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Post by Pleonast on Sept 23, 2009 14:09:02 GMT -5
Choose your target to block. If you want to use a redirection power, be sure to PM me.
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Post by NAF1138 on Sept 23, 2009 14:14:55 GMT -5
We should put together a what we know list. I am having trouble keeping it all in my head at the moment.
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Natlaw
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Post by Natlaw on Sept 23, 2009 14:19:19 GMT -5
Quiet Day, not much to talk about. And I got the thread locked right when I wanted to reply just now . Suggested by Boozahol: don't block to not prevent any town deaths. If we decide to do this, I think we should just block pedescribe again, on the odd ball chance he is the Seer. Redirect: I think either by MHaye or me (for posting some analysis higher on the scum kill list I think, MHaye was more looking for scum it seems to me). For NAF to redirect would be in case scum try to kill him as low posting hiding power role - but that makes him more a lynch candidate. Redirect target: should try to target a Witch, but pedescribe might be protected. What about redirecting to hockeyguy? Risky as he might redirect to one of us, but if he claims to be attacked by someone who didn't attack him Tomorrow... ;D. No idea who to redirect as of yet.
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Natlaw
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Post by Natlaw on Sept 23, 2009 14:27:52 GMT -5
At your service:
21. Boozy Squid - Lynched Day One - Cabal - Cabalist 01. storyteller - Killed Night One - Undead 03. Special Ed - Killed Night One - Wolf 18. Meeko - Killed Night One - Wolf 17. Mister Blockey - Lynched Day Two - Undead 13. paulwhois - Killed Night Two 23. peekercpa - Killed Night Two 25. bufftabby - Killed Night Two - either special ed or Parzival targeted her N1 14. Parzival - Lynched Day Three - claimed Magican, possibly Wolf
05. NAF - Cabal - Cabalist 16. Natlaw - Cabal - Cabalist 24. MHaye - Cabal - Cabalist
15. pedescribe - Town? - Claims Witch or Seer, investigated Blockey as Undead - investigates Town N2, but didn't say who (-> another Witch alive) 19. hockeyguy - Town? - Claims Magician (the only one), thinks Parzival Cabal
02. Sister Coyote 04. Idle Thoughts 06. Flying Cow 07. Cookies 08. Kat 09. CatInASuit 10. Nanook 11. BillMc 12. julie 20. PrecambrianMollusc 22. Death by Irony Most likely at least one witches, three wolves and a vampire and thus 6 town among these.
I'm going to reread those on the unknown list for clues.
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Natlaw
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Post by Natlaw on Sept 23, 2009 14:34:47 GMT -5
The fluff thread reminded me of a random thought I had earlier: we need to fix a claims some day for real now and how about a fake secret power with a Charm in it to match the game title .
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Post by NAF1138 on Sept 24, 2009 10:42:06 GMT -5
The fluff thread reminded me of a random thought I had earlier: we need to fix a claims some day for real now and how about a fake secret power with a Charm in it to match the game title . I like that idea. On another topic, I say we don't avoid blocking. My thinking is we should block a player in the unknown pool. Lot's of town have powers that could potentially hurt us, I think blocking toNight is still our best bet. I do not believe that Pede is a Seer, my feeling is he has to be a witch, so I am going to start hunting for that connection. I will also continue to keep my head down. I am surprised I haven't drawn any heat for it yet, but it seems to be a solid plan. My goal is to up my post content a little bit each Day so people don't notice my lurking. So far no one seems to have mentioned it.
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Natlaw
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Post by Natlaw on Sept 24, 2009 14:05:28 GMT -5
02. Sister Coyote - Wolf, only a me too Day Three, but lots of fluff at Night, voted peekercpa for PIS that N1 kills were cross-kill, somehow feels to me she knew it was a cross kill 04. Idle Thoughts-I'm thinking town, perhaps free-mason with a secret power based on his 'if there are two magician, they wouldn't be exactly the same'. And the only difference would be in the secret powers. (then in one of the previous game almost everyone had a secret power IIRC.) 06. Flying Cow Seems to come out at Night to fluff, so I'll put him down as Vampire. Did have a Day Two vote for Parzival, so probably not Wolf imo. 07. Cookies - Town, because she seems to be actively scum hunting as usually (I've only played with when she was town though) 08. Kat - I get a Town feeling, but did put a call out to investigate a Magician 12. julie - Wolf based on defensive post of Parzival ('wouldn't claim if he was wolf'), says she confused a lot but that's normal for her IIRC
The rest Tomorrow I think.
Blocking the most town person might be best. Plus it gives us extra information (that person couldn't have taken a normal action that Night) compared to a no block.
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Post by NAF1138 on Sept 24, 2009 15:52:16 GMT -5
02. Sister Coyote - Wolf, only a me too Day Three, but lots of fluff at Night, voted peekercpa for PIS that N1 kills were cross-kill, somehow feels to me she knew it was a cross kill 04. Idle Thoughts-I'm thinking town, perhaps free-mason with a secret power based on his 'if there are two magician, they wouldn't be exactly the same'. And the only difference would be in the secret powers. (then in one of the previous game almost everyone had a secret power IIRC.) 06. Flying Cow Seems to come out at Night to fluff, so I'll put him down as Vampire. Did have a Day Two vote for Parzival, so probably not Wolf imo. 07. Cookies - Town, because she seems to be actively scum hunting as usually (I've only played with when she was town though) 08. Kat - I get a Town feeling, but did put a call out to investigate a Magician 12. julie - Wolf based on defensive post of Parzival ('wouldn't claim if he was wolf'), says she confused a lot but that's normal for her IIRC The rest Tomorrow I think. Blocking the most town person might be best. Plus it gives us extra information (that person couldn't have taken a normal action that Night) compared to a no block. Yeah, I had been thinking of a block on either Cookies or Idle. Cookies because she is leaning very heavily town to me, and Idle because his play has been different this game as though he actually wants to stay alive. That's rare and usually only happens if he has a strong role. That doesn't mean he is town though, he might be a wolf or undead, but it would be interesting to see what happened.
