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Day One
Nov 20, 2007 0:06:21 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on Nov 20, 2007 0:06:21 GMT -5
If I took my (previously justified in post # 348) vote off of zuma for some crazy reason, it would likely move to NAF or Pleo. So which of the bandwagons of Christmas past, present, or future is it alright to be on? Or are we all supposed to pick one-offs?
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Santo Rugger
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Day One
Nov 20, 2007 0:12:11 GMT -5
Post by Santo Rugger on Nov 20, 2007 0:12:11 GMT -5
I would be willing to shock Pleo today, to keep him from placing/activating his bomb.
I still think a zerial 'cution is a good idea.
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Hockey Monkey!
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This is supposed to be a happy occasion. Let's not bicker over who killed who.
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Day One
Nov 20, 2007 0:12:51 GMT -5
Post by Hockey Monkey! on Nov 20, 2007 0:12:51 GMT -5
I also forgot to point out that like the Conspiracy game where we had a claimed Vigilante, I still voted for the claimed Vigilante. Aside from the fact that I didn't believe his claim, I didn't think it was a terrific idea for a person who could kill us to be running around. I still feel the same way. I don't believe Pleo's claim, but if it is true, I'm still OK with my vote.
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Day One
Nov 20, 2007 0:23:25 GMT -5
Post by RoOsh on Nov 20, 2007 0:23:25 GMT -5
See with a Vig who came out and said they were a vig, we could at least be able to see if they said "hey, I'm not gonna try to just go around killing people" it'd be somewhat traceable and we can see if they're actually not killing people.
The problem with this is "I'm gonna put a bomb in someone's house, and if you kill me, they die" Is sorta... hard to trace. Basically we have to trust Pleo not to be reckless with the bomb (JSexton as the Crazy Townie comes to mind, and the poor innocent Chia BingoManager) or he'll tell us who he planted it under, and then that person basically becomes Pleo's bitch. Because if they vote him out, they'll die.
I just don't like the ability. At least when I made up an ability, I tried to make it as town friendly as possible, and the reason I revealed it was because I phrased it in such a way that it would only ever become an issue for Scum to deal with. The way pleo has phrased it is making me believe (just gut feeling) that he does have some sort of explosive capabilities, and is not likely "to be making it up for the good of the town". But his intent with his abilities, that's still up in the air. I unvoted because I'm unsure of what to do with him. It's also one reason I so easily can switch to NAF. I feel 50-50 on both of them. It's just this claim... has made me wonder on Pleo's end of things. So it's best to be slow, but I don't want my votes to not go on some sort of record (btw, is Hal keeping his big chart for this game?)
I've gotta sleep on this probably and try to see: -Why would revealing this ability help the town out? Because basically I saw it as "I've got a bomb and I could blow you all up!" so i'm going to obviously try to deal with that person very cautiously. I'm not sure if he's townie or other or scum with a crazie townie ability, but I think we should be cautious of Pleo.
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Hockey Monkey!
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This is supposed to be a happy occasion. Let's not bicker over who killed who.
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Day One
Nov 20, 2007 0:29:38 GMT -5
Post by Hockey Monkey! on Nov 20, 2007 0:29:38 GMT -5
Well if it's a night action for Pleo to decide who to put the bomb under, then shouldn't we neutralize the threat while we have a chance?
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Santo Rugger
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Day One
Nov 20, 2007 0:40:30 GMT -5
Post by Santo Rugger on Nov 20, 2007 0:40:30 GMT -5
Well if it's a night action for Pleo to decide who to put the bomb under, then shouldn't we neutralize the threat while we have a chance? Yes Unvote zerielVote Pleonast
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Day One
Nov 20, 2007 0:41:16 GMT -5
Post by Parzival on Nov 20, 2007 0:41:16 GMT -5
Thinking about Pleonast's role now that it's exposed, and whether to believe it: I thought of it more as a one-shot Vig than SK, Santo Rugger. But maybe I'm partial to Vigs, having just played one myself. The only way I can see it really helping is if there's someone we know is scum, and he can plant the bomb to take them out. That's if he's telling the truth. It's an unverifiable role, and unlikely to be targetted by scum tonight or any time soon (for what I hope are obvious reasons). Still, it's enough that we oughtn't lynch him today, I think. As for the role, here's some possible deuterocanonical background. I'm not serious bringing that up. I point it out more for color than anything else. Capt. Klutz floated the idea of "rogue" vs. other replicants. I have a hard time buying this, and it's not clear why he even mentioned it. Even if there were some "non-rogue" replicants here it's not clear that knowing this is of much use to is. If there is such a (non)person, they'd probably claim and we'd have to evaluate it just as with any other. I'm a little suspicious of Klutz for this, since it could be sowing confusion. (Speculation-wise I do consider that there might be an andy that refused to side with the scum, a Survivor, but it's not really a helpful role either.) No new vote yet, other than I'm looking for a better target than NAF; if nobody looks better he'll be the one I choose tomorrow.
