|
Post by scáthach on Mar 2, 2012 17:04:46 GMT -5
What's a penalty vote?
|
|
|
Post by Inner Stickler on Mar 2, 2012 17:09:53 GMT -5
How about a penalty vote for failing to post, rather than for failing to vote? I believe that was used in a previous game or two (Holy Grail, perhaps?) I'm not picky. I wouldn't mind playing either way. I imagine we'd need a couple runs at each to see which way is better. Scathath, the proposal is that any player that either doesn't vote or post at all in a given day, starts the next day with a permanent mod-given vote. So, when I came back, I would have had 4 votes automatically tallied against me in addition to any votes players gave me.
|
|
|
Post by Pleonast on Mar 2, 2012 17:40:31 GMT -5
How about a penalty vote for failing to post, rather than for failing to vote? I believe that was used in a previous game or two (Holy Grail, perhaps?) I think I like the requirement to vote because it's more likely to generate some thought. With a post minimum, the player could simply post an apology for not playing more. With a vote minimum, the player has to do something that has an effect. Even a "No Lynch" vote counts for something. ~ ~ ~ ~ ~ Penalty vote: in a game like this with minimum number to lynch, penalty votes are especially effective because they make it easier to meet the vote threshold. And if the penalty votes can auto-lynch someone (as an addition to the player-voted lynch/no-lynch) if the penalties reach the lynch minimum, then non-participants will be removed at some point. That would change the end-game dynamics, for the better. Expect to see some changes for the next Conspiracy.
|
|
|
Post by Pollux Oil on Mar 2, 2012 18:15:15 GMT -5
I remember for my Apocalypse game, I had a minimum 5-post threshold that players had to reach each Day. If they missed it once, they got a warning, if they missed it twice they got modkilled. I think two players ended up modkilled because of it. I'm not sure if that's too harsh or not, though, especially in Conspiracy. If deon had been modkilled the entire game would have been different. I think I prefer the idea of penalty votes.
|
|
|
Post by Rysto on Mar 2, 2012 18:19:05 GMT -5
I think that the modkills in Apocalypse were judicious and entirely appropriate. #wouldn'thavewonwithoutit
|
|
|
Post by Sister Coyote on Mar 2, 2012 18:53:07 GMT -5
I've run a couple of games that had penalty vote dynamics, with two types of penalties:
Penalty vote: generally lasts one game Day. Permanent vote: lasts until end-game.
Each one had its own set of criteria.
Given my difficulty in keeping even a regular vote count in order, however, I'm not sure I'd do that again for my own sanity. But I probably will.
AskThePizzaGuy modkills after X number of days with no votes, too.
|
|
|
Post by Sister Coyote on Mar 2, 2012 18:59:24 GMT -5
The wolves targeted mason/cabal even when it made more sense not to. I hope my solo reasoning at least makes a little sense now. I'm just glad that hirka and deon really were no shows and not just hiding. Because I would have been really annoyed. I'm not sure I would have condoned that much hiding from a member of my team. It's kind of anti-Game, you know? And I'm not, at the moment, blaming hirka or deon, I know that stuff happens -- I wasn't kidding about strongly considering dropping out around Day Two/Three -- but.
|
|
|
Post by Drain Bead on Mar 2, 2012 19:33:14 GMT -5
I had a really tough row to hoe. I figured out pretty quickly that there was no vampire, or it was one of the absentees. Knowing that I couldn't kill witches, wolves, or cabal, I had to aim for outed Town. I didn't realize until too late that by the time I knew the Masons were Town, they weren't anymore.
The Night I was killed, I had plans of exposing Suburban and Hoopy the next Day, having given up on my wincon. I was PISSED that I got killed.
|
|
|
Post by special on Mar 2, 2012 20:11:20 GMT -5
In the end, investigating Inner was the right choice. We ended up confirming him and hirka. Anything other than saving Idle would have prevented us from winning
|
|
|
Post by gnarlycharlie on Mar 3, 2012 1:14:04 GMT -5
i want to debunk the notion that it was an easy choice for masons to choose between becoming Cabal or kicking the bucket. i took most of the Night deciding whether i would choose to die and win with Town which was a strong possibility, or become Cabal and get to play on.
