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Post by storyteller0910 on Dec 1, 2007 11:54:56 GMT -5
The second night of what would eventually be described, by those who referred to the happenings at all, as the Events at New Canaan, was preternaturally quiet. A few whispered conversations quickly gave way to near-silence, as the men, women, and Replicants who had survived the death of Diomedes huddled down in anticipation of their fates and waited.
From the Governor's mansion there came at first strange sounds, but even these quieted by midnight. It seemed to the people of New Canaan that fewer footfalls than ever were heard on the streets and byways of the colony.
When the morning alarm sounded, the colonists hurried from their apartments and houses, each maintaining a mental checklist of the still-living as they collected together. Every face showed the strain of a night spent anticipating another horrific bloodbath. But when the crowd finally gathered to give its attention to Governor Rugger, only one attendee was missed.
He was found near his home, his chest caved in, ribs shattered. His heart had been roughly removed, and made into a meal by a passing mongrel. His identification and possessions were nondescript, but his blood stained the walks same as any other.
mhaye, an Ordinary Colonist, has been silenced.
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Day Three begins now. It will end, for the sake of convenience, at 5:00PM EST on WEDNESDAY, December 5 (Note the modest shortening of the Day, to reflect the reduction in population). Discussion is now open. Have fun, and try to stay alive out there.
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Post by Drain Bead on Dec 1, 2007 12:23:59 GMT -5
Well, I suppose this was about the best possible result of a Night.
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Merestil Haye
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Post by Merestil Haye on Dec 1, 2007 12:26:56 GMT -5
You can't silence me!
It's all those d*** replicants fault. They did this to me!
I'm not dead yet!
I'm getting better!
It was *THUD*
Good luck Town!
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Post by sinjin on Dec 1, 2007 12:38:07 GMT -5
I hope some of the mia people post Today. I go back and forth between being totally pissed off at them to just being kind of blue that the game is being compromised by their inactivity. Sub back in Mhaye.
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Post by sinjin on Dec 1, 2007 14:14:19 GMT -5
I just saw this over on the dope and thought I would post a link. Hopefully Hal gets his connection back soon.
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Post by Pollux Oil on Dec 1, 2007 14:38:57 GMT -5
Ah-huh. Three kills Day 1, one kill Day 2. It's official, my head hurts. And wow, don't I look like a doofus now. Sorry mhaye. On the other hand...6 kills over the span of 2 Days and Nights, and 5 of them are vanillia colonists. How strange.
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Post by Drain Bead on Dec 1, 2007 16:06:03 GMT -5
Just to let you guys know, I'm leaving in about an hour to my husband's office Christmas party, and since it involves going out to dinner and then Gameworks to watch the 8:00 college games (go Sooners!) I probably won't be back until tomorrow.
That having been said, atarus raises an interesting point. We don't know much about this game design, and it's natural to sort of speculate as to what sorts of roles might be out there, based on what we find out as the game progresses. It's strange to see all these vanillas turn up dead, as it gives us very little to go on as far as both game design and voting patterns are concerned. That alone wouldn't be so bad, but combined with the lurkers, I think there's a major information deficit for us. Not that it would be better if more power roles turned up dead, I guess, but I really feel like I'm at a loss this Morning.
