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Post by storyteller0910 on Feb 8, 2010 8:48:54 GMT -5
Sealed Envelope, Found at Ryker’s Island
ADDRESSED: Confidential – please deliver to John Jonah Jameson, c/o The Daily Bugle, 175 Fifth Avenue, New York, NY.
John,
This may be my last communication. I think you’re probably not receiving my e-mails – I think Rogers’ crew might be intercepting them. I’m writing this in the hope that it will reach you if I don’t make it off this island.
There are seven left. Those who remain have gotten panicky, bloodthirsty. Yesterday they abandoned the Magic Prison altogether in favor of a more frontier-style lynching, but the crazy son of a bitch with the ruined face bugged out at the last second. They’ve changed procedures today, and I have a feeling whoever wins the lottery from hell today will be facing a noose or worse. Stark is wearing the full get-up, helmet and all.
I don’t know what to think. With Rogers gone, the killings have gotten more violent, less dignified. This morning’s victim was really nothing more than a pulp – and he was just a kid. I know this crew believes in what they’re doing, but this… this just doesn’t seem like the right way.
Anyway, here’s hoping we’ll get a chance to talk about this in person some time. Frankly, I’m not optimistic.
Drainbead, AKA Justice, who was Pro-Town (Investigative), has been killed.
Sincerely yours,
Ben Urich
-----------------------------------------------
Day Six begins here.
The vote threshold has been set at 51%, which means it will require four votes to complete a lynch. The Day will continue until any player receives a fourth vote; the Day ends immediately at the timestamp of the fourth vote. You may continue to discuss anything you wish thereafter if I am not around to immediately end the Day, but no votes or unvotes posted after the fourth vote will count. If no player has four votes by 5:00PM EST on Friday, February 12, the Day will end automatically at that time with the vote leader lynched; if there is no vote leader at that time, the Day will extend until there is one.
If you have a Day action, it must be PMed to the moderator before the fourth vote is placed on any player or before 5:00PM EST on Friday, February 12.
Good luck!
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Post by Drain Bead on Feb 8, 2010 8:52:16 GMT -5
No shit. Weird. Well, send me to the spoiler land, and go Town--I doubt we can pull this off, but hey.
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Day Six
Feb 8, 2010 10:18:24 GMT -5
Post by Merestil Haye on Feb 8, 2010 10:18:24 GMT -5
The mere fact that the game is not over proves one thing - that there are no more than three ARRs remaining. There may be as few as... none.
I have to finish an application form, so I can't think much past that until it's done or 5pm (that being the submission deadline.) See you later.
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Natlaw
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Day Six
Feb 8, 2010 13:30:46 GMT -5
Post by Natlaw on Feb 8, 2010 13:30:46 GMT -5
Good morning everybody! Looks like Justice was served although I not entirely the way I expected it. Either scum were really afraid of a stalking MHaye or they are setting him up as town. MHaye, can you respond to this please? We then get discussions about nanites, which the fascist SHIELD organisation implanted in me, and the loss of the control that they had (and presumably will have again, once this time is over.) Any reason you didn't post it in full? I would like to compare it to mine. And I think a mass claim is in order Today as I see no way we are not at lynch or lose. I see no reason for a specific order but if want one I guess Iron Man can provide one. By the way, impressive suit! It could use some polish though.
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Day Six
Feb 8, 2010 15:37:27 GMT -5
Post by Renata on Feb 8, 2010 15:37:27 GMT -5
I'm going to be on a mini-vacation starting either Wednesday or Thursday, snowstorm permitting. I'll be returning Sunday, and won't have internet access during that time. I should know by tonight which day I'll be leaving on. If Tom has no objections I'll post my role claim first out of those who have not yet claimed. (I'll be back online in 4 or 5 hours.)
I don't know what to do about you Natlaw. You are obviously not Town. The question in my mind is whether you have been recruited by Scum, and how many there are. And of course, what your own win condition is and whether it is exclusive, but that goes without saying.
Thanks for the roleblock, by the way.
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Day Six
Feb 8, 2010 18:38:52 GMT -5
Post by tomscud on Feb 8, 2010 18:38:52 GMT -5
Yeah, go ahead and claim, nphase. Should I pick people out one by one or just post a list? I guess one by one is less gameable by scum.
