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Post by Dirx on Mar 7, 2012 18:35:10 GMT -5
I parsed Gnarly's comment as more or less "Well, looks like Today is a wash with a runaway bandwagon and little or no scum hunting. Meet again at square one Tomorrow?"
In other words, a complaint that lynching Pleo will yield us little, if any, useful information.
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Post by Drain Bead on Mar 7, 2012 18:36:46 GMT -5
I'm posting and reading from my phone for the rest of the night. One of the many limitations is that I can't see who is being quoted. Who made the "slip" post that Meeko quoted? Was it Total Lost? There's a blank post by her up there that I was wondering if it was edited.
It's just odd because I don't recall anyone in here discussing a Town watcher.
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Post by Drain Bead on Mar 7, 2012 18:38:54 GMT -5
Okay. Looks like that question has been answered. Now I just wonder why there was a blank post.
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Post by special on Mar 7, 2012 18:42:19 GMT -5
you don't think the comment "Do we see each other again on D2?" is odd? Are you playing confuse-a-cat? That's exactly what the conversation IS about. Oh, I thought Meeko was wondering why Sinjin was confused.... I guess I was like and now I'm like
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Post by special on Mar 7, 2012 18:44:28 GMT -5
Okay. Looks like that question has been answered. Now I just wonder why there was a blank post. I get blank posts on my phone for tag errors often. If you hit "quote" you can usually parse the message out in the reply window.
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Post by Suburban Plankton on Mar 7, 2012 18:46:05 GMT -5
I parsed Gnarly's comment as more or less "Well, looks like Today is a wash with a runaway bandwagon and little or no scum hunting. Meet again at square one Tomorrow?" In other words, a complaint that lynching Pleo will yield us little, if any, useful information. That could be...it's certainly an odd turn of phrase, to me at least. I'd like to know what Meeko thinks, since he's the one that resurfaced the issue. He's told us that it 'pinged him', but pretty much left it hanging there. And it wold be very nice if gnarly popped back in to give an explanation. He's only had one post since that one. Did he miss sinjin's question, or is he deliberately ignoring it?
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Post by ComeToTheDarkSideWeHaveCookies on Mar 7, 2012 18:46:56 GMT -5
I parsed Gnarly's comment as more or less "Well, looks like Today is a wash with a runaway bandwagon and little or no scum hunting. Meet again at square one Tomorrow?" In other words, a complaint that lynching Pleo will yield us little, if any, useful information. That was my read on Gnarly's post as well.
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Post by special on Mar 7, 2012 18:48:05 GMT -5
Wouldn't it be an odd thing to say on the Scum thread as well?
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Post by Suburban Plankton on Mar 7, 2012 18:50:59 GMT -5
It seems like an odd thing to say in any circumstance. It just doesn't parse well at all.
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Post by Mahaloth on Mar 7, 2012 18:57:09 GMT -5
Don't vote people for simply suggesting things, then. However, given the circumstances, I'd rather texcat die. :snipped: I will vote for poor suggestions early on in order to get votes on record. I encourage early voting from folks. And, no, I don't count your joke vote as an early vote. It's fine, though, I don't intend this response to sound too harsh. We're cool.
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Post by Dirx on Mar 7, 2012 19:08:59 GMT -5
I parsed Gnarly's comment as more or less "Well, looks like Today is a wash with a runaway bandwagon and little or no scum hunting. Meet again at square one Tomorrow?" In other words, a complaint that lynching Pleo will yield us little, if any, useful information. That could be...it's certainly an odd turn of phrase, to me at least. I'd like to know what Meeko thinks, since he's the one that resurfaced the issue. He's told us that it 'pinged him', but pretty much left it hanging there. And it wold be very nice if gnarly popped back in to give an explanation. He's only had one post since that one. Did he miss sinjin's question, or is he deliberately ignoring it? Regarding Meeko, he's been leaping to paranoid conclusions all Day. And as an aside, that speaks strongly to a townie Meeko, for me. In my experience he gets very lurky and such when he's scum. Are you as curious about his hypotheses that Ed is a bomb, and that Hal's button-pushing was actually to activate a power of his own?
