All of this is tentative, of course.
And yes, I spent the whole afternoon thinking this up.
I have no life. ;D
{ Romance of the Three Kingdoms }
- Flavor -
(
wiki for the win!)
Eastward do the waters of the Great River roll,
Its waves on the heroes take their toll.
Right and error, might and loss all turn to vain,
Yet the green hills still remain,
And countless times sinks the red sun.
Old fishermen on the river's shore
Long accustomed to the season's sights
Make merry over a jug of wine.
How many tales of yonder lore
Are told among those laughing times? At the dawn of the third century A.D., the Latter Han dynasty was seeing
endgame its final days. As the niceties of civilization crumbled, three factions arose to vie for power: to the North, the Wei faction; to the West; the Shu faction; and to the East, the Wu faction. Unfortunately for them, this time the common people wasn¡¯t going to take the resultant bloodbath lying down...
- Roles -
The Wei, Shu, and Wu are three independent factions of two scum each.
1 Super Doctor, who has the option of:
*self-protection against all kills
*protection of another player against all kills (self becomes vulnerable)
*protection of anther player against a faction of the doctor's choice (self only has 50% protection against any kills)
3 Weak doctors (who do not know each others¡¯ identity) who can each block one kill from the Wei, Shu, or Wu faction. (i.e., the anti-Wei doctor can only block Wei kills, and so on and so forth.)
1 Vigilante, who has the choice of one Night kill.
The Pro-Town roles all lose their effectiveness if they claim.
The remaining players are all vanilla Peasants.
- Win Conditions -
A faction wins if it is the last faction standing and at least one Peasant remains alive.
The Pro-Town roles win with the Peasants.
The Peasants win collectively if they can eliminate all the factions, or individually with whichever faction that remains.
- PMs (public?) -
You are Tsao Tsao (Tsao Pei). You and your son (father) ____________, a.k.a. Tsao Pei, form the Wei faction. You want to be a hero among the chaos. To accomplish this you may, once per Night, submit the name of a player to be killed. You may also discuss strategy with your son at Night. During the Day, you may not discuss anything with your son, but you may vote along with the Peasants. You win when you are the last faction standing and at least one Peasant remains alive.
You are Sun Jian (Sun Ce). You and your son (father) ____________, a.k.a. Sun Ce, form the Sun faction. You want to see how far you can take your family and have a rip-roaring good time. To accomplish this you may, once per Night, submit the name of a player to be killed. You may also discuss strategy with your son at Night. During the Day, you may not discuss anything with your son, but you may vote along with other Peasants. You win when you are the last faction standing and at least one Peasant remains alive.
You are Liu Bei (Liu Chan). You and your son (father) ____________, a.k.a. Liu Chan, form the Shu faction. You want to bring peace to the war-torn realm and reestablish a benevolent rule based on virtue. To accomplish this you may, once per Night, submit the name of a player to be killed. You may also discuss strategy with your son at Night. During the Day, you may not discuss anything with your son, but you may vote along with the Peasants. You win when you are the last faction standing and at least one Peasant remains alive.
You are Zhang Jiao. You¡¯ve studied the Way of the Peace from cover to cover, and are so in tune with the forces of nature that you can save the lives of those who have been harmed. However, should you reveal your identity, the mystical elements will take offense at your lack of humility and withdraw their support of you.
Once per Night, you have the following choices:
*Protect yourself from attacks from all sides,
*Protect another player from attacks from all sides, leaving yourself completely vulnerable to attack
*Protect another player from an attack from a faction of your choosing, leaving yourself somewhat vulnerable to attack
During the Day, you may not discuss anything with anyone, but you may vote along with the Peasants. You win with the Peasants.
You are Zhang Bao/Zhang Liang/Zhang San. You¡¯ve studied the basics of medicine, enough to protect someone who has been targeted by the Wei/Shu/Wu faction. However, should you reveal your identity, the mystical elements will take offense at your lack of humility and withdraw their support of you. Once per night, you may submit a target for protection, including yourself. During the Day, you may not discuss anything with anyone, but you may vote along with the Peasants. You win with the Peasants.
You are Mao Zedong. By the power of the Revolution, you¡¯ve traveled back in time to destroy the Bourgeoisies oppressors and bring Enlightenment to the Proletariat. As such, each night you may submit the name of one player whom you want to Reeducate in the ways of the Great Father Marx. However, you must not reveal yourself or the time-space continuum will generate a paradox, transforming you into a useless Peasant. During the Day, you may not discuss anything with anyone, but you may vote along with the Peasants. You win with the Peasants.
You are Wang the Peasant. You don¡¯t really care who is in charge, because it doesn¡¯t make much of a difference for you, but times are getting desperate and you¡¯re ready to riot. As such, during the Day you may discuss who to kill and make your choice known by voting. You don¡¯t quite understand this business of democracy, as it hasn¡¯t quite been invented yet in your neighborhood, but you do know that you can only latch onto one target at a time. Therefore, should you ever change your mind on who to kill, you must unvote first. Being a hardworking Peasant, you go straight to sleep at Night and take no actions. You win collectively as the town or individually with whatever surviving faction if you remain alive by then.