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Day Six
Feb 8, 2010 21:16:31 GMT -5
Post by Renata on Feb 8, 2010 21:16:31 GMT -5
Welcome to the game; you are Mirage Real Name: Danielle “Dani” Moonstar YOU LOOK LIKE THIS: marvel.wikia.com/File:New_Mutants_Vol_2_2_Textless.jpgALIGNMENT: Town GENERIC: Redirector WIN CONDITION: All Anti-Registration forces have been neutralized ------------------------------------------------------------------------------ BACKGROUND: You’ve always been a bit of an outsider, set apart by your Cheyenne heritage even among those who should most have understood you. Now, you’ve left even your fellow mutants behind. When the news of the horror in Stamford first surfaced, you were taken back to the fateful day of your powers' first emergence and the disappearance of your parents. The nightmares that came were horrible, prescient visions of their gruesome deaths at the hands of a demon. As the years passed, you grew stronger and so did your powers, to the point that your grandfather Black Eagle could no longer help you cope with what you saw. Xavier and the X-men had saved you from yourself, taught you control and restraint. But most of them had refused to take a stand in this battle, and that you could not understand or forgive. Registration might not fix every problem, but it would go a long way toward assuring that those with extraordinary abilities were found, taught and understood – before a tragedy like Stamford could happen again. Your powers are greatly diminished these days. You’d almost refused when S.H.I.E.L.D had assigned you to Ryker’s Island, thinking you could not be of much help if anything were to go wrong. Yet here you are, and you do have one last arrow in your quiver. Time for Black Eagle’s granddaughter to show what she’s made of. Happy hunting ... ABILITIES/POWERS: 1. Each Night, you may project an image of yourself onto a target of your choosing. Any Aggressive action aimed at you that Night will instead affect your target, absent any outside influences I won't be telling you about. You may not redirect onto the person who is targeting you; in the event that that occurs, the action aimed at you will take place without impediment. This is a one-shot power; once used against an aggressor, no matter the outcome, you will be a vanilla townie. Natlaw's roleblock last night used up my ability, as I was targeting him at the time. My previous choices were Inner Stickler (thinking peeker might be vigged), peeker, nobody, and PCM. (I've had to change my flight due to weather, so will be around through Wednesday.)
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Post by tomscud on Feb 9, 2010 0:25:30 GMT -5
OK. If BillMC could claim next that would be spiffy. Also feel free to chime in with your pm whenever you want MHaye.
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Post by Merestil Haye on Feb 9, 2010 3:11:50 GMT -5
Natlaw : There is a reason why I didn't respond yto your request Yesterday.
Tom : I have to go out in the next 15 minutes or so. I'll look at posting my PM this evening.
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Post by BillMc on Feb 9, 2010 9:55:30 GMT -5
Welcome to the game; you are Mister Fantastic REAL NAME: Reed Richards YOU LOOK LIKE THIS: www.adherents.com/lit/comics/img/m/MrFantastic.jpgALIGNMENT: Town GENERIC: Special WIN CONDITION: All Anti-Registration forces have been neutralized ------------------------------------------------------------------------------ BACKGROUND: First of all, the "Mr. Fantastic" thing was not your idea; it was Johnny's idea, and you've regretted going along with it ever since. Tellingly, the fact that you can stretch your arms, legs, torso, and neck to ridiculous lengths is really only the second- or possibly third-most fantastic thing about you. You are almost certainly one of the ten most intelligent human beings alive, with expert-level or better knowledge in physics, electrical and mechanical engineering, chemistry, and biology. You don't really believe that there's any problem for which a solution can't be researched, designed, and built. You consider yourself a rational person, and in the weeks and months leading up to the passage of the SHRA you spent a great deal of time carefully considering the ramifications of the new legislation. You even developed a complex simulation - derived from Asimov's concept of psychohistory - designed to predict the probably responses of society as a whole to acceptance of and/or resistance against the Act. What you concluded was that violent resistance to the SHRA would create a number of regrettable circumstances - including social strife, death on a horrifying scale, and compromise of the