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Post by gnarlycharlie on Mar 7, 2012 20:31:05 GMT -5
I would be more than happy to move m vote off Pleo toDay if he would promise not to use his DayKill power toDay. Let the scums take him out. the problem here is you would have neutered him. one reason to keep him alive is to 'guide' his kills. Multiple times I've made my offer. ToDay, if I'm not lynched, I will target with my one-shot Day-kill whoever has the secondmost votes. ToMorrow, if I'm not lynched, I will use another power, and report on it the next Day. And we can continue like that, one Day at time. There doesn't need to be any trust beyond the current Day. My Day-kill of the runner-up is contingent on me not being lynched. I can't cooperate with the town if the town doesn't cooperate with me. If someone else is lynched, I will use my Day-kill on the runner-up. About Ed, I'm not sure why you think they're not scummy. The way the vote count is now, Ed is set to die. They don't seem to care. Does that apathy seem townie to you? See here's the problem, I don't see why you are so all fired ready to use your day kill power. I and at least one other don't think you should. I never agreed with the lynch runner up thing, which you announced UNILATERLY. And I most certainly don't agree with the Ed day kill, which you announced UNILATERLY because I am not getting scum vibes off him. snipped because he still wants to advance towards his wincon. not killing means less chances of meeting it. I need to reread the thread. Fortunately we have 24 hours to go (just under). That should give me time to compile my vote tracking spreadsheet, react to some of the lower-key events and vote. be careful. Hal already damaged Suburban's spreadsheet. ;D NETA : "" Pinged me at Work "" should be taken to mean "While I had some downtime at work, I was thinking about the game. What was that one post I saw with the confusing D2 and the smileys? I will have to go look at that once I get home." I wonder if this isn't a slip. I wonder if I'm not misreading it. I parsed Gnarly's comment as more or less "Well, looks like Today is a wash with a runaway bandwagon and little or no scum hunting. Meet again at square one Tomorrow?" In other words, a complaint that lynching Pleo will yield us little, if any, useful information. well someone seems to be getting me. at the time of the post Pleo had a large majority of votes and people seemed content to just wait for Night. hence the comment about seeing each other on D2. That could be...it's certainly an odd turn of phrase, to me at least. I'd like to know what Meeko thinks, since he's the one that resurfaced the issue. He's told us that it 'pinged him', but pretty much left it hanging there. And it wold be very nice if gnarly popped back in to give an explanation. He's only had one post since that one. Did he miss sinjin's question, or is he deliberately ignoring it? Regarding Meeko, he's been leaping to paranoid conclusions all Day. And as an aside, that speaks strongly to a townie Meeko, for me. In my experience he gets very lurky and such when he's scum. Are you as curious about his hypotheses that Ed is a bomb, and that Hal's button-pushing was actually to activate a power of his own? i will have to defer with those who have seen Meeko play as town. i've heard of his capacity of producing massive posts. as i said earlier, i've only played with him when he was scum and he was fairly quiet. he was nailed for that.
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Post by gnarlycharlie on Mar 7, 2012 20:32:57 GMT -5
NETA: for those playing with me for the first time, i live in Asia (GMT+8). that would be exactly opposite EDT (not EST). so i will be posting at hours odd to most players.
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Post by Suburban Plankton on Mar 7, 2012 20:34:53 GMT -5
Are you as curious about his hypotheses that Ed is a bomb, and that Hal's button-pushing was actually to activate a power of his own? Actually no. Perhaps that's because I pretty much immediately discounted them, so they dropped off my radar. The idea about gnarlycharlie may have slightly more going for it, I think. As much for his lack of response to it as from the initial remark, actually
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Post by Suburban Plankton on Mar 7, 2012 20:36:30 GMT -5
And of course charlie snuck in while I was typing...
