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Post by Pleonast on Aug 27, 2010 14:06:44 GMT -5
Another Night. Choose who to block.
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Post by Renata on Aug 27, 2010 14:18:52 GMT -5
Well, this may be our last chance to block without risking Idle's outing, so let's make it count. Red Skeezix is still alive, at the cost of the loss of one Zombie Frood to the Undead team. Pollux was Undead, as expected.
Stanislaus or Idle, you up to running the numbers? Can we get away with blocking FCOD at this point, thus increasing my chances of staying alive? Do we even want that as a desirable outcome? Or do we block Skeezix and prevent the formation of another zombie?
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Post by Idle Thoughts on Aug 27, 2010 16:30:47 GMT -5
Wait, I'm very confused....first of all, what just happened? Red is the Necro, right? No idea what transpired but if I had to guess, maybe the Necro (like the Scotsman role) had one free lynch surviving? And it took Hoopy instead of him?
If so, seems very clear who we should block: Red, so he can't raise any more zombies. And even if we don't block him off, blocking FCoD doesn't make any since since Duvsie is the one that said she's going to kill you. Although now I think the wolves might try for Red (I certainly hope so).
No idea why FCoD would go for you since it's apparent Red was the Necro (what with Hoopy being destoryed trying to lynch him).
We should block Red toNight.
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Post by Idle Thoughts on Aug 27, 2010 16:42:11 GMT -5
Here are the numbers: Undead in the game right now: 2 living Undead, 4 Zombies = SIX Other roles in the game right now = NINE If two "other" roles are NKed and a zombie is raised toNight, Undead wins. We already know one NK will be an "other" since FCoD is unkillable at night and will be killing an "other" role, so basically.....if the wolves kill anyone else but Red and Red successfully raises another zombie, they win. If I were the wolves, I'd be trying for Red. Seems like a no-brainer. Although I'm still not sure we should trust them entirely to do it and should also block, just in case. If we block Red and Red isn't killed by the wolves, tomorrow, in the day, we'd be at: SIX Undead and SEVEN other roles. We could then either lynch FCoD or Red again, though.
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Post by Renata on Aug 27, 2010 20:56:58 GMT -5
The necromancer can apparently sacrifice a zombie in order to survive a lynch. Hopefully it's only a one-time thing and doesn't apply to night kills or we could be at this for a while.
You're right that the wolves *should* kill Skeezix. You're also right that we *should* block him -- it's possible there will be a double-up on him, or that neither will take care of it. However, it looks like we could prevent the Undead winning even in the event of the latter happening by blocking FCOD. Would that get us anywhere? If the wolves kill Skeez, then the situation would be the same as if we blocked Skeez, only with one fewer dead town (or Cabal if he wants to get rid of that threat first, or hits Idle). If the wolves don't kill Skeez, then we'd have put everyone in a position where a repeat lynch is the only option -- the effect would probably be to delay my own lynch for a day, unless the wolves get to me first.
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Post by Idle Thoughts on Aug 27, 2010 21:49:54 GMT -5
Um...why would there be a "double up" on him? FCoD obviously won't want to kill him since Red is Undead and FCoD is Undead. Hello? They're on the same side! FCoD wants the Necro to live. Plus I'm not even sure it's possible for an Undead to kill another Undead at Night.
So the only way Red is dying toNight is if the Wolves NK him.
FCoD, on the other hand, will be killing anyone toNight but Red....since it's been established Red is the Necro and you're only Cabal, I don't think the vamp will be going for your head any more than any other role out there. All blocking FCoD will do is remove the only possible NK of a witch we'll have. We need all the NKs we can get in the game! Yes, even at risk of our own lives. It's the only way we're going to win, if one of the Witches are killed. So blocking FCoD seems foolish to me since he could take out a Witch.
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Post by Renata on Aug 28, 2010 8:34:55 GMT -5
I mean double up in terms of us blocking *and* the wolves killing. They're not at the point of an instantaneous win if the Undead VC is calculated after the zombie has been raised but before Skeezix dies (right?), so it would in some sense be a waste of effort for both Cabal and Wolves to spend effort on him.
I suppose I agree about FCOD, at that. Is there anyone else left worth blocking? I'd guess no?
One possibility -- I could state in the night thread (I think it's allowed) that we will be blocking Skeezix, implying that the wolves could then kill elsewhere and force town to lynch Skeez again tomorrow (hence delaying both my death and the wolves' if FCOD plays along). Thoughts?
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Post by stanislaus on Aug 28, 2010 8:45:48 GMT -5
Going out for a wedding weekend.
Block red.
nphase can claim and offer to perma block red. Day lynch is of FCOD. This destroys Undead as threat but nphase lives one day longer than Red. Town go for Wolves. Hope Wolves get Witch. Idle skates to victory.
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Post by Idle Thoughts on Aug 28, 2010 11:53:02 GMT -5
Here's hoping anyway. Sounds like a lot longer game than imagined, I mean, Town still would need to lynch two wolves, two undead...unless some of these roles are killed off at Night.... That's a potential 4 game Days still left. Lots of time for me to bite it. : / Hope..hope...hope...
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Post by Renata on Aug 28, 2010 16:21:49 GMT -5
I've asked Pleonast if I'm allowed to say who I'm blocking, though I think it is allowed.
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Post by Renata on Aug 28, 2010 20:56:38 GMT -5
Hmm, well it could be a moot point as I don't have a response yet and am not sure if I'll get online again reasonably far before the deadline. Maybe I will, though.
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Post by Renata on Aug 29, 2010 6:52:24 GMT -5
OK I've posted.
We're blocking Red Skeezix, Pleo, unless one of the others has a better idea before the deadline.
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Post by Pleonast on Aug 29, 2010 16:18:37 GMT -5
Got it.
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