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RoOsh
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Post by RoOsh on Dec 1, 2007 17:44:15 GMT -5
As usual my obligatory Vote Count Post with updated Data:
Votes Day 1: FINAL COUNT Pleonast (5) - kassia, Santo Rugger, diggitcamara, Roosh, Diomedes zuma1.0 (6) - Cookies, Kat, Yattara, zeriel, Death by Irony, Sinjin CatinaSuit (4) - NAF1138, drainbead, hockey monkey, episodeofblonde zeriel (3) - CatinaSuit, Captain Klutz, mhaye Kat (2) - Pleonast, Parzival NAF1138 (1) - Hal Briston mhaye (1) - atarus kassia (1) - zuma Non-Voters: BlasterMaster (Zuma2.0), HazelNutCoffee (Tragic)
Votes Day 2: 18 Votes of 21 Diomedes (9*) - drainbead, atarus, Parzival, CometotheDarkSideWeHaveCookies, kassia, Tragic, episodeofblonde, DeathbyIrony, *Dio self votes in final 5 mins Pleonast (5) - Santo Rugger, diggitcamara, sinjin, Roosh, zuma 2.0, [Diomedes*] kassia (2) - NAF1138, Pleonast Death by Irony (1) - Captain Klutz Zeriel (1) - mhaye Non-Voters: (3): Hal Briston, Yattara, Zeriel ~~~~~~~~~~~~
If anyone doesn't like these counts, just lemme know, but I find them useful, and will continue to post an update every time we get new confirmed information. ~~~~~~~~~~~~
And I'd rather take 1 kill over 3 any day of the week. It's not the BEST start possible, but it's not the worst either. We just need to stay active and start looking at what we've got so far. I know I've certainly had tunnel vision perhaps these last few Days, so I'm gonna try to hold back this time, and see what I can figure out w/o trying just to continue voting for the one person I just inherently feel I can't trust. *coughs*Pleonast*coughs* Does not mean I've given up though, Pleo. I still gots my eye on you. (>_O)
But I think i need to look at everyone else too and not just one person. And we do need more thoughts from everyone, so please, everyone lets try to get a least 3-5 posts in by Weds... just TRY.
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RoOsh
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Post by RoOsh on Dec 1, 2007 17:45:52 GMT -5
*gah, I knew I messed up something.
Hey ModTeller, can you Bold Kat's name up there in the Day 1 Votee column?
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Post by episodeofblonde on Dec 1, 2007 18:09:04 GMT -5
Hmm. Well, a more encouraging result than yesterday I guess. I have to agree with drainbead that we are really low on info for Day Three. I wonder if that's why so many people are staying away and not posting? But that's a vicious circle, of course. Yesterday the info vacuum led to everyone (myself included, alas) seizing on the one thing that stood out from the general quietude (which itself was quietude...), and as we saw, that didn't work out well.
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Post by diggitcamara on Dec 2, 2007 0:11:50 GMT -5
(snip) ~~~~~~~~~~~~ If anyone doesn't like these counts, just lemme know, but I find them useful, and will continue to post an update every time we get new confirmed information. ~~~~~~~~~~~~ (snip) On the contrary, I always find these kind of posts extremely useful.
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Post by sinjin on Dec 2, 2007 10:38:21 GMT -5
I've done a little research into the recent Colonist deaths: | | Day 1 | | Player | # of Posts | Mode of death | Voted for/Suspicious of | CatInASuit | 31 | NK/flayed | zeriel/NAF, Pleo later says he thinks both are town | hockeymonkey | 20 | NK/dismemberment | Pleo,CatinaSuit/Mhaye | Kat | 6 | NK/gunshot | zuma/CaptainKlutz, "bad idea twins" NAF and Pleo but only slightly | zuma v. 1.0 | 19 | Westinghoused | zeriel,Roosh,zeriel,Roosh,kassia/no one else | | | Day 2 | | Mhaye | 7 | NK/chest caved in and heart removed | zeriel/Pleo, NAF, Roosh | Diomedes | 5 | Westinghoused | Pleo,zuma,NAF,Pleo/no one else |
The table above indicates the players who have died, the number of posts they made on the day they died, who they voted for and who they were suspicious of. (I think I got the post counts right.) NK = night killed Westinghoused = electrocution (see Thomas Edison) CatinASuit and Kat were killed with weapons. hockeymonkey and Mhaye appear to have been killed by someone ripping them apart without weapons. That may mean replicant killings based on how the original Gov. and ministers were killed in the opening color. Or I may be reading too much into this. Coding the table has made me slightly blind.
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Post by Zeriel on Dec 2, 2007 13:03:57 GMT -5
Story, is the color text of deaths significant or not?
If it IS significant, it would support the idea that the replicants (With their superior strength etc) are just ripping people up, while we have two SK/Vig types who're normal humans with weapons. You could probably also make a case that a SK is more likely to flay and a Vig is more likely to shoot.