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Post by special on Mar 7, 2012 21:23:07 GMT -5
And of course charlie snuck in while I was typing... and made a complete non-comment and left.
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Post by special on Mar 7, 2012 21:45:54 GMT -5
Oh, never mind. There was a longer post that I didn't see. I just saw the short one
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Post by astralrejection on Mar 7, 2012 22:21:09 GMT -5
My vote stays on Pleonast. A texcat lynch is also acceptable to me, and would be my second choice right now. Ultimately, there are too many "what ifs" surrounding Pleonast, and he's too much of a danger to town.
Let's assume we don't lynch him today, and he follows through on his promise to kill our second choice. Let's further assume both are town, which is a fairly likely possibility on Day 1. Scum will kill someone, and odds are good they'll strike a townie as well. We're now down 3 town in a day/night cycle, plus whatever other odd roles are going around killing folks. And Pleo could be immune to night kills. Or maybe lynches. We have no idea what powers he may have edited out. He could do more damage the following day.
Some people are going on about all the "information" we're missing out on by lynching Pleo. Barring a scum lynch, what information would we get out of ANYBODY? Hypothetically, let's say we lynch a town-aligned Astral Rejection. What information would you gain from my death? Substitute any town player for me and it's the same situation. We're eliminating a town threat at the cost of a marginal (if that) information gain.
It's not a "victory" for the scum, as Pollux said. At some point, the Pleo question needs to be answered. With his night-kill immunity (assuming it isn't a bluff), scum won't touch him. He's also far more likely to hit town, so they'll be fine with him until that changes.
While we're on the subject of Pollux Oil, I'd like to draw your attention to post 688. Pollux, it seems odd that you're obviously skimming the Joker conversation, given how important it's been to town. You say "I'd much rather force the scum to kill him so we know, or let a vig kill him." How will they do that, assuming he's immune? Why would they even try, when there's a non-zero chance they could end up dead AND adding to his win condition? Further, how do you propose to "force" the scum to kill him? Yes, they need him dead before they can win, but controlling the lynch (half their win condition) will certainly end up with a dead Joker, with us safely out of the game at that point. He's not an immediate priority to them, while I feel he should be for us. And if he starts killing off townies, we'll wish we'd offed him sooner.
I believe the vote count is currently 9 votes for Pleo, 7 votes for Texcat. As I mentioned above, a Texcat lynch is acceptable to me, but I feel Pleo should be first.
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Post by peekercpa on Mar 7, 2012 22:59:49 GMT -5
because he still wants to advance towards his wincon. not killing means less chances of meeting it. <snipped> and herein lies the rub. pleo wants/needs to do whatever he can to advance his wincon. by lynching someone not him he has pledged to kill someone not him. why? because it moves him closer to victory (whatever that may be). he also pledges that he will continue to be a good boy as long as we do what he says. now i think most folks seem to have arrived at the conclusion that he is at a minimum, not town. he has also stated rather clearly that if we don't do what he wants all bets are off (kind of natural since he is potentially a loser if we don't play nice with him for at least a bit). but does town really want to be held hostage by someone that is almost certainly not town? just seems odd that town wants to put trust in a player that is not on their side. unvotevote pleo
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Post by special on Mar 7, 2012 23:12:00 GMT -5