ability of the so-called "superhero" to keep the actions of the so-called "supervillain" in check to an acceptable degree. You have also predicted that the SHRA will be a temporary measure, and that it will be replaced with more temperate alternatives as the memory of Stamford fades. Accordingly, you publicly declared your support for the Act and your opposition to any resistance against it. The resistance came anyway, as it often does when reason is over-ruled by emotion. Your own wife and brother-in-law have joined the ranks of those fighting against the Act, putting you in direct conflict with them. You had hoped to avoid violence altogether, and the current offer of amnesty to anyone who registers was your idea, but with the severance of Ryker's Island from the rest of the world you have little choice. Hopefully you can use your considerable intelligence and other, even more unique, abilities to bring the conflict to a successful finish as quickly and bloodlessly as possible. We'd wish you good luck, but you don't believe in luck. ABILITIES/POWERS: Each Day/Night you may chose one of the following: 1. During the Day, you can use your considerable intellect to observe the behaviour of another player and research basic information (you will learn at nightfall their true identity and the basic type of their role [investigative, protective, aggressive, special, other]). 2. During the Night, you may use your unique powers to abilities to Watch a player of your choice. If that player is visited by any other player, you will learn who visited (but not what they did). ================= On Night 1 I chose to watch Peeker - but I couldn't find him. On Day 2 I asked Peeker whether he was claiming vig and whether he had killed Kat - which he denied. So I decided to research him and was told that he was Bullseye/Aggressive In his claim he said Bullseye/Special - so a lie - and hence my Day 3 vote. Day 3 I researched Natlaw - who was Norman Osborne/Green Goblin -- so that's one thing he has been truthful about. Day 4 I decided to research MHaye - and was told he was Lady Deathstrike On Day 5 when MHaye claimed he killed Hal, I pushed to the Wolverine comments to see if he would claim Deathstrike or Wolverine. Since he claimed Deathstrike, I'm reasonably confident that Mhaye is town. Day 5 I researched PCM - he is Venom.
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Day Six
Feb 9, 2010 10:01:11 GMT -5
Post by BillMc on Feb 9, 2010 10:01:11 GMT -5
Natlaw, your argument that nphase, pcm and I are scum appears to be based on the fact we didn't vote for SisC? You want me to lynch the person I think is telling the truth??
I believed SisC, I didn't believe you - and quite clearly, SisC was telling the truth, so you are a liar.
The wikipedia article on Venom is somewhat inconclusive on his alignment during the civil war, but generally appears to have been a bad guy (sorry folks, I'm not that much of a comic fan) and does appear to have been closely tied with GG.
I suggested a PCM lynch, but your shenanigans at the end of the day lynched IS rather than PCM. So if you thought PCM was scum, why keep him alive? Your contradiction of SisC's results removed PCM from the focus of Day 5.
You have lied about your alignment, you have lied about your toys, your actions have been directly responsible the lynching of two town investigative roles.
You are a liar.
Vote: natlaw
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Day Six
Feb 9, 2010 13:49:54 GMT -5
Post by Natlaw on Feb 9, 2010 13:49:54 GMT -5
My reasoning is based on the Day Four voting which no one else has bothered to do themselves or respond to so far.
What's your motivation to mainly determine role names which doesn't determine alignment unless you catch a false claim? Convenient you mostly researched already claimed people. Do you think Lady Deathstrike isn't scum or the claimed power isn't suitable for scum? Why do you think MHaye claimed while there was evidence for a (scum) role blocker out there?
I delayed Inner Stickler's lynch and I didn't know your suggestion was a command for everyone to follow? Three town ignored it so I'm not sure why you lay this at my feet?
Claiming myself might not have been the smartest move but obviously having the game at lynch or lose is in my interest at the moment. And that needed some town deaths although I wasn't sure Yesterday so I voted late to avoid a scum hammer in case the wanted to end it quickly.
And you believe I'm scum or that we aren't at lynch or lose?
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Day Six
Feb 9, 2010 21:38:05 GMT -5
Post by tomscud on Feb 9, 2010 21:38:05 GMT -5
So that leaves skeezix, I think. Come on down, if you're reading.