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Post by Drain Bead on Dec 2, 2007 16:15:56 GMT -5
I'm still incredibly hung over and can't really think right now, but I'm reading what little there is.
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Santo Rugger
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Post by Santo Rugger on Dec 2, 2007 17:08:07 GMT -5
I'm still incredibly hung over and can't really think right now, but I'm reading what little there is. Yeah, story of my life. I slept for about five hours when I got home from work yesterday, went out and met some cougars, and woke up at about 2PM today... I still have some thoughts I need to share, but I'm waiting for the pounding to go away. It'll be easier at work with four square feet of monitor, anyway.
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Death By Irony
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Post by Death By Irony on Dec 2, 2007 18:46:50 GMT -5
Project done, hooray! (I wanted to do more than what I ended up with - web-sized version here, but the due date being tomorrow just means my artistic vision has to be sacrificed.) Whatever else the color may or may not mean, last Night's results seem to lend credence to NAF's claim about Replicant resistance (or it could mean something about power roles, but until we know more I'll leave my speculation there). I seem to remember somebody floating the idea of testing Pleo's claim if a Cop ever decides to claim and share his/her results--would this be a good plan even if Pleo was Pro-Colony?
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Post by episodeofblonde on Dec 2, 2007 20:10:12 GMT -5
I seem to remember somebody floating the idea of testing Pleo's claim if a Cop ever decides to claim and share his/her results--would this be a good plan even if Pleo was Pro-Colony? I'm not sure what you mean. How would this work?
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Post by Drain Bead on Dec 2, 2007 20:50:14 GMT -5
My guess is that if a cop finds two scum, s/he would claim. We would fry one and then that Night Pleo would ostensibly place his bomb and then not re-fuse it the next Night? I see two problems with that. First, there is another Day in between there--why not just fry the second scum the next Day? Second, and most importantly, once our Cop in this scenario claims, the Doc (I assume one exists) would have to make some tough choices as to who to keep alive during those Nights. It doesn't seem worth it just to sort of verify Pleonast's claim.
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Death By Irony
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Post by Death By Irony on Dec 2, 2007 20:52:29 GMT -5
I'm not sure what you mean. How would this work? Let's say sometime down the road a Cop comes forward and says: "I'm a Cop, I've got a guilty on A." Assuming for the moment that the Cop's result is honest, we ask Pleo to put a bomb on A. If A doesn't go kaboom the way Pleo has claimed, then we know he is lying. (This is obviously an over simplification, but maybe someone smarter than me can work out a plan that could verify Pleo's role and get rid of a scumbag in a way that is free of scum interference.)
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RoOsh
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Post by RoOsh on Dec 2, 2007 21:35:28 GMT -5
Whatever else the color may or may not mean, last Night's results seem to lend credence to NAF's claim about Replicant resistance (or it could mean something about power roles, but until we know more I'll leave my speculation there). I seem to remember somebody floating the idea of testing Pleo's claim if a Cop ever decides to claim and share his/her results--would this be a good plan even if Pleo was Pro-Colony? This just pinged me as odd. Because that was NOT the first thing I thought of when I saw the night's results.... Why would you assume that the REPLICANTS were the one's saved last night and not the Townies? Just... odd phrasing. And the second plan- Only if Pleo could be established as Pro-colony. I still distrust him, and feel if he's playing for his own side, what's to stop him from just "co-operating" with the Town for one "night" to establish his townie cred (Like how Capt. Klutz and Cookies was gonna make some complicated scheme last game to give Cookies that MAJOR Townie cred by killing klutz.... which, if it had worked would have SCREWED the town up major....) So the plan would work only if we could somehow very pleo was who is is.... a single use bomber type role. And assuming he hasn't planted a bomb on one of us already by then.... To me, it feels too complicated at best. And fishing for insufficient info at Worst (If Pleo was scummy and the Cop didn't check pleo out first, what's to prevent him from just taking out the cop that night at the cost of a scumbuddy?) Your subtle encouragement of that idea without noting the major problem with it worries me. But that may be because your first comment (noted above) already pinged me as a little... odd.