My vote stays on Pleonast. A texcat lynch is also acceptable to me, and would be my second choice right now. Ultimately, there are too many "what ifs" surrounding Pleonast, and he's too much of a danger to town. Let's assume we don't lynch him today, and he follows through on his promise to kill our second choice. Let's further assume both are town, which is a fairly likely possibility on Day 1. Scum will kill someone, and odds are good they'll strike a townie as well. We're now down 3 town in a day/night cycle, plus whatever other odd roles are going around killing folks. And Pleo could be immune to night kills. Or maybe lynches. We have no idea what powers he may have edited out. He could do more damage the following day. Some people are going on about all the "information" we're missing out on by lynching Pleo. Barring a scum lynch, what information would we get out of ANYBODY? Hypothetically, let's say we lynch a town-aligned Astral Rejection. What information would you gain from my death? Substitute any town player for me and it's the same situation. We're eliminating a town threat at the cost of a marginal (if that) information gain. It's not a "victory" for the scum, as Pollux said. At some point, the Pleo question needs to be answered. With his night-kill immunity (assuming it isn't a bluff), scum won't touch him. He's also far more likely to hit town, so they'll be fine with him until that changes. While we're on the subject of Pollux Oil, I'd like to draw your attention to post 688. Pollux, it seems odd that you're obviously skimming the Joker conversation, given how important it's been to town. You say "I'd much rather force the scum to kill him so we know, or let a vig kill him." How will they do that, assuming he's immune? Why would they even try, when there's a non-zero chance they could end up dead AND adding to his win condition? Further, how do you propose to "force" the scum to kill him? Yes, they need him dead before they can win, but controlling the lynch (half their win condition) will certainly end up with a dead Joker, with us safely out of the game at that point. He's not an immediate priority to them, while I feel he should be for us. And if he starts killing off townies, we'll wish we'd offed him sooner. I believe the vote count is currently 9 votes for Pleo, 7 votes for Texcat. As I mentioned above, a Texcat lynch is acceptable to me, but I feel Pleo should be first. Several points: 1. You think both our first and second choice would be Town? That's a large assumption. And, at the very least, we won't have those targets out of the way. If there are 30 and we have maybe 5 or 6 Scum and 3-4 other Non-Town, we can estimate with 1/3 non-Town. Pick any two, and the odds are greater than 50% that you catch a non-Town. (10/30 + 20/30 * 10/29) 2. Yes, we lose information. Scum and Town both have reason to vote for Pleo. Scum have reason to vote for or not vote for certain other players. (This assumes Pleo is not Scum, which I believe) 3. If we lynch a Townie, we might not get information...RIGHT NOW...but later, when other players flip, and we have Scum to fill in to our vote analysis, we might get some information. Like if you were Town and lynched ahead of a Scum. We might start getting to some motivation. If we all lynch Pleo, there's really nothing to tell Town and Scum apart.
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Post by special on Mar 7, 2012 23:13:46 GMT -5
because he still wants to advance towards his wincon. not killing means less chances of meeting it. <snipped> and herein lies the rub. pleo wants/needs to do whatever he can to advance his wincon. by lynching someone not him he has pledged to kill someone not him. why? because it moves him closer to victory (whatever that may be). he also pledges that he will continue to be a good boy as long as we do what he says. now i think most folks seem to have arrived at the conclusion that he is at a minimum, not town. he has also stated rather clearly that if we don't do what he wants all bets are off (kind of natural since he is potentially a loser if we don't play nice with him for at least a bit). but does town really want to be held hostage by someone that is almost certainly not town? just seems odd that town wants to put trust in a player that is not on their side. unvotevote pleoYou're better than this. If we're going to lynch him on Day 1 or Day 3 or Day 4, it's still going to take a lynch. If we want to take the chance that we can direct his other kills, why wouldn't we? We still use a Day to lynch him, and we get the chance to maybe use him a little bit.