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Day Six
Feb 9, 2010 21:39:56 GMT -5
Post by tomscud on Feb 9, 2010 21:39:56 GMT -5
And just for the hell of it: Welcome to the game; you are Iron Man[/i] REAL NAME: Anthony ("Tony") Edward Stark YOU LOOK LIKE THIS: community.fxuk.com/blogs/fox_insider/Ironman.jpgALIGNMENT: Town GENERIC: Governor WIN CONDITION: All Anti-Registration forces have been neutralized ------------------------------------------------------------------------------ BACKGROUND:In contrast to those of your more enthusiastic colleagues, your road has always been rather more pragmatic than heroic. You began your career as a professional rich person, inheriting Stark Industries - a multibillion dollar weapons manufacturing firm - from your father at his death. You probably would have contented yourself with a life of vodka, explosions, and easily impressed blondes, but a series of occassionally unfortunate events - heart injury, terrorists, kidnapping, it's complicated - left you the owner of a shiny new armed and armored flying suit, and an untested but equally shiny new conscience. As Iron Man, you have spent your life since in pursuit of some variety of justice (and, to be fair, in pursuit of more vodka, explosions, and easily impressed blondes). As one of the few of your kind to openly admit your public identity, you have enjoyed a considerable amount of exposure - exposure you relish and enjoy. For better or for worse, you are in many ways the public face of the so-called "superhero." You've used this fame - and millions of dollars of good old-fasioned cash - to establish and nuture powerful political connections, and in turn leveraged those connections into an environment most conducive to success for yourself and for others like you. When the SHRA began to seem like a real possibility, you used every channel at your disposal to prevent its passage - the anonymity enjoyed by many of your friends is essential to their effectiveness. But after Stamford, you realized that you were fighting a losing battle. Public sentiment overwhelmingly called for registration of heroes with the government, and no amount of star power would change it. You also realized something else: if the "cape" community resisted registration, a frightened public might call for even more Draconian measures in an effort to eliminate the perceived threat. Once the SHRA was signed into law, Iron Man became its staunchest supporter. It brings you no joy to round up men and women like Steve Rogers and Lucas Cage, and even less to work with the functionaries, S.H.I.E.L.D. opportunists, and other unsavory characters with whom your cause, in part, is associated. But for the good of the country, for the good of the community of which you are a part, you must see that this law is enforced, and that those who flout it - even the ones with white stars on their shields - are neutralized by any means necessary. ABILITIES/POWERS:1. As the public face of the Pro-Registration movement - and one of the few heroes whose public identity is widely known - you are familiar to all even without your armor. Accordingly, you will begin Day One as mod-confirmed Town.2. Your commitment to the Pro-Registration cause is firm and unwavering. You cannot be recruited. 3. So long as you are alive, it is your responsibility to set the lynch threshold each Day. As your Night action each Night (beginning Night Zero), you will message the moderator with the percentage of voters who must vote for a given player to secure that player's lynch (to be rounded up to the nearest vote at Dawn). The threshold will be announced in the Dawn post each Day. If you die, this power will be passed to another. If both you and your deputy die, the lynch threshold will thereafter be automatically set at 50% of the total number of players alive.