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Parzival
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Post by Parzival on Dec 2, 2007 21:35:35 GMT -5
DBI, that plan has the potential to seriously backfire, since it lets one player direct another one to kill someone. But it probably is one of the few ways that Pleo's power is useful (assuming it is as he claims).
I'll point out it doesn't necessarily prove Pleo's alignment either, only his power. But I would grant that if he is someone who can actually plant a bomb and set it off he's probably not a [rogue] replicant, whatever else he might be.
I know I was suggesting (and promising) more analysis last Night. Parties and meeting friends have delayed that, but I did finally finish.
The people I studied because I found them suspicious :
ComeToTheDarkSideWeHaveCookies zeriel sinjin atarus
There's some overlap in the analysis, but I'll put each in a separate upcoming post. I still need to summarize my notes, and eat dinner, so it'll be an hour or so before I post. I just wanted to let people know I actually did what I said I was doing.
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Post by ComeToTheDarkSideWeHaveCookies on Dec 2, 2007 23:55:58 GMT -5
Rare is a weekend when for whatever reason I don't find myself attached to the laptop and the internet, just like every other day. I must've looked at it sitting on my desk at least 6 times, thinking I should probably log on and check the game, but deciding not to. I read the Dawn post on Saturday and a few posts after, but haven't checked since.
I also think the death scene color may allow us some insight into who killed who. I'm curious as to what story's response to the direct question will be.
I'm relieved that we only suffered one death last Night, but I'm anxious about the concentrated environment we have with so many of the vanillas dead. There is a lot less camoflage for any sort of perfect/unshared knowledge now. I fear that we're going to continue in a stale-mate where new information is guarded more carefully than usual.
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Parzival
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Post by Parzival on Dec 3, 2007 1:02:28 GMT -5
Well, here's my share of information. This morning's death of mhaye has been taken into account. Rather than post all my notes, I'm giving a summary of activity with a few key posts that I marked, in most cases so that others can refer to them in full.
* indicates key points that pertain to other posters.
Also note that when discussing a poster's stated opinions and reasons for voting especially, I don't generally distance myself from it (so often there's an unstated "according to him/her"). Obviously my summary is subjective, though, and may reflect my own view.
I'm going alphebetical. First off, atarus:
Starts off against Pleonast's auto-lynch plan. At first wants to avoid further discussion of it, but later gets into it. This leads to post 1.27, commonly referred to as "atarus's modification", which is to vote a suspicious person rather than a trusted one for governor. Several people afterward find this acceptable or preferable to Pleo's original plan. Pleonast modifies his plan to make the Governor the 'default lynch' rather than automatic.
Votes Santo Rugger for governor based on inevitable previous game suspicions. Would prefer that Pleo not become Governor, as atarus is against his plan to stay executions.
[It looks like there may have been confusion involved as to when the Gov. can stay. Stays can only happen if a majority lynch occurs.]
*Cookies says if she were not voting randomly, she would vote Santo for the same reasons he gave.
Considers NAF1138 and Pleonast not to be scum. Cookies asks why, and Roosh thinks he's giving them a "free pass". Responds by saying he doesn't expect scum to be so vocal early on. *zeriel points out that NAF played that way when he was scum.
Day 2 -
Is on Pleonast's suspicious list, after which he gives a detailed point score (2.57). Atarus earns a -4, the least suspicious of any player on it.
Votes Diomedes for erratic behavior Day 1, contemplates changing to mhaye based on what's in the Shiny Diomedes Magic Bag (SDMB).
Complains of "Pleonast Suffocation". Says we should take a look at who's keeping the focus on him.
2.132 - Points out that it's beneficial for scum to lurk under these conditions (provides post count). Also suggests that the Vig take out lurkers.
drainbead dislikes the idea, Roosh likes it. Mhaye finds it a little scummy.
Summary impression:
The way I feel is that atarus is either a skilled player with good insight, or scum trying to lead us astray by being nice. Some players you read their posts and think, "this bit here is townie, but this bit here is off". With atarus so far it works that you can either read all his posts as being pro-town, but if you assume he's scum then the posts all make perfect sense in a different way.