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Day One
Nov 20, 2007 0:42:38 GMT -5
Post by RoOsh on Nov 20, 2007 0:42:38 GMT -5
You guys are freaking me out man... like the Devil's on my shoulders going "do it, do it!" I don't think i'm in any state to be casting a vote right now, because you guys seem bloodthirsty. Even to Me. But the FACT that I'm actually considering it....
That's what's making me step away from the game for a while. Heh. This CAN'T be a good idea, Can it?
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Day One
Nov 20, 2007 0:53:05 GMT -5
Post by CatInASuit on Nov 20, 2007 0:53:05 GMT -5
Well, I am reading Pleonast's claim as a one-shot Vig kill which can take effect at night either after he is dead or if he decides not to renew the timer.
If he is sensible he won't be placing the bomb just yet.
Looking back over his posts, considering he hasn't mentioned his Guv'nor scheme in a while (I hope you realise it is still a bad thing, Pleonast), he is looking more townie with a terrible idea than a scum.
Although if he does survive the night, I hope that he improves his reasoning for his votes.
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Santo Rugger
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Day One
Nov 20, 2007 0:55:29 GMT -5
Post by Santo Rugger on Nov 20, 2007 0:55:29 GMT -5
Thinking about Pleonast's role now that it's exposed, and whether to believe it: I thought of it more as a one-shot Vig than SK, Santo Rugger. But maybe I'm partial to Vigs, having just played one myself. The only way I can see it really helping is if there's someone we know is scum, and he can plant the bomb to take them out.<snip> I think the Vig role sucks for the town. Correct me if I'm wrong, but I don't think there's been one yet that nailed a higher percentage of scum than the percentage of scum playing. Assuming Pleo is telling the truth, scum will know that. If somebody is outed as scum, and he plants the bomb on them that Night, he'll most likely be killed that Night, too, to keep him from setting the fuse the next night. I don't see any town benefits to the role at all, and it is much more likely to hit a townie than scum.
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Day One
Nov 20, 2007 0:59:41 GMT -5
Post by RoOsh on Nov 20, 2007 0:59:41 GMT -5
I have a time-delayed bomb with a dead-man switch that I can plant under one player's house. Once planted, I can't move it. Each Night after I've planted it, I renew the timer. If I don't renew the timer (because I'm blocked or dead, or I choose not to), it goes boom and kills the player I targeted. No no, If he dies then he activates the bomb. Once the bomb is planted he basically must stay alive to PREVENT the bomb from detonating. If he dies, he can't prevent it, and then it blows up. It's not quite a Vig deal in that sense, and once he plants it, that person who has been set up the bomb basically WANTS to keep pleonast alive at all costs, or else they'll die too when Pleo dies. So if scum get the bomb on them, basically they want pleo alive then to keep renewing the timer.
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Day One
Nov 20, 2007 1:00:29 GMT -5
Post by RoOsh on Nov 20, 2007 1:00:29 GMT -5
*or if he's blocked, or if he just doesn't want to renew the timer*
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Day One
Nov 20, 2007 1:00:55 GMT -5
Post by CatInASuit on Nov 20, 2007 1:00:55 GMT -5
zeriel,
I looked back through your posts in this game. The rest of them are first person instead of third person, so your claim that you do most of your strategising this way doesn't really hold for me.
My vote stands as it is for the moment.
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Santo Rugger
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Day One
Nov 20, 2007 1:11:13 GMT -5
Post by Santo Rugger on Nov 20, 2007 1:11:13 GMT -5
Thanks for making me reread the original claim, Roosh.<snip>Once planted, I can't move it. Each Night after I've planted it, I renew the timer. If I don't renew the timer (because I'm blocked or dead, or I choose not to), it goes boom and kills the player I targeted. If the player is already dead, then my power becomes useless. <snip> Yep, an almost useless role, since it takes me two Nights to actually kill (one to set up, another to trigger). <snip> I interpreted this initially to mean he'd have to trigger it manually the second Night, then he'd leave, and the bomb would go off. However, I can see how it could be interpreted as another (Night for it) to trigger (its own detonation). I dunno. I still don't like it.
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Day One
Nov 20, 2007 2:48:59 GMT -5
Post by episodeofblonde on Nov 20, 2007 2:48:59 GMT -5
I explained my zuma vote when I made it (post 319). He's acted even more aggressively than in the past, and was trying, it seems to me, to stir everyone up rather than contribute anything useful. I know this resembles his general playstyle, and I admit I find it annoying, but this time it really pings me. I'm happy keeping my vote for now.
