|
Post by storyteller0910 on Apr 15, 2012 11:35:38 GMT -5
With their numbers dwindling rapidly, they gathered for the last morning of the first week just outside the long-disused building where the whole thing began all those years ago. The grounds, never well-maintained to begin, had now grown into a lush maze of uncontrolled vegetation and greenery. Here and there the mostly-skeletonized remains of an inmate that didn't quite make good his escape dotted the courtyard. From above, the Riddler cackled in his self-imposed isolation.
They expected a full dozen, but instead arrived no fewer than three short. The first to be found was Suburban Plankton, propped up near the security booth in a bizarre parody of welcome. His body, tragically, had made it all the way up to 98.6 degrees - a fatal fever indeed.
Suburban Plankton, MR. FREEZE, who was Town (Protective/Special), is dead
The second was sprawled in the center of the courtyard, a long-bladed knife in either hand, eyes wide. She had been prepared to fight if they tried to drag her to the block today... but the chance never came her way.
Pollux Oil, LADY SHIVA, who was Town (Vanilla), is also dead.
Just as they settled in, they heard a crashing sound from far above, in one of the castle-like turrets overlooking the courtyard. A shrill voice cried out - I'm not goin' back, no way! - and then a body crashed through the window far above. She landed right next to Pollux Oil.
Nanook, HARLEY QUINN, who was Town (Special), is the third victim.
As the nine survivors struggled to digest this information, they noticed that one more player yet was not present. After a bit of searching, they found peekercpa, quite alive, in the main building at Arkham. He had been placed in a small metal box; the box was surrounded by hastily assembled plastic explosive, attached to a timer counting down toward the end of Day 7. Dozens of microphones were pointed directly at his face, all wired to the disarming mechanism on the very real bomb that surrounded him.
The function of the device was clear - if peeker spoke even a single word before the timer expired, he would be set free. If not... well... boom.
In simple game terms: if peekercpa doesn't post to the game prior to the end of Day Seven, he'll be modkilled at Dusk at the same time as the Day's lynch (unless he is himself the one to be lynched, obviously).
----
Day Seven begins here and will end at 5:00PM Eastern on Thursday, 19 April. Have fun!
|
|
|
Post by Pollux Oil on Apr 15, 2012 11:48:16 GMT -5
Was it so hard to listen to me? So hard? Oh well. Go town!
|
|
|
Post by Mahaloth on Apr 15, 2012 12:05:42 GMT -5
1. peekercpa (claimed town messenger) 2. scathach (claimed Two Face, investigator of a coroner-ish type, investigated not scum by Lightfoot) 3. sinjin (claimed Deadshot, one shot unstoppable kill) 4. SBrOwn (claimed Anarky, devicer) 5. Gadarene (claimed Jane Doe, two-shot protector) 6. BillMc (claimed Hush, vanilla) 7. texcat (claimed Ra's Al Ghul, vigilante) 8. Mahaloth (claimed Solomon Grunday, scotsman-ish, recruited by Nanook) 9. Hal Briston (claimed Black Mask, doctor)
Is this correct? Is this where we are at?
|
|
|
Post by Suburban Plankton on Apr 15, 2012 13:33:04 GMT -5
Bah!
spoil me, please...
|
|
|
Post by Gadarene on Apr 15, 2012 13:45:36 GMT -5
Vote: BillMc[/color]
His logic at the end of yesterday about me outing my roleblock made no sense whatsoever and, call me crazy, I think he's lying about being vanilla.
|
|
|
Post by BillMc on Apr 15, 2012 14:32:56 GMT -5
With three deaths I presume both Sinjin and Texcat decided not to shoot each other and both hit Town.
Scathach, do you have any additional information to share?
If Scathach's information from Astral is correct, we have 4 non-town amongst us, we either have 4 scum, or we have at least one third party or pfk
With Nanook's flip, we can consider Mahaloth as pretty much confirmed town while he remains alive.