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Post by Chronos on Mar 7, 2012 23:43:57 GMT -5
We'd gain information of who voted for you, and the reasons why they voted (or at least, the reasons they claimed). And of course we'd also learn your alignment, which (like most players) is in considerably more doubt than Pleo's. On to some points people made about my plan. First of all, pizzaguy's objection, since it's the most fundamental: Storyteller gave me this information, and so I think he intends for it to be at least possible that I make use of it. I doubt that he anticipated that I would make use of it in this particular way, but I consider coming up with clever ideas to be a fundamental part of the game. If you disagree, that's your call, and feel free to refuse to go along with it; I don't mind (though I do of course reserve the right to suspect you for it, especially if my trap ends up not catching anyone). Everyone has different play styles, and I learned early on that mine is more different than most. This, I agree with 100%. I think it likely that my trick will eventually catch one Scum, but probably not more than that, and even that one probably won't be for a good while. That still leaves plenty of other Scum to be caught by various means, and we should be trying to catch them however we can. From Suburban Plankton: If that were the case, then it wouldn't help me at all, since I'm not asking anyone to claim their full PMs right away. That'll probably happen eventually, but it would probably happen eventually even had I not said anything. And if the role-name I name were actually in the game, that person could then counterclaim me, and I'd be at a big risk. From Pollux Oil: Well, yes, I would have preferred to do this without revealing that part of my role. I tried, and it didn't go anywhere. This way, though, I can reveal my information early, before I die, so as not to risk my secret dying with me. Yes, I could have just kept quiet and hoped that I was still alive when someone used that false claim, but that's risky, too. I took the path that I felt had the highest probability of being valuable to Town. Incidentally, all but eight people ( peeker, Rysto, Idle Thoughts, Guiri, Meeko, Lightfoot, Astral Rejection, and Archangel) have now either posted their acrostics, or stated that they won't. If you don't intend to, might I request that you explicitly say so? Once everyone who's going to has, I'll post the name (and certainly no later than before the end of the Night, just in case the Scum kill me). On matters unrelated to my role: I still don't understand the Pleo lynch. The crux of the case, as I understand it, is that we don't know if he's lying about his alignment, and he has a variety of powers that are potentially very dangerous to us. Except that we don't know if anyone's lying about their alignment. That's the entire essence of the game of Mafia. And on the second point, anyone who's lying about their alignment is potentially dangerous to Town. Or if you want a more concrete analogy, consider Special Ed: He too has made a claim about his alignment, and he too has claimed to have a variety of powers (we don't know what they are, but I think it's safe to say they're at least potentially dangerous). How would a vote for Special Ed on those grounds be any less legitimate than a vote for Pleonast? Then, too, even if Pleo does have to die, what's the rush? If he needs to die for us to win, then obviously he can't be able to stop us from killing him: When Storyteller made the game, he had no way of knowing that the Joker would claim Day 1, and if the Joker were as dangerous as some of you folks are making out, Town wouldn't have stood a chance without that. Let's let him help us for at least a little while, first. Besides which, I really don't think Pleo is our problem, anyway. His role PM very heavily plays up that there's an especial enmity between him and Batman. It also says that both Batman and the Joker should do their best to keep their identity unknown to the other. And the Mask power says that it protects against most Night-kills, which suggests that there's a Night-kill that it doesn't protect against. I think it's pretty clear that the Joker isn't our problem, but Batman's. I think that Pleo made a mistake by claiming: If we let him live, then I think that Batman can and will take him out. This would be a double boon for us: It would keep us from wasting a lynch on Pleo, and it would keep Batman occupied for a Night doing something that isn't directed at Town. And I think we can all agree that Batman isn't on our side. Meanwhile, I will also Unvote Gadarene, since he is now voting (even though I don't like where his vote is). And I will Vote TexCat, both for the reasons stated by others (her position on the Pleo bandwagon and the possible PIS on Hal), and because I'd really like for us to not waste our lynch on Pleo.
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Post by Chronos on Mar 7, 2012 23:54:36 GMT -5
Oh, and as to the argument that Pleo is acting unilaterally: Good, bad, he's the one with the gun. In some sense, any use of his powers would be unilateral, because he's the one with those powers. It's like that whole conversation we had about the Vigilante: Ultimately, no matter what the rest of Town may say or want, it's the Vig who decides how to use es own power, and the same is true of a third-party power role. And even given that, Pleo has offered to use his powers in the most multilateral way realistically possible: It's a given that he's going to try to kill someone (he wants to win, after all), but by targeting the #2 vote-getter, he's letting the rest of Town have the say in who he kills.