That said, I agree with others who are uncomfortable with Pleo's claim. It doesn't seem to have many pro-Town aspects. It also doesn't seem 'essentially vanilla' whatever that means. I'm not sure we need to lynch him today, but I'm willing to be convinced otherwise.
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Day One
Nov 20, 2007 7:47:33 GMT -5
Post by Drain Bead on Nov 20, 2007 7:47:33 GMT -5
I'm not sure that at this point, we should fry a claimed power role, unless there's consensus that we don't believe him. I'm willing to give him the benefit of the doubt right now. Even though he had a pretty bad idea with the whole guv thing, I don't think that bad idea would extend to bomb placement. With a power like that, you generally only want to use it when you're almost certain of its results. I think in combination with a good cop role, the Unibomber could be highly useful. Picture it. The cop finds two scum, and claims. We fry one scum, and then at Night Pleonast bombs the other. Now the scum are stuck having to keep him alive.
Any other usage of the role, and I would agree it's less favorable for us. But if it's used judiciously, it could be helpful. The only real reason I can see to fry Pleonast now is to avoid the type of debacle that happened on Day One Firefly, where I think half the game ended up role-claiming. Is it worth it? I dunno.
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Day One
Nov 20, 2007 7:51:26 GMT -5
Post by Captain Klutz on Nov 20, 2007 7:51:26 GMT -5
Captain Klutz: Seemed to be encouraging suspicions of zeriel for "the townies" and smudging Pleo for "us colonists" in the same post. I'd like to hear his thinking behind that. I explained it in post 204, but I'll try to add something: "Townies" refers to alignment, so we have "the townies" and "the scum". I did a search in the Firefly game for the phrase "the townies": with one possible exception (by Cookies!) the phrase was only used when referring specifically to players aligned with the town. Using it in a more general third party sense makes it sound like he is referring to "you others" (when I (almost) used the term as scum, that is what I was thinking). As for Pleonast's use of "Us Colonists", it simply seems an unnecessarily cumbersome phrase and it is used repeatedly. It looks like an an unsubtle way of trying to say "I'm a Colonist".
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Day One
Nov 20, 2007 7:53:38 GMT -5
Post by Captain Klutz on Nov 20, 2007 7:53:38 GMT -5
Oh, and I will vote zeriel for the reason given above.
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Day One
Nov 20, 2007 9:05:17 GMT -5
Post by storyteller0910 on Nov 20, 2007 9:05:17 GMT -5
PAGE 13 VOTE COUNT
zuma (5) - Death by Irony, episodeofblonde, Cookies, Kat, Diomedes NAF1138 (4) - Hal Briston, drainbead, sinjin, Roosh Pleonast (3) - hockey monkey, kassia, Santo Rugger zeriel (3) - CatinaSuit, Captain Klutz, mhaye mhaye (2) - atarus, zeriel kassia (1) - zuma Kat (1) - Pleonast Parzival (1) - NAF1138
20 votes have been cast; Day to end in approximately 32 hours.
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Day One
Nov 20, 2007 9:08:34 GMT -5
Post by storyteller0910 on Nov 20, 2007 9:08:34 GMT -5
Also:
OFFICIAL MOD NOTE -
hazelnutcoffee has encountered a RL work backlog and has requested a substitution. I'll begin looking for one presently, but if anyone knows anyone who'd like to play, by all means send them my way. Thanks!
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Day One
Nov 20, 2007 10:21:06 GMT -5
Post by RoOsh on Nov 20, 2007 10:21:06 GMT -5
Story, I believe I had voted for NAF last night.
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Santo Rugger
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Day One
Nov 20, 2007 10:39:57 GMT -5
Post by Santo Rugger on Nov 20, 2007 10:39:57 GMT -5
I've been trying to understand the merits of Pleo's role claim all night and morning. The only additional thought I've had is that there's no reason it couldn't be a Replicant role with an extra kill.
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Day One
Nov 20, 2007 10:42:54 GMT -5
Post by Yattara on Nov 20, 2007 10:42:54 GMT -5
Having to share a computers is kind of irritating, especially when Day One is going on.
Anyway, having read up. What struck me is zuma's almost rabid defense of Pleo. Well, more like attacking those who vote for Pleo. Looks like a cover-up to me.