With Plankton flip, we appear to have four protective roles - cookies, plankton, hal & gadarene. I think we can assume he wasn't lying about being attacked on N4 - so there was a 3rd kill attempt. It seems very unlikely the scum would have had three kill attempts on one night - so on the face of it, the evidence, tho circumstantial, suggests either Texcat did it, or Sinjin had more than one shot.
With Peeker looking set to be mod killed at Dusk, that puts us in a tough position, we could potentially lose two town today (assuming Peeker is town), then another two tonight, it will be lylo tomorrow.
|
|
|
Post by BillMc on Apr 15, 2012 14:45:09 GMT -5
You have COMPLETELY changed the subject and dodged the question. Criticize the wisdom of my choices if you want (you're certainly not the first), but that has NOTHING to do with your ridiculous statement about it being odd for me to claim to have been roleblocked after I had become effectively vanilla. A) I don't know what to tell you. I relayed the role PM exactly as I received it from story; apparently he picked a different aspect of the Jane Doe character to craft her ability. B) Yes. It might be dumb, but that's what I did. C) Yup. You have a problem with it? Fine. It may make me a bad player (or at least an erratic player), but it doesn't make me scum. Now defend your silly-ass statement about the supposed strangeness of me claiming to have been roleblocked as vanilla, or else withdraw it. No I did not change the subject. The subject was that I think your behaviour is scummy - as did Scahach, Nanook and Hal Meeko (5 votes) - Pollux Oil (7), Suburban (156), Gadarene (188), texcat (192), SBrown (193) Gadarene (4 votes) - scathach (114), Nanook (138), Hal Briston (186), Bill (205) sinjin (1 vote) - mahaloth (14)texcat (1 vote) - Meeko (171)Pollux Oil (1 vote) - Sinjin (183) I was suspicious of you, if I wasn't I would have taken the 'safe' option of voting Meeko. With respect to (A) above, that still does not explain how Idle just randomly assigned a character trait to you that was consistent with your character despite him supposedly not knowing it. So after two days of self preservation, you do a 180 and declare yourself a target - oh look I've been blocked - i can't possibly be scum because I have been blocked and told the world. You say you did it to become a target - but oh look, you're still alive and kicking. You claim to be playing the self sacrifice card, make yourself a target because you're just a vanilla, but your vote on meeko was purely self preservation and you couldn't even be bothered putting together your own case, just agree with SBrOwn and vote. No thoughts on the over night deaths? No thoughts on Peeker? Just the same minimalist contribution you have made all game. You may think my logic does not make sense, indeed, many folk in other games have said they don't follow my logic, but I'm more often than not right. I'm still very suspicious of you but with the risk of Peeker being mod-killed, we need to consider how this day plays out very carefully.
|
|
|
Post by SBrOwn on Apr 15, 2012 15:50:46 GMT -5
As the nine survivors struggled to digest this information, they noticed that one more player yet was not present. After a bit of searching, they found peekercpa, quite alive, in the main building at Arkham. He had been placed in a small metal box; the box was surrounded by hastily assembled plastic explosive, attached to a timer counting down toward the end of Day 7. Dozens of microphones were pointed directly at his face, all wired to the disarming mechanism on the very real bomb that surrounded him. The function of the device was clear - if peeker spoke even a single word before the timer expired, he would be set free. If not... well... boom. In simple game terms: if peekercpa doesn't post to the game prior to the end of Day Seven, he'll be modkilled at Dusk at the same time as the Day's lynch (unless he is himself the one to be lynched, obviously).That is NOT my device. I did not target Peeker last night (or anyone else for that matter). And wow. 9 left. If Scat's right about 19 town at the start. That'd mean 4+1 townies left, with Mahaloth in my mind as being pretty damn Townie currently.
|
|
|
Post by SBrOwn on Apr 15, 2012 15:53:44 GMT -5
With Peeker looking set to be mod killed at Dusk, that puts us in a tough position, we could potentially lose two town today (assuming Peeker is town), then another two tonight, it will be lylo tomorrow. This makes me wonder if maybe we should stop the Vig killings? Or if the Vig is PFK. We can't afford to keep losing this many at night, especially (since Plankton flipped town) the possibility of 3 kills per night have been going on for a while.... And we need to get Peeks back and talking- does anyone know him in real life or via email or FB or something?
|
|
|
Post by SBrOwn on Apr 15, 2012 16:03:17 GMT -5
If we have 9 players left... 5 Townies in the mix (4+1).