The one I marked (2.132) is a good example. It's a useful observation, and possibly a decent plan for the putative Vig. On the other hand it could also be a brilliant signal to the scum (not to lurk).
So he leaves me with a big glass of wine and a feeling of uneasy trust. As long he keeps suggesting good ideas for the town, I'll listen, but I'm wary of being lulled into what sounds like a good plan but isn't. This is even more dangerous in a closed set-up if the scum end up knowing more about the system and how to work it to their advantage.
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Parzival
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Post by Parzival on Dec 3, 2007 1:43:57 GMT -5
Next up : ComeToTheDarkSideWeHaveCookies
Comes out against Pleonast's plan, as we'd spend all our time focused on only one candidate.
Places random vote for Roosh for Governor (but see note to atarus mentioned above, which is 1.152.) Thinks the votes for Governor might be manipulated by scum, and later asks those who voted for reasons they voted for Santo Rugger.
Is voted for Gov. by CatInASuit (not randomly), though he later changes.
Says she thinks Pleo and NAF are scummy looking, and plans to vote for one of them. This leads to Pleonast asking her why she hates America, and some back and forth between them.
Votes zuma for "lacking accountability" and being overly dramatic. Also says her suspicions are split between Pleo, NAF, and zuma.
1.459 - Points out that CIAS, atarus and zuma have all said they believe Pleo and NAF are not scum.
[Two of those people are now dead vanilla colonists, but it's hard to read too much into that.]
Wonders why NAF's claim isn't getting much credence. mhaye points out the votes have (now) come off, which is borne out by the next vote count. He points out Pleo still has votes on him. She mentions his claimed role is less pro-town.
1.515 - Calls for Gov. Santo Rugger to unvote and not be involved in a tie he would break. This again leads to discussion, mostly between her and Gov. Rugger, that's continued each Day. drainbead says she's robbing the Gov of his vote, Santo Rugger gives her a 'huge FOS', and Diomedes agrees. NAF finds it suspicious that drainbead and Santo jumped on her for the idea.
N1.25 is a good summary of her posts to that point regarding the issue.
Also on Night 1 says the SDMB could help the colony.
Day 2
2.8 - points out the kills. Hopes that some are one-offs, and finds it "interesting" that apparently no one went after the claimed roles.
Criticizes NAF's 'facts' list since some are based on his own claim. Asks both Pleo and NAF if they think their claims are mutually exclusive.
2.114 - Provides a list of reasons to vote Diomedes, but does not yet vote.
Santo asks why no vote yet, and she says she was expecting discussion. Does vote Diomedes before a business trip absence.
Again there is a tie at the end of the Day, leading to more discussion of her Governor restricted voting plan.
During N2, Santo asks for third party opinions on this. Pleonast says he thinks the Governor should be given a vote, and also needs to be held accountable for tie-breaks.
Summary Impression
She's been an active player, leaving me with kind of a mixed bag impression. Some of the discussion seems a bit noisy to me (but considering the way things are it's hard to ask people to keep quiet). It hasn't really seemed to stifle discussion so much yet, but it's definitely potentially scummy. I think my least favorite bit is the morning comment about the deaths. It almost seems intended to generate discussion to cast doubt on claimed roles, possible power roles of the town, or noisy speculation.
It's not enough to make me place my vote, and I actually find her less scummy then before I studied her posts.
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Parzival
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Post by Parzival on Dec 3, 2007 2:14:03 GMT -5
Here's my thoughts on sinjin for your morning reading:
Day 1
Criticizes Pleonast's plan as a serious rush to judgment.
Votes Diomedes for Governor (apparently because Dio doesn't want it). Complains about lack of participation in Gov. vote. Later switches vote to Santo Rugger (as a leading candidate).
Hates NAF's "mechanical voting" idea.
Finds Captain Klutz's speculation on 'rogue' replicants and the hacker role bothersome for various reasons.
Calls NAF and zuma's third vote mentions the "stupidest sequential posts in the history of Mafia". votes NAF but finds them both scummy.
unvotes NAF after his role claim.
