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Post by Idle Thoughts on May 4, 2012 19:38:25 GMT -5
Confirm here that you got your PM/role and are all ready/set.
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Post by supermel on May 4, 2012 19:44:13 GMT -5
Confirmed.
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Meeko
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I raccoon it's time to play Mafia
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Post by Meeko on May 4, 2012 19:44:45 GMT -5
Lock and load.
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Post by special on May 4, 2012 19:53:25 GMT -5
don't point that thing at me, Meeko.
confirmed
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Post by annetastic on May 4, 2012 20:00:11 GMT -5
confirmed
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Post by Mahaloth on May 4, 2012 20:08:59 GMT -5
Confirmed.
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Post by phoenixphyre on May 4, 2012 20:11:49 GMT -5
um I think so...I know I am clueless...but I think so.
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Post by lianne on May 4, 2012 20:15:54 GMT -5
I'm in. When does it start?
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Post by Idle Thoughts on May 4, 2012 20:18:27 GMT -5
It's already started....but the actual game will start once everyone (or MOST people) are confirmed.
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Meeko
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Post by Meeko on May 4, 2012 20:20:19 GMT -5
Discussion / Strategy in Day 0?
Town discussion / strategy at Night(s) ?
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Post by lauriern on May 4, 2012 20:20:33 GMT -5
confirmed
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Post by Idle Thoughts on May 4, 2012 20:23:13 GMT -5
Ohhhhh, okay.
YOU MAY START GAME DISCUSSION/STRATEGY NOW IF YOU WANT.
AND YES, YOU CAN TALK GAME STRATEGY AT NIGHT....You just can't vote until Day.
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Post by annetastic on May 4, 2012 20:24:06 GMT -5
meeko how did u get the green text i clicked colour and it still came up black
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Meeko
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Post by Meeko on May 4, 2012 20:29:00 GMT -5
meeko how did u get the green text i clicked colour and it still came up black Ah. Ok, I was all set to answer you, but in quoting you, I see the problem. You have to put the text you want colored inside code called tags. The color tag sets up the color for the first tag, and then closes off that color in the second tag. Alternately, you can click reply to the lower right, rather than use the quick reply. This allows you more options and allows for better color tagging. You need to type inbetween each bracket set per the color you want.
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Post by Idle Thoughts on May 4, 2012 20:30:30 GMT -5
Use THIS tag, anne: [ / color]
Only without the spaces.
And put what you want to have green in the middle.
Do that with red and blue voting too.
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Meeko
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I raccoon it's time to play Mafia
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Post by Meeko on May 4, 2012 20:34:15 GMT -5
Should we Disseminate on hard and actual numbers per the town power roles in this game? Should we lay the foundation for the newer players now, should the older players get lynched first?
I've a feeling that, frankly, the older players will get lynched first.
We need to, for lack of better words, make a survival guide ASAP.
Town : Be guarded against what you say. If you are in doubt here, it is sufficient to simply say "Confirmed". We don't want you to come out and say "I have this power" ......That will end your game real fast, and you won't have a good time.
Also, if you french fry when you should pizza, you also won't have a good time.
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Post by Suburban Plankton on May 4, 2012 20:34:20 GMT -5
Present. The "roles" post: There will be 5 power roles in this game. Only five, no others. 1. There will be a secret number of Detectives. 2. There will be a secret number of Doctors. 3. There will be a secret number of Masons. 4 and 5: There will be two secret roles (two of one and one of the other). Idle,
Does "5 power roles" here refer to the number of different types of power roles, or to the number of players having power roles?
I assume it's the former, unless the 'secret number' referred to in 1,2, and 3 can be "0"
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Post by LadyRogue-II on May 4, 2012 20:34:39 GMT -5
Confirmed
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Post by Idle Thoughts on May 4, 2012 20:37:49 GMT -5
Present. The "roles" post: There will be 5 power roles in this game. Only five, no others. 1. There will be a secret number of Detectives. 2. There will be a secret number of Doctors. 3. There will be a secret number of Masons. 4 and 5: There will be two secret roles (two of one and one of the other). Idle,
Does "5 power roles" here refer to the number of different types of power roles, or to the number of players having power roles?
I assume it's the former, unless the 'secret number' referred to in 1,2, and 3 can be "0"Yes, the number of different power roles. The three listed and the two secret ones. I already said that there are TWO of one secret role in the game and one of the other, though.
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Post by annetastic on May 4, 2012 20:41:08 GMT -5
did this work ?
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Post by annetastic on May 4, 2012 20:42:53 GMT -5
Thanks for the explanation, sorry to bug you, I'm off to bed now it's 3am here catch you all tomorrow when the game is underway
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Meeko
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Post by Meeko on May 4, 2012 20:44:48 GMT -5
It also helps to use the Bold Tag. this is [ b ] and [ / b ] collapsed.
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Post by aleetha on May 4, 2012 20:45:33 GMT -5
got a role
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Meeko
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Post by Meeko on May 4, 2012 20:48:35 GMT -5
Present. The "roles" post: There will be 5 power roles in this game. Only five, no others. 1. There will be a secret number of Detectives. 2. There will be a secret number of Doctors. 3. There will be a secret number of Masons. 4 and 5: There will be two secret roles (two of one and one of the other). Idle,
Does "5 power roles" here refer to the number of different types of power roles, or to the number of players having power roles?
I assume it's the former, unless the 'secret number' referred to in 1,2, and 3 can be "0"Ok, so I'm gonna bet that one or the other of the secret roles has to be a Vigilante, or a Bomber. I don't think a PFK will be present, but I do think a Survivor Might. I don't see how we get the number of Night Kills we will need, with the above, if not for Vigs and the like. It's almost as bad as having Insufficient material to mate.
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Post by jmj697mn on May 4, 2012 20:49:29 GMT -5
clueless but confirmed!
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Post by oldred on May 4, 2012 20:51:27 GMT -5
confirm
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Post by texcat on May 4, 2012 20:59:07 GMT -5
PM recd.
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Post by Suits101 on May 4, 2012 21:00:17 GMT -5
confirmed.
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Meeko
FGM
I raccoon it's time to play Mafia
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Post by Meeko on May 4, 2012 21:01:16 GMT -5
Now that we have the Day and Night cycle started, things will begin to fall into place. That being said, Day 1 is confusing for everyone. Mafia builds on it's own history, and it's hard to run before you can walk. We aren't even at a crawl yet.
It has been customary for us to argue certain aspects of the set up on Day 0 / Day 1 in previous games, as that can help to glean things that we will need later.
Most of those questions, are moot for this game [This is a simpler game, and we don't have those rules and roles in play] but we will probably find something to arg....discuss soon enough.
The most useful information in every mafia game comes from the Mod, in the form of death reveals. Once we have these "givens" we can fill in the rest of our Sudoku -- if you will.
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Post by cassipietz on May 4, 2012 21:07:32 GMT -5
confirmed
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