Then if it's 4 scum, it's basically a mislynch and lose. I don't think though that there's 4 scum out there, thus making it 8 scum in the game in a game of 31- that seems a bit high, even with recruitment. 6+1 makes plausible sense. That'd be 6/30- 1/5 starting out as scum, but that's still high.
But still it's a possibility 5 Town vs. 4 scum = peeks dies and if he flips town, game over. 5 Town vs. 3 scum+1 PFK- again, this would basically mean until the PFK dies the scum cannot win, so lynching SCUM would be higher priority than finding PFK, except for scum. 5 Town vs. 2 Scum +1PFK +1 3rd party- this could be a possibility as well. I personally think that there's probably more than just 4 3rd parties at the start of this game. if we go with the 1/5 scenario- that'd mean 6 3rd parties. I liked the idea 19/30 town, 6 scum, 6 3rd party (or 5+1 PFK) and the math nicely adds up to 31.
But again then, the 3rd party would be there as a buffer, but I don't see them claiming toDay, because of the way Drainbead was treated- as a "free/Safe" lynch. In these conditions with 9 people left, losing a 3rd party AND the possibility of a Peeker townie flip would reduce the Town down to 7, with only 4 (3+1) Townies alive. Then in the Night if there was a PFK or Scum and they killed 2 Townies. That'd bring us down to basically: 5 players alive Day 8, of which there would be possibly only 2 of which as Town, and 3 non-Town. Thus Scum/PFK would be trying to eliminate each other, but again Town in the minority....
We've got to be REALLY careful how we do things.
Especially if there's a possibility of 2 NKs occurring. Two more dead townies tonight forces the Town into a tight corner, ESPECIALLY if we lose Peeks toDay and he flips town....
|
|
|
Post by SBrOwn on Apr 15, 2012 16:11:22 GMT -5
Using Pollux's Voting Chart from the night:
|
|
|
Post by SBrOwn on Apr 15, 2012 16:22:45 GMT -5
Texcat who did you target last night? Scatchach- any luck of helping us out with extra info? Hal- You're probably not interested in revealing your info about being a protector. But it is interesting with Plankton coming up town, we've now got 4 variations of a "protective" type role. And 2 unknown protectors via Hal and Gad, so could there have been 6 protective roles at the start? And why was Sinjin's Device broken? I'm still curious about that one from yesterDay. I just don't know what to do- especially with the whole Peeker situation. So 4+1 Town out of 9. Worst case Scenario- we loose Peeks and he flips Town: 4 Town/8 players left. Plus whoever we lynch- so 7 going into the Night with a possible Scum NK to drop it to 6 in the Day (at the very basics- so no Vigging, no PFKs), we start Day 8 with 6 players left, likely 3-4 Townies alive (depending on if Scum hits non-townie or town at night). Still again only a 50-50 chance. My thoughts.... If peeks doesn't show up by lynching.... If Peeks is lynched (or we just vote no lynch, which'd suck and I'm not exactly pro this idea, just thinking aloud)- That's 9 going down to 8. Worst case, peeks is Town. So 8 players, 4 Town vs. 4 non-Town. PFK/3rd/Scum. We don't Vig toNight, or PFK Texcat refrains at least. So 1 NK likely of a Non-scum target. Then we're at Day 8... with 7 alive. Of that 7, it'd be 3-4 Town vs. 4-3 Non-Town.... Still those odds suck. Basically Day 8 keeps coming up as the final sort of Day. I don't think Lynching Peeks would buy us time. Especially if Texcat is a PFK- there would be no desire for them to want to "listen" to a No-Vig solution by the Town- if they nail Scum, she looks like a Hero, but if she nails a Townie and we lose 2 Townies then it's basically Day 8 with 6 alive, and only 2-3 are townies at best- and in that scenario it'd be basically between choosing a PFK victory and a Scum Victory. =\ So yeah. I don't think we should No Lynch, and I don't think we can Lynch Peeks to staunch the bleeding.... =(
|
|
|
Post by sinjin on Apr 15, 2012 16:47:04 GMT -5
|
|
|
Post by texcat on Apr 15, 2012 19:30:10 GMT -5
I killed Suburban. I voted for him early yesterDay. And Pollux had become suspicious of him towards the end of yesterDay.
