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Day One
Apr 3, 2009 21:35:43 GMT -5
Post by sundry on Apr 3, 2009 21:35:43 GMT -5
sigh ... what did I do wrong there?
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Day One
Apr 3, 2009 21:37:34 GMT -5
Post by special on Apr 3, 2009 21:37:34 GMT -5
So who has the list of lurkers? Can't you make your own?
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Day One
Apr 3, 2009 21:39:27 GMT -5
Post by special on Apr 3, 2009 21:39:27 GMT -5
sigh ... what did I do wrong there? use this [ ] instead of this < > also, as to lynching lurkers instead of letting them be mod killed, why doe that benefit Town? It seems it gives us little data and takes away our lynch which should be directed at Scum, not lurkers. If the lurker is going to be mod killed, let the mod do that job and let's find Scum.
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Day One
Apr 3, 2009 21:59:34 GMT -5
Post by Paulwhoisaghost on Apr 3, 2009 21:59:34 GMT -5
Hawkeye is playing this game? I haven't seen him in awhile... unless he plays under a different name on a different board.... Can someone link me that spreadsheet with the whose who info? I misplaced mine
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Day One
Apr 3, 2009 22:00:53 GMT -5
Post by special on Apr 3, 2009 22:00:53 GMT -5
Hawkeye is playing this game? I haven't seen him in awhile... unless he plays under a different name on a different board.... Can someone link me that spreadsheet with the whose who info? I misplaced mine totalmafia.dk
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Trepa Mayfield
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Day One
Apr 3, 2009 22:27:55 GMT -5
Post by Trepa Mayfield on Apr 3, 2009 22:27:55 GMT -5
sigh ... what did I do wrong there? use this [ ] instead of this < > also, as to lynching lurkers instead of letting them be mod killed, why doe that benefit Town? It seems it gives us little data and takes away our lynch which should be directed at Scum, not lurkers. If the lurker is going to be mod killed, let the mod do that job and let's find Scum. It depends. Some mods don't give a death reveal on a modkill (Like STEPHEN in Star Wars). If NAFKat don't, then it would be better to lynch and get the death reveal than to have the endless WIFOM hanging over our heads.
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Day One
Apr 3, 2009 22:30:04 GMT -5
Post by special on Apr 3, 2009 22:30:04 GMT -5
use this [ ] instead of this < > also, as to lynching lurkers instead of letting them be mod killed, why doe that benefit Town? It seems it gives us little data and takes away our lynch which should be directed at Scum, not lurkers. If the lurker is going to be mod killed, let the mod do that job and let's find Scum. It depends. Some mods don't give a death reveal on a modkill (Like STEPHEN in Star Wars). If NAFKat don't, then it would be better to lynch and get the death reveal than to have the endless WIFOM hanging over our heads. ah, yes, I hadn't played in a game like that until now, however, but it did just happen. Thanks
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Day One
Apr 3, 2009 23:59:57 GMT -5
Post by Idle Thoughts on Apr 3, 2009 23:59:57 GMT -5
This IS a slow Day.
I'm still happy with my vote..not much else to go on, although like I've said before (in the past), people who make a big deal or who tend to talk about how much they "hate Day One" tend to be scum more likely than not..at least that's been my experience...so sundry is a bit on my radar (for her talk of "I HATE DAY ONE" T shirts).
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Total Ullz
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Post by Total Ullz on Apr 4, 2009 2:45:39 GMT -5
If a person is mod-killed what will we know of their alignment, role and so on from the Mods?
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Total Ullz
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Post by Total Ullz on Apr 4, 2009 2:50:49 GMT -5
If a person is mod-killed what will we know of their alignment, role and so on from the Mods? I hope you all know I did that on purpose, just to show how it's not done If a person is mod-killed what will we know of their alignment, role and so on from the Mods?[/color]
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Chucara
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Post by Chucara on Apr 4, 2009 3:13:58 GMT -5
I don't think we should waste a lynch on no-shows if they are going to be mod-killed.
Blah. This day gives me nothing to work with.
I will be going out of town today and won't be back until tomorrow. So this will be my last post today.
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Post by moodymitchy on Apr 4, 2009 3:48:50 GMT -5
Surely lurking doesn't benefit anyone unless used to raise the finger of suspicion early on only for the lurker to turn up at the last minute and say "Hi guys I'm here" Yes a lurker may be someone who is having technical problems but in this world of mass communication they should be able to contact someone to let them know... I think a Modkill or a lynch the lurker attitude is bad !!! I want to be able to say that at least I had a guess however misguided that may be.