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Day Six
Feb 9, 2010 21:50:58 GMT -5
Post by Red Skeezix on Feb 9, 2010 21:50:58 GMT -5
Welcome to the game; you are The Taskmaster REAL NAME: Unknown YOU LOOK LIKE THIS: images2.wikia.nocookie.net/marvel....(Earth-616).pngALIGNMENT: Town GENERIC: Backup WIN CONDITION: All Anti-Registration forces have been neutralized ------------------------------------------------------------------------------ BACKGROUND: You have definitely had an eclectic career. As a child, you watched old westerns with your father and were able to mimic the complex rope tricks performed by the cowboys after just one viewing; with a bit more age and physical strength, you were able to do the same with Olympic gymnasts. Your doctors told your parents that you had what they called "photographic reflexes," a medical term they invented on the spot because they couldn't explain you in any other way. Simply put, once you have witnessed a physical action, you can duplicate that action with no further practice or training as long as it lies within the limits of your physical strength and endurance. As the perfect student, you naturally gravitated toward becoming the perfect teacher, as well. For the last decade, you have made a comfortable living training elite mercenaries, government agents, and even assassins for a variety of entities both legal and less-so - and, out of a combination of curiosity and ennui, dabbled a bit in various small-scale criminal ventures, as well. When the SHRA was passed, you were conscripted by S.H.I.E.L.D. to provide expert training to its new corps of elite "Capekiller" units, whose responsibility would be to subdue and capture renegade superhumans. A week ago, they informed you that you would be sent to Ryker's Island for the Registration initiative to provide logistical support. Some Anti-Registration action was anticipated, and they felt strongly that your unique situational flexibility would almost surely come in handy sooner or later. Looks like they were right. ABILITIES/POWERS: 1. You will observe the other players on this battlefield very carefully. When a pro-Town player dies, you may use your photographic reflexes to duplicate his or her role. Because you are a very precise mimic, you will generally be subject to the same strengths, weaknesses, and limitations as the player you are choosing to copy (some exceptions may apply). You may choose to take on the role of any dead player, no matter when they have died or how they have died (lynch, Night kill, mod-kill); however, taking over a role is always a Night action and your assumption of the role will occur at Dawn of the following Day. Once you have chosen to take on a role, it is yours for the remainder of the game.
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Day Six
Feb 9, 2010 21:54:43 GMT -5
Post by Red Skeezix on Feb 9, 2010 21:54:43 GMT -5
I had been planning on taking one of the protective powers after Special Ed had died, but then hawkmod left that pretty huge breadcrumb, and I wouldn't have been able to protect him if he was actually the cop, so I waited until last night after he was killed to use my power. So I'm now the cop.
Here's the PM I got from story this morning:
Once per Night, you may subtly interrogate a player of your choice. Based on the responses you elicit, you will be able to learn their alignment.
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Day Six
Feb 10, 2010 12:08:28 GMT -5
Post by Renata on Feb 10, 2010 12:08:28 GMT -5
Natlaw, regarding me not responding to your accusations, let me just say that given my severe lack of time it is really hard to motivate myself to defend myself against something that is coming from someone who is now known to be not-town.
The PIS argument is fine. There's no way for anyone who voted for you to defend against that. It's the things you leave unsaid that are the problem. First: you gave plenty of indications that you were not town. Besides not putting your money where your mouth was and voting for someone who had supposedly accused townie you of being not-town, there was also the disingenuousness that showed up a couple of times in your arguments, including where I pointed out that survivor was not the only reasonable third party option for you. And it still isn't, even though I think mad bomber is probably excluded.
Second, you don't address the problem of scum motivation. Assuming for the moment that you are not scum yourself, scum would have had several incentives to leave you alive, not least because if you were lynched rather than SisC, they'd then be dealing with a probable-townie in her rather than a likely-not-town in you. For you to assume that anyone who voted for you must be scum is to ignore this aspect entirely.
And though you didn't ask this of me directly, either, I personally think it's entirely possible you are scum. I don't think you began the game that way, and I don't think it was an option for you after luv's death, but it's entirely possible you were recruited. My hesitation in labeling you as such yesterday was predicated on you not lying -- given you did, I see no reason you couldn't have taken that inexplicable step as a member of the scum team as easily as you could as a third party.
I have no idea if we're at LYLO. It's possible. I'd like to know why MHaye speculates that there may be no scum left. I'd like for you (Natlaw) to explain why the actual townies in the game should let you ride the "we might be at LYLO" express all the way to whatever your victory condition actually is.
But I'm out of time. I'm off to Texas tomorrow with no internet, and I don't know if I'll have time to log on here again. I wish Tom hadn't set the lynch threshhold as low as he did, because if we are at LYLO it leaves a lot of scope for scum to get the lynch they want. If I don't vote now, though, it's possible I never will, and that would be worse. I'm voting for the no-show.
vote: PCM[/color]
Good luck everyone.