Casts the deciding vote for zuma.
N1.22 - Infamous quote "should have lost myself in the one-offs", regretting the loss of zuma.
Day 2
Is questioned by zeriel why he wanted to 'hide'. Replies that she wasn't hiding at all, and expected to garner suspicion. Explains vote in 2.21.
Roosh doesn't like her action, but appreciates the explanation. Gives her a FOS that she probably knows she deserves.
Tragic finds her less scummy after the explanation.
EpisodeofBlonde points out she would likely have looked scummy no matter what she did.
Votes Pleonast for 'circular logic' (failing to consider that scum would vote for him as a Colonist if they are voting that way). Roosh agrees this sums up how he felt about Pleo's logic. atarus finds something off about the vote (he can only vaguely but reluctantly say "tone").
1.145 - She thinks people are being encouraged not to speak out. Feels Roosh may be part of stifling it. Also disliked the "attacks on a newcomer" of NAF and zuma. Says she was smudged by several people. Asks Roosh what she should have done Day 1.
NAF says that testing and questioning ideas is how to play the game (in regard to 'speaking out'. Dislikes her 'spin' in the post.
Roosh responds at length (2.169) as to why he didn't like what she did. He seems a little more suspicious of her than before.
2.180 - provides a complete summary of why she is voting Pleonast.
Summary Impression
I'm still kind of neutral on her. The tiebreak didn't bother me so much though it was part of what made me decide to investigate. Early on and at other times she seems to be smudging people a bit much. I think it may be her style, though. She doesn't seem to be going after ideas specifically but the whole player as well.
On the whole there's nothing that really strikes me as scummy, but I kind of have a hard time getting a read on her, probably due to the different play style.
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Parzival
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Post by Parzival on Dec 3, 2007 3:01:45 GMT -5
Which leads to zeriel:
Willing to get behind atarus's modified plan.
Voted for by Parzival for Gov. (random).
Is wary of any automatic voting plans or ways to 'control' the Governor, as scum can game them. There is some discussion between himself and NAF about his voting plan.
*In 1.80 drainbead agrees with what he is saying. She would vote him for Governor, but seems reluctant to paint a target on his back.
He is unconcerned about a target on him.
After hinting, CatInASuit (1.159) points out what he feels is a 'slip' in 1.69, when zeriel says "the townies". Feels zeriel may be either scum or anti-town faction.
Roosh FOSs unless he's from Australia, and later considers switching his vote.
Captain Klutz says he almost made a similar statement when he was scum.
EpisodeofBlonde says she's "keeping it in mind".
CIAS votes for zeriel (1.211).
atarus says he's inclined to think very hard about " 'slips' like zeriel's".
1.257 - says he hates grammar slips and often strategizes in the third person. Also says it's scummy to spin disagreement into "you hate new ideas" (in regards to Pleonast, mainly).
mhaye thinks the slip is a sign of replicant status. But he also thinks that scum are more likely to point out such things.
Santo Rugger thinks slips are more common early on from scum. Votes zeriel. Later switches to Pleo.
1.289 - "I'm going to hate being the test case for 'townies can refer to town in third person too' slips." Has 'unfocused' suspicion on NAF/Pleo, Capt. K, and zuma.
After quoting the Asylum Lane drainbead slip and comparing, mhaye votes zeriel.
Votes mhaye for smudging him and Cat, and for perpetuating discussion of Pleonast's plan.
Capt. Klutz votes zeriel.
NAF votes CIAS for several reasons, among them pointing out the slip.
zeriel votes CIAS (says NAF detailed his reasons already).
CIAS points out that zeriel never actually says he was wrong about the slip. (i.e. lack of assurance from zeriel that he's pro-colony)
1.480 - responds by saying "I am vanilla town" is a worthless roleclaim.
Switches vote to zuma (for drunkplay, also because of lack of votes for CIAS at that point).
Night 1
In agreement with Cookies's "no Governor in tiebreaks" plan.
Day 2
Opens by questioning sinjin about 'hiding' (see my previous post).
Capt. Klutz is still suspicous of the slip.