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Meeko
FGM
I raccoon it's time to play Mafia
Posts: 2,474
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Post by Meeko on Mar 8, 2012 0:01:50 GMT -5
Incidentally, all but eight people ( peeker, Rysto, Idle Thoughts, Guiri, Meeko, Lightfoot, Astral Rejection, and Archangel) have now either posted their acrostics, or stated that they won't. If you don't intend to, might I request that you explicitly say so? You won't get off this, will you? ..... Ok. I don't see why I can't give you this much. I'm not going to handshake. Now that I have, I'm half expecting you to do something to me.
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Post by Rysto on Mar 8, 2012 0:12:53 GMT -5
First, the first two sentences of my colour:
dnqmsiaamos
A short digression on Mahaloth's "case" against me: it's crap. Voting for somebody because you disagree with them on a matter of strategy is just ridiculous, especially when you haven't even bothered arguing the merits of the proposal. Where's the discussion of scum motivation? Where's any evidence that he thought about that vote at all? It's completely absent.
I'd send a vote back his way for that, but really that's exactly the kind of poorly-reasoned, lazy votes that townies place all the time.
Anyway, I hate the Pleonast bandwagon. A couple of people have touched on the normal tension between town and scum on the subject of PFKs. Both sides would love the other to burn a kill taking out the PFK. However, very often a PFK won't prevent scum from winning. The only times that scum will kill a PFK is if they fear that the PFK will win before they do.
This game is completely different. The scum wincon requires them to kill a PFK to win. Ok, sure, nobody knows whether Pleo is PFK or not, but scum can't take the chance. Not if they're getting close to winning.
For Town, lynching Pleo sucks IMO. What do we learn from his lynch? The if it's a pile-on like it looked like it was going to be earlier with learn precisely nothing, and that's a huge mistake for Town. Like I said earlier, Town wins by trading deaths for information. What information do we gain from lynching Pleo? Nothing, unless he somehow turns up scum. For goodness' sake, let's at least give a Vig a shot at him first.
I'm still reviewing the game and will be coming up with a vote shortly.
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Post by SBrOwn on Mar 8, 2012 0:26:42 GMT -5
Might be reading it wrong, but I'll clarify: Pleo is either third-party or PFK, this is agreed on by most people. People that are lynching him think he is too dangerous to live. But third-party is not an obstruction to the town win condition; only PFK is. Also, Pleo is going to use his Killing Joke power today. He is primed to use it on Ed, who I believe is most likely a town player. If we lynch Pleo and he is PFK, but he kills a townie (Ed, maybe, unconfirmed until death) it's a victory for town but at a cost. We've gotten rid of an obstruction to our win, but it's also a victory for scum because we got rid of an obstruction for them as well. If we lynch Pleo and he is third-party, and he kills a townie (still Ed, still unconfirmed) it's a loss for the town because we eliminated someone who isn't against our win condition AND we lost a town. Essentially we've mislynched and knocked the total living players down by two, moving forward the scum win condition. That's a victory for the scum. The essential problem right now is we'll never know if Pleo is third-party or PFK until he's dead. I'd much rather force the scum to kill him so we know, or let a vig kill him. Hell, Batman may have his own way of dealing with the Joker if Batman isn't scum this time around.The underlined part sorta wierded me out. Batman might not be scum??? If that's the case, then I don't know what to believe anymore. That said, Why do you assume the worst cases but don't give any attention to the other side? -You assume that Special Ed is more likely to be townie than anything else, which I don't really have a bead on which way that's going, but your arguments seem to really try to use that as a swaying point that's it's a bad idea to lynch pleo, because we're going to trade a townie for a PFK/3rd/Scum. Couldn't it be a 3rd party for a 3rd party? Or a Scum for a PFK/3rd Party? It seems like your argument lies alot on Special Ed being Town, I just don't get how you're so sure of this. -Also, there's all this talk of the town "using" Pleo while he's alive, whats to prevent him from playing both sides? Why do we trust he's going to be more Pro-Town than not, since he's already stated he can communicate with possible scum? Can't Scum use him in just the same way? Spare his life, and set up a townie as a #2 victim, and they'd end up with 2 non-scum dead, and the town still has to waste another day's lynch on Pleo. Or are they so scared of a Pro-Town/Pro-Scum SK that they're going to NK him right away? If we start loosing more towns people in the Night, why do we assume Pleo has greater incentive to play Pro-Town? Is he really that noble to also go along with his "never edits his role" "always claims early" character? I just don't get what's going on here with this whole vote switching at the last min.