To that end....
Vote: BillMc
He seems to be agreeing with everything at the moment and I'd like to see if I get a grudge vote back (which apparently is bad)
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Post by BillMc on Apr 4, 2009 4:49:46 GMT -5
Vote: BillMc He seems to be agreeing with everything at the moment and I'd like to see if I get a grudge vote back (which apparently is bad) Nope I'm not, and this isn't worth an OMGUS response. Tho the fact that you posted it to see if you would get an OMGUS is in itself suspect.... <oog> But you get a "Slap Him Susie" back ;D </oog>
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Post by BillMc on Apr 4, 2009 5:13:11 GMT -5
So who has the list of lurkers? Hawkeyop, MHaye and Nanook haven't popped in - and a couple of single post hello's/I'm here. Tho we know MHaye is a little pre-occupied at the moment. Well until you asked who the lurkers were, you were top of the list And the fact you had to ask, does suggest some skimming at this early stage of the game... If a person is mod-killed what will we know of their alignment, role and so on from the Mods? But this is really the key question at this time -- if nothing is revealed from a modkill, then lynch the lurker makes sense to get some information. If info is revealed, then no point wasting a lynch on a lurker. Yes, I'm stating the bleedin' obvious.
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Post by Almost Human on Apr 4, 2009 7:37:43 GMT -5
I don't think we should waste a lynch on no-shows if they are going to be mod-killed. Blah. This day gives me nothing to work with. I will be going out of town today and won't be back until tomorrow. So this will be my last post today. Are you OK with possibly not getting their allignment then? Personally, I think I'll wait to see if the mods answer the question before making any decisions on that
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Post by shaggy on Apr 4, 2009 7:54:15 GMT -5
hey everybody, just got caught up. I gotta say, I personally don't think idle is a jester, cause I have seen him as a jester before, and he was way more in your face annoying then...Sorry do not intend for that to sound mean. Just in MMM on FB, let's face it, who would not want to lynch you during your first life on that game!
I agree with tl in that look for fluffer's more. People who contribute nothing but fluff is more telling to me then people who are to busy to be on here 20 times a day. I do agree that people who post nothing at all, certainly is no help, but I do not think that nessesarily says alignment.
Now as I have in a few games, looked at the numbers...I am a stat's person. So let's look at the numbers, 20 players so to speculate I would geuss that means what I would speculate 4 maybe 5 scum...since the sqaure root of 20 is 4.5 if masons are in the game 3 maybe 4. probably atleast what 3 or 4 town power roles. add in 2 or 3 3rd party or PFK'S and a few Vanlilla's
I dunno for sure but looking at the numbers that is my talking out my ass geuss would be.
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Post by NAF1138 on Apr 4, 2009 9:10:52 GMT -5
If a person is mod-killed what will we know of their alignment, role and so on from the Mods? [/color][/quote] It depends.
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Gir!
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Post by Gir! on Apr 4, 2009 9:32:42 GMT -5
Current vote count:
paulwhoisaghost (2) – Idle, KidV Sean (1) – sundry Idle Thoughts (1) – FCOD Hawkeyeop (1) - pede BillMc (1) - moodymitchy
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Post by Trepa Mayfield on Apr 4, 2009 9:45:34 GMT -5
If a person is mod-killed what will we know of their alignment, role and so on from the Mods? [/color][/quote] It depends.[/quote] Would you please be more specific?
Specifically, if a person is modkilled for non-participation, would their role/alignment be revealed?
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Post by Trepa Mayfield on Apr 4, 2009 9:48:36 GMT -5
Obviously, if we do get alignment info, it's to our benefit to have them mod-killed.
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Post by moodymitchy on Apr 4, 2009 9:56:06 GMT -5
I'll stick to my vote anyway as I believe no vote is a wasted vote. Wish I knew how insert a quote but I've not worked that out. I'm posting a lot because it's my first game and I haven't yet learnt what is a happy medium. I might though be fluff it might not.
So do I take it that even when someone gets lynched... there is no guarantee that we'll be told what that persons role is ?
And BTW Bill you know I like the slaps ;D
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Day One
Apr 4, 2009 10:01:50 GMT -5
Post by Gir! on Apr 4, 2009 10:01:50 GMT -5
Would you please be more specific?