The only good news I can see is that Nanook's flip tends to clear Mahaloth.
|
|
|
Post by scáthach on Apr 16, 2012 5:24:55 GMT -5
Clarifying the first Rysto result
And I tried again with the D2/N2 cycle
|
|
|
Post by scáthach on Apr 16, 2012 5:26:36 GMT -5
I'm still going to
Vote: Gadarene
|
|
|
Post by BillMc on Apr 16, 2012 7:29:04 GMT -5
Clarifying the first Rysto result And I tried again with the D2/N2 cycle Hmm, this seems similar to Nanook's recruitment - either succeeds or no response.
|
|
|
Post by BillMc on Apr 16, 2012 7:33:38 GMT -5
My apologies to Sinjin, upon re-reading I found an error in my analyses With Plankton flip, we appear to have four protective roles - cookies, plankton, hal & gadarene. I think we can assume he wasn't lying about being attacked on N4 - so there was a 3rd kill attempt. It seems very unlikely the scum would have had three kill attempts on one night - so on the face of it, the evidence, tho circumstantial, suggests either Texcat did it, or Sinjin had more than one shot. Obviously with Plankton's flip, Idle's claim of power stealing can be considered false. So the scum must have attacked Plankton (how else would Idle have known that Plankton has lost his protection?) On N4 plankton claimed to have blocked Sinjin. Clearly if Sinjin had used her unstoppable kill on Plankton, he would have been dead. Similarly, Sinjin freely admits to killing Pollux - it seems rather unlikely that someone would get multiple additional kills with one of them being unstoppable. So in all probability, Sinjin was not responsible for the additional kill on N4. So either Texcat lied, or we have yet another killer amongst the 9 of us, and I find that seems unlikely. I killed Suburban. I voted for him early yesterDay. And Pollux had become suspicious of him towards the end of yesterDay. Pollux was pro-Plankton during D6 and only changed his mind after Meeko flipped town. And I am wondering if there were 3 attacks on Night 4 because one of them did not happen. Perhaps the attack on Suburban was nothing more than a scum scheme to make Suburban look townie. Vote: Suburban Plankton Clearly that reason has been debunked by Plankton's flip. I'm still worried about why Charlie didn't get a blocked message. The most obvious answer is that he didn't do anything that night - so wasn't blocked attempting anything. But the most important question is, do you think that the town would have a regular vig in addition to a compulsory vig and your one-shot? If texcat is a PFK and you kill her toNight, we essentially are boiling this game down to grass roots: one scum kill at Night, one lynch during the Day. We won't have monstrous three death Nights anymore, which will definitely be advantageous to Town. The more death, the better it is for scum. The less death at Night, the more wiggle room we have with mislynches. I agree with Pollux, and SBrOwn's comments above. Three town deaths has moved us from a strong position over scum to a pretty weak one. We're currently at 5-4 if we believe scathath (town v non-town) Our choices are: If Peeker is town - Lose Peeker today, probably 2 town deaths tonight. Tomorrow would be 2v4, if there are 3 scum, they control the vote so it's game over, otherwise there must be a pfk.
- Lose Peeker + town, probably 2 town deaths tonight. Tomorrow its 1v4, as above if no PFK the game is over.
- Lose Peeker + scum, probably 2 town deaths tonight, as above
- Lose Peeker + pfk, 1 town death tonight. Tomorrow would be 3v3.