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Post by Merestil Haye on Sept 25, 2009 10:32:52 GMT -5
Blocking sounds good to me. I agree that we do not block Pedescribe. We did that last Night, and he came up with an investigation result. The odds are high that he's a Witch.
I'd caution against developing plans based on the assumption that Parzival is a Wolf. He could easily have been what he said. Personally, I found his statement that he'd not realised the Scotsman would be Mod-revealed if they survived an attack to be plausible, and that undermines a lot of the "you were so late claiming" cases.
I'd be happy to spend my redirection Tonight, if we can (a) identify a killer and (b) identify a hidden Witch.
Also, if I were a Coroner I'd be aiming to claim at some time after 7:55pm today (BST). Posting a list roles and factions for the Night 1 and Night 2 dead respectively would be a good confirmation. (If N2 saw a Witch die, that won't be revealed until Tomorrow.) That should be legal, since it's claimed results of power use. I'd have cleared the delayed claim with Pleo first though.
Back soon.
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Natlaw
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Post by Natlaw on Sept 25, 2009 10:47:00 GMT -5
I'd caution against developing plans based on the assumption that Parzival is a Wolf. I find it unlikely that special ed successfully targeted Parzival, got redirected but then we blocked his bufftabby kill. Unless his kill was a secret power and the Wolves used it Night One (which I think would be a waste since if we can block a secret kill, a normal protect wouldn't either, so they would have saved it for a Witch).
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Post by Merestil Haye on Sept 25, 2009 10:51:24 GMT -5
I'd caution against developing plans based on the assumption that Parzival is a Wolf. I find it unlikely that special ed successfully targeted Parzival, got redirected but then we blocked his bufftabby kill. Unliklier things have happened. Parzival just doesn't feel Wolflike to me, not if Special Ed was. Vampire, maybe. We can't block any secret power.
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Post by Pleonast on Sept 25, 2009 10:57:45 GMT -5
Blocking anyone? Only three hours left to decide. And PM me if any of you want to redirect.
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Post by NAF1138 on Sept 25, 2009 11:06:45 GMT -5
Everyone onboard with blocking Cookies then?
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Post by Merestil Haye on Sept 25, 2009 11:13:07 GMT -5
I think that I favour blocking DarkCookies Tonight, to see what happens.
Remember, the closest things to vanilla in this game are actually the Wolves (other than the current Alpha Wolf, who almost certainly holds the Wolf's secret power.)
I'm not going to spend my redirect Tonight. I have a sneaky feeling all the Vampires are dead. (I think Storyteller and either Bufftabby or Parzival were Vampires, and Mister Blockey was the Necromancer.)
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Natlaw
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Post by Natlaw on Sept 25, 2009 12:03:15 GMT -5
Block Cookies
Haven't got good redirect targets either, but reading a bit in the next hours so perhaps then (but I doubt it).
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Post by Pleonast on Sept 25, 2009 12:09:05 GMT -5
Blocking Cookies it is.
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Post by Natlaw on Sept 25, 2009 12:28:55 GMT -5
10. Nanook - no clue, most standing out was his certainty Story was the Wolf kill, but I agree with his reasoning* 11. BillMc - Only one vote post D2 _and_ D3, certainly could be a Witch or Undead hiding like that 20. PrecambrianMollusc - can't really reinforce the 'he's a killer', but come away with a Town feeling
* and makes me think to who-killed-who to the list:
01. storyteller - Killed Night One - Undead - unlikely to be the Wolf kill since we blocked special ed - It would mean either a vigilante or a vampire killed him 03. Special Ed - Killed Night One - Wolf - blocked as well, but died by either vig/vamp, or reflect from (bufftabby) 18. Meeko - Killed Night One - Wolf - killed by vig/vamp (or reflect if secret extra kill)
N1 kill conclusion: 2 vamps and a vigilante, unless Wolves used a secret extra kill)
13. paulwhois - Killed Night Two 23. peekercpa - Killed Night Two 25. bufftabby - Killed Night Two - either special ed or Parzival targeted her N1
N2 kill conclusion: If we blocked Ed successfully, there is one less kill most likely because a dead vampire (Story or Blockey). There could be a hidden kill that was blocked though.
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Natlaw
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Post by Natlaw on Sept 25, 2009 12:48:39 GMT -5
Any objections to a Flying Cow redirect on Idle Thoughts? I guess possible Vamp on possible Town.
Biggest reason not to: we need to kill two Witches with three redirect left. If I don't die Tonight, but one of you do only one redirect left.
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Merestil Haye
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Post by Merestil Haye on Sept 25, 2009 13:09:35 GMT -5
No objections m'lud. I considered the same move, but decided against it until I see what alignment Bufftabby was (which will give us info on Parzival as well.)
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Natlaw
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Post by Natlaw on Sept 25, 2009 13:50:19 GMT -5
Well, I send the PM as I don't think bufftabby will turn up Vampire. Hope my redirect isn't wasted .
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Post by NAF1138 on Sept 25, 2009 13:50:34 GMT -5
Sounds like a solid plan all the way around to me. Let's do this.
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