Specifically, if a person is modkilled for non-participation, would their role/alignment be revealed? If you assume that there will be no reveal, you'll be safe.
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Day One
Apr 4, 2009 11:02:37 GMT -5
Post by Trepa Mayfield on Apr 4, 2009 11:02:37 GMT -5
Would you please be more specific?
Specifically, if a person is modkilled for non-participation, would their role/alignment be revealed? If you assume that there will be no reveal, you'll be safe. In that case, I'm sticking with my vote. And railing against this particular convention, but that's a different issue.
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Day One
Apr 4, 2009 11:05:47 GMT -5
Post by The Real FCOD on Apr 4, 2009 11:05:47 GMT -5
Well, if there's no reveal (which is what we have to assume based on the cryptic mod answers), the next question to ask is: How much non participation will result in a modkill? Less than 5 posts? No posts? [/color] If we might lose one of the lurkers on Day one due to non-participation, I'd rather lynch that person instead of let them be modkilled. --FCOD
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Day One
Apr 4, 2009 11:18:45 GMT -5
Post by sundry on Apr 4, 2009 11:18:45 GMT -5
Oh my, I am laughing that you counted the Sean vote. Sorry. Bad joke and more of it was just me practicing how to vote correctly! lol Unvote: Sean We might not find out alignment and role? Ack. Well that's not very helpful now is it? So if we are taking a chance on not getting information from a Modkill, then this makes the most sense to me for now! Vote: Hawkeyeop
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Day One
Apr 4, 2009 11:45:17 GMT -5
Post by Almost Human on Apr 4, 2009 11:45:17 GMT -5
Would you please be more specific?
Specifically, if a person is modkilled for non-participation, would their role/alignment be revealed? If you assume that there will be no reveal, you'll be safe. Huh, well that sucks. Would it be possible to have a "going to be away thread" then please?I'm assuming a player won't be modkilled if he or she has given sufficient warning of non participation.
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Day One
Apr 4, 2009 12:12:23 GMT -5
Post by bufftabby on Apr 4, 2009 12:12:23 GMT -5
I'd be willing to lynch an ?berlurker, particularly Day One, to ensure a death reveal. But I'd like to wait until tomorrow personally, to see if hawkeye or nanook show up, before I vote, and to see if anything suspicious shows up. I know sometimes you gotta vote strategically, but I prefer to vote for who I see as scummiest as much as possible. Unfortunately no one has jumped out yet as scummy to me. I'm hoping that will change between now and tomorrow.
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Day One
Apr 4, 2009 12:44:30 GMT -5
Post by Captain Pinkies on Apr 4, 2009 12:44:30 GMT -5
So who has the list of lurkers? Hawkeyop, MHaye and Nanook haven't popped in - and a couple of single post hello's/I'm here. Tho we know MHaye is a little pre-occupied at the moment. Well until you asked who the lurkers were, you were top of the list And the fact you had to ask, does suggest some skimming at this early stage of the game... If a person is mod-killed what will we know of their alignment, role and so on from the Mods? But this is really the key question at this time -- if nothing is revealed from a modkill, then lynch the lurker makes sense to get some information. If info is revealed, then no point wasting a lynch on a lurker. Yes, I'm stating the bleedin' obvious. Nope not lurking and not skimming, (nice smudge, though).... I was out of the house this week with wee ones doctors appointments.. In addition everyones avatar was gone and peoples name were switched... So I was wondering who is actaully lurking verse who we think are lurking... But thanks for letting me know I am on your list so early...
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Day One
Apr 4, 2009 15:25:18 GMT -5
Post by Captain Pinkies on Apr 4, 2009 15:25:18 GMT -5
The thing I like a about lynching the lurker is that either they realize they need to participate or we get to cut the dead weight... The thing I don't like is that it allows scum to hide their votes... But given this is day one there is no voting recording to work off... So until I hear from....
Vote: Hawkeyop
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Day One
Apr 4, 2009 15:36:45 GMT -5
Post by NAF1138 on Apr 4, 2009 15:36:45 GMT -5
@ Cap'n: You need spaces on either side of the person you plan to vote for.
To elaborate on what Kat said. It really depends on why we are mod killing a person how we plan to handle things. Beyond that I don't plan on discussing how we intend to handle things with you all. We will give anyone who is going to be mod killed fair warning before it happens.
But I don't want you using the modkill as an extra lynch so assume the worst and you will be safe. We might tell you though. It depends.
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