If Peeker is scum: - Lose Peeker today, probably 2 town deaths tonight. Tomorrow would be 3v3
- Lose Peeker + town, probably 2 town deaths tonight. Tomorrow would be 2v3
- Lose Peeker + scum, probably 1 town death tonight. Tomorrow would be 4v2
- Lose Peeker + pfk, 1 town death tonight. 4v2
So to be in the best position tomorrow, we need to ensure that there is only one death toNight. If there is still a PFK alive tomorrow, we're also in a very poor position. Actually, the best position for tomorrow is for Peeker to get his ass back in the game. But the question is, do we believe Texcat is PFK? Certainly a lot of people have voiced that opinion, but very few have placed a vote for her. The evidence points towards her and not Sinjin. If she's a PFK, Town needs her dead. I think this needs to be resolved as we cannot afford multiple deaths tonight. Vote: Texcat
|
|
|
Post by scáthach on Apr 16, 2012 8:20:31 GMT -5
If she's a PFK, Town needs her dead. I think this needs to be resolved as we cannot afford multiple deaths tonight. Vote: Texcat If she's a PFK scum needs her dead just as much as we do. Us lynching her will only make life easier for scum as they can use a NK on one of us rather than burning it on her.
|
|
|
Post by BillMc on Apr 16, 2012 8:39:11 GMT -5
If she's a PFK, Town needs her dead. I think this needs to be resolved as we cannot afford multiple deaths tonight. Vote: Texcat If she's a PFK scum needs her dead just as much as we do. Us lynching her will only make life easier for scum as they can use a NK on one of us rather than burning it on her. Yes, both town and scum need her dead if she is pfk. From the numbers above, scum doesn't have to burn texcat tonight, indeed if texcat is pfk and is trying to win, she needs to hit town tonight - if she hits scum, she pretty much hands the game to town. Do you think town can afford two more town deaths tonight? You are also one of the few folk who have expressed no opinion about texcat. So what is your opinion of texcat?
|
|
|
Post by scáthach on Apr 16, 2012 8:59:21 GMT -5
If she's a PFK scum needs her dead just as much as we do. Us lynching her will only make life easier for scum as they can use a NK on one of us rather than burning it on her. Yes, both town and scum need her dead if she is pfk. From the numbers above, scum doesn't have to burn texcat tonight, indeed if texcat is pfk and is trying to win, she needs to hit town tonight - if she hits scum, she pretty much hands the game to town. Do you think town can afford two more town deaths tonight? You are also one of the few folk who have expressed no opinion about texcat. So what is your opinion of texcat? I'm not sure I follow - why would she try to hit town if she wants to win? Genuine question, I don't know much about PFK strategy. Surely there's less scum so its' an incentive to hit them? What exactly are the situations in which a PFK wins? As for my opinion of texcat - I thought she was town all along until Sister C flipped, at which point I sort of lost faith. Especially as she doesn't seem to have a drawback to her power at all. I'm not actually sure if PFK makes the most sense now you bring it up actually, since scum don't appear to have bothered to try take out a town vig either. Hmm.
|
|
|
Post by BillMc on Apr 16, 2012 9:37:39 GMT -5
I'm not sure I follow - why would she try to hit town if she wants to win? Genuine question, I don't know much about PFK strategy. Surely there's less scum so its' an incentive to hit them? What exactly are the situations in which a PFK wins? As for my opinion of texcat - I thought she was town all along until Sister C flipped, at which point I sort of lost faith. Especially as she doesn't seem to have a drawback to her power at all. I'm not actually sure if PFK makes the most sense now you bring it up actually, since scum don't appear to have bothered to try take out a town vig either. Hmm. PFK's usually have win cons that are be alive in the last N, or occasionally last person alive. PFK is a hard role to win as as you need to keep the town & scum in balance - wipe out the scum, and the suspected pfk is the next town lynch, wipe out too many town, the scum will kill the suspected pfk. As Pollux explains below, a lot of death is good for the scum, and irrespective of being a vig or pfk, the odds favour hitting town - as texcats kills have flipped. But the most important question is, do you think that the town would have a regular vig in addition to a compulsory vig and your one-shot? If texcat is a PFK and you kill her toNight, we essentially are boiling this game down to grass roots: one scum kill at Night, one lynch during the Day. We won't have monstrous three death Nights anymore, which will definitely be advantageous to Town. The more death, the better it is for scum. The less death at Night, the more wiggle room we have with mislynches. Assuming the worst and texcat and scum both eliminate town (although it's possible scum may try and eliminate a PFK, but I highly doubt it) that'll leave 5-6 town in the morning compared to 4 non-town, UNLESS you take out one of them. And eliminating texcat would give us 6-3 advantage....letting us have an extra mislynch just in case. However, if all three of you take out town that'll leave it at 4-5 town and 4 non-town...and at that point town's pretty screwed unless the scum and PFKs take each other out in a bloodbath.