Considers a Diomedes or Hal Briston vote, based on unexplained lurking.
Poses an open question on whether it is scummy to consider which faction is responsible for the killing. Santo and NAF respond in the negative. Roosh also responds, and speculates on the meaning of the flavor text for method of killing.
2.173 - Speculates there are three scum kills and no Vig. Has suspicions of the lurkers (Hal B & Dio), also Sinjin & Mhaye. Doesn't want to vote to prevent scum "quick-lynch". Promises to vote for one of these four later.
Santo Rugger sarcastically suggest he wait until just before the Day ends.
*atarus calls 2.173 "highly suspicious".
mhaye votes for the same reason as previous Day.
Thought there was still one more day to go. Does not vote, but says he would have voted Diomedes. [Curiously, there are still two hours in the Day to go, and the vote is kind of close].
Summary Impression -
Zeriel was the most suspicious of those I checked out, but he was also the most recent addition to my list. The post of 2.173 was what finally tipped it off for me. One part of it was the speculation that really seemed to me to be searching for power roles, and the other is the annoying lack of a vote. While there is a sort of pattern leading up to the first part with the previous question, the holding off on voting is seriously scummy. It also seemed like he wass more comfortable sliding his vote around on Day 1 as well.
The alleged 'slip' didn't really bother me so much. I'm of the opinion that such things rarely catch scum in and of themselves, but they might catch scum in how they react. There seems a bit of martyrdom in the "test case" line which bothers me - it sounds scummy as well.
Right now, zeriel is the most scummy-looking to me, but I'm going to look back over my own analysis and think about it before I actually cast a vote. I do now think it better to vote earlier in the Day than later, so I'll probably vote in the next day or so.
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Post by Captain Klutz on Dec 3, 2007 4:10:09 GMT -5
Story, is the color text of deaths significant or not? If it IS significant, it would support the idea that the replicants (With their superior strength etc) are just ripping people up, while we have two SK/Vig types who're normal humans with weapons. You could probably also make a case that a SK is more likely to flay and a Vig is more likely to shoot. (colour removed) I've been wondering about the colour in the death scenes as well. If it is significant, then it may be useful in determining who killed who. Also, it may give some clues as to the nature of the Replicant's "resistance".
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Post by Captain Klutz on Dec 3, 2007 4:28:37 GMT -5
DBI, that plan has the potential to seriously backfire, since it lets one player direct another one to kill someone. But it probably is one of the few ways that Pleo's power is useful (assuming it is as he claims). I'll point out it doesn't necessarily prove Pleo's alignment either, only his power. But I would grant that if he is someone who can actually plant a bomb and set it off he's probably not a [rogue] replicant, whatever else he might be. I don't see why an ability to plant a bomb means that someone is not a rogue replicant: perhaps one of the replicants' "unique specialisations" is the ability to use bombs. Even if the bomb is ultimately used to kill a replicant, it still doesn't prove alignment. In any case, there is no need to test Pleonast's claim in this way: if a Cop reports that a particular player is a replicant then we lynch them: much simpler than going through the rigmarole of a delayed bomb.
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Post by episodeofblonde on Dec 3, 2007 5:19:58 GMT -5
I don't see why an ability to plant a bomb means that someone is not a rogue replicant: perhaps one of the replicants' "unique specialisations" is the ability to use bombs. Even if the bomb is ultimately used to kill a replicant, it still doesn't prove alignment. In any case, there is no need to test Pleonast's claim in this way: if a Cop reports that a particular player is a replicant then we lynch them: much simpler than going through the rigmarole of a delayed bomb. I have to agree that DBI's plan to test Pleo's claim would run the risk of getting a false pro-Town determination on Pleo and potentially allowing a replicant to slip through our fingers. Not worth it. Direction of power roles in this way even when everyone is on the up and up can seriously backfire.
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Post by zuma on Dec 3, 2007 5:33:39 GMT -5
On the other hand...6 kills over the span of 2 Days and Nights, and 5 of them are vanillia colonists. How strange. Why is it strange? Vanillas will constitute most of the town.
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