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Day Six
Feb 10, 2010 13:35:06 GMT -5
Post by Natlaw on Feb 10, 2010 13:35:06 GMT -5
Natlaw, regarding me not responding to your accusations, let me just say that given my severe lack of time it is really hard to motivate myself to defend myself against something that is coming from someone who is now known to be not-town. No problem, although you made some mistakes in the argument: You seem to be confusing Day Four voting (four way tie) I based most of my reasoning on with Day Five (SC or me). I didn't assume only scum would vote that Day, BillMc brought it up. The part of 'your alignment will be permanently Town/Serial Killer' in my PM is truthful, but yes, no way for you to know that. Again that would be BillMc, not MHaye. Why not to lynch me? Because LyLo means lynch scum or lose, for scum it doesn't matter if it's Town, Third Party or PFK that gets lynched, they just need even numbers to win (most likely). Shouldn't that be good luck Town? .
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Day Six
Feb 10, 2010 13:39:03 GMT -5
Post by Natlaw on Feb 10, 2010 13:39:03 GMT -5
I had been planning on taking one of the protective powers after Special Ed had died, but then hawkmod left that pretty huge breadcrumb, and I wouldn't have been able to protect him if he was actually the cop, so I waited until last night after he was killed to use my power. So I'm now the cop. Why not Kat! or Total Lost? No fear of dying before you could use your power?
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Day Six
Feb 10, 2010 15:14:14 GMT -5
Post by Red Skeezix on Feb 10, 2010 15:14:14 GMT -5
Natlaw, you will note that I stated on day 2 that I preferred that Kat! be investigated before sinjin. I did not state my exact reason for doing so. I did make it plain that I thought that Kat! was the better choice for an early investigation. It was shortly after (within 12 hours) Kat!'s power had been revealed by drain that hawk had breadcrumbed cop and two town protective powers were dead. idlemafia.com/index.cgi?action=gotopost&board=rykers&thread=1269&post=59150Secondly, I believed that hawkmod would be killed the night after he breadcrumbed. That was the night Total Lost & Hal Briston were killed. Drain claimed Hal as a godfather the following night, so I decided to pass on Total Lost, since hawk's breadcrumb was looking more and more truthful. While using my power before I got killed was a concern, it was not a huge one. For most of the game there have been big targets painted on other players.
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Day Six
Feb 10, 2010 16:56:10 GMT -5
Post by Merestil Haye on Feb 10, 2010 16:56:10 GMT -5
Evening all. Role pM. There was a reason for my reticence, but it's close enough to endgame now that fandancing around to hide the (necessary) limitation of my role, and the weakness inherent in it (which are separate things, as you will see) will probably do more damage to what remains of the pro-registration forces than hiding it will hinder the anti-registration forces. [/i] REAL NAME: Yuriko Oyama YOU LOOK LIKE THIS: upload.wikimedia.org/wikipedia/en/7/7e/LadyArtistsStrike.jpgALIGNMENT: Town GENERIC: Bodyguard WIN CONDITION: All Anti-Registration forces have been neutralized ------------------------------------------------------------------------------ BACKGROUND:You are definitely not used to being on the side of the angels. You were born and bred to be the perfect assassin. Bones bonded with unbreakable adamantium, cybernetic enhancements to speed, strength, and reflexes, extensive martial arts and samurai training, a cybernetic healing factor... and 12-inch long adamantium claws replacing each of your ten fingers. Your career options were sort of limited. About eight weeks ago, you were apprehended by agents of S.H.I.E.L.D. and taken to a highly secure - and highly illegal - facility. There you were injected with thousands of microscopic devices called "nanites," which invaded your cybernetic central nervous system and took root, allowing your S.H.I.E.L.D. handlers to literally exercise physical control over your movements and actions. You found yourself helpless as a baby, carrying out missions on behalf of the United States Government, of all things. Eventually, you were granted a modest amount of autonomy in exchange for your promise to behave. You were placed on a task force assigned to the capture of so-called "superheroes" who resisted the burgeoning Registration movement, and sent to Ryker's Island to register yourself and connect with your new team. But then... this happened. Ryker's Island has been cut off from the mainland, and the remote control exerted over your actions has been disconnected. You are now free to act as you will - mostly. Your handlers have built a failsafe into your nanite system, designed to keep you from getting too enthusiastic in your efforts to restrain your superhuman targets. If you kill a human being, the failsafe will activate, and you will thereafter be unable to do any violence at all. Still gives you a little window, though. You'll have to be clever, to get around the restrictions of the failsafe even once, but hey - you're a professional; it's what you do. ABILITIES/POWERS:1. Once per Night, you may stalk another player. If the player you stalk is killed, you will kill their killer. Once you have killed another player in this way, your failsafe will activate and you will become effectively vanilla.[/quote] So there you have it. Those SHIELD idiots have neutered me. The limitation is fairly obviously necessary from a game balance perspective; I could have destroyed the killing teams had I guessed right on too many Nights. The weakness, which should have been obvious to everyone, is that I can't affect someone who comes to kill me - being dead, I won't be able to kill them (this is not Evil Dead, after all.) That makes plain (I hope) why I simply ignored Natlaw - I couldn't edit the bit about the Nanites to avoid revealing the thing I was trying to hide, and saying I had a weakness would have sparked speculation among people I didn't want to start speculating. That may or may not have helped, of course.