|
|
|
Post by scáthach on Apr 16, 2012 11:43:42 GMT -5
Does the 5-4 number assume no scum recruitment btw?
|
|
|
Post by BillMc on Apr 16, 2012 12:17:44 GMT -5
Does the 5-4 number assume no scum recruitment btw? It makes no difference to the number, as any scum recruitment would have to be within the 4 I'll refer back to Pollux's explanation again. Nanook could only recruit third parties, so it's a reasonable assumption that the scum could also only recruit third parties - so folk that are town cannot be recruited. Hmmmm. Scathach's role is interesting. You're telling me with four dead investigative roles you only managed one result? I'd like to see what Rysto's investigative powers were to clear that up...have you tried investigating him yet? Who have you tried and failed on? Just curious, wondering why you've only got one data point with so many dead investigators. That's an interesting thing to know about Astral's power. 19 town alive at the Dusk of Day One. Doing some extrapolating math: 11 Town are Dead at this point, but mahaloth wasn't converted yet so he'd still be third-party...which makes 9 total alive now if Nanook and mahaloth are to be believed.... That leaves 4 hiding in the bushes that aren't town-aligned. We've got exactly four unclaimed left (Gadarene, sinjin, Meeko, Hal)....odds they're the four left that are non-town? Slim to none. ok, this is all based on you being truthful about the Astral information, if you aren't, then the analysis isn't worth squat.
|
|
|
Post by sinjin on Apr 17, 2012 21:02:26 GMT -5
Gah! I should have posted in the away thread. I am traveling and thought I would have more interwebs access. Unforunately my guy left my charger thingy at the new house, so no interwebs while driving, except for my phone and I can't post from my phone (old timer). Tomorrow is a 12 hr driving day. But then we are there, finally after 8.5 months.
|
|
|
Post by sinjin on Apr 17, 2012 21:11:04 GMT -5
vote texcat
She said she wasn't going to kill last night. And yet she did for the flimsiest of reasons. What if she started off as 3rd party and got recruited by the scummies? An extra killing role would be really nice them and with three of them voting her day one that would be nice town cred if she eventually turned up scum.
I would really just like to vote for peeks, but he seems inevitable anyway. I hope he's ok, the last he said he was going off on a gambling trip. Hope he didn't run afoul of hookers and blow.
|
|
|
Post by SBrOwn on Apr 17, 2012 22:04:58 GMT -5
Vote Count (for my own sake): 1 BillMC- Gadarene (#4); 1 Gadarene- Scathatch (#15) 2 Texcat- BillMC (#17), Sinjin (#25) ~~~STILL NEEDS TO SPEAK~~~ PeekerI think at this point in the game... I feel like having a Vig is great- if they were confirmed. The fact that we have a known lethal killing role though, where we're not 100% sure if they're Town or PFK or even Scum (playing a really odd unlikely long game strategy but still), is kinda worrying. Especially since we had no indications from Texcat about what's going on- if she's PFK, she certainly was able to bide her time earlier and just wait it out, but now as we get closer to LyLo, the Risk vs. reward for her to make a Kill on her own and just try to talk her away out of it could be greater. -And I feel like if there WAS a PFK player in the game, it makes sense for them to be a Serial Killer type role. As that is the only real role that can pose a threat to the Scum (by having a chance to kill the scum every night) vs. the "protective/investigative/devicer" roles. But I'm not sure if the Town's best time should be spent trying to go after a likely PFK player, or to continue to try to