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Post by Nanook on Mar 8, 2012 0:26:56 GMT -5
I'm still baffled by this argument that the scum are going to kill Pleo. Why the hell would they bother? SKs are worse for Town than Scum, they're likely going to want to kill any investigative roles long before they worry about killing a SK, and Pleo has claimed a limited NK immunity! Which one of those reasons is going to force the scum to kill him again?
Oh and this no information thing is crap. Look at all the discussion. Look at all the different votes. If you can't get information out of that, you aren't trying.
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Post by SBrOwn on Mar 8, 2012 0:34:31 GMT -5
I agree with you Pizza, I have been reading with my mouth getting more and more turned down. I think it's tantamount to posting your role PM. Why does everyone believe Chronos all of a sudden. I think he's trying to make a fun game rather dull and boring and the only people that have any work to do are scum making up fake PM's or whatever they have to do. The point of the game has become about winning at all costs and forget the fun part, I for one, am very disappointed. Since when is creating more work for Scum a bad thing? This is my first Mafia game on these boards, and by gosh, I wanna win it! Anything that makes life harder for scum is a good thing in my book, especially if it can help out the town! Who takes the moral high ground in online games? And is the possibility of killing one scum member really that much of a "downer"? Should we not lynch scum who mispost on the wrong board, because that was an accident, and not a true "detective" moment? It's just silly, this is a game, and all this (not just you Jan) talk of "the fun of the game/the spirit of the game" is just stupid on Day 1 of a Mafia game. :shrug: maybe this is just my outside opinon or an /OOG post, but I've been waiting to play this game for a long time, I highly doubt one role or player should ruin the game for me, regardless of how they play. If that's ever becoming the case, then maybe I need to take a bigger look at myself rather than the game or the player, ya know? /rant
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Post by SBrOwn on Mar 8, 2012 0:37:03 GMT -5
NETA: PS: :hugs: For Silver Jan. I didn't really mean to pick on you more than others doing the same thing (Other than your one odd sentence), I don't really mean any offense there, I just wanted to chime in and blow off my own steam I guess. Have a bunny!
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Post by Rysto on Mar 8, 2012 0:50:45 GMT -5
Oh and this no information thing is crap. Look at all the discussion. Look at all the different votes. If you can't get information out of that, you aren't trying. Right now? Sure. When the voting was something like 10-4? Not so much. Vote texcatI'm not saying anything that 10 other people haven't already said, but I but co-operating with Chronos in the same post where she thinks that he was lying just makes no sense for a Town player. Even if she believes that she has nothing to lose, she has nothing to gain. One of the things that I've noticed is that scum are highly likely to believe all claims. They may fake disbelief in the game thread, but they know that it's overwhelming likely that the claimant is town instead of some bizarre third-party. This is what it looks like happened to Texcat to me. If she were scum and Chronos was not, she'd know that he was highly likely to be telling the truth, and could be very afraid of his ability to out a scum player. So she immediately casts doubt on the claim. But she's worried that if it is proven that he's telling the truth that she'll look bad, so she cooperates. I can see this making sense if Texcat is coming from a Scum perspective. I just can't make it work from a Town perspective. First, you seem awfully sure of your opinion on who wants Pleo killed, for someone who then turns around and says that you didn't bother reading his claimed powers very closely. Why is that? I hate this bit from texcat. She's playing a gotcha game here and just throwing mud instead of making an argument here. Pleo's claimed powers really weren't relevant to pizza's argument. Choosing to focus on an irrelevant detail instead of the argument can be a good distraction tactic for scum who knows that they're in trouble.
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