Vote: zuma
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Day One
Nov 20, 2007 10:54:40 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on Nov 20, 2007 10:54:40 GMT -5
Thinking about Pleonast's role now that it's exposed, and whether to believe it: I thought of it more as a one-shot Vig than SK, Santo Rugger. But maybe I'm partial to Vigs, having just played one myself. The only way I can see it really helping is if there's someone we know is scum, and he can plant the bomb to take them out. That's if he's telling the truth. It's an unverifiable role, and unlikely to be targetted by scum tonight or any time soon (for what I hope are obvious reasons). Still, it's enough that we oughtn't lynch him today, I think. As for the role, here's some possible deuterocanonical background. I'm not serious bringing that up. I point it out more for color than anything else. Capt. Klutz floated the idea of "rogue" vs. other replicants. I have a hard time buying this, and it's not clear why he even mentioned it. Even if there were some "non-rogue" replicants here it's not clear that knowing this is of much use to is. If there is such a (non)person, they'd probably claim and we'd have to evaluate it just as with any other. I'm a little suspicious of Klutz for this, since it could be sowing confusion. (Speculation-wise I do consider that there might be an andy that refused to side with the scum, a Survivor, but it's not really a helpful role either.) No new vote yet, other than I'm looking for a better target than NAF; if nobody looks better he'll be the one I choose tomorrow. The color details seem much more straightforward for this game, but I can see how CK could have arrived at the hypothesis that he did coming fresh from Firefly. I don't happen to agree with his interpretation, but it is not completely unreasonable considering the massive amounts of information that we do not know. I don't know what to make of Pleo. I'm having a hard time seeing a pro-town reason to divulge the alleged bomb, other than the potential virtue of forthcoming honesty. I can see multiple pro-town reasons for keeping it close to the vest, though.
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Day One
Nov 20, 2007 11:10:27 GMT -5
Post by diggitcamara on Nov 20, 2007 11:10:27 GMT -5
Sorry if I haven't been posting these last couple of days; I've been feeling a bit under the weather.
Pleo's roleclaim makes me feel... uneasy. It kinda-sorta reminds me of Roosh's roleclaim during the Firefly game; basically an attempt to discourage votes via intimidation (and in that last game Roosh made his claim in a way to discourage Nighttime attacks against him).
It sounds fishy to me.
Vote Pleonast
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Santo Rugger
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Day One
Nov 20, 2007 11:36:30 GMT -5
Post by Santo Rugger on Nov 20, 2007 11:36:30 GMT -5
Having to share a computers is kind of irritating, especially when Day One is going on. Anyway, having read up. What struck me is zuma's almost rabid defense of Pleo. Well, more like attacking those who vote for Pleo. Looks like a cover-up to me. [colorBlue]Vote: zuma[/color][/b][/quote] So, if you think it's a cover up, does that imply that you think both of them are scum? And if both are scum, wouldn't you want the scum that has an extra kill to be prevented from making said kill?
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Day One
Nov 20, 2007 11:36:58 GMT -5
Post by NAF1138 on Nov 20, 2007 11:36:58 GMT -5
:sigh:
ok, I am tied in the lead to get fried, which means that if there is a vig out there I will probably be NK'd even if I don't get lynched. I guess it's time for a role claim. I was hoping to put this off for a few Days, but it looks like I overplayed my hand.
I AM THE CREATOR
I am a pro town power role and win when all rouge replicants are dead. And rouge is an important modifier because I was instrumental in developing the replicant technology. I have two basic powers. I can take a sample once per Day of any player in the game, and then if they die, I can bring them back to life within three Days of when the sample was taken. These resurected people will be replicants created with a new more stable technology and will retain all the memories of their previous life.
Also, they will be resistant to night kills...like all replicants are.
Replicants are resistant to night kills. Just something to think about.
I was trying to be just suspicious enough that I wouldn't get myself killed by the replicants at night, but it looks like I overdid it. Sorry about that.
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Day One
Nov 20, 2007 11:46:21 GMT -5
Post by ComeToTheDarkSideWeHaveCookies on Nov 20, 2007 11:46:21 GMT -5
Great.
Is it just me, or have both of these claims seemed a bit premature? Pleo is going to be away, so I have been trying to give him slack on that matter, but now this...
Day 1 was hugely beneficial to the scum in the FF game. So much useful information came out of all of those claims. Now we have an allegedly regenerative power hanging out exposed.
Have we all lost our thick skins when it comes to prolonging the need for a claim?
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Santo Rugger
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Day One
Nov 20, 2007 11:46:38 GMT -5
Post by Santo Rugger on Nov 20, 2007 11:46:38 GMT -5
Can you revive any number of players on a given Night?
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Day One
Nov 20, 2007 11:49:46 GMT -5
Post by NAF1138 on Nov 20, 2007 11:49:46 GMT -5
Can you revive any number of players on a given Night? One player, once in the game, and I have to have taken a DNA sample from them within 3 Days of my resurection attempt (and they have to be alive for me to take the sample.)
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