search out and lynch the scum. The whole forcing the Scum to take out the PFK is a good idea I think, and I don't want to do the scum's job for them, because IF they are correct in that TexCat may have killed The Penguin, it's an interesting choice for the scum to be in- again the Risk v. Reward- the risk they may lose the game by attacking Texcat and getting killed vs. the reward of killing the PFK to allow them a chance to fufill their win condition. It's WIFOM that applies more for the scum than the Town. So I'm torn- I see the logic of lynching Tex, but I don't feel like that's the best town play. It's a good play, but I don't know if its the most optimal. I personally feel like Scum would be more likely to fake claim as a Townie Vanilla role or a Protective role, as both of those are less likely to be attacked by a potential Vig/PFK player who is trying to eliminate power roles from the game. That's why currently my suspicions are on Hal vs. BillMC1. Hal has had his personality change- where he went from the "ooh shiny" player to the Quieter more reserved player. And I can't tell if he's genuinely just more busy, or just trying to hide/lurk towards the end. 2. Bill's been more contributory, and I'm not really sure if the Batsuit makes sense as a Clue or if it's just a gag/WIFOM thing. It certainly does feel like more of a joke/gag- but that's kinda frustrating that I was told my role was more helpful than it really was. I really spent a lot of time trying to figure it out, and only to have it end up being Shark Repellants, Sheep, and Shoes? Kind of a let down, IMHO- and I kinda feel left out of all the inside jokes too. But I also keep thinking of Special Ed's comment about the Batsuit being out there and I wonder if that's maybe got a connection to the Hush role? Hush was the villain who knew Batman the best- they were childhood friends together, and Hush (in canon) is known for manipulating other Villains and framing them to make them turn against batman while he tends to stay behind the scenes. But Flavor doesn't really seem to play a part in the game so far other than powers. I feel like I want to put a vote out there, so I'm going to go with my gut feeling on who i feel more weird ed out by: Vote BillMCI still feel like Scum would be more likely to want to lynch the possible PFK rather than Town players. Why toDay Texcat and not yesterDay? -I feel like we should wait on Texcat- and ask her not to kill tonight. If she kills, then we strongly consider auto-lynching her toMorrow. But I think we can still force scum to have to risk taking her out at night rather than killing her for them. PS: Part of me is freaking out- because the Arkham Courtyard is where Arkham 1 ended, and I keep reading into it as maybe we're already at LyLo? But that'd make no sense unless there was more scum than I am suspecting.... Maybe 2+ scum and no PFK?
|
|
|
Post by texcat on Apr 17, 2012 22:13:27 GMT -5
vote texcatShe said she wasn't going to kill last night. And yet she did for the flimsiest of reasons. What if she started off as 3rd party and got recruited by the scummies? An extra killing role would be really nice them and with three of them voting her day one that would be nice town cred if she eventually turned up scum. I would really just like to vote for peeks, but he seems inevitable anyway. I hope he's ok, the last he said he was going off on a gambling trip. Hope he didn't run afoul of hookers and blow. I was investigated on Night One, and declared not 3rd party by Drain. So voting for me as a possible 3rd party and then recruited is ridiculous. There are any number of reasons to vote for me, but this is not one of them.