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Day Six
Feb 11, 2010 8:35:03 GMT -5
Post by tomscud on Feb 11, 2010 8:35:03 GMT -5
Right now, I'm pretty sure MHaye is Town; BillMC's claim looks fairly convincing. I'm not at all convinced by skeezix or nphase.
But I'm going to vote natlaw - he could have been recruited (his play makes more sense as a recruited scum than as a PFK), and even if not, screw him.
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Day Six
Feb 11, 2010 10:51:34 GMT -5
Post by Merestil Haye on Feb 11, 2010 10:51:34 GMT -5
I'd like to know why MHaye speculates that there may be no scum left. It's one possible scenario, but one I'm not convinced about. Yet. My wincon is that "All Anti-Registration forces have been neutralized." (Not that that takes much effort to learn, even if you are not Town.) The Green Goblin as a psychotic, crazed serial killer is certainly an anti-Town force and thus needs to be neutralised in order for us to win. luvbwfc held him in check, but after the death he converted. That means that, even if there were only one ARR (Hal) the game would not have ended on Night 3, but would still be going. That's the thought that was going through my head when composing the post where I said it was possible for there to be no ARRs left. If there are, of course, we're on the verge of losing, and Natlaw is going to have to work with us to manage his serial killer wincon, while knowing that we or the ARRs will cheerfully stab him in the back when he becomes more of a liability than an asset.
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Day Six
Feb 11, 2010 13:45:53 GMT -5
Post by BillMc on Feb 11, 2010 13:45:53 GMT -5
And you believe I'm scum or that we aren't at lynch or lose? It's possible that you are scum - you have certainly proven yourself to have lied multiple times - why should we believe you now that you are a benign third party? Indeed, your own claim said town or serial killer, but there does not appear to be any evidence for you being a killer. Are you counterclaiming Mhaye? that you killed Hal rather than MHaye? That you missed/failed/chose not to kill every other night? That you are now claiming survivor? or what?
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Day Six
Feb 11, 2010 14:13:04 GMT -5
Post by Red Skeezix on Feb 11, 2010 14:13:04 GMT -5
Natlaw, do you still claim that you roleblocked BillMc on Night 4? If so, why did you select him as your target?
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Natlaw
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Day Six
Feb 11, 2010 15:18:37 GMT -5
Post by Natlaw on Feb 11, 2010 15:18:37 GMT -5
Yup, I blocked BillMc N4 and nphase N5. Yes, I'm a PFK/win stealer but obviously not a standard Serial Killer.
Fact is, if I had picked to stay town I would have been vanilla - which I only learned after luvbwfc died. I had too much fun redirecting/blocking as Cabal I decided to go for the toys.
Looks like there were some transcription errors last time I posted this:
Why block BillMc? This was my reasoning:
I was still thinking nphase as town there (reason I gave her the communicator), but that changed N5 reevaluating the Day Four tie. Not sure now - her claimed one shot power fits the other ones we know about or are claimed (Mhaye).
With a full time Coroner, a Tracker and Hawkmod as investigative - I'm currently finding BillMc's claimed power most unlikely balance wise as a town power.
But if there are three scum left (and I see no reason why they would be weaker), they could hammer me to win now. Unless PCM is so I'm currently leaning to vote him.