when i did join the Cabal, i was pleasantly surprised that there were several of us despite Silver Jan's lynching and peeker being outed. if it weren't for Bill's NK and Boozy's disappearance, we might have actually won not by subterfuge but by force of numbers.
so, nice game Pleo! Cabal, it was fun. good game all. congratulations Town.
|
|
|
Post by special on Mar 3, 2012 1:22:19 GMT -5
i want to debunk the notion that it was an easy choice for masons to choose between becoming Cabal or kicking the bucket. i took most of the Night deciding whether i would choose to die and win with Town which was a strong possibility, or become Cabal and get to play on. when i did join the Cabal, i was pleasantly surprised that there were several of us despite Silver Jan's lynching and peeker being outed. if it weren't for Bill's NK and Boozy's disappearance, we might have actually won not by subterfuge but by force of numbers. so, nice game Pleo! Cabal, it was fun. good game all. congratulations Town. surely by the time you were chosen, you'd notice all of your mason brothers confirming each other and none of them mysteriously dying at Night.
|
|
|
Post by septimus on Mar 3, 2012 3:32:19 GMT -5
Wow! I just showed up here (Mrs. septimus had me busy exercising special Night powers), and the game is over.
Outstanding play by all. Let's declare it a 4-way victory!
Now off to read the secret boards ...
|
|
|
Post by gnarlycharlie on Mar 3, 2012 6:25:11 GMT -5
i want to debunk the notion that it was an easy choice for masons to choose between becoming Cabal or kicking the bucket. i took most of the Night deciding whether i would choose to die and win with Town which was a strong possibility, or become Cabal and get to play on. when i did join the Cabal, i was pleasantly surprised that there were several of us despite Silver Jan's lynching and peeker being outed. if it weren't for Bill's NK and Boozy's disappearance, we might have actually won not by subterfuge but by force of numbers. so, nice game Pleo! Cabal, it was fun. good game all. congratulations Town. surely by the time you were chosen, you'd notice all of your mason brothers confirming each other and none of them mysteriously dying at Night. how was i supposed to know the method for recruitment? we all assumed peeker was the recruiter. i shook with him and nothing happened. in fact i was able to determine he wasn't a mason. everything is clearer in retrospect.
|
|
|
Post by septimus on Mar 3, 2012 10:54:05 GMT -5
Browsing through the secret Wolf threads I noticed something odd:
deon posted at least twice. He posted briefly in Wolf Night Two (#9) and was ignored by other Wolves, with SisC writing, just a short time later, "Has anyone heard from deon?" He also posted Wolf Night Six.
Is it possible there was some message board anomaly that concealed deon's posts?
|
|
|
Post by Inner Stickler on Mar 3, 2012 11:14:00 GMT -5
Well, Pollux Oil answered deon's question in the very next post so no, I doubt there was an anomaly hiding his posts.
|
|
|
Post by septimus on Mar 3, 2012 11:55:31 GMT -5
... That'll teach me not to skim!
|
|
|
Post by Sister Coyote on Mar 3, 2012 12:03:21 GMT -5
Ah, yes, Night Two. That would be during the time period when I was barely paying attention to the game.
Skimming -- Scum Tell ZOMG!
|
|
|
Post by Inner Stickler on Mar 3, 2012 12:04:26 GMT -5
I think it was just a case of not making enough posts to register on people's radars. He wasn't in the regular threads either, really.
|
|
|
Post by CatInASuit on Mar 5, 2012 4:47:19 GMT -5
Typical - an hour after I vanish for the weekend expecting a stalemate, Pleonast ends the game with a Town win?
Better read up on what happened.
|
|
|
Post by CatInASuit on Mar 5, 2012 5:41:01 GMT -5
Aah well, another game I got completely, hopelessly and utterly wrong in most aspects.
That's mafia for you.
|
|
|
Post by Inner Stickler on Mar 5, 2012 9:40:59 GMT -5
I don't think you could have been expected to suspect that I was also secretly a killing role.
|
|
|
Post by CatInASuit on Mar 5, 2012 10:28:18 GMT -5
Regardless of everything I didn't work out, like the NK team, the Cabal recruitmentment method, the fact Idle was a Witch...it was fun game.
|
|