|
|
|
Post by texcat on Apr 17, 2012 23:11:08 GMT -5
Another look at the voting record: 1. peekercpa (claimed town messenger) novote, novote, novote, pizza, Drain, Pleo
2. scathach (claimed Two Face, investigator of a coroner-ish type, investigated not scum by Lightfoot) Gad, novote, Cookies, Hal, Drain, novote
3. sinjin (claimed Deadshot, one shot unstoppable kill) Pollux, Idle, novote, Pizza, Drain, Pleo
4. SBrOwn (claimed Anarky, devicer) Meeko, Idle, SisC, Pizza, Drain, Pleo
5. Gadarene (claimed Jane Doe, two-shot protector) Meeko, Idle, novote, novote, archangel, Pleo
6. BillMc (claimed Hush, vanilla) Gad, Idle, Idle, Pizza, archangel,Pleo
7. texcat (claimed Ra's Al Ghul, vigilante) Meeko, Idle, SisC, Rysto, Drain, Pleo
8. Mahaloth (claimed Solomon Grunday, scotsman-ish, recruited by Nanook) sinjin, Idle, Cookies, sinjin, archangel, texcat
9. Hal Briston (claimed Black Mask, doctor) Meeko, Idle, lightfoot, novote, archangel, Pleo
|
|
|
Post by BillMc on Apr 18, 2012 3:07:40 GMT -5
IF they are correct in that TexCat may have killed The Penguin, it's an interesting choice for the scum to be in- again the Risk v. Reward- the risk they may lose the game by attacking Texcat and getting killed vs. the reward of killing the PFK to allow them a chance to fufill their win condition. <snip> I still feel like Scum would be more likely to want to lynch the possible PFK rather than Town players. Why toDay Texcat and not yesterDay? -I feel like we should wait on Texcat- and ask her not to kill tonight. If she kills, then we strongly consider auto-lynching her toMorrow. But I think we can still force scum to have to risk taking her out at night rather than killing her for them. So after all the speculation that the notes are just a distraction, like your devices, you have decided that the note that said the Penhuin tried to kill Texcat but was himself killed is true? That Texcat has a self defence kill - in addition to being a town vig? Do you think that a town vig that is unkillable at night is balanced? Do you think that TWO town vigs one of which that cannoot be killed at night is balanced? Do you think a PFK that cannot be killed at night is balanced? If Texcat has got a self defence kill then she has lied about her role. We still have the unexplained death on N4 - Texcat claimed she didn't kill, if she did, she lied. You appear to believe her - how do you explain the extra death? As for Texcat's track record: N1 -MHaye, THE PENGUIN (Special)N2 -Archangel, CALENDAR MAN, who was Town (Vanilla) N3 -Rysto, HUGO STRANGE, who was Town (investigative), N4 -Lightfoot, ROBIN, who was Town (Investigative) or CometotheDarkSideWeHaveCookies, FIREFLY, who was Town (Protective) N5 -Gnarlycharly, CARMINE FALCONE, who was Town (Special) N6 -Suburban Plankton, MR. FREEZE, who was Town (Protective/Special)I personally feel like Scum would be more likely to fake claim as a Townie Vanilla role or a Protective role, as both of those are less likely to be attacked by a potential Vig/PFK player who is trying to eliminate power roles from the game. Given you keep stating that your devices are harmless - that effectively makes you vanilla. Story's opening colour is quite explicit about Peeker, yet you felt the need to categorically state it wasn't your device. Of course, if anyone thought that the device was yours, and it killed Peeker, that would make you a candidate as our PFK rather than Texcat. At the moment, I'm more inclined to think you are 3rd. But I'm not sure if the Town's best time should be spent trying to go after a likely PFK player, or to continue to try to search out and lynch the scum. The whole forcing the Scum to take out the PFK is a good idea I think, and I don't want to do the scum's job for them Why do you think it is the scum's job to take out the PFK? More deaths are good for the Scum, less deaths are good for Town. Both sides need the PFK dead to win. The only folk who don't need the PFK dead are 3rd parties. And look at Texcat's track record for kills - who is it hurting more? Town or Scum? Why would Scum kill her when she's doing an excellent job of helping them kill Town. She suggested she wasn't going to kill last night - but then killed Plankton for a weak reason - because she has to kill. Not killing is not an option. She could have killed Peeker since he's AWOL, or could have killed Mahaloth - and he'd be back tomorrow - but no, she killed someone that was active, giving her a better chance of winning. We're at 5-4, with probably 2 or 3 scum in that 4. I'll flip town, and if Peeker flips town too then: N7: 3-4 - if there are 3 scum, they kill the pfk, and they control the vote and scum wins with any 3rd party - if they think the pfk might target them, they kill town; and tomorrow there is no option but to lynch texcat, and if 3 scum they win - if 2 scum, they kill town again, and the 3rd party votes with scum and its game over. Texcat living is good for scum and good for a 3rd party. Irrespective of how today plays out, Texcat is PFK, and we will have no option but to lynch her tomorrow.
|
|