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Natlaw
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Day Six
Feb 11, 2010 16:28:39 GMT -5
Post by Natlaw on Feb 11, 2010 16:28:39 GMT -5
DAY FOUR VOTE COUNT (before I moved my vote)
Inner Stickler (3): tomscud [30], Sister Coyote [57], Hawkmod [116] nphase (2): drainbead [13], redskeezix [92] Mhaye (2): nphase [63], Natlaw Precambrian Mollusc (2): Mhaye [80], BillMc [98] Sister Coyote (1): Inner Stickler [31]
No vote (1): Precambrian Mollusc
I'm working under the assumption of three scum. The unknown to me are: a) nphase b) redskeezix c) Mhaye d) BillMc e) Precambrian Mollusc
That gives the following combinations.
nphase redskeezix Mhaye nphase redskeezix BillMc nphase redskeezix PCM nphase Mhaye BillMc nphase BillMc PCM redskeezix Mhaye BillMc redskeezix Mhaye PCM redskeezix BillMc PCM Mhaye BillMc PCM
To go Chronos, based on the Day Four tie I think that: If nphase is scum, redskeezix isn't If MHaye is scum, nphase isn't which would remove the top four ones.
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Natlaw
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Day Six
Feb 11, 2010 16:31:14 GMT -5
Post by Natlaw on Feb 11, 2010 16:31:14 GMT -5
Tom and Bill: who else besides me do you think is scum?
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Day Six
Feb 12, 2010 10:45:48 GMT -5
Post by Red Skeezix on Feb 12, 2010 10:45:48 GMT -5
At this point I'm leaning towards at least nphase and Natlaw as scum. Why those two?
First off, Natlaw's choice to block BillMc doesn't fit as a good 3rd party choice even according to his own logic. The night that Natlaw claimed he blocked BillMc was the same night that Sister C indicated he had already changed alignments. He (Natlaw) says that he was unsure if hawk was lying or if he was setting up a scum cover. Why didn't he block hawk that night? Hawk would have been able to investigate Sister C, and expose her as Town and that would have put a short end to Natlaw's gambit, or at least would have made it 2 voices against 1. I think he didn't block hawk because he knew there was no reason to block him, if he knew that hawk would be dead in the morning anyways.
Secondly, there's been corroboration between Natlaw and nphase, first the communicator, then the alleged roleblock last night. It looks to me like they're providing cover for each other. Of course natlaw couldn't have roleblocked hawk night three, because he passed nphase a communicator that night. Then he roleblocked her last night as she was targetting him; rendering her power useless, just in time for a mass claim? Seems a little on the convenient side, that she won't be able to prove what power she had.
Thirdly, Natlaw's play could be a PFK gambit to lynch or lose, or it could simply be what a scum frequently does when he knows he's been outed. Which is to say, create enough WIFOM and noise to cover up and confuse any analysis that will follow after his death.
vote Natlaw
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Natlaw
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Day Six
Feb 12, 2010 13:15:46 GMT -5
Post by Natlaw on Feb 12, 2010 13:15:46 GMT -5
My reason to block was to block scum so I could offer up a better lynch than either Sister Coyote or me, since town wasn't doing too great. Blocking Hawk didn't seem much use because I figured whomever blocked him before would block him again. Since no one has claimed to be blocked by someone besides me, I assume that block was a one shot power.
As for convenient use of power, the same can be said of yours. Your investigation won't help confirm much until you are - and there is no time for that if we are at lynch or lynch (and I see no way that town gets six mislynches!).
Anyway Vote: vote PrecambrianMollusc . Since I know I'm not scum and pretty sure we're at lynch or lose, with Tom Scud's vote from me three scum votes would have been enough to hammer me unless one isn't around - and that would be PCM.
If you believe I'm scum, than either nphase or PCM as well or scum could have hammered him. Since luv's PM fairly clearly indicate I got to choose to go on my own instead joining scum, if you think I'm scum that would require me to have been recruited. But why me over Hawk or Total Lost or MHaye, etc? Do you think Storyteller would include a tag-your-it recruitment or that I got to make an alignment choice a second time?
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