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Post by KidVermicious on Jun 26, 2008 22:56:48 GMT -5
What about adding rules - one player must tell the truth, one player must lie, one player may lie or not ... is this inherently broken?
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Post by NAF1138 on Jun 26, 2008 23:04:04 GMT -5
What about adding rules - one player must tell the truth, one player must lie, one player may lie or not ... is this inherently broken? Dude! Get ye too the bastard mod boards, don't waste the good ideas on the general public! Yes, it is probably inherantly broken. You have 3 factions and two of them can be taken out by only player with the option of telling the truth or not. Player 3 can't lose. At least not if he has seen the movie laberynth.
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Post by KidVermicious on Jun 26, 2008 23:23:35 GMT -5
How does he not lose (I don't remember labyrynth, and i'm trying to keep it that way). He'll be confronted by two players claiming town. This is no different than normal. I'm over there, I'm over there... didja reply? I'll check.
ETA - no, you didn't. Slacker.
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Post by NAF1138 on Jun 27, 2008 8:05:29 GMT -5
How does he not lose (I don't remember labyrynth, and i'm trying to keep it that way). He'll be confronted by two players claiming town. This is no different than normal. I'm over there, I'm over there... didja reply? I'll check.
ETA - no, you didn't. Slacker.There are many questions that the liar would have to answer with something obviously contradictory to fact...such as "Are you alive?" the liar would have to say "no", and then the game is over. And yeah, I have totally been slacking over there myself. I will fix that before the weekend. I hope.
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Post by KidVermicious on Jun 27, 2008 18:43:11 GMT -5
Oh - sorry, I wasn't clear. I'm talking a regular game, two town and one scum, with randomized "roles" dictating whether each player must tell the truth about their alignment, must lie, or has a choice. I wasn't thinking to extend the restriction to everything they say - just alignment claims.
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Post by NAF1138 on Jun 27, 2008 23:09:06 GMT -5
hmm...well in that case, no I don't think so.
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