. Especially since he didn't have to use it. A town-player's primary goal is to help town. Not to stay alive. He surived blockey's kill. He should have been happy that he lived, realized that he's now been vig targeted, and decided if he should claim. He could have done a full claim, which probably would have kept his remaning protection in force. We might not have believed him, but he was likely to be in the running again the next Day for lynch regardless, so he could have at least given us the option to decide to either leave him alive with scum having to WIFOM a chanced missed kill on him, or lynch him anyway. But we at least would still have our vig, and he'd still be hidden. Instead, we get a dead vig and a live vanilla. Color me unimpressed by the situation. The only people who really need to fear death are the 3rd parties. Because I've never seen non-jester 3rd parties be able to win when their dead. And individual town death is really no big deal. Does it suck to die because you're out of the game? Yes. But if your death brings good information to town, you've done your job. Scum deaths are a little more devastating to them, since there are less of them, and if a power role, can greatly lessen scum's effectiveness. But still, scum only need to have one scum survive to win.
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Day 4
Feb 16, 2009 15:20:47 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 15:20:47 GMT -5
I don't think you are considering the fact that every mention of his name, or any variation of his name or role subtracted 1% from his chance to be protected. As it was, he admits that he was already down to 50% at the beginning of last Night due to the amount of suspicion he was under. Add that to the fact that he was second in votes and probably going to end up on the chopping block again, and I don't see how it would be a good idea to choose the wanin protection over the kill. What good is a 15% chance that you will survive a NK? How about realizing that when you are one of three significant vote-getters the previous Day that you have high odds of being targeted by a pro-town power, very low odds of being targeted by a scum power, and not much better than that odds of being targeted by a 3rd party. If he survives, he's vanilla. An unconfirmed vanilla. His power was the ability to bomb a non-town role. That's it. Using it when he was attacked was bad. Especially since he didn't have to use it. A town-player's primary goal is to help town. Not to stay alive. He surived blockey's kill. He should have been happy that he lived, realized that he's now been vig targeted, and decided if he should claim. He could have done a full claim, which probably would have kept his remaning protection in force. We might not have believed him, but he was likely to be in the running again the next Day for lynch regardless, so he could have at least given us the option to decide to either leave him alive with scum having to WIFOM a chanced missed kill on him, or lynch him anyway. But we at least would still have our vig, and he'd still be hidden. Instead, we get a dead vig and a live vanilla. Color me unimpressed by the situation. The only people who really need to fear death are the 3rd parties. Because I've never seen non-jester 3rd parties be able to win when their dead. And individual town death is really no big deal. Does it suck to die because you're out of the game? Yes. But if your death brings good information to town, you've done your job. Scum deaths are a little more devastating to them, since there are less of them, and if a power role, can greatly lessen scum's effectiveness. But still, scum only need to have one scum survive to win. I realize that it was a shitty move on his behalf. I wasn't trying to defend his actions. I was arguing that he is PFK. If he is town, then he really made a mess of things. Yes it puts us in a shitty situation, but the question I am posing remains. Is he the PFK? I think so.
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Day 4
Feb 16, 2009 15:22:18 GMT -5
Post by Paulwhoisaghost on Feb 16, 2009 15:22:18 GMT -5
Natlaw,
Was your LyLo count taking the PFK into consideration?
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Natlaw
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Natlaw is a Modron short and stout.
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Day 4
Feb 16, 2009 15:56:30 GMT -5
Post by Natlaw on Feb 16, 2009 15:56:30 GMT -5
As I said, I didn't. I assumed the trophy kill N2 was an extra SCUM kill, but with the Link PM, scum/vigilante/sk make more sense. That also accounts for the three kills last Night (scum/bomb/sk). So for clarity:
Assuming three kills per Day/Night cycle (lynch/scum/sk) and four scum alive: D4: 10/4, D5: 7/4 (LyLo) = one mislynch
Assuming two kills (SK deciding not to kill), four scum: D4: 10/4, D5: 8/4 , D6: 6/4 (LyLo) = two mislynches
Bah, not three as I thought with no SK kills, would need to have only three SCUM alive to get three. D4: 11/3, D5: 9/3 , D6: 7/3, D7: 5/3 (LyLo) = three mislynches
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Day 4
Feb 16, 2009 16:30:35 GMT -5
Post by Høøpy Frøød on Feb 16, 2009 16:30:35 GMT -5
I realize that it was a shitty move on his behalf. I wasn't trying to defend his actions. I was arguing that he is PFK. If he is town, then he really made a mess of things. Yes it puts us in a shitty situation, but the question I am posing remains. Is he the PFK? I think so. Ahh, sorry, I misunderstood what you were arguing. I still don't think he's 3rd party, with the exception of a possible survivor role. But at this point, it's irrelevant. If he is 3rd party, we can scarcely afford to take him out at this point. Unless we think he's scum, which I doubt, since scum bombs are very powerful, and with scum likely being able to trophify in addition to their regular kill adding yet another bonus kill to their repertoire seems very unfair to town, he's better left alive.
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Day 4
Feb 16, 2009 16:47:10 GMT -5
Post by shaggy on Feb 16, 2009 16:47:10 GMT -5
Well all I can say is I am sorry, I geuss I should have thought things out a alot more last night. I do feel really, really, really bad for taking out blockey . I am trying but it does seem like I am messing it all up here. Sorry and I do hope I can help and not